User Score
7.7

Generally favorable reviews- based on 361 Ratings

User score distribution:
  1. Negative: 68 out of 361

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  1. Sep 13, 2021
    8
    I am not gonna break the mold. This is a fun game , it has two notable issues. First the main parts of this game. Story: Good. Great voice acting. Multiple endings. Romance. Lots of rpg stuff. Combat: it’s wonky. I won’t sugar coat it. It’s fun when it all works but you may be waiting another patch or 2. Overall I have more good than bad. Armies/Management: If you like managing things andI am not gonna break the mold. This is a fun game , it has two notable issues. First the main parts of this game. Story: Good. Great voice acting. Multiple endings. Romance. Lots of rpg stuff. Combat: it’s wonky. I won’t sugar coat it. It’s fun when it all works but you may be waiting another patch or 2. Overall I have more good than bad. Armies/Management: If you like managing things and old school heroes of might and magic combat. You will have fun. I do. But the main issue at moment is putting it on auto ruins some quests. Similar to recent banner patch I am sure this will be patched. Now two big flaws. One bugs. It’s got em. If you want Super high level of polish. They just did 1.02. Maybe wait until 1.1. Two people want more than the game can provide. Each choice is a branch. Eventually every branch can’t lead to another branch. Dialogue is based around alignment and theme. Pathfinder has always been around the themes of the Adventure Path. It tells GMs to make players chose things in the players guide of the Adventue path, not whatever they want. Adventures often tell people not to play evil in a good campaign or vice versa. If you think more about themes, and less about alignment you will have more fun. Go in thinking I want to be a evil Lich, kind Dragon, a vengeful Angel, whatever, and then embrace it. Each path often has two variety. Angel has Good and Lawful for example. Aeon has Lawful Good, Neutral, and Evil variety of lawful. If you try to play a good hearted Lich it will be a uphill climb. Expand
  2. Nov 21, 2021
    8
    Excellent classic RPG, which is not abandoned by developers. A very large plot with a large number of possible development options. The work is colossal, but there are a lot of bugs because of this.
  3. Feb 3, 2023
    8
    I'll preface this with the fact that I'm a bit new to the tabletop methodology-type games but have played the original Pathfinder and Divinity OS. This game in particular improves a lot on the original Pathfinder by offering more classes, weapons, interesting characters, and by expanding on the lore of the first game. Without getting to into the weeds, overall this game excels atI'll preface this with the fact that I'm a bit new to the tabletop methodology-type games but have played the original Pathfinder and Divinity OS. This game in particular improves a lot on the original Pathfinder by offering more classes, weapons, interesting characters, and by expanding on the lore of the first game. Without getting to into the weeds, overall this game excels at challenging the player while making the combat fun and diverse. The one thing I will say about combat specifically (and this goes for the original as well), is that some enemy abilities such as decreasing levels and specific stats are particularly brutal to get through if you don't prepare ahead of time, which is difficult to do for a first-time player. As far as I know, enemy abilities can't be tweaked by the difficulty either so even if you are playing on the easiest difficulty you'll have to save often or risk losing your entire party to enemies who can decrease your level, stats, etc. Other than that not much else to complain about! Expand
  4. Jun 13, 2022
    8
    63 часа! На столько меня вынесло из жизни и унесло в Голарион. И это только на первое прохождение. Из них, мне кажется, 20 я провела в редакторе создания персонажа... Миллион вариантов событий, я, конечно, пыталась пройти, все что было, но есть у меня подозрение, что пропустила еще кучу контента.
    Мифики - это очень весело. И их много. И хочется пробовать все. И где взять столько времени…
    63 часа! На столько меня вынесло из жизни и унесло в Голарион. И это только на первое прохождение. Из них, мне кажется, 20 я провела в редакторе создания персонажа... Миллион вариантов событий, я, конечно, пыталась пройти, все что было, но есть у меня подозрение, что пропустила еще кучу контента.
    Мифики - это очень весело. И их много. И хочется пробовать все. И где взять столько времени…
  5. Nov 12, 2022
    8
    In the context of today's classic crpg - this game is the most classic. With each new passage you come across new mechanics and quests. In general, the game is worth your attention =^-^=
  6. Jan 20, 2023
    8
    Review só pra lembrar a nota que dei pro jogo:
    Jogo bom, personagens me engajaram bastante, só não liguei muito pra historia.
  7. Aug 6, 2023
    8
    Review só pra lembrar a nota que eu dei pro jogo:
    Jogo mt bom, agora só escrever pra passar dos 75 caracteres.
  8. May 22, 2023
    8
    Great game, with a few game breaking mechanics that make this game best for PC, where you can get a save game edit mod.

    First, writing is top notch, with really interesting characters. It's definitely the old style with no handwalking. You'll see a lot of the negative reviews talking about how the quest log wouldn't tell them what to do next, or where to go. It's honestly simple if you
    Great game, with a few game breaking mechanics that make this game best for PC, where you can get a save game edit mod.

    First, writing is top notch, with really interesting characters. It's definitely the old style with no handwalking. You'll see a lot of the negative reviews talking about how the quest log wouldn't tell them what to do next, or where to go. It's honestly simple if you know how to read. It blows my mind how many people cant play an RPG if there isn't a bright shiny arrow playing the game for them. Combat is interesting enough, but since the story is so long, I'd recommend just playing on normal so you don't get burnout. Turn based mode can help you pull out the win on some of the harder fights, but playing the whole game like that would honestly be an absolute drag. 99% of the time can be in real-time, and that's probably for the best. Also, it might be worth it to find a build guide for what ever class you want to play, if you don't like the idea of planning out your character before you start.

    There are a few game breaking mechanics that unfortunately make a save edit program sort of mandatory. First was the campaign. If you don't know how to do the campaign, you will soft lock your progress. The campaign stuff is really a weak point for the game anyways, so I'd recommend getting that mod and just making some OP armies to steamroll the map. Second, is the mythic paths that can soft lock you if you have an extremely apposing alignment. I was chaotic neutral and chose the Aeon path which requires lawful. All the lawful choices I was making was hardly putting a dent on making me lawful, so the mod made it possible to just change it.

    I will say, it's definitely same-sex leaning for romance. I didn't talk to any of the males, yet every single one of them had romance options pop up miles before the first female one. The female romance is pretty bad as well unless you're playing an evil character.

    Overall, I am enjoying this game more than many others. I've found myself playing it more than divinity. Reminds me a lot of games like the Dragon Age: Origins, but a much larger game with better characters.
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  9. Aug 23, 2023
    8
    Good game, as good as pathfinder pen&paper adaptation as PK, but fails in the same flaws, with a decaying history and with little improvements respect the previous one.
  10. Sep 6, 2023
    8
    Crazy difficult but the most intense fun I've had, right up there with Cyberpunk 2077. ToyBox mod is your friend for real.
  11. Sep 7, 2023
    8
    Very good game, I had much more fun than with Baldur's Gate 3. Sometimes there was a little too much reading though :)
  12. Sep 6, 2022
    7
    First 4 acts make for a great RPG with nice variety and good story progression, the last two acts are laughably bad in comparison lacking content or novelty. Similarly some companions are well written and fun to have throughout the entire game like the hellknight, some are straight garbo and bore you to death from the first encounter like a certain paladin chick for example. Main storyFirst 4 acts make for a great RPG with nice variety and good story progression, the last two acts are laughably bad in comparison lacking content or novelty. Similarly some companions are well written and fun to have throughout the entire game like the hellknight, some are straight garbo and bore you to death from the first encounter like a certain paladin chick for example. Main story line is grand and epic and yet Kingmaker was more exciting and better written. The side content was definitely handled better in Kingmaker, most of the optional areas have no real story or are garbage puzzles. Random encounters are incredibly brutal early on (on hard at least) and you are better off reloading and rolling for stealth checks to handle them with greater invisibility or other cheese strats. Crusade system is pretty much on par with kingdom management from kingmaker, the battles are fun first few times, then you realize spellcasting generals are OP and you can just clear the map with single army nuking everything. Oh and its also got much more woke. Overall its a solid game that will take you maybe 200 hours to finish first time and the mythic paths and dozens of classes give it incredible amount of content and replay value. Expand
  13. Sep 7, 2021
    7
    I.... am not sure if I'm having fun with this. Playing a spell caster when half the enemies have spell resistance is not fun. And while the setting, graphics and story has been great so far... the Tavern defence mission almost broke me with its tedium. I'm convinced it wasn't tested. So boring and long I lowered the difficulty to casual to get it over with. In all honesty I wasI.... am not sure if I'm having fun with this. Playing a spell caster when half the enemies have spell resistance is not fun. And while the setting, graphics and story has been great so far... the Tavern defence mission almost broke me with its tedium. I'm convinced it wasn't tested. So boring and long I lowered the difficulty to casual to get it over with. In all honesty I was -close- to demanding a refund. It was atrocious. Expand
  14. Oct 15, 2021
    7
    I'll give it a 7.5. It took me around 200 hours to finish and at the end I was rushing. What was a very awesome game turned into something I just wanted to end. It does a lot very well. Usual before the final ending, you saver the conversations with your companion, not here, I was like, yeah, I'm skipping this, I really don't care anymore. The ending was somewhat unsatisfying. There isI'll give it a 7.5. It took me around 200 hours to finish and at the end I was rushing. What was a very awesome game turned into something I just wanted to end. It does a lot very well. Usual before the final ending, you saver the conversations with your companion, not here, I was like, yeah, I'm skipping this, I really don't care anymore. The ending was somewhat unsatisfying. There is some jankiness to be sure, but nothing I couldn't live with.

    A lot of replayability, but I'm not ready for another 200 hours slog. I really want to go for the secret ending, but maybe over a year or maybe not. Seen that ending before in Throne of Bhaal.

    Oh those AC's of 50 to 75.... range touch is a must.
    They need to add a buff macro...
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  15. Oct 1, 2021
    7
    I absolutely love DnD CRPGS, they are probably my favorite type of game to play. After beating this game on (mostly) hard difficulty, I've put about 180 hours into the game. Like the first pathfinder, it does a lot of things really well. Just like the first pathfinder game, the balance is absolutely atrocious.

    The balance issues really frustrate the gameplay experience, and once I was
    I absolutely love DnD CRPGS, they are probably my favorite type of game to play. After beating this game on (mostly) hard difficulty, I've put about 180 hours into the game. Like the first pathfinder, it does a lot of things really well. Just like the first pathfinder game, the balance is absolutely atrocious.

    The balance issues really frustrate the gameplay experience, and once I was more than 120 hours into the game, I honestly just wanted it to end. You will be save scumming on MOST fights if you play this game at hard or unfair, and by save scumming... I don't mean the occasional save scum. You will be reloading your game over and over again for most fights in this game.

    - Most of your spells just won't land on enemies, even if you have full spell penetration and spell mastery.

    - Enemy spells will always land regardless on how you spec or what buffs you have on. You will be forced to choose all defensive traits to even have a chance.

    - There are simply too many spells that can't be countered. There's also not nearly enough information out there to know what resistance or spell is needed to counter a spell. Even as someone who has played these games for 25+ years now, this was still extremely overwhelming. We need MUCH better tooltips here.

