- Publisher: 3D Realms
- Release Date: Apr 23, 2024
- Also On: PlayStation 5, Xbox Series X
- Critic score
- Publication
- By date
- Unscored
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Apr 24, 2024I will now put Phantom Fury on the shelf for a few months to return later this summer, when Slipgate Ironworks will hopefully have had time to balance the experience and improve the feel of the relatively substantial arsenal of weapons that the game presents. Because there is undeniably a lot to be impressed, amazed and entertained by here, even if it is in a relatively unpolished form at the time of writing.
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Apr 24, 2024If you like to march through corridors, blow through your enemies, and maybe get a few one-liners in along the way? Phantom Fury is going to be a good time. It’s a legacy throwback that has done its homework, and while it didn’t delight me it also never made me want to throw the dang thing in the garbage. It’s some good lightweight fun. Let’s just hope that this time around the title avoids becoming the main character of controversy, hmm?
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Apr 22, 2024Despite being a game with exceptional ideas developed by a talented team, the reality is grim: Phantom Fury debuts with fundamental design flaws amidst the crossfire of survival, Embracer Group, and layoffs during development. Unfortunately, it is a rushed game, plagued by constant errors and a hastily constructed third act.
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Apr 22, 2024Phantom Fury is a decent boomer shooter, albeit one that emphasizes environmental interactivity over an arcade-inspired killing spree in which everything is a weapon. The few moments of cinematic silliness are par for the course in the boomer shooter genre, but they’re not enough to make this any less of a slog.
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Apr 25, 2024Phantom Fury is not bad, but it's a forgettable experience. It would be an iper boomer shooter, but fall short of its ambitions.
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Apr 22, 2024Phantom Fury refers to itself as a road movie and claims to be inspired by games like Half-Life. You should ignore these flowery descriptions, if you are hoping to get any fun out of this retro shooter. This game offers an interactive world with plenty of shootouts and a bunch of puzzles. However, technical issues, weak sound design and weaker weapon impacts, as well as uninteresting storytelling get in the way of enjoying this title. Its 12 to 15 hours of play time make this game feel too long. Elements such as pass codes hidden in terminals or blocked passages, which you need to clear up with a swivelling crane, repeat and lose their novelty, as does the small selection of enemies. It’s still entertaining in short sessions, but it doesn’t offer enough variety for anything more than that.
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Jun 27, 2024It’s a pity – thanks to fast action, tremendous atmosphere, and some genuinely clever weapons, Phantom Fury could be special, but it winds up as frustrating as it is enjoyable. At this point it’s a tough one to recommend, but I’m hoping that it can be salvaged with some patching and rebalancing in the coming months.
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Apr 29, 2024Nostalgic feeling is no longer enough.
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Apr 24, 2024But regardless of what caused the project to get derailed, it still means that Phantom Fury is a disappointing result. It’s a mash of ‘00s FPS cliches without reprieve. I spent most of its runtime wishing it was over. Or, at least, wishing it was what it promised to be. Its overall blandness has done the impossible and made me appreciate Duke Nukem Forever just a little bit more.
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Apr 23, 2024Shelly Harrison sets out on a cross-country action-FPS trek to find the lost artifact of the Demon Core. Intense firefights are interspersed with slower exploratory segments, making it more a late-90s FPS throwback than prequel game Ion Fury's Build Engine adventure.
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Apr 23, 2024Phantom Fury is an unapologetic boomer-shooter that can definitely talk the talk, but fails to walk the same walk that its inspirations did some 25 years ago. Countless technical problems, obscure level design, and a sad excuse for a story unfortunately make what could have been a good game a middling one.
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| This publication has not posted a final review score yet. | |
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Apr 26, 2024Phantom Fury sometimes falters in its basic elements (and it can be a little buggy too - fair warning) but its devotion to detail is so laudable I don't care. Chekhov said that if you have a prop on stage, then that prop must serve a purpose to the story. Hemmingway said, nah, that's bollocks, inconsequential details are important. Phantom's Fury feels like the latter; a devotee of inconsequential gizmos. Its clocks are fully animated gif timepieces. Its cream-coloured PCs make clicking hard drive noises when you switch them on. And, very importantly, its toilets flush.