A parody of open world games, this dispenses with the whole pesky first person or third person view, and simply replaces it with a top-down view of the map, making it all the easier to get to all those icons you need for 100% completion!
This game runs into what I’d call the “parody game problem” – the problem with parodying poor game design is that your game cannot really be ironicallyA parody of open world games, this dispenses with the whole pesky first person or third person view, and simply replaces it with a top-down view of the map, making it all the easier to get to all those icons you need for 100% completion!
This game runs into what I’d call the “parody game problem” – the problem with parodying poor game design is that your game cannot really be ironically unfun.
This is exactly the issue here – the game consists entirely of wandering around a top-down world map trying to find icons on a map, which is exactly the worst thing about open world games, and… well, that’s the game.
The only upside (at least in theory) is the in-game journal, which describes all the things you ran into – it lampshades tedious sidequests, collectibles, and vantage points and upteen other things, including references to all sorts of other games and common gaming tropes.
On the one hand, this is funny, at least to some extent.
However, on the other hand, I could have just read TV Tropes.
It’s hard to actually recommend this game. Snarkiness can only go so far, and it took me about two hours to go through and find all the collectibles and read all the snarky journal entries and parody skill tree options. It’s mildly funny, and I had fun actually reading the journal entries, but collecting them was a chore.… Expand