- Publisher: Paradox Interactive
- Release Date: Aug 27, 2008
- Critic score
- Publication
- By date
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Sure, it’s worse than the first two stand-alone episodes and I can understand why some might be angry with the producers, myself expecting a tad more out of it. Even so, I consider the 10 dollar cost money well spent, but it’s important to know that you need the second game of the series previously installed to run this expansion.
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Penumbra: Requiem has an approximate durability of about five hours and is a fun puzzle game, with some really clever and absorbing puzzles.
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LEVEL (Czech Republic)Penumbra is back … and this time is completely different. Connected to previous parts by notes and recordings, the third Penumbra is an interesting Poral-clone. Thanks to a different approach to level design and to solving puzzles you can’t blame it for copying. [Oct 2008]
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The series is greater than the sum of its parts. So, consider Requiem as not a full-fledged Penumbra game but rather a small add-on that should keep you busy and humbled for a weekend.
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As a game it’s not unpleasant but as an add-on it’s anything but essential.
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Total PC GamingA good horror/puzzle game that's unfortunately got itself confused with "Portal." [Issue#13, p.64]
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PC Gamer UKFair challenges, but a backward step for the series. [Christmas 2008, p.70]
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As the third installment in the series, Penumbra: Requiem falls short when compared to its predecessors. Delivered as an expansion pack to Black Plague, developer Frictional Games introduced some notorious changes that generally don't fit too well. Despite some very good riddles to be solved, Requiem lacks of plot continuity and that special flavour that the originals had.
Awards & Rankings
User score distribution:
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Positive: 31 out of 115
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Mixed: 50 out of 115
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Negative: 34 out of 115
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Dec 22, 2011
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Nov 9, 2011
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MashallB.Sep 30, 2008