    - My main tank had 65+ AC and last stand at the end of the game... she would still get one shot on a regular basis. Last Stand doesn't seem to always work (archers / certain spells will still kill your tank through last stand)

    - Meele DPS is near impossible to play on any difficulty over "core." Just like the original pathfinder game, archers reign supreme. Most streamers I see playing this game on hard are running a very heavy archer team build.

    - Half the classes aren't playable on the harder difficulties. This gives the illusion of build choice. You will be forced to meta build if you don't want to pull your hair out. This is unacceptable for a single player RPG.

    - There's no taunt in DnD so I understand why pathfinder doesn't have one. However, many enemies will straight ignore collision on choke points and focus your caster. You will be save scumming multiple times because of this issue alone.

    - As others have pointed out, there are many, MANY, game breaking or near game breaking bugs.

    Please don't get me wrong. I'm so grateful that there are companies like Owlcat out there making games like this. Its a dime a dozen these days. If they choose to continue making isometric CRPG's I really hope they decide to trim the fat and focus on the core gameplay experience going forward. I would much rather play an 80 hour flushed out game, instead of a 180 hour, buggy and unbalanced one.
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  16. Sep 6, 2021
    7
    A good successor to Kingmaker. Wrath of the Righteous trades in Kingmaker's whimsical wilderness kingdom builder for a somber religious crusade, and the theme works its way into the environments, music, and artwork. And, like its prequel, Wrath brings in engaging and fun characters with conflicting motivations. The characters just leap off the screen in a way that many CRPG NPCs do not.A good successor to Kingmaker. Wrath of the Righteous trades in Kingmaker's whimsical wilderness kingdom builder for a somber religious crusade, and the theme works its way into the environments, music, and artwork. And, like its prequel, Wrath brings in engaging and fun characters with conflicting motivations. The characters just leap off the screen in a way that many CRPG NPCs do not. There are many improvements from Kingmaker, and the sheer amount of character options is mind-boggling. Over about 10 hours of gameplay I've been having a grand time exploring the new setting, combat, and diving into all of the lore. The excellent writing is on full display, with random books lying around with paragraphs of lore, humor, and clues.

    Unfortunately like its predecessor, Wrath of the Righteous is plagued by many bugs which knock it down from a 9 to an 8 for me. Some spells simply have no visual indicator that they've been cast, some spells simply failed to cast (I had a cleric cast channel energy 5 times in a row without actually healing anyone), weapon damage is not consistent with weapon descriptions. There are even some rather inexplicable bugs, like characters running through objects and tables, even in the main tavern hub. I had a main story mission bug out, with endless enemies spawning in but unable to actually attack my characters, and the "objective" enemies failing to show up. I would excuse such bugs in side-quests or random encounters, but these were in unavoidable story missions in the primary hub location. Fortunately, a reload game almost always fixes the issues, but there's always a frustrating moment of not knowing if you're missing something or if the game is just bugged.

    Edit: after reaching the crusade portion, I have to knock this game down another point to 7. The crusader army management and in particular the army battles seem so half-baked, even more than the city-building mechanics in Kingmaker. The game already has a functional turn-based combat system that would work perfectly for large-scale unit combat. But for some weird reason they came up with a new, barely there turn-based combat system for the armies, and it is tedious.
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  17. Sep 6, 2021
    7
    People giving this game a ten are choosing to ignore quite a few bugs, choppy gameplay, and dated elements that could be modernized. That having been said, it's pretty good. My main reason for dropping the score is that the difficulty scaling is pretty much broken right now. Even the devs have told people not to play on certain settings. If you have a difficulty setting that is so highPeople giving this game a ten are choosing to ignore quite a few bugs, choppy gameplay, and dated elements that could be modernized. That having been said, it's pretty good. My main reason for dropping the score is that the difficulty scaling is pretty much broken right now. Even the devs have told people not to play on certain settings. If you have a difficulty setting that is so high that it actually breaks the game, then that's just a bug. On the other hand, even if you're playing on a reduced difficulty, some fights are still incredibly difficult if not impossible, while simultaneously allowing other fights to be completely trivial. The difficulty balancing seems unfinished from what I can tell. It's a real shame. Expand
  18. Jan 10, 2022
    7
    It is a great CRPG that starts out very strong, and ultimately is just too long and it gets weaker and less fun the further you get. Also I encountered some game breaking bugs several times and had to reload which is never great.

    Otherwise this game does a lot really well, the story is good, the characters are solid, you have a ton of options and its definitely worth a play for fans of
    It is a great CRPG that starts out very strong, and ultimately is just too long and it gets weaker and less fun the further you get. Also I encountered some game breaking bugs several times and had to reload which is never great.

    Otherwise this game does a lot really well, the story is good, the characters are solid, you have a ton of options and its definitely worth a play for fans of the genre. I took off a few points for the bugs and beyond a certain act I had no desire to play it anymore, it felt like a chore where I couldn't even bring myself to slog through to the end, which is saying a lot because at one point, even 60+ hours in, I was still LOVING it, one act in particular I found incredibly boring and annoying
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  19. Sep 4, 2021
    7
    Overall it's a good game. But the lack of controller support means a lot to me. Nice characters, class and progression systems, battles, story... everything is awesome in this game. It is the RPG we needed. It is a very complex game that offers a lot of replayability.

    I fully recommend it. Controller support will be added sometime in the future, probably March 2nd, 2022 when the console
    Overall it's a good game. But the lack of controller support means a lot to me. Nice characters, class and progression systems, battles, story... everything is awesome in this game. It is the RPG we needed. It is a very complex game that offers a lot of replayability.

    I fully recommend it. Controller support will be added sometime in the future, probably March 2nd, 2022 when the console version is released or some time after that.
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  20. Sep 18, 2021
    7
    El juego es muy bueno la verdad, ya tenía ganas de jugar a rol puro de verdad. Aún así le pongo una nota de "bien" por la cantidad de pequeños buggs y errores que tiene.. La gota que colma el vaso ha sido el continuo "crasheo" del juego cuando vas a descansar con los personajes después de 40 - 50h de juego que llevo llegando a cerrarse completamente el juego, me ha pasado como 5 o 6 veces.El juego es muy bueno la verdad, ya tenía ganas de jugar a rol puro de verdad. Aún así le pongo una nota de "bien" por la cantidad de pequeños buggs y errores que tiene.. La gota que colma el vaso ha sido el continuo "crasheo" del juego cuando vas a descansar con los personajes después de 40 - 50h de juego que llevo llegando a cerrarse completamente el juego, me ha pasado como 5 o 6 veces. Es muy buen juego, pero cuando lo arregléis jugaré. Estoy cansado ya de que las compañías saquen productos defectuosos al mercado. La norma parece ser que es.. "saco un juego y luego le arreglo los cientos de errores que tiene". Expand
  21. Apr 16, 2022
    7
    There are things I like and dislike about this game. I love how it made the D&D rules integrated into CRPG so well and the fighting was fun. However, my biggest issue is how unbalanced they have designed the spells to be. Many foes have ridiculously high resistance to spells, making your magic-heavy characters basically useless specially during the early stage of game; on the other hand,There are things I like and dislike about this game. I love how it made the D&D rules integrated into CRPG so well and the fighting was fun. However, my biggest issue is how unbalanced they have designed the spells to be. Many foes have ridiculously high resistance to spells, making your magic-heavy characters basically useless specially during the early stage of game; on the other hand, there are some spells the foes initiate that can last on your characters for 10 minutes, with ridiculously high threshold to dispel... Expand
  22. Sep 5, 2021
    7
    "Almost fantastic, but not quite" is how I would describe Pathfinder Wrath of the Righteous. Past the fans or haters that will rate 10 or 0, with either not an ounce of criticism or praise for a product that deserves both, you will discover that this game has a lot to offer, but it also has a lot of problems.

    Let's start with the positives: The setting is really compelling, and the
    "Almost fantastic, but not quite" is how I would describe Pathfinder Wrath of the Righteous. Past the fans or haters that will rate 10 or 0, with either not an ounce of criticism or praise for a product that deserves both, you will discover that this game has a lot to offer, but it also has a lot of problems.

    Let's start with the positives: The setting is really compelling, and the story, most of the time, is really well written. The voice acting is superb, and the way quests are weaven with one another makes a lot of sense. There is a fantastic feeling of being part of something larger than life, and that is really inspiring if the player enjoys that kind of "chosen one" overarching epic fantasy adventure. For those that prefer more of a humble, contained adventure, this might not be so great. The UI and interface are improved in comparison to Kingmaker, and the game is much easier to get into and be good at, despite the plethora of options to choose from. There are 140+ different classes/archetypes to choose from, only at level 1. That is simply absurdly deep, and it can not be a bad thing, ever.

    Less impressive is that the turn-based mode is still amateur-level. If you are like me, that enjoys playing CRPGs in this setting, you will be sorely disappointed. You will lose turns because your character chose to not cast the spell you asked her to cast, but still consumed her turn. You will lose turns because of switching weapons, even though that does not consume a turn as per the game's own rules. You will see Attacks of Opportunity happen somewhere around the battlefield when it's not even the turn to act for any of the characters involved in the interaction and they were just idly staring at each other. You will see enemies that are there but can not be attacked, presuming that it is because the turn mode was triggered by the game before the enemy models were actual part of the game, and the animation in which they appeared was playing out. If you liked the idea of mounted combat, you might as well let it wait. It just does not work well, especially with turn-based mode.

    Asides from that, which won't affect you a lot if you enjoy playing the game in real-time with pause mode, and one can assume that will be eventually patched, there are deeper problems that can't be patched. This is in the inability to really roleplay your character the way you wish. You are encased into an array of standard Lawful/Chaotic/Good/Evil behaviours in your dialogue choices, and the only way you have to communicate your character behaviour to the game is through those dialogue choices, which also determine how everything around you reacts. There is no nuance, no delicacy, no personalisation whatsoever. If you are, for example, a Chaotic Good swashbuckler, that has a fair morality compass but in the end, doesn't give a sh*t about most people's problems, you won't be able to feel the game reacting to you. Sometimes, you will have to choose between a lawful and chaotic dialogue choice, and you will choose chaotic because well, the lawful one doesn't make sense to you, but you are not really anywhere close to the chaotic choice presented either, and you will accept it as the lesser of two evils. This happens recurrently, and constantly, and it is quite disheartening for an RPG that is so complex in other areas, yet so lacking in the one that matters. And that is my main gripe with this game. It does not let me play the character I want, it forces you to play the one that suits their own writer's fantasy, and that is not how you RPG, at least not if we are talking about the values that Pathfinder promotes in its tabletop versions, and which this game tries so hard to emulate.

    Another issue is once again the "management" part of the game, which in this version, rather than realm management, is army management. To me, it really gets in the way and takes too much time/focus/effort to deal with, as well as not being really fun or compelling, in my opinion. Feels like a chore that takes you from playing the proper parts of the game, and you can't even set it to "automatic", because if it's like Kingmaker, there is a fair chance that you will lose the game and have to restart from scratch after 80 hours playing, just because the AI made poor choices to keep your realm/army alive. Ah well.

