I started playing NosTale when I was 14, and now that I am writing this review I am 27 years old. It was one of the games that fully covered my adolescence. It was never a hugely popular game, but if you stumbled upon trying it, you couldn't let go. The game was beautiful, clean and innovative until 2012, then with the introduction of Act 5 and the shop taking over free-to-play it allI started playing NosTale when I was 14, and now that I am writing this review I am 27 years old. It was one of the games that fully covered my adolescence. It was never a hugely popular game, but if you stumbled upon trying it, you couldn't let go. The game was beautiful, clean and innovative until 2012, then with the introduction of Act 5 and the shop taking over free-to-play it all started to fall apart. Toxic, quarrelsome, obnoxious and tryharder users started to take over, who only played to win, have a monopoly on the game economy and annoy. I regret the years from 2008 to 2012, then the rest all downhill, festive events all the same, lack of ideas. They made up for it with the introduction of Act 7 and 8, but of course pay-to-win always prevailed. Towards the end of 2018 beginning of 2019 they merged the servers within a short period of time due to the lack of players, yet I don't know how, the game is still alive and being updated (probably costs little to maintain). I don't open a thread about the game staff (GMs), which basically consisted of "recommended players", who unloaded their frustration by banning people and randomly punishing them. I've had good times and met a lot of people, and very few people I still hear from, but for me NosTale died in 2012, and I don't recommend anyone who wants to start it now to do so, because it's a game that not only makes you throw away years and years of your life, but being pay-to-win no longer brings you anything. My swordsman will sink when they close the game down, but I thank him for those few fantastic years and for growing up with me....… Expand