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6.7

Mixed or average reviews- based on 674 Ratings

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  1. BrapBrap
    Jan 8, 2007
    0
    Copyprotection that cannot read correctly in 2 of my 3 Drives. Update theat cannot work due to bugged copyprotection. Bluescreens & Freezes (Havent had a Bluescreen for years) tons of minor bugs and a COMPLETE FREEZE AFTER WINNING TYRS CHALLENGE. Reinstalling wont work. And a "Customer Service" that is typically Anglosaxon - NONEXISTENT!!! (Sorry all you Anglosaxons out there!)
  2. M.A.
    Jul 2, 2007
    2
    Not a good game. It probably had a lot of potential, but the gameplay is an utter drudge. The AI is painfully buggy, and the game's requirements are absolutely not proportinate compared to the graphics. The original release looked like a beta, and the patches didn't help as much as was needed.
  3. JimmyS.
    Nov 19, 2006
    1
    The OC is full of bugs, it is very linear, it lacks exploration and its general feeling is that you are in a lifeless, empty world made of painted features. I only played for 2 days and had to stop. The game reminded of KOTOR2, use old content add a couple new things (that weren't very creative) then take away several of the fun factors that made the original what it is. If this is The OC is full of bugs, it is very linear, it lacks exploration and its general feeling is that you are in a lifeless, empty world made of painted features. I only played for 2 days and had to stop. The game reminded of KOTOR2, use old content add a couple new things (that weren't very creative) then take away several of the fun factors that made the original what it is. If this is the best Obsidian has to offer they need to find new jobs, they are making Bioware look bad. Expand
  4. AersS.
    Nov 2, 2006
    10
    Only the (not justified) huge system reqs prevent it from being plain perfect; even so, it's the best game since NWN 1.
  5. LukeM.
    Nov 2, 2006
    10
    Best Game Ever!!!!
  6. Jack
    Nov 25, 2006
    0
    The only reason I'm giving this a 0 is there isn't a negative option. This game makes steaming piles of trash look good. Not only are there significant game stopping bugs, but the entire game plays as if no one at Obsidian even bother to fire it up on a machine.
  7. JamesD.
    Dec 1, 2006
    1
    What a disappointment. I had been looking forward to this game for years, only to find that it is the worst D&D game in the Black Isle/Bioware/Obsidian line to yet be released. Boring gameplay, lackluster graphics, linear design with virtually no side quests or other optional activities, awful AI, flat, cliched NPCs, counterintuitive interface-- I could go on. The other comments have What a disappointment. I had been looking forward to this game for years, only to find that it is the worst D&D game in the Black Isle/Bioware/Obsidian line to yet be released. Boring gameplay, lackluster graphics, linear design with virtually no side quests or other optional activities, awful AI, flat, cliched NPCs, counterintuitive interface-- I could go on. The other comments have elaborated on all the problems with this game. I thought that Obsidian showed promise with KOTOR 2, which, despite its obvious flaws and unfinished feel, was a much better game than this one. Hopefully Bioware will do a better job with Dragon Age and Obsidian did with NWN 2. Until then, I'll keep playing Oblivion. Expand
  8. EmileZ.
    Dec 2, 2006
    4
    This game is a HUGE disappointment. There is no AI to speak of, the camera angles are a real pain in the butt and the game engine seems unfinished and powerless compared to the previous Neverwinter Nights game. The plot is weak and one-dimensional, compared to Oblivion and Gothic 3.
  9. WulfJ.
    Dec 2, 2006
    0
    I had more fun trying to get a refund for this game than I did playing it. It has next to nothing in common with NwN1. The interface, the toolset, the ai, the inventory, and the overall game play is all so far from the original, I can only assume the game was made to cash in on the community. This is a sad day for Wizards of the West Coast. This is a game that I would expect to find in a I had more fun trying to get a refund for this game than I did playing it. It has next to nothing in common with NwN1. The interface, the toolset, the ai, the inventory, and the overall game play is all so far from the original, I can only assume the game was made to cash in on the community. This is a sad day for Wizards of the West Coast. This is a game that I would expect to find in a bargain bin. Not as a sequal for the best RPG of the last 10 years. Expand
  10. MarkD.
    Dec 2, 2006
    3
    This game is a huge disapointment, the first thing you notice is the woeful graphics, even with a high end system it chugs along creating a disjointed feel. The charater choice system is really crap the faces/hair and races look awful. I'm giving the story line a bit more time and this appears to be the obly saving grace. My advice is don't buy this game if you liked NWN1.