    All in all, the game still offers a fantastic experience to most players, especially those who enjoy real-time with pause, and those that enjoy reading a novel with pre-written outcomes, rather than trying to create their own. If you love turn-based mode, wait for patching. If you don't like railroaded RPGs or being encased into very cliche "hero" roles, wait for a sale. If you like both real-time with pause gameplay, and being guided through a heroic tale of ascension and conquer where you play one of a few predetermined cliche heroes rather than something nuanced of your own, this game is easily a 9/10.
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  23. May 16, 2022
    7
    One of the best CRPG, if not the best over the last two decades: complex, epic story, good characters, a lot of builds. Until now I've had no bugs at all, expect a few graphic glitches. If you liked Kingmaker, you'll love WoTR. I don't understand why some people don't like it, maybe they where expecting another type of game. Also, most of the criticism I've read regarding the TB mode areOne of the best CRPG, if not the best over the last two decades: complex, epic story, good characters, a lot of builds. Until now I've had no bugs at all, expect a few graphic glitches. If you liked Kingmaker, you'll love WoTR. I don't understand why some people don't like it, maybe they where expecting another type of game. Also, most of the criticism I've read regarding the TB mode are in fact due to the (mostly) faithful adaptation of the pathfinder rules.
    It's not an AAA like The witcher 3 or RDR2, it's not divinity original sin either, it's a CRPG that is very classical in it's approach like BG, PoE, Wasteland, but it never promised to be anything else. And honestly, it is a VERY good CRPG.
    Edit: Now I've had a TON of bugs in the last chapters, after more than 20 patches it is the same, maybe even worse. I'm lowering my score.
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  24. Sep 12, 2021
    7
    Одна из лучших игр от российских разработчиков, после Мести Боксера, конечно.
    Плюсы:
    1. Сюжет. Он весьма непредсказуем и интересен, особенно все что касается Главгероя и его спутников. 2. Графическая часть для РПГ на уровне, не хуже чем в Диабло 3. Как и в Диабле, если приблизить будет видна нехватка полигонов, поэтому лучше пореже это делать. 3. Реализация правил ДнД в игре на хорошом
    Одна из лучших игр от российских разработчиков, после Мести Боксера, конечно.
    Плюсы:
    1. Сюжет. Он весьма непредсказуем и интересен, особенно все что касается Главгероя и его спутников.
    2. Графическая часть для РПГ на уровне, не хуже чем в Диабло 3. Как и в Диабле, если приблизить будет видна нехватка полигонов, поэтому лучше пореже это делать.
    3. Реализация правил ДнД в игре на хорошом уровне. Достаточно много классов и нужно разбираться как их качать, чтобы не завпорот прохождение на высоких сложностях.
    4. Загадки. Для кого то это может быть минус. Но я вообще не видел никогда интересных и одновременно сложных загадок, над которыми надо голову поломать ни в одной игре, кроме этой.
    Минусы:
    1. Баги. Некоторые из них ломают прохождение.
    Например, может вообще не появиться на карте важная для заданий локация (в моем случае это были Саркорианские шахты).
    Или например, вместо потрета Главгероя стал изоброжен Белый Квадрат Малевича, ближе к концу игры.
    2. Ужасная тактическая система управления крестовыми походами аля Герои.
    Благо ее можно отключить, хотя и не хочется, так как часть квестов становится недоступна. Ад перфекциониста вобщем.
    3. Просто разьедающий нервы бэктрекинг. Например, в Адских Островах. Да там еще и черт ногу сломит где какой проход. Можно часов 10 убить просто ходя выполняя квестики, ходя по этой локе, не считая битв.
    Вобщем, эта игра получает от меня 7 записок на эльфийском из 10!
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  25. Jul 29, 2023
    7
    pros : -amount of freedom in character creation and progression
    complex storyline with multiple paths
    environment is very immersive cons are : -lots of long number-crunchy combat its really annoying to constantly maintain all the buffs that are automatically applied in other games like this the entire crusade system is pretty meh to me, I could do without it entirely. its clearly
    pros : -amount of freedom in character creation and progression
    complex storyline with multiple paths
    environment is very immersive
    cons are : -lots of long number-crunchy combat
    its really annoying to constantly maintain all the buffs that are automatically applied in other games like this
    the entire crusade system is pretty meh to me, I could do without it entirely.
    its clearly made by super nerd devs ( in a good way) but its held back by the complex system and low budget feel
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  26. Sep 8, 2021
    6
    I think in its current state it has too many bugs. Some of them even gamebreaking. Many skills don't work as intended, some don't work at all.
  27. Oct 24, 2021
    6
    I would reiterate ShakkaZu's review about this game being plagued by serious balancing and pacing problems. I couldn't get through Act 3 because of a combination of the enemies with 60 AC and the horribly implemented Crusade mode.

    However, I think a lot of the issues with the game are inherent to DND 3.5e/Pathfinder 1e as a whole. There is a reason why DND 5e reduced AC and attack
    I would reiterate ShakkaZu's review about this game being plagued by serious balancing and pacing problems. I couldn't get through Act 3 because of a combination of the enemies with 60 AC and the horribly implemented Crusade mode.

    However, I think a lot of the issues with the game are inherent to DND 3.5e/Pathfinder 1e as a whole. There is a reason why DND 5e reduced AC and attack bonuses -- to reduce the tedium of having to cast 100 buffs and debuffs so that your characters are actually capable of hitting npcs and vice versa. Unfortunately, Owlcat decided to be 95% faithful to DND 3.5e/Pathfinder 1e, which is why this game is such a tedious and frustrating slog.

    Would not recommend at full price. If you're in the mood for a CRPG, try out Solasta: Crown of the Magister or wait for the much, much, much better Baldur's Gate 3.
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  28. Feb 8, 2022
    6
    Me gustó el primero, y esperaba que este fuera una mejora en todos los sentidos. Sin embargo aunque no ha sido una decepción total, si que ha sido bastante meh.

    En lo técnico es lamentable, con un rendimiento y caidas de frames sorprendentes teniendo en cuenta que el juego es gráficamente pobre, con unas animaciones penosas y con escenas que no transmiten nada, con muy pocas cosas
    Me gustó el primero, y esperaba que este fuera una mejora en todos los sentidos. Sin embargo aunque no ha sido una decepción total, si que ha sido bastante meh.

    En lo técnico es lamentable, con un rendimiento y caidas de frames sorprendentes teniendo en cuenta que el juego es gráficamente pobre, con unas animaciones penosas y con escenas que no transmiten nada, con muy pocas cosas pasando en la pantalla a la vez, ya puede pasar en la historia algo hiper mega épico, que la sensación que te transmite es insípida. Bastante lamentable.

    En cuanto a la historia, es de lejos la mejor parte del juego, aunque tampoco es que sea sobresaliente, entretiene y poco mas, han intentado ponerle un toque desenfadado que no pega para nada con lo que te cuentan, por ejemplo después de rescatar x soldados de un sitio en el que los estaban torturando con un montón de cadáveres por el suelo, todos los compañero empezaron a soltar comentarios ''chistosos'' que desentonaban muchísimo con el contexto y echando a perder toda la inmersión.
    Hablando de los compañeros, hace tiempo que no recuerdo un juego con peores ayudantes, es el primer juego en mucho tiempo que simplemente me he desentendido de hacer sus misiones relacionadas, por el desinterés e incluso rechazo que me generaban. Salvando 2 excepciones el resto me eran indiferentes, tiene mucho que ver, ese enfoque ''gracioso e inocente'' que les han puesto. Otra cosa que chirria en la historia es que parece que el juego lo hicieron por trozos inconexos e intentaron unirlo de forma forzada las distintas partes quedando una cosa muy rara a ratos incoherente y en general bastante sosa. Destacar que las decisiones tienen 0 efecto en el mundo, sin embargo en la historia si que afectan bastante, y es la mejor parte del juego. La forma de seguir la historia puede variar bastante debido a tus decisiones, y la verdad es que es de agradece, y es lo que medio lo salva.
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  29. Feb 22, 2022
    6
    The story is good, but the content is repetitive and the puzzles are an extremely annoying distraction. I wanted to love this game, but I got bored halfway through and stopped playing.
  30. Oct 25, 2022
    6
    I love this game!
    I hate this game!
    I love this game! Pathfinder Wrath of the Righteous is masterpiece. With tons of flaws. Pro: + TONS of difficulty options. Every game should have this + most amount of classes and sub-classes seen in any cRPG up to date + tens of hours of content + turn-based combat mode, would be even better if it had been designed for turn-based and ditched
    I love this game!
    I hate this game!
    I love this game!

    Pathfinder Wrath of the Righteous is masterpiece. With tons of flaws.

    Pro:
    + TONS of difficulty options. Every game should have this
    + most amount of classes and sub-classes seen in any cRPG up to date
    + tens of hours of content
    + turn-based combat mode, would be even better if it had been designed for turn-based and ditched the terrible realtime with pause completely (it sucked in Baldur's Gate 1 & 2, it still sucks 26 years later!
    + evil playthrough viable (unlike Baldur's Gate which punishes you with no or low XP for evil choices)
    + setting (angels vs. demons)

    Con:
    - as of version 2.0.1e (Oct. 6th, 2022, one year after release) this game still contains plot-stopper bugs. I've encountered 2 on my 2 recent attempts to replay, both times essential quests will not trigger. This is unacceptable
    - ironically the pathfinding of the party is terrible: getting stuck on terrain that is different, and why is it that when my party spots a trap I have to maneuver every single party member past it with baby steps? Why can't they just avoid spotted traps on their own, if it is possible?
    - the puzzles! They SUCK and are a waste of time!
    - the crusades system feels just as tacked on as Kingmaker's kingdom management
    - crusade system turned on "automode" will lock you out of certain mythic paths (eg Lich)
    - controls are not precise (turn based mode), lacks an undo function. This is due to the game being designed for real-time with pause
    - traveling done by overhead map. Devs should have ditched the Crusade system and instead made the game world be a connected map like in Divinity Original Sin 2 or Baldur's Gate 3
    - too many random encounters
    - too many time consuming random events
    - some missions go on for too long (Gray Garrison, Drezen)
    - lackluster DLCs
    - comicy art style
    - very little of the text is actually voiced
    - a lot of annoying things, such as: skill checks that are way out of your league, level draining monster SWARMS (a good DM knows to use them sparingly!), and way way too many traps (some rooms have three or more traps).
    - many gameplay mechanics not sufficiently explained (don't have the tabletop rulebooks? Well sucks to be you!)

