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  • Summary: Pangeon is a single player roguelike inspired by dungeon crawler classics. Dive right into a dungeon on a suicide mission to kill all the monsters.

    Fight your way through to the bottom of the so-called Pangeon - an organization located in a dungeon that we know very little about (well,
    Pangeon is a single player roguelike inspired by dungeon crawler classics. Dive right into a dungeon on a suicide mission to kill all the monsters.

    Fight your way through to the bottom of the so-called Pangeon - an organization located in a dungeon that we know very little about (well, except the fact it contains something that has the potential to destroy the entire planet Earth) - eliminate the evil, and save the World from a potential tragedy.
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Score distribution:
  1. Positive: 0 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 2 out of 2
  1. Apr 21, 2020
    46
    I made a little space shooter once, I coded it and drew in the graphics pixel by pixel using MS Paint. Everything about the game was derivative, and had been done better elsewhere. But I felt incredibly accomplished. I even wrote a little MIDI track to serve as background music. I bring this up because I could never in a million years make a game as good as Pangeon. I couldn’t create one level, let alone 8. But I’m not here to compare Pangeon to the best thing I could create. I’m not even here to compare Pangeon to other games that try for similar things. Ultimately, I’m here to compare Pangeon to the best version of itself, and figure out if it’s reached its full potential. And it hasn’t, not even as a diversion.
  2. Apr 23, 2020
    30
    Pangeon is simply a bad attempt at trying to capture the nostalgic feel of a classic dungeon crawler. With its lack of attention to detail, gameplay continuity to give confidence to the player, and a design that feels incomplete and uninspired, it struggled to keep my attention.