  11. ChrisJ.
    Jan 8, 2007
    6
    Graphics and effects are pretty good, maybe a 9. D&D based gameplay gives it a 9 in my book. But the storyline is slow to start and pretty bland and predictable, probably a 7. Unfortunately, these make the game sound good, but I come away with it feeling very dissatisfied. The gameplay is extremely linear. Sure, you can change you class & equipment, but you can't "choose your own Graphics and effects are pretty good, maybe a 9. D&D based gameplay gives it a 9 in my book. But the storyline is slow to start and pretty bland and predictable, probably a 7. Unfortunately, these make the game sound good, but I come away with it feeling very dissatisfied. The gameplay is extremely linear. Sure, you can change you class & equipment, but you can't "choose your own adventure", so to speak. Everything is layed out for you from the start to the point where you really have no options available to you. You get tons of equipment, but have to sell 99% of it and choose only the ones that fit your profile. These sorts of things make the game fall short on any sort of replaybility or ability to capture your attention for more than a passing fancy. Expand
  12. WaltO.
    Feb 10, 2007
    4
    Really, 50% is still an "F". That said: This game fails on so many levels. -The story: trite and predictable. -Gameplay(quests): transparent. -Rules implementation: Abysmal, can't even get Attack of Opp to work correctly, eh? Not to mention Bogus feats and NO Climbing/Swimming/Flying... -Graphics: Kotor with more polygons at best, not optimised at all. -Fun factor/balance: Terrible. Really, 50% is still an "F". That said: This game fails on so many levels. -The story: trite and predictable. -Gameplay(quests): transparent. -Rules implementation: Abysmal, can't even get Attack of Opp to work correctly, eh? Not to mention Bogus feats and NO Climbing/Swimming/Flying... -Graphics: Kotor with more polygons at best, not optimised at all. -Fun factor/balance: Terrible. Even a fighter with great buffs and equipment will be taxed to understand the CR mixture thrown at him. -Cinematics: Terrible, too much, too little PC control, pulled along by the nose and horrible text choices!! You have 4 ways to say yes to a gnome bard joining your group and that is it. 'Nuff said. -Conclusion: Play Baldur's Gate TOSC or TOEE. Vastly superior games in terms of everything that counts to a true DnD fan and not an intellectually nascent Diablo-clone. Expand
  13. NicholasG.
    Feb 7, 2007
    3
    Quite a disappointing game really. I'm a fan of NWN series (and especially KoTOR series). I don't like the graphics, the storyline is kinda childish, and the action is unnatural (let alone some bugs in quests)... Well, it's unplayable in my opinion. No Bioware, no NWN!
  14. KurtR.
    Jun 20, 2007
    2
    Yet another game that needs patching right out of the box. Unlike some of those other games, this one REALLY needs patching! Not that patching will save this game. The graphics on this game are worse than NWN...unless you like near-cartoon graphics. Get close to the trees in NWN and they look somewhat blurry. Some of the modded trees look absolutely great with almost no blur. Look at an Yet another game that needs patching right out of the box. Unlike some of those other games, this one REALLY needs patching! Not that patching will save this game. The graphics on this game are worse than NWN...unless you like near-cartoon graphics. Get close to the trees in NWN and they look somewhat blurry. Some of the modded trees look absolutely great with almost no blur. Look at an NWN2 tree up close. Do you see the resemblance to a piece of paper? The same for the rest of the graphics. In NWN when chickens are running around I feel as if I am looking at real chickens. In NWN2 I was immediately struck by how cartoonish they look. The only real plus to graphics that I noticed was the lack of "fists of doom". I quit playing this game after a short amount of time. I decided my time would be better spent working on my NWN module. Speaking of modules: Why was I most looking forward to this game? Because I thought the toolset would be better than NWN's and not need so much modding. I was sure wrong! The toolset is......let's just say I have spent hundreds of hours with the NWN toolset. I have spent very little time with the NWN2 toolset and will spend no more. The miniscule amount of modding done as of 6-20-'07 tells the story. NWN2 is a complete waste. I am just glad it was given to me as a gift. I was hesitant to buy it as I had read some early reviews by real gamers. If you have not purchased NWN2. Do not! Unless you want to buy my copy Expand
