- Publisher: Toasty Games
- Release Date: Mar 10, 2015
- Critic score
- Publication
- By date
-
Mar 26, 2015Parallax has no plot. It has no character(s). We get no indication of where this Will Shortzean universe is or who made it or why we’re here. We get puzzles. And we do them because they are puzzles, and puzzles demand doing. Because level B-7 is after B-6 and you haven’t finished B-6 yet, have you? This type of circular motivation is where spectacle could save Parallax from itself. Any kind of motivation (even the kind you forget!) is better than knowing that there is no motivation.
-
Apr 1, 2015Veteran puzzle platformers with games like Antichamber and Portal under their belt will likely find themselves feeling that Parallax offers adequately challenging puzzles, but is missing that something special that would make it as memorable as the other contemporary classics in the genre.