- Publisher: Nolla Games
- Release Date: Oct 15, 2020
User Score
Generally favorable reviews- based on 100 Ratings
User score distribution:
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Positive: 77 out of 100
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Mixed: 10 out of 100
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Negative: 13 out of 100
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Nov 13, 2020Conceptually it's interesting. It's deep and complex. But it isn't fun nor does it have any sort of meta-upgrade system that every roguelike has nowadays. I can't recommend this over Hades or Dead Cells.
Awards & Rankings
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Apr 23, 2021And yes, there’s an engaging gameplay loop beyond all of the terrain and wand modification. There’s an eclectic variety of enemies in the myriad regions that players can explore, running the gamut from familiar antagonists such as rats, robots, and gunmen, to more wild creatures like sentient blobs of acid and all manner of tentacled eldritch horrors. The environments are similarly diverse and player exploration is constantly rewarded in the form of new spells, potions, and secret locations, among other things.
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Nov 19, 2020I don’t envy any roguelike unfortunate enough to release immediately after Hades — that game made every run feel distinct and provided a persistent narrative justification for the repetition inherent to the genre. I obviously can’t expect smaller developers to match that effort, but what Hades does well underlines the fact that so many roguelikes let stellar ideas go to waste, lost amid endless monotony. Noita is a spectacular technical showcase in desperate need of a more fully-formed game.
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Nov 12, 2020If you’re not bothered about kicking a thirty-plus minute run to the curb because you didn’t quite manage to piece together anything strong enough, or about dawdling around a bit in an attempt to grind for whatever may be needed to build a dream weapon, you might really enjoy Noita. It’s not exactly my cup of tea but I think I may have been taking it a little too seriously – sometimes it’s just fun to embrace the madness and see how far you can take it.