    Pathfinder Wrath of the Righteous could have been the best cRPG of all times, were it not for a) the bugs and b) the cheap overhead map traveling. If Owlcat hat created a "seamless" world like in Divinity Original Sin 2 or Baldur's Gate 3. Also some of the endless missions could have been slightly shorter (looking at you, Drezen!).
    It's a pity that there are so many bugs, even with the "Enhanced Edition" patch (which is a lie, since there are no real enhancements, the promised enhancements were scrapped last minute, I'm taking another point of the rating for that). A few quality of life features were added (search function in the inventory) but that does NOT justify the term "Enhanced Edition" at all. The graphics are very outdated, only a few lines are voice acted, mostly around the main quest line. Technically the game is several years behind.
    So much potential for a 10 out of 10. Ends of being a 6 out of 10 due to MANY bugs and several design flaws.
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  31. Aug 19, 2023
    6
    It looks better than the first game, but the gameplay is just as boring. There are also very frequent updates. They need to reduce them a bit, just once or twice a month. It's been 2 years since the game came out, but it's being updated as if it's an early access game.
  32. Sep 11, 2021
    5
    A bug forced me to replay four hours of the game. Four tedious hours where I had to battle boss after boss after boss. It actually took me more time the second run through. I uninstalled and I wont return until they fix these games. This is the last time I buy an Owlcat game at launch.
  33. Sep 18, 2021
    5
    FIrst ~15 hours was 10/10 - very interesting and impressive, but then crusade management started...
    I spent 80% of my last 20 hours of the game in the heroes of might and magic. I wanted to play rpg, make my own choices, play my characters. instead of it i am playing this crusade **** Actuaclly, this is the same problem as Pathfinder: Kingmaker had but it 5x this time. Before dropping
    FIrst ~15 hours was 10/10 - very interesting and impressive, but then crusade management started...
    I spent 80% of my last 20 hours of the game in the heroes of might and magic. I wanted to play rpg, make my own choices, play my characters. instead of it i am playing this crusade **** Actuaclly, this is the same problem as Pathfinder: Kingmaker had but it 5x this time. Before dropping this game i was like "Nah, i don't want to spend another 30 hours managing crusade instead of playing rpg" and then i have enabled auto crusade, this **** ruined my experience completely.
    Another big problem is Big map and crossing around it, in Kingmaker i even enabled cheat for teleporting in certain location because i was tired to walk though map.
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  34. Nov 21, 2021
    5
    TEDIOSO de jugar. Esa seria la mejor definición. La dificultad está ROTA, hay encuentros con esbirros literalmente imposibles si tu grupo no es perfectamente meta y equipado y aun ni con esas en dificultad NORMAL.

    El modo cruzada es el coñ.azo soberano más grande jamás creado, y encima despues de currartelo llegas a un punto en la historia que pierdes todos tus ejercitos que tanto
    TEDIOSO de jugar. Esa seria la mejor definición. La dificultad está ROTA, hay encuentros con esbirros literalmente imposibles si tu grupo no es perfectamente meta y equipado y aun ni con esas en dificultad NORMAL.

    El modo cruzada es el coñ.azo soberano más grande jamás creado, y encima despues de currartelo llegas a un punto en la historia que pierdes todos tus ejercitos que tanto coñ.azo te ha costado juntar.

    Al final te dan ganas de no jugarlo mas y no terminarlo.
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  35. Oct 27, 2021
    5
    I am an rpg fan but I am disappointed with the game. If you look without thinking 200 hours ending rpg game is great. However crusade-choice effect-puzzle part act2-3-5 are trash
    Except these it is still a 120 hours game but dungeons apart from 3-4 are boring ivory sanctum-prison that inheritor kept and labs are repetitive - act 5 same places bactrack
    Act 4 is a good improvement. If there
    I am an rpg fan but I am disappointed with the game. If you look without thinking 200 hours ending rpg game is great. However crusade-choice effect-puzzle part act2-3-5 are trash
    Except these it is still a 120 hours game but dungeons apart from 3-4 are boring ivory sanctum-prison that inheritor kept and labs are repetitive - act 5 same places bactrack
    Act 4 is a good improvement. If there is no Act 4 game is really a mess. Drezen and before area well designed at Act 2 but most main quest big areas trash and puzzle multi trash
    No item crafting only silly recipes 90% items for sale or useless
    Rpg means crafting - different jobs - different areas. Alchemy ? repair ? Talk effects ? Bad companions why could not make more oneself ? Useless companion quests with trash companions, time management and quests but you become god in 90-100 days
    Stop lying some streamers youtubers if they make this game after 10 years of Skyrim stop and say - we love these because no one makes games like these except Drezen war - before area and Act4 boring - items not important or few items are godlike important for seceet end
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  36. Jan 15, 2023
    5
    I wanted to like this game, but I honestly just can’t. It’s way too boring and pointless. Even simplistic things are annoying as hell to do. It feels more like I’m paying bills than playing an enjoyable cRPG. There’s no excitement in the plot or the actions or much really. It’s all bloated nonsense that leaves you feeling awful for paying money to play this so you keep going. - the plot isI wanted to like this game, but I honestly just can’t. It’s way too boring and pointless. Even simplistic things are annoying as hell to do. It feels more like I’m paying bills than playing an enjoyable cRPG. There’s no excitement in the plot or the actions or much really. It’s all bloated nonsense that leaves you feeling awful for paying money to play this so you keep going. - the plot is predictable, too serious, badly written and yet overwritten somehow. There’s so much pointless dialogue and characters and choices that I was wishing someone would just play it for me to get it over with. Trust me your better off just reading a book. - gameplay is tedious and underwhelming, while being plot breaking buggy even at the time of this review. Camping is pointless and stupid, I don’t want to hear these lame nobodies do caphero quips everytime I have to stop to rest… which is about every 2 MINUTES! There is also something called an abyssal corruption mechanic which is pointless, and annoying. The pacing on this game is horrendous. If you don’t have mods don’t play this.

    - combat is altogether boring and extremely complicated for no reason. Most attacks and spells do the same thing but have a different name. All the combat overall should have been modernized and balanced in much greater detail, but when you have a 150 CLASSES FOR NO REASON then it’s impossible. The original PlayStation ff7 has more interesting combat. - sound design is good and the music is good. It’s just overshadowed by all the other bad parts. Voice acting when present occasionally is mostly good, while cheesy. It’s still good. Overall would not recommend this game, it has the appearance of freedom while being horribly boring and linear. I would look to pillars of eternity or divinity for a satisfactory cRPG.
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  37. Jun 11, 2022
    5
    Excellent game right up until the point where you have to navigate an extensive maze. It's unskippable. It's even more unenjoyable here than it was in Kingmaker. 166 hours into it, then I quit the game. Love the character creation, though. Best in the industry.
  38. Sep 16, 2021
    5
    I've played this game for about 23 hours now.

    The positives: -There's a LOT of character build customization. Fans of Pathfinder's vast amount of choice will surely be licking their fingers when creating a character (but probably slightly disappointed when it comes to customizing their looks). -The voice acting is good and do a lot to humanize the otherwise cartoonishly looking
    I've played this game for about 23 hours now.

    The positives:

    -There's a LOT of character build customization. Fans of Pathfinder's vast amount of choice will surely be licking their fingers when creating a character (but probably slightly disappointed when it comes to customizing their looks).

    -The voice acting is good and do a lot to humanize the otherwise cartoonishly looking characters you meet along the way.

    The negatives:

    -Like people mentioned before there's a lot of bugs and I'm sure they'll fix these, so I won't get into this.

    -The game design is often very dated and unintuitive. It can be little things like trying to find shopkeepers in a town (there are markers on the map, but they often lack important locations such as the inn, the blacksmith.) but also, big things like simply knowing what you're supposed to do next. The quest journal doesn't seem to clearly distinguish optional quests from important ones. The quests are bundled by what I assume are titles of chapters or sections, but you can have active quests in chapters 1, 2, 3 and 4... Which would be fine if you knew which ones were important. Especially because of ..

    F.e. I couldn’t progress the story for hours only to find out I had to save a couple of hard to spot NPC's that were lying under some rubble next to a church in a large and destruction ridden area. If this is so important games will usually do a much better job with their environmental storytelling to try to lead to player to the location they need to get to advance the story.

    F.e. Constantly getting pestered by often pointless random encounters on the world map and being asked to rest every 20 seconds of travelling or face the often dire consequences (people have already complained about difficulty, so I won't).

    F.e. The hilariously tedious but very much mandatory army battles. People have complained about this by my god is this system BAD. It's so bare bones and unattractive that the first thing you'd want to do when you're introduced to this is system is just end the tutorials as quickly as you can and never look back.. But then you realize you actually need to spend time (and a lot of it) clearing the map with these armies. Killing all momentum the story has managed to build up. One of the most aggravating things about this is that you must actually spend some of your own gold to better the army (which I'm sure everyone would much prefer spending on sick weapon and armor upgrades when you do manage to find the shopkeepers in this game).

    -The story.. There's just simply too much of it, so much voice acting, so much text, so many companions to meet and talk to (even in the very first hour of the game you're grouped with 5+ people all tripping over themselves to try and be the first to tell you who they are and everything they've done the past 10 years.. all when you've barely begun to understand what you're actually doing), everyone absolutely bombards you with knowledge about this and that, there's the history and there's all these factions, clans, creatures, orders... that would be fine if it was presented well or often even if it was relevant to the immediate situation you're in right now. But it just isn't.
    I really think less is more in these games and there's a time and place on when to give the player more information about the world. This just feel like a nerd flexing his brain muscles and bombarding you with all the nerdy lore he has found when reading the Dungeon Masters guide.

    And then there’s the numerous little things like every time you want to move to a new area you must wait until your entire party lines up in this formation that's close enough to the exit so you can move on. It only takes a few seconds each time so at the start you're not bothered. But after 100+ times it gets very annoying. There are so many things like this, too much to list.

    So, all in all, I think the game has potential but has a lot of things holding it back. Some of these things are fixable but others are baked into the core design of the game and would require a complete redesign. For now, I think this game is very mediocre, not worth playing and I definitely have buyer’s remorse after reading mostly positive reviews online. Maybe after a dozen or so patches, I'll give it another shot.
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  39. Sep 10, 2021
    5
    Сюжет на шестерку + можно поиграть за некроманта и за рой, но в остальном начинается трэш. Трэш, который частично приходит из анналов класических рпг.
    Когда-то я тащился по днд играм, но с годами, с развитием геймдева в общем, они мне все больше казались кастрированными. Возьмём ограничения, аля штрафы от доспехов, заканчивая, одно с другим мешать нельзя, при этом никто не может объяснить
    Сюжет на шестерку + можно поиграть за некроманта и за рой, но в остальном начинается трэш. Трэш, который частично приходит из анналов класических рпг.
    Когда-то я тащился по днд играм, но с годами, с развитием геймдева в общем, они мне все больше казались кастрированными. Возьмём ограничения, аля штрафы от доспехов, заканчивая, одно с другим мешать нельзя, при этом никто не может объяснить почему, а если и пытаются, то выходит лажа. Ну лан, это вкусовщина, и не так критичная, но вот геймплэй, эта мешанина рпг и героев - то пздц. Разумеется, крестовый поход можно включить га автопилот, но тогда какие-то квесты могут быть недоступны, зашибись альтернатива. А сбор армии? Тот ещё гемор. Плин, и как же все медленно. И будто этого мало, ещё загрузки при переходах. Наслаждаюсь ли я прохождением? Нет, мешает вся эта хрень, сотворённая чтоб растянуть часы в игре. Сложность тоже ничего из себя не представляет, ии туп, как пробка, в итоге вся сложность - как долго ковырять. А еще толерантность и что-то как-то много независимых женщин
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  40. Sep 23, 2021
    4
    Game-destroying bugs hold back an otherwise fantastic RPG. It is clear that this will be a true classic if and when the game-crippling bugs get fixed, but each new patch (there have been five in the first three weeks) seems to introduce new bugs as they try to address others. And there are hundreds of major bugs, many that will prevent the game from advancing. Worse, an unrelated actionGame-destroying bugs hold back an otherwise fantastic RPG. It is clear that this will be a true classic if and when the game-crippling bugs get fixed, but each new patch (there have been five in the first three weeks) seems to introduce new bugs as they try to address others. And there are hundreds of major bugs, many that will prevent the game from advancing. Worse, an unrelated action a player takes can create a game-breaking bug that only shows up dozens of hours later. In other cases, major character skills and abilities--the number and diversity of which are hallmark of this game--simply don't work. You spend great effort picking these abilities, but perhaps 1/3 are bugged. And the items are bugged too. Equip a certain amulet at the wrong time, and a bug renders a party-member permanently unconscious. That sword that is supposed to do 6-36 extra damage? Its doing four extra damage. And good luck making the many, extremely important plot choices about which army upgrades to take, or relics to chose--the tooltips that explain the choice and the permanent consequences read "" about half the time. Stuff like this is everywhere in Wrath of the Righteous. I've had progress stopped (and restarted the game) three times now--in three completely different ways--and I would rate my experience with this game as "very poor." In a game this ambition, with so much going on, bugs are expected. But the game is mostly unplayable at this time. I believe that a few months of bug fixes may make this game a true gem. Expand
  41. Oct 11, 2022
    4
    I wanted to like Pathfinder, but a lot of the game is not balanced.

