• Publisher: Aspyr
  • Release Date: Sep 27, 2006
User Score
8.1

Generally favorable reviews- based on 37 Ratings

User score distribution:
  1. Positive: 28 out of 37
  2. Negative: 5 out of 37
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  1. DanielSteckly
    Mar 1, 2008
    7
    ParaWorld is a thoroughly enjoyable RTS. the interesting setting, units, and faction differences make for a decently solid core gameplay. The script on teh other hand... well, it's funny for all the wrong reasons. after the first mission, the tough, gruff-talking scientist's dialogue devolves into (no exaggeration) non-stop surfer slang. I understand teh decision in a way,ParaWorld is a thoroughly enjoyable RTS. the interesting setting, units, and faction differences make for a decently solid core gameplay. The script on teh other hand... well, it's funny for all the wrong reasons. after the first mission, the tough, gruff-talking scientist's dialogue devolves into (no exaggeration) non-stop surfer slang. I understand teh decision in a way, he's clearly supposed to be the "American" of the trio, and they decided to do this by combining a deep voice and surfer slang, and it comes off as not "American," but rather "Someone's Dad trying to be cool but failing miserably." Overall though, ParaWorld is worth the time to play. Expand
  2. MarkM.
    Oct 16, 2006
    6
    This game seems to have been highly overrated by some. Although it has some nice cut-scenes it is still nothing special. I was hoping for it to be a fresh look at the RTS genre but it just adds some uninspiring features to the everyday RTS framework. The unit levelling is poorly thought out with there being little benefit to improving your basic troops (as there is a such a small unit This game seems to have been highly overrated by some. Although it has some nice cut-scenes it is still nothing special. I was hoping for it to be a fresh look at the RTS genre but it just adds some uninspiring features to the everyday RTS framework. The unit levelling is poorly thought out with there being little benefit to improving your basic troops (as there is a such a small unit limit that you will be forfeiting more advanced troops). The plot of the single player mode is really not worth mentioning as the missions are far from involved and you end up just playing many levels as if they were skirmishes. I'm am sorry to say that I do not have many good comments to make about this games as it has been so disappointing. The graphics are nice but are dwarfed by the graphics and unit animation displayed in Company of Heroes (an RTS released around the same time). Expand
Metascore
71

Mixed or average reviews - based on 29 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 29
  2. Negative: 1 out of 29
  1. 70
    There's a lot of fun to be had discovering the different units and strategies. This isn't a great RTS, and it's likely to be forgotten this time next year. But it is a good RTS and it's well worth your time.
  2. PC Gamer UK
    76
    The backstory turns out to be garbled, annoying claptrap. Getting kids to design your civs is inspired. Getting them to concoct your plots is less wise. [Nov 2006, p.78]
  3. 79
    Paraworld is more than worthy of getting hold of, certainly if you fancy a taste of dino action but don't quite know where to start the search for time-travelling warp gates.