  15. ValoD.
    Sep 24, 2007
    0
    It is clear that all Obsidian managed to do with this game was to get some quick cash. In general, it stunk! Graphics: Bad, Sound: Worse, Story: idiotic, Bugs: Lots, Replayability: None,Toolset: Destroyed, Community: Gone There ARE worse games, but for it's hype and lazy/incompetent/bad content in the areas described above acompanied with being an insult to NWN 1 and D&D it deserves It is clear that all Obsidian managed to do with this game was to get some quick cash. In general, it stunk! Graphics: Bad, Sound: Worse, Story: idiotic, Bugs: Lots, Replayability: None,Toolset: Destroyed, Community: Gone There ARE worse games, but for it's hype and lazy/incompetent/bad content in the areas described above acompanied with being an insult to NWN 1 and D&D it deserves a big ZERO! In short: BLEH! Expand
  16. Pike
    Jun 13, 2008
    0
    The game started off brilliantly. And for a good 10-20 hours depending on how quickly you play it holds a very good quality. But after that bugs started to creep into the game eventually rendering the game unplayable. NWN2 has great potential but I can't see that a game deserves a rating if you can't make it to the half way point. Once Atari get their act together and realise The game started off brilliantly. And for a good 10-20 hours depending on how quickly you play it holds a very good quality. But after that bugs started to creep into the game eventually rendering the game unplayable. NWN2 has great potential but I can't see that a game deserves a rating if you can't make it to the half way point. Once Atari get their act together and realise that part of releasing a game involves making sure it works then maybe it'll be worth playing. Until then, spare yourselves the pain. Expand
  17. AShadow
    Nov 12, 2006
    1
    A steaming pile of monkey crap, designed to grab your bucks before all the hype dies down. Almost impossible to navigate, system reqs so high you will have to set it at "fingerpaint" levels in order for it to even run, and a no-option storyline so boring you will wonder which 6-year-old's bedtime story it was stolen from, all combine to bring PC RPGs to a new low. It gets 2 points A steaming pile of monkey crap, designed to grab your bucks before all the hype dies down. Almost impossible to navigate, system reqs so high you will have to set it at "fingerpaint" levels in order for it to even run, and a no-option storyline so boring you will wonder which 6-year-old's bedtime story it was stolen from, all combine to bring PC RPGs to a new low. It gets 2 points for effort, then is penalized 1 point for soiling the memory of a great game. Don't let the name fool you, this travesty has nothing to do with the original outstanding game, Neverwinter Nights. Read the boards *before* they get your money... Expand
  18. GedG.
    Nov 12, 2006
    2
    The makers of this game should be ashamed of themselves. Trokia comparison anyone. The fact that they release the beta piece of rubbish for the mod community to fix blows my mind. I find the amount of bias in reviewing this game from all other
  19. SamG.
    Nov 13, 2006
    0
    A significant portion of the playership find, even on extremely high end systems, the game has major flaws that make it unplayable. Even if your system is listed on the acceptable supported system list you may find yourself one of the unfortunate masses begging for help on the official forums and being ignored by the devs. I say, don't waste your money on this, its seemingly a 50/50 A significant portion of the playership find, even on extremely high end systems, the game has major flaws that make it unplayable. Even if your system is listed on the acceptable supported system list you may find yourself one of the unfortunate masses begging for help on the official forums and being ignored by the devs. I say, don't waste your money on this, its seemingly a 50/50 chance that you'll be able to play it at all. The affected player systems have nothing in common outside of they all use windows. there seems no guideline for which kind of system most easily succumbs to the framerate being stuck at 2-5 fps and after about 10 threads of 10-20 pages each have been yanked by the admins there has yet to be any dev post even so much as saying, 'we're aware of it and trying to find a fix' ..nothing. Be forewarned. If you're determined to get this game, be smart and borrow a buddy's first to make sure it runs right before handing over 50+ dollars on what many of us consider a flawed and shoddily supported game. Expand
  20. MrS
    Nov 15, 2006
    4
    Must admit that I am a bit disappointed. I enjoyed BG and BG2 immensely, but the first NWN.. well.. it was boring. I'm sad to see that this one is similar to the first. The story just doesn't interest me at all and I find myself making excuses to keep playing (e.g I paid a lot of money for the game). The gameplay is somewhat awkward (camera, inventory etc.). So far the game Must admit that I am a bit disappointed. I enjoyed BG and BG2 immensely, but the first NWN.. well.. it was boring. I'm sad to see that this one is similar to the first. The story just doesn't interest me at all and I find myself making excuses to keep playing (e.g I paid a lot of money for the game). The gameplay is somewhat awkward (camera, inventory etc.). So far the game works ok on my comp so no complaints there. I can set everything to high on my 7800GTX 256mb video card. Apparently the better rig you have, the worse the game runs... strange. Another thing that really annoys me is the constant loading and small areas to explore. I mean after Oblivion and Gothic3 this game seems too restricted. The player can't walk across a swamp even if there's a clear path. You MUST stay on the road. The fighting also seems a bit silly. The participants may miss each other for almost a minute (yes I've witnessed it). Looks stupid when you fight against a giant beetle and can't land a single hit on the HUGE insect. I mean even a moron can hit a regular beetle and kill it with a stick, but D&D hero can't hit a GIANT beetle with a bloody longsword. I know this may be irrelevant to many of you, but at least I am rather annoyed by these things. Expand