    Race: The game is geared towards humans only. For instance build a rogue. Humans can max out skill points at an intelligence 16. Any other race won't be able to get the 8 skill points needed for a rogue until intelligence 20. With the right feats a human can end up with 9 skill point the next time they level. Linear
    I wanted to like Pathfinder, but a lot of the game is not balanced.

    Race: The game is geared towards humans only. For instance build a rogue. Humans can max out skill points at an intelligence 16. Any other race won't be able to get the 8 skill points needed for a rogue until intelligence 20. With the right feats a human can end up with 9 skill point the next time they level.

    Linear Storytelling: When selecting "evil" someone like Seelah will step in and stop you, or you fail the quest you were on. An example of non-linear storytelling is Dragon Age: Origins. Leave Red Cliff before defending it and everyone in town ends up a zombie. This game forces you to be good.
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  42. Sep 22, 2021
    4
    These developers are a bunch of cynical hypocrites. After their first game was universally acknowledged to be a bug ridden unplayable broken mess with ridiculous balancing and absolutely unnecessary and tedious strap on in the form of kingdom management they go out and make another game with the same "features" again.

    Instead of apologizing for selling people unfinished product with
    These developers are a bunch of cynical hypocrites. After their first game was universally acknowledged to be a bug ridden unplayable broken mess with ridiculous balancing and absolutely unnecessary and tedious strap on in the form of kingdom management they go out and make another game with the same "features" again.

    Instead of apologizing for selling people unfinished product with game breaking bugs all over the place they count their money from the high volume of sales.

    Ok let's get down to pluses and minuses.

    Good things
    - some features never before seen in RPGs like mounted combat, mythic paths/levels
    - the feeling of adventure

    Bad things
    - this game is bugged. Like really bugged. Game breaking bugs, visual glitches, missing features, broken class abilities, performance issues, etc.
    - bloated selection of classes for the sake of numbers. Who need so many classes if the majority of them have copy pasted spells/abilities?
    - awful implementation of crusade management system with lack of proper tutorial and any significant impact on the game
    - bloated enemy stats/unbalanced encounters for the sake of calling this game "difficult". So called "difficulty" comes down to reloading the battle and applying the right buffs and preparing the needed spells.
    - atrocious writing.
    - Leftist agenda al over the place. Female dominated story with gays/lesbians and whatnot. It's an LGBT dream come true.

    My advice to you - ignore this game and this developer. Do not buy this game. do not waste your time, do not wait for the bugs to be fixed. Even with the bugs fixed (and this may take a few years since their first game Pathfinder: Kingmaker still has bugs unfixed) this game is simply not good enough. It has the attention simply because games of this genre are quite rare.
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  43. Sep 1, 2023
    4
    The balancing in this game is horrible.

    So you think you can breeze through the game on normal difficulty like you would with Assassin's Creed? No way. You will be in for a bad surprise. The game has the same balancing and difficulty spike problem that Kingmaker already had. But this time, even worse. You will fight mob after mob that wrecks your party in no time. The game is a F5
    The balancing in this game is horrible.

    So you think you can breeze through the game on normal difficulty like you would with Assassin's Creed? No way. You will be in for a bad surprise.

    The game has the same balancing and difficulty spike problem that Kingmaker already had. But this time, even worse.

    You will fight mob after mob that wrecks your party in no time. The game is a F5 / F8 simulator.

    If you forgot to buy the only spells that the devs intended you to use, you are f*cked up in some fortress far away from home.

    Also, most enemies have crazy Magic resistance. So if your party has 3 casters, they are pretty useless and you won't do enough damage to survive the mobs (often 10 enemies at once).

    I would excpect that on Normal difficulty, you can use more or less any spells to damage the enemies. But this is not possible. The devs want you to use certain spells and if you didn't skill your character this way, you can start all over again.

    It could have been a good game, but the difficulty spikes are so insane and so out of this world that I just can't enjoy it.

    The worst thing about the game is the Crusade Mode. Oh my good...every 2 minutes, overleveled Demon Armies will attack your base, ripping your best armies apart in seconds. And after loosing a couple of times, you will be auto-switched to Auto Crusade Mode. But actually you can be happy that you don't have to deal with this unbalanced mess anymore.

    However, graphics and music are good. But that doesn't help much if the balancing is totally off.

    Writing is also good.
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  44. Jul 31, 2023
    4
    Pathfinder Wrath of the Righteous es una mejora con respecto al Kingmaker, pero no lo suficiente. El primer punto negativo es una historia que, aunque al principio pinta interesante, pronto va perdiendo ese interés entre personajes planos, eventos predecibles y unos compañeros sin ningún carisma o interés. El principal problema es la jugabilidad, sin embargo, con unos controles que estánPathfinder Wrath of the Righteous es una mejora con respecto al Kingmaker, pero no lo suficiente. El primer punto negativo es una historia que, aunque al principio pinta interesante, pronto va perdiendo ese interés entre personajes planos, eventos predecibles y unos compañeros sin ningún carisma o interés. El principal problema es la jugabilidad, sin embargo, con unos controles que están llenos de fallos y errores así. Además, le encanta abusar de mecánicas muy coñazo como drenado de niveles y reducción de atributos, que son muy complicadas de lidiar especialmente en niveles bajos, y luego siguen siendo molestas. Especialmente porque los combates están mal diseñados, no solo por ese abuso de mecánicas coñazo, sino porque a mayores están basados en una enorme cantidad de los mismos incluso en mapas y situaciones triviales, donde la build munchkin es prácticamente tomada como el default de modo que al final acabas dependiendo de la suerte, especialmente en las jugabilidades más altas, o el recurrir a estrategias de cheese. Las mecánicas del ejército y gobierno son una mejora con respecto al anterior, pero siguen acabando siendo limitadas y aburridas y, por cómo funciona el reclutamiento, al final acabas usando solo un puñado de unidades de todas las disponibles. Y, finalmente, si eres completista como yo, tiene una cantidad masiva de contenido, pero se acaba haciendo repetitivo en muchas ocasiones.

    Gráficamente el juego cumple, aunque sin grandes maravillas. El sonido, cumple del mismo modo sin grandes maravillas. Pero el juego sigue teniendo multitud de bugs, no solo con los controles sino salidas a escritorio, glitches gráficos, y una IA totalmente atroz para aliados y enemigos por igual (por ejemplo, da igual que hayan detectado una trampa y exista una ruta para rodearla, nuestros personajes caminarán por encima si es la ruta más corta; o se quedarán atascados en puertas o paredes).

    Por todo ello, llegué al comienzo del cuarto acto y, sinceramente, no me quedaron ganas de seguir. Un suspenso claro. Un 4.
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  45. Sep 18, 2021
    4
    I wouldn't recommend this in its current state and even after the bugs are fixed the actual game suffers from serious balancing and pacing problems.

    + Writing is solid, although spoiled by the occasional 'cartoonish' good/evil option. + Voice acting is great. + Music is on point - some of the best game music I've had in a long time. + Itemisation is very cool - less about the numbers
    I wouldn't recommend this in its current state and even after the bugs are fixed the actual game suffers from serious balancing and pacing problems.

    + Writing is solid, although spoiled by the occasional 'cartoonish' good/evil option.
    + Voice acting is great.
    + Music is on point - some of the best game music I've had in a long time.
    + Itemisation is very cool - less about the numbers and more about the effects.
    + Owlcat really nailed the 'wow' moments of the story.

    - Difficulty is extremely erratic. Some mini bosses are easier than regular encounters in the same area.
    - Save scumming is a must - many fights hinge on save or die spells (both for and against the player).
    - Some fights require very specific meta knowledge and builds.
    - Lots of enemies cause permanent debuffs. Not difficult to deal with, just extremely annoying.
    - Many companions feel forgotten as they go long stretches without any interaction / quests.
    - Many of the companions are simply unlikable with little redeeming features.
    - Bag of Tricks mod is mandatory due to broken quests and bugs.
    - Game breaking bugs including broken quests. graphical issues, and cut scene problems.
    - Some skill/save requirements are simply ridiculous.
    - Game requires regular restarts as it slows down after a couple hours played.
    - Crusader section feels very underwhelming. Basically Kingmaker but with a diluted HoMM game tacked on.
    - Game guides are basically mandatory due to the amount of missable things, and the poor telegraphing for quest/campaign progression.
    - You need to manually save regularly due to this as well.
    - Secret/True ending requirements often feel arbitrary rather than something you could consciously and naturally work towards.

    Bugs aside, the game just isn't fun or challenging, rather it's frustrating and tedious. Every enjoyable moment I've had in this game has quickly been spoiled soon after either through poorly planned quests or tedious fights.

    It's a real shame Owlcat seems to have focused so much of their attention on the poorly implemented mechanics, instead of (where I think their true strength might lie) on the story and character development. What little gems of enjoyment WotR has to offer are drowned in the mire of sheer tedium the poorly designed mechanics and gameplay offers. It takes the worst from Kingmaker and expands on it, while seeming to shelve what was good.

    WotR is an exhausting mess of over-tuned fights and missed opportunities in character driven story.
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  46. Sep 24, 2021
    4
    It's a pile of reused assets from the first game. The develpers put the minimum work possible. Overall the game is still fine cause its a adaptation os a solid story and sistem. Its a shame that a company that cares so little took this project.

    And bugs. Bugs bugs bugs
  47. Jan 17, 2022
    4
    It's a mediocre RPG, which reeks of reddit-wokes. It even has furries. I kid you not. Furries, women being all the strong characters and leaders of course per the NPC: "duh I read a book once which told me im opressed even though im not", "diversity" - only meaning less white characters of course and men being wimpy meek and anime-looking.

