• Publisher: Panzar
  • Release Date: Nov 25, 2013
User Score
5.0

Mixed or average reviews- based on 25 Ratings

User score distribution:
  1. Positive: 7 out of 25
  2. Negative: 9 out of 25

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  1. Jan 3, 2014
    8
    Panzar is a surprisingly fun mixture of MMORPG and MOBA and a fair model that rewards game skill with the in-game currency that can be used instead of real money. If I were to compare it to anything, it would be a combination of team fortress, league of legend and a world of warcraft, set in a new fantasy world.
    The graphics are quite decent and so is the music/sound/atmosphere.
  2. Jan 1, 2015
    10
    Extremely fun and intelligent.

    I don't know it and what kind of problems the game had but when I started playing - end of December 2014 - the only thing I regret is its small base of active players which increases waiting times, especially during Europe's night time (I'm playing on the European server). Don't look too much for similarities, the game has a flavor of its own and it is
    Extremely fun and intelligent.

    I don't know it and what kind of problems the game had but when I started playing - end of December 2014 - the only thing I regret is its small base of active players which increases waiting times, especially during Europe's night time (I'm playing on the European server).

    Don't look too much for similarities, the game has a flavor of its own and it is gravely underrated.

    Two thumbs up.
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  3. Mar 10, 2017
    10
    Panzar is a surprisingly fun mixture of MMORPG and MOBA and a fair model that rewards game skill with the in-game currency that can be used instead of real money. If I were to compare it to anything, it would be a combination of team fortress, league of legend and a world of warcraft, set in a new fantasy world.
    The graphics are quite decent and so is the music/sound/atmosphere.
Metascore
tbd

No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. CD-Action
    Aug 25, 2014
    35
    The developers had valuable ideas neither for the combat system, nor for the world or the visuals (they failed to make good use of CryEngine 3), so I bid Panzar farewell without regrets. With great relief even. [08/2014, p.63]