Nomads of the Fallen Star Image
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  • Summary: A trade sim & turn-based squad-RPG set in a dynamic & living sci-fi post-apocalyptic world. Take the reigns of a rag-tag scavenger gang as they unravel the mystery of the Fallen Star.
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Score distribution:
  1. Positive: 2 out of 2
  2. Mixed: 0 out of 2
  3. Negative: 0 out of 2
  1. Jan 31, 2019
    9
    This review contains spoilers, click expand to view. So far so good, about 6 hours into the game and having to make careful choices as everything you do can have severe consequences.

    It plays like kind of like mount and blade on the world map with turn based grid combat with the available of perks to direct your build. You are able to select from a plethora of weapons, armor and utility to make any build you wish work. Each and every weapon has its uses and you need to decide how you want to kit your squad to ensure a balance of damage to both heavy and light targets. Crafting is key in this game and it makes your early game much easier once you have access to performance boosters. Having a live economy makes for a very enjoyable experience during downtime while you wait for your squad to recover, as cities/towns will post up requisitions for you to earn exp and make a quick buck. Note that ammo is a PRECIOUS resource!
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  2. Mar 6, 2021
    8
    A trading sim with turn-based combat, somewhat similar to Battle Brothers but with more focus on trade.

    Good: - the characters in your
    A trading sim with turn-based combat, somewhat similar to Battle Brothers but with more focus on trade.

    Good:
    - the characters in your party have personality and their own quests, you can customize them as they level up by picking perks from a tree
    - difficulty is high and the game generally does no hand-holding. If you aren't careful, you can pick up a fight that cannot be won, and it's game over
    - relations between in-game factions change dynamically, and this makes each playthrough unique

    So-so:
    - graphics have style to them (water colors) though I'd say they aren't great and somewhat lack detail. The marketing materials on Steam actually say it all: I almost skipped this game because of its poor capsule image.
    - writing varies in quality, and e.g. in tutorials the English is quite poor
    - combat has relatively high degree of randomness, as hits/shots can miss even if it's 95% chance to hit. Combined with permadeath, this can be stressful

    Bad:
    - I'd prefer an interactive, hand-holding tutorial, but okay, I get it, tutorials are for weaklings

    Overall, it's a game for the same audience as Battle Brothers, just in a different setting (post-apocalyptic sci-fi instead of fantasy), with somewhat more variety in gameplay but with a smaller budget (which shows in the graphics). It's also a game entirely designed and programmed by a single developer, so it's quite an achievement.
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