    The story is incredibly unforgetable to the
    It's a mediocre RPG, which reeks of reddit-wokes. It even has furries. I kid you not. Furries, women being all the strong characters and leaders of course per the NPC: "duh I read a book once which told me im opressed even though im not", "diversity" - only meaning less white characters of course and men being wimpy meek and anime-looking.

    The story is incredibly unforgetable to the point I cannot remember most of it cause it was so unmemorable (and no it's not my memory - I remember good RPG:s very well and i've played pretty much every single RPG there is).
    In short - invading demon army (for some reason), never heard that before.... eh, yeah that's it. Great job on the story-writing there. Also be prepared for wall of texts which doesn't really add much to the story and could be said with 10 rows of text instead of 100.

    It has beautiful environments and is well made graphically, but nothing out of the ordinary good. It has some good RPG moments with humor, like the skeletal merchant. But most of the quests are very uninteresting and forgetable, yet again.

    The characters are incredibly bland and uninteresting with few exceptions.

    The leveling system is confusing and annoying. The combat-system as per "oldchool" baldur's gate style, is generally bad. It's not cool to make a D&D leveling system - it's just annoying. The combat, is still the same mess as in all Baldur's gate type of games. Slow, clunky and doesn't feel good.

    The music and sound-design is overall very good, but a bit obnoxious at certain points. For example the combat music needs to be much more mellow in longer fights.

    The alright stuff:

    Graphics
    Environments
    Some cool RPG moments
    Music

    -
    Mainstory
    Sidequests
    Leveling system
    Combat
    CHARACTERS (big one)
    + Everything else.
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  48. May 24, 2022
    4
    Very beautiful game, Owlcat made one step forward with this, and two steps back.

    Writing is a big improvement over Kingmaker (admittedly not a high bar), but still leaves a lot to be desired. +1 to this review roll since Linzi isn't in this game. Exposition dumps are everywhere. Oh my god. There are way too many characters sharing their sad backstories, beliefs, and world views way
    Very beautiful game, Owlcat made one step forward with this, and two steps back.

    Writing is a big improvement over Kingmaker (admittedly not a high bar), but still leaves a lot to be desired. +1 to this review roll since Linzi isn't in this game.

    Exposition dumps are everywhere. Oh my god. There are way too many characters sharing their sad backstories, beliefs, and world views way too early, with no pay off for the player involvement. They don't help flash out the world, and are honestly just a waste of time.

    The villain's motivations are weak, and the lore is pretty shallow despite of all the exposition dumps. We are always told quite a lot, but are rarely shown. Tieflings being the exception.

    Most companions personal quests are well done. However, I found most of them to be one-note and lifeless. They nailed it with Regill, Daeran, Woljif and Lann. These guys are great and believable, too.

    Voice acting performance is serviceable when it's there. It's a hit and miss. Seelah, Minagho and Galfrey are especially bad, Woljif VA oozes Charisma, Regill nails the cynical pragmatist, Lann is good, and Spider Lady is one of the best. Sometimes the intonation is so off for what they actually want to say.

    While the writing certainly has its moments, the bloat of gameplay systems and unrefined ideas (Crusade mode, city management, world map movement and fatigue, corruption) really weigh it down:

    1. Narrow interiors and door passageways
    2. Multitude of AOE control spamming enemies
    3. Invisibility to hide those enemies
    4. Bad casting design that requires you to overcome both spell resistance + bloated saving throw(s) with limited resources.
    5. Bloated enemy stats. On normal difficulty, you have to use 7 separate mechanics and pre-buff everyone just to have a decent chance to hit some enemies. It's absurd.
    6. The complexity of character creation exceeds the complexity of the gameplay.

    I don't think WoTR can be called hard in the sense that Dark Souls is hard. The gameplay which is very contingent on RNG even with the right build, I'd say it's more frustrating/tedious than challenging. Probably the only challenge is knowing what you're going to face and pre-buff beforehand - you need to reload for that, though. Overall, the gameplay is not very engaging or satisfying.

    You can tell they worked hard on this game, but their inexperience as a developer clearly shows. The third time is the charm, Owlcat.
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  49. Sep 4, 2021
    3
    My first mistake was backing this game on Kickstarter in Feb. of 2020. If you didn't back the game and just bought the game the day of release then you could get right into the game at release. However, if you backed them on Kickstarter there were errors that kept some backers from gaining access to the game at release. This happened to me. So, I had to wait a day to get into the game.My first mistake was backing this game on Kickstarter in Feb. of 2020. If you didn't back the game and just bought the game the day of release then you could get right into the game at release. However, if you backed them on Kickstarter there were errors that kept some backers from gaining access to the game at release. This happened to me. So, I had to wait a day to get into the game. There was no customer service the last two days before release. I sent multiple message on multiple platforms and received no response. I get it, they're busy, but they should have contacted the backers a week ahead of time and given them access to pre-downloading the game then instead of waiting until the last minute. That way, if there were any errors the backers could contact them ahead of time and get it resolved before release. So, not a good start at all.

    I've only played through 2 hours of the game so far but the game seems like a rinse and repeat of KingMaker. I enjoyed Kingmaker but I was hoping they would take WOTR to another level. Unfortunately, not only is it a rinse and repeat but the graphics look worse. The character screen graphics are absolute garbage. They look like something you would expect in an early 2000's game. No details on the character, body proportions are cartoonish to say the least, kind of reminds me of characters I would make as a kid playing with Play Doh. And there simply are not enough character portraits to choose from. Because of this, my in-game character ended up looking nothing like the portrait.

    I will continue to play the game in my downtime. If my experience with the game improves I will come back and adjust my score later on.
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  50. Sep 25, 2021
    3
    I really did not want to ever write a bad review about an Owlcat game. The Pathfinder series is filling a niche that is desperately underserved. I have been playing & playing this game, fighting to find the fun.

    In 1 sentence if you want the fast version of this review: The game is tedious due to being filled with things that look great on paper but were clearly never playtested.
    I really did not want to ever write a bad review about an Owlcat game. The Pathfinder series is filling a niche that is desperately underserved. I have been playing & playing this game, fighting to find the fun.

    In 1 sentence if you want the fast version of this review: The game is tedious due to being filled with things that look great on paper but were clearly never playtested.

    Classes: There are too many of them. Over 150+ classes, if you include the subclasses! There are 2 consequences to this gigantic class bloat. 1) The game CANNOT be balanced. It is not possible unless they get billions of dollars & a developer team that is 6 times the size of their current one. MMORPG studios with massive resources cannot truly balance their classes properly and they only have 10-20 of them. Now imagine 150+ classes... 2) Tons of classes are very similar. The spell list is gigantic but many of the spells are made for pnp & not a crpg. Many spells are either useless or the same as another spell with only the name as a difference. I would prefer 20 classes that are very unique.

    Bugs: This game had no business being released already. It is a good 3-6 months away from being ready for release. We are not even in late beta. Based on the fact that patches break almost as much as they fix, I would say that we are in early-to-mid beta. Basic things don't work (mounts, touch spells, passive abilities) & this means that multiple classes are unusable. Some abilities that work in real-time battle mode don't work in turn-based mode & vice-versa. Sometimes, your character will randomly lose their turn or walk towards an enemy & have their turn abruptly end without doing their attack, even while in range. Imagine a Final Fantasy game having those type of bugs! Pathfinder: Wrath of the Righteous is not ready to be played yet.

    Resistance: Enemies in this game have very high spell & elemental resistance. That is not fun. It discourages the use of many different spells.

    Armor: In this game, medium or heavy armor is a negative. A normal RPG balances the negatives of strong armor with the positives of being tanky. Not in WoTR! A monk with high evasion wearing only robes will have better Armor Class than a Fighter wearing plate mail. The strongest tank should not be a dodge tank. It makes tanky armored classes (of which there are way too few) useless. Armor does not soak up anywhere near enough damage to make up for the low evasion.

    Questing direction & maps: I like an RPG that has simple-to-navigate dungeon/instance maps & obvious main quests. Let the sidequests be subtle. This game is full of instances that are narrow to navigate, a camera that blocks half your view & constantly needs adjusting & tons of physical obstructions that makes you stop every few steps. Even loot boxes become unfun when they are plentiful & require you to stop... and are full of crap that gives you 1 gold. Once again, less is more. I reach the point where seeing a wide-open space that does not require excessive clicking or fussy movement makes me practically weep with joy!

    My biggest fear is that this game cannot be balanced or truly fixed because of its size & studio. If a developer team takes on a job this massive, they either have the resources to finish the job or they don't. This job is not finished. And I don't think this game was playtested very much at all. Was there a need to put in a camping module? It's not fun. Also, it requires yet another layer of complexity with skills required for camping that require their own attributes. It is not good design to have an RPG with 6 stats (STR, DEX, CON, INT, WIS, CHA) & then you actually need all 6 stats all the time! If your stats are not high enough because they are too spread out, heaven help you.
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  51. Jun 5, 2022
    3
    Mid-low game.
    It can be described as - 100 hours of grind and mediocre history. There are no elections as such, and those that are are false and do not particularly affect anything. The hike mechanic will get bored in half an hour and will annoy another 5.
    Danger !!!! The combat system is disgusting. Played as a solo Persian warrior on normal difficulty. No combat animations! Just a
    Mid-low game.
    It can be described as - 100 hours of grind and mediocre history. There are no elections as such, and those that are are false and do not particularly affect anything. The hike mechanic will get bored in half an hour and will annoy another 5.

    Danger !!!!
    The combat system is disgusting. Played as a solo Persian warrior on normal difficulty. No combat animations! Just a character hitting enemies. All abilities and perks are animated by the same hit.

    Difficulty fluctuates. Some locations and enemies fly through the air. Some with inflated and unbalanced stats have to win *loads* waiting for a favorable random.

