A trading sim with turn-based combat, somewhat similar to Battle Brothers but with more focus on trade.
Good:
- the characters in your party have personality and their own quests, you can customize them as they level up by picking perks from a tree
- difficulty is high and the game generally does no hand-holding. If you aren't careful, you can pick up a fight that cannot be won, andA trading sim with turn-based combat, somewhat similar to Battle Brothers but with more focus on trade.
Good:
- the characters in your party have personality and their own quests, you can customize them as they level up by picking perks from a tree
- difficulty is high and the game generally does no hand-holding. If you aren't careful, you can pick up a fight that cannot be won, and it's game over
- relations between in-game factions change dynamically, and this makes each playthrough unique
So-so:
- graphics have style to them (water colors) though I'd say they aren't great and somewhat lack detail. The marketing materials on Steam actually say it all: I almost skipped this game because of its poor capsule image.
- writing varies in quality, and e.g. in tutorials the English is quite poor
- combat has relatively high degree of randomness, as hits/shots can miss even if it's 95% chance to hit. Combined with permadeath, this can be stressful
Bad:
- I'd prefer an interactive, hand-holding tutorial, but okay, I get it, tutorials are for weaklings
Overall, it's a game for the same audience as Battle Brothers, just in a different setting (post-apocalyptic sci-fi instead of fantasy), with somewhat more variety in gameplay but with a smaller budget (which shows in the graphics). It's also a game entirely designed and programmed by a single developer, so it's quite an achievement.… Expand