    The plot is uninteresting. Only act 4 was successful, it is good and interesting - about 5 hours against 50 uninteresting (approximately)

    Verdict!!!
    Don't even buy the discount! And if you want, then lower the bar of waiting to the plinth.
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  52. Jan 27, 2022
    3
    Good in concept, poor in execution. The game is such an abysmal buggy mess it's unplayable. It has game breaking bugs that will prevent you from even progressing. What could be an OK D&D style game turns into a nightmare of wasted time and frustration as quests can't be completed and entire acts won't advance due to game breaking bugs. This game just wasn't ready for release. EvenGood in concept, poor in execution. The game is such an abysmal buggy mess it's unplayable. It has game breaking bugs that will prevent you from even progressing. What could be an OK D&D style game turns into a nightmare of wasted time and frustration as quests can't be completed and entire acts won't advance due to game breaking bugs. This game just wasn't ready for release. Even with the latest patch at the time of writing this in early 2022 the same problems people complained about 4+ months ago still break the game. Expand
  53. Sep 13, 2021
    3
    Could be playable if difficulty balance really mate with settings! Well doom clock and oversized enemy groups forcing you to loose from beginning of the game. Defending town is totally useless without META characters. I call this as a bad design. Even I read articles to how I should play in act 1 . Anyway, game is not funny at all with bad gameplay design.
  54. Oct 4, 2021
    2
    J'ai joué en TPT, classe cavalier rampart / il est pour l'instant FULL BUG

    Les + : - Un début de mise en scène sympa - L'histoire est binaire (gentil/méchant) mais on comprends bien les enjeux - Le moteur du jeu est plus fluide - De multiples choix de classes mais..... Les - : - De mutiples ILLUSIONS de choix de classe, car elles ne fonctionnent clairement pas toutes dans le
    J'ai joué en TPT, classe cavalier rampart / il est pour l'instant FULL BUG

    Les + :
    - Un début de mise en scène sympa
    - L'histoire est binaire (gentil/méchant) mais on comprends bien les enjeux
    - Le moteur du jeu est plus fluide
    - De multiples choix de classes mais.....
    Les - :
    - De mutiples ILLUSIONS de choix de classe, car elles ne fonctionnent clairement pas toutes dans le contexte du jeu (50%) et/ou ne marchent pas (mécaniques)
    - Pleins de gros bug, exemple la monture (cheval) bug, impossible de chargé ou lancer un javelot avec sa monture....
    - Système de croisade sympa dans le contexte du jeu, mais totalement inutile et surtout très lourds en informations sachant que le jeu est déjà très lourds en infos.
    - Chaque sort est décrit en 20 lignes alors qu'on peut les écrires en 3 lignes + des informations manquantes dans les infos des sorts + des sorts qui ne fonctionnent pas, journal inclus
    - Comme kingmaker, l'unique stratégie/difficulté du jeu se résume à un combat de buff/débuff, avec une interface illisible
    - Globalement, le MJ est très mauvais et aura comme obsession et unique challenge de vous mettre pleins de malus de stats, en ne vous donnant pas les informations simples et claires pour les enlever
    - Ennemies peu varié + de gros déséquilibre de difficulté + un jet de dès clairement à l'avantage des ennemies....C'est simple je n'ai jamais vue un ennemies faire un echec critique et moi j'ai réussis à en avoir jusque 3 d'affilé
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  55. Oct 6, 2021
    2
    This is a game about quantity not quality.
    And the quality of the game drops the further you advance in the game. This looks a good business strategy consider the critics usually don't play the full game. Neither the majority of the player base. But is a toxic practice that jeopardize the people that is most interested in the game. Is not the first time they did it. Kingmaker was the
    This is a game about quantity not quality.
    And the quality of the game drops the further you advance in the game. This looks a good business strategy consider the critics usually don't play the full game. Neither the majority of the player base. But is a toxic practice that jeopardize the people that is most interested in the game. Is not the first time they did it. Kingmaker was the same.

    Speaking about kingmaker; this game is about the same. Very few improvements from the last game. With the old bugs. The bugs in this game is not like texture popping . This game has save corruption, quests that crash the game and gameplay bugs that compromise your progression.

    I really like crpgs and there´s only a few over there. Putting in perspective, when I look to Solasta that was a indie game and with all the limitation delivered a good game. This one fails to delivers a good experience
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  56. Mar 27, 2022
    2
    Oh boy. Made an account here just to vent, I'm so disappointed after Kingmaker, which I loved. Every flaw Kingmaker had, but was tolerable is now made 10 times worse. Made it only to beginning of Act 3 before dropping out of frustration. Let's start with positives:

    +There are more classes, for more minmaxing fun +Animal companions have been expanded upon +♡Regill♡ And that's all
    Oh boy. Made an account here just to vent, I'm so disappointed after Kingmaker, which I loved. Every flaw Kingmaker had, but was tolerable is now made 10 times worse. Made it only to beginning of Act 3 before dropping out of frustration. Let's start with positives:

    +There are more classes, for more minmaxing fun
    +Animal companions have been expanded upon
    +♡Regill♡

    And that's all good that can be said about this game. Now with the negatives:

    -Writing is so bad, it's not even funny. It's infantile "(Good) Redeem the dude who just ate a baby in front of you." or "(Evil) Eat the baby." all over the place. In Kingmaker i cringed once, when First Crown was found. Here, I cringe constantly.
    -Companions. So, there's a self-admitted assassin whose blurb outright states that he assassinates your fellow crusaders? No, as a lawful authority of the crusade, you can't have him arrested and interrogated, you have to hire him to find a dragon, because apparently he has the skills to do so and no one else in your army does. There's a succubus, a demon that's a master of manipulation and you can notice she's lying to you. Nope, you can't kill her, she joins you as a companion or escapes because the writers can't allow their OC Donut Steel waifu to ever get hurt. Makes me miss Darven from Kingmaker, you know the backer-written Mary Sue? At least you could have killed him.
    -Difficulty. The game is simultaneouslytoo easy and too hard. In 90% of situation I am the one to get my opponents by surprise and kill them all in the first 1.5 rounds without a spell fired and in the remaining 10% they get to go first in which case half my party dies from fireball barrage. After which I reload the game and go first and win.
    -Crusade mode. The battles were fun. For the first 5 times. And you'll probably fight hundreds of them across the game. An average battle can take over 30 turns of clicking on the enemy unit until it dies. Devs themselves evidently weren't confident in the system, as you can set it to auto mode. Except, you can't have good ending then.
    -LOADING. Okay, I'm back in my capital. Let's go to the streets and sell all my junk. LOADING. Wait half a minute, as my character runs through the mostly empty map to the shopkeeper. Luckily, there's a bulk selling button, so instead of clicking 400 times, I have to click only 300 selling all the +1 shortbows (bulk selling doesn't sell magical items, but most of them is junk anyway). Now, wait another half a minute as my character runs to the citadel. Now, I can click the door icon... oh except the game doesn't auto select my animal companion so now I have to wait a full minute while my dog runs to the citadel entrance. LOADING. Okay, now that I'm in the citadel it's time manage the crusade. LOADING. A demon army attacked mine. LOADING. I win. LOADING. Now, I have to build something in a city. LOADING. Okay, I'm done let's get out of the city building screen... LOADING. ...crusade management screen... LOADING and I can finally rest! LOADING.
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  57. Jan 31, 2022
    1
    Boring characters, lackluster gameplay, and left-wing message couldn't maintain my interest for long.
  58. Dec 5, 2021
    1
    I'm a fan of the original Baldur's Gate and I was too bored with this game after about 6 hours to continue. The only thing I enjoyed was talking to people. But beyond that what is the point? The story is 'meh' and there is so much pointless loot and filler mobs.
  59. Sep 15, 2021
    1
    2 недели игры, 2 прохождения, и в обоих безнадёжно запороты ключевые квесты. Я с 90х не помню такой фигни чтоб выпускать настолько сырые игры. Зато повесточку мы впихнули, куда без неё.
  60. Sep 15, 2021
    1
    Since they just deleted my politically incorrect review, I give the game a solid 1 score, because free speech is nothing now but a crime.

    Better now? But to be a little bit helpful: it is a massive downgrade to Kingmaker. Worse story, gameplay, characters, but more than anything else, the "Crusade" is absolutely, hilariously bad. Did you dislike the card management in Kingmaker?
    Since they just deleted my politically incorrect review, I give the game a solid 1 score, because free speech is nothing now but a crime.

    Better now?

    But to be a little bit helpful: it is a massive downgrade to Kingmaker. Worse story, gameplay, characters, but more than anything else, the "Crusade" is absolutely, hilariously bad.

    Did you dislike the card management in Kingmaker? That's was absolutely cool in comparison.

    Don't fall for the "amazing" reviews. I bet they got paid for writing them.
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  61. Mar 12, 2022
    1
    It's your call but for now it's not recommended.
    1/10 this game at that stage.
  62. Sep 24, 2021
    1
    Was hoping this was going to be good but compared to the previous title, it pales in comparison. There is nothing improved here apart from some slightly better graphics. The classes are many but too similar. The story is bland and the characters are worse. What happened to the days of good strong party characters and NPCs. Note I haven't even mentioned the bugs, the reason being is thatWas hoping this was going to be good but compared to the previous title, it pales in comparison. There is nothing improved here apart from some slightly better graphics. The classes are many but too similar. The story is bland and the characters are worse. What happened to the days of good strong party characters and NPCs. Note I haven't even mentioned the bugs, the reason being is that would increase the length of this review 5 fold which is a shame. Also, I may be wrong here, but large segments of the game seem to want to cater for diversity and current real life politics and social issues. Thats fine but arent games supposed to be about escapism and enjoyment. Imagine being in a medieval rpg game and the characters talk about the disadvantages of global warming and eating big macs. Expand
  63. Nov 2, 2021
    1
    Как и первая часть эта игра просто набитый повесточкой мешок глючного говна. Ни о каком сравнении с ролевками старой школы здесь речь даже близко не идет. У ролевок новой школы эта игра по оптимизации, тестированию, ритму и логике отсасывает глубоко и навсегда. Куча не нужных и всратых идей почерпнутых из твиттера 12 летних девочек. Сценаристы дебилы запредельные. Законы физики, логики иКак и первая часть эта игра просто набитый повесточкой мешок глючного говна. Ни о каком сравнении с ролевками старой школы здесь речь даже близко не идет. У ролевок новой школы эта игра по оптимизации, тестированию, ритму и логике отсасывает глубоко и навсегда. Куча не нужных и всратых идей почерпнутых из твиттера 12 летних девочек. Сценаристы дебилы запредельные. Законы физики, логики и здравого смысла им чужды по умолчанию. Expand
  64. Sep 9, 2021
    1
    The game in its current state is unplayable after 50+ hours... which feel like a waste when you meet the horribly unbalanced army management system (which leaves all your troops far weaker than enemy's - and disallows you to even 'stack' them to actually do any damage since generals can allow only 3 types of troops... but the game gives you like 20 types of troops, with 3 soldiers each).The game in its current state is unplayable after 50+ hours... which feel like a waste when you meet the horribly unbalanced army management system (which leaves all your troops far weaker than enemy's - and disallows you to even 'stack' them to actually do any damage since generals can allow only 3 types of troops... but the game gives you like 20 types of troops, with 3 soldiers each).

    The bugs, untested scenes are many and between - the most hilarious I recall is still the 'spar' scene where my character hit like a wet noodle but the NPC actually did hit - sadly not enough to do damage since she auto healed from the -1 HP each time. So I literally had to leave the game running for 3 hours until my character rolled enough of NAT 20ies to actually do damage to the NPC and finish the encounter. Mildly amusing at first, extremely frustrating at the end.

    The beginning of the game was amusing - and honestly would make the game a proper alternative to my beloved Baldur's Gate games - but the bugs and army management system completely messed up the enjoyment for me. And, sadly - you cannot progress story-wise without spending hours upon hours on army management. In the current state, the game just locks me down where I cannot progress because of said army sim - feeling like the 50 or so hours of my time have been completely and utterly wasted.
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  65. Feb 7, 2022
    1
    I tried to put higher score but three times in a row rolled 1 like this game do almost every fight.

    Good basis with very bad implementation, game is made for save-scumming, coz random is weird, balance is non existent. U can lost team in 1 fight then replay it and win without a scratch. Played lots of NWN - never saw something like that. And ofc that awful strategic part that ruined
    I tried to put higher score but three times in a row rolled 1 like this game do almost every fight.

    Good basis with very bad implementation, game is made for save-scumming, coz random is weird, balance is non existent. U can lost team in 1 fight then replay it and win without a scratch. Played lots of NWN - never saw something like that.

    And ofc that awful strategic part that ruined almost everything good that left despite bad balance and weird random, coz it's dull and dumb, and u can't skip it, coz u will have worse map view, less quests, less items.
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  66. Oct 7, 2021
    0
    Owlcat are scammers. This really should be a beta or Early Access title. They sell you an unfinished, bug-ridden mess just like they did with Kingmaker. They apparently have no shame.
  67. Jul 28, 2023
    0
    they told everyone that they were installing what is commonly referred to as malware onto peoples computers through a Steam update that got pushed out at the same time the patch notes went up. Everyone who loaded the game afterwards was greeted with a Eula popup that said they can and will trade this data in any way they deem fit.
    the data had been collected before you reached that
    they told everyone that they were installing what is commonly referred to as malware onto peoples computers through a Steam update that got pushed out at the same time the patch notes went up. Everyone who loaded the game afterwards was greeted with a Eula popup that said they can and will trade this data in any way they deem fit.
    the data had been collected before you reached that screen, and you could X out of the Eula and continue playing without agreeing even though they had already scanned your registry
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  68. Oct 14, 2021
    0
    Tedious., buggy mess. They are obviously working hard on making the game stable and balanced, none of that addresses the fact this game was nowhere near ready for launch at release. Worse, every patch breaks something that was working trying to correct something which wasn't.

    Can no longer recommend.

    Check it in a year.
  69. Sep 12, 2022
    0
    Unfinished, buggy mess. There are game-breaking bugs everywhere. Look at the forums and you'll see pinned posts by Owlcat warning you not to use basic game features, as these can break the game and they know it. They've known it for a month. They've known it since before release and decided to release anyway.

    I've personally reported 50 bugs since launch and not a single one has been
    Unfinished, buggy mess. There are game-breaking bugs everywhere. Look at the forums and you'll see pinned posts by Owlcat warning you not to use basic game features, as these can break the game and they know it. They've known it for a month. They've known it since before release and decided to release anyway.

    I've personally reported 50 bugs since launch and not a single one has been fixed yet. Do not support this. Do not try to play it, because bugs will destroy your experience, if not your game.
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  70. Jul 25, 2023
    0
    Be extremely careful. The developers did not hesitate to add spyware in the next update. They absolutely do not care about their players. Well, now I don't care about your games. Farewell
  71. Sep 9, 2021
    0
    Refunded my game.

    -Crusade has autobattle but the AI plays so bad its hilarious. They only put it there for show. IT can lose to even an army of paraplegic,lame,blind,deaf, one armed demons. No joke -bugs bugs bugs left and right. Sure a game like this will have bugs but this is ridiculous. IT HAS MORE BUGS THAN STARSHIP TROOPERS SON, KAPISH? -if you put crusade on auto you miss a
    Refunded my game.

    -Crusade has autobattle but the AI plays so bad its hilarious. They only put it there for show. IT can lose to even an army of paraplegic,lame,blind,deaf, one armed demons. No joke

    -bugs bugs bugs left and right. Sure a game like this will have bugs but this is ridiculous. IT HAS MORE BUGS THAN STARSHIP TROOPERS SON, KAPISH?

    -if you put crusade on auto you miss a lot of stuff, mundane stuff like mythic paths :D

    - if you play crusade manually you might need to restart your game lmao

    -if you dont play dodge tanker prepare to die. alot

    -almost everyone in game is gay??? lezbo ork? anevia is a trap? storyteller gaylord? wtf lmao

    - tons of bugs,feats that arent working,mythic abilities that are crap and writing by Cringy McCringicton who wrote CRINZILLA VS CRINGEMONKE

    TLDR

    wait 2 years for the super duper ultra combo deluxe edition that will include 82 patches, otherwise you will be sorely dissapointed and angry. Also if you dont like reading "hey i m gay, this is so gay, you gay?HMU" and stuff like that avoid.
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  72. Sep 5, 2021
    0
    This game is more broken than cyberpunk... I really want to play it because I genuinely enjoyed kingmaker but the inventory doesn't work, constant crashes and turn based mode is bugged.
  73. Sep 10, 2021
    0
    Ну вот вы серьёзно?!В первой части всё портило королевство...которое ломалось, баговалось...Чуть где то провтыкал и всё. переигрывай всю игру. Тут же - бои отрядов на карте!Господи, я просто хочу поиграть в РПГ, а не в Героев меча и магии. Для чего это сделано?!Почему у меня только 3 типа войск???Как открыть остальные???Почему в отряде вмещается только 3 типа войск?!!! Если честно - то яНу вот вы серьёзно?!В первой части всё портило королевство...которое ломалось, баговалось...Чуть где то провтыкал и всё. переигрывай всю игру. Тут же - бои отрядов на карте!Господи, я просто хочу поиграть в РПГ, а не в Героев меча и магии. Для чего это сделано?!Почему у меня только 3 типа войск???Как открыть остальные???Почему в отряде вмещается только 3 типа войск?!!! Если честно - то я уже почти готов забросить. Хотя совсем недавно загорелся игрой. Держите жирный 0!!!! Expand
  74. Oct 16, 2021
    0
    Not even a game. A huge amount of crap is thrown in and no attempt is even made to develop an actual game. Let alone balance it. I could only stand 12 hours before uninstalling. What a waste of money. I have a gaming machine and the graphics are underwhelming. Performance also has apparently not been optimized. The story is completely linear. How people can compare this to Baldurs Gate isNot even a game. A huge amount of crap is thrown in and no attempt is even made to develop an actual game. Let alone balance it. I could only stand 12 hours before uninstalling. What a waste of money. I have a gaming machine and the graphics are underwhelming. Performance also has apparently not been optimized. The story is completely linear. How people can compare this to Baldurs Gate is beyond me. There is nothing like the open world there. There is nothing interesting here. And it is SO boring. The so-called story is unimaginative and the dialog and text is needlessly long, boring, and often irrelevant. I could stand that if it built an atmosphere but no. There is no visibility into the choices to be made which makes them seem meaningless. Obviously a lot of people like this kind of thing so to each his own. The tutorial is completely inadequate and buggy. Leveling up is is a chore because none of the UI makes sense. Spend your money on Divinity Original Sin II . Even replaying that or Baldurs Gate would be better. He'll. Play Planescape Tourment or Heroes of Might and Magic instead. I do not understand how this can be rated 85%. It sets the genre back instead of advancing it. Maybe the bar is low. I've never been so disappointed in a "game". Maybe it gets better but I devoted 12 hours of my life to see if it would get better. It's a boring, incoherent mishmash. Have I said "boring" enough? The combat system is extremely awkward and the enemies trivial and uninteresting. Expand
  75. Jan 23, 2022
    0
    Easily the most bug-infested game in my >30 years of computer gaming. Owlcat scam their customers with a tedious slog, uninspired writing, 95% processor- and graphics card load and bugs in the (literally!) 1,000s. WotR was released in a pre alpha-state and has still not reached more than a beta state by January 2022. Be prepared to spend ~20% of your playtime in loading screens and lookingEasily the most bug-infested game in my >30 years of computer gaming. Owlcat scam their customers with a tedious slog, uninspired writing, 95% processor- and graphics card load and bugs in the (literally!) 1,000s. WotR was released in a pre alpha-state and has still not reached more than a beta state by January 2022. Be prepared to spend ~20% of your playtime in loading screens and looking for items in the worst inventory ever realized in a computer game. The game's balancing is beyond broken (Only super hero characters made with meta-gaming knowledge are viable; forget about role playing!) and proof of the devs' vast incompetence in game design, the idiotic crusade mode being the most obvious proof. What a disaster! Pas de points, Owlcat, zero, nada, zilch. Expand
  76. Jun 10, 2022
    0
    So let me get this straight chief, I get to roleplay as a shapeshifting Fox? Sign me up!! Pretty good FRPG (Fox Role Playing Game)
  77. Sep 30, 2022
    0
    Terrible game. One of the worst i've played.

    The journal is useless and doesn't give you any idea of where to go. The maps are confusing as there are dead-end paths everywhere and there's no indication of where to go. you're always lost unless you're in an exploring mood. Don't forget to check everybody's loot because sometimes they have the key. I got severely lost because of that.
    Terrible game. One of the worst i've played.

    The journal is useless and doesn't give you any idea of where to go.

    The maps are confusing as there are dead-end paths everywhere and there's no indication of where to go. you're always lost unless you're in an exploring mood. Don't forget to check everybody's loot because sometimes they have the key. I got severely lost because of that.

    The crusader mode was so bad that they have an option to remove it. I found out after soft-locking myself in crusader mode.

    There's corruption if you rest too much. I'm already at 3 stacks and now I can't progress further in the game because the fights are too hard. I'm on easy easy mode.

    Clunky gameplay. Clunky cutscenes. There's always a time that you have to wait for any action to be performed but it often feels like im clicking into the void or i wonder if my computer just froze because nothing is really moving on screen.

    I'm watching a speedrun of this game to find out where to go but I still manage to be completely lost and I have no idea which journal quest is my main quest. It's ridiculous how many times i've gotten lost in this game.
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  78. Aug 11, 2023
    0
    Another broken mess just like Kingmaker with tonns of worthless classes, outdated visuals and animations, non-existent pacing of the story, pathetic mini-game, forgetable characters.
    Afraid for that Rogue Trader game - gonna be another flop probably.
Metascore
83

Generally favorable reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 31 out of 32
  2. Negative: 0 out of 32
  1. Feb 22, 2022
    78
    While flawed, Pathfinder: Wrath of the Righteous is a grand and ambitious adventure and an impressive adaptation of a popular tabletop RPG. The eclectic characters feel alive, though the thought of that literally being true is terrifying. In some ways, it feels like too standard a CRPG; in others, it stretches the conventions of that subgenre in fascinating directions. The amount of writing here (and pretty good writing at that) is astounding — it’s a rare case where the sheer quantity is a positive, each quest another strand in your character’s tapestry, even if they don’t always hit. As such, if you only play one game you missed out on from last year, it might be this one, as it might be all you have time for. But that decision is less appealing in the shadow of the abuse accusations.
  2. CD-Action
    Jan 19, 2022
    85
    Owlcat Games has made huge progress since Kingmaker. Time limits, randomized elements of kingdom management and other annoying aspects were ditched, while combat and character development return in all their glory assisted by very atmospheric new mythic paths and a bit simple but still cool army management system. For me, the new Pathfinder, Wasteland 3 and Divinity: Original Sin II are a trio of contemporary RPG classics, with the first one being the most faithful to the genre’s tradition. [12/2021, p.64]
  3. Dec 2, 2021
    88
    Pathfinder: Wrath of the Righteous is a fantasy role-playing game that is highly playable and extremely rich in content. Although there are still some obvious bugs and optimization issues in the game, it is still the brightest new star in the fantasy role-playing games.