  21. JakeS.
    Nov 15, 2006
    2
    If you enjoyed the original Neverwinter Nights, load it up and play again. Do not buy this game. It has been released way before it should have been. It is bug ridden, the maps are linear, the in-game camera makes the game virtually unplayable, and the interface is confusing to say the least. The version I purchased didn't even have a proper manual. I am absolutely flabbergasted at If you enjoyed the original Neverwinter Nights, load it up and play again. Do not buy this game. It has been released way before it should have been. It is bug ridden, the maps are linear, the in-game camera makes the game virtually unplayable, and the interface is confusing to say the least. The version I purchased didn't even have a proper manual. I am absolutely flabbergasted at how anyone who played the original Neverwinter Nights can give this a good score. Overall I'm very very disappointed. Expand
  22. Wizardobey
    Nov 19, 2006
    2
    K When I play an RPG I like to RP the way I want to RP not the way OBSIDIAN wants me to. Unless you are Lawful Good the story is an extreme letdown and makes no sense, Its written in such a Good/Heroic mindset its difficult to play Neutral and impossible to play Evil! You get little to no choice in you actions you cant even pick the girl you want! Youre stuck with a Neutral Good Druid or K When I play an RPG I like to RP the way I want to RP not the way OBSIDIAN wants me to. Unless you are Lawful Good the story is an extreme letdown and makes no sense, Its written in such a Good/Heroic mindset its difficult to play Neutral and impossible to play Evil! You get little to no choice in you actions you cant even pick the girl you want! Youre stuck with a Neutral Good Druid or for the girls a Lawful Good Paladin which seem forced on you like becoming a stupid squire. You cant be bad! barring one series of quests I will end up with the same outcome all the way to the end battle which means playing it again seems like an instrument of torture, and I was already stuck listing to an instruments of torture going through the first time called Elanee. Saying wait for people to make stuff with the toolset is no excuse and is the biggest copout for OBSIDIAN, especially since they focused so much on single player that they left 1000 bugs and made a mockery of the Toolset, NWN 1 toolset was 100X better. Just too many plot holes, conversation bugs, and obviously forced choices for my liking I dont know why you changed it from a 5 it is by no means a BG 2, HotU, KotOR, Fallout 2 or Planescape all games which I loved. Expand
  23. AndrewB.
    Nov 19, 2006
    3
    What's changed in NWN2? Graphics, 3.5 D&D rules, and uh, graphics. What amounts to mediocre animation and visuals somehow managed to make this game harder on your computer than TES 4: Oblivion (as some have noted in this thread). And the conversion to 3.5 rules has served to provide an excuse for not including epic levels, which I'm sure will be in one of many expansion packs. I What's changed in NWN2? Graphics, 3.5 D&D rules, and uh, graphics. What amounts to mediocre animation and visuals somehow managed to make this game harder on your computer than TES 4: Oblivion (as some have noted in this thread). And the conversion to 3.5 rules has served to provide an excuse for not including epic levels, which I'm sure will be in one of many expansion packs. I could almost buy that 3.5 epic is too complicated and would have taken a lot of effort, if there was any apparent effort put forth in the rest of the game. Certainly not the plot. A predictable, formulaic story full of two-dimensional D&D stereotypes and villains that are incredibly evil because...um...they're just evil, okay? NWN2 makes a Disney animated VHS-only sequel look original. Nearly all the NPCs are disgustingly cliche (the ale-guzzling dwarf fighter who's narrow-minded and likes to punch people, for example). Your character is from a farm community and, of course, you never knew your parents. The dialogue options, on one hand, don't give you any flexibility in the story, and on the other hand, are incredibly obvious about their alignment: "It was my duty to Neverwinter," or "I just didn't want anyone to get hurt," or "I don't care as long as I get paid for this," or the classic "I think I'll kill you because I'm evil for no reason!" New developments are practically handed to you, and there's no point in the story where you're not sure what you're supposed to do. Expand
  24. MartinV
    Dec 11, 2006
    1
    It's a very bad game. I don't understand that even in 2006, a game company still creating a so cheap game... Another D&D poor game. Disapointing in all point. Ai, camera, gui...
  25. LauraD.
    Dec 3, 2006
    0
    This game is nothing but a cheap rehash of NwN1. The same lame OC storyline, EVEN THE SAME VOICE SETS! This game was cheaply made, and then titled to sell to the existing community. I feel like I've been tricked. This is not worth buying, there is no area in the game where I am satisfied with how it works.
  26. RonC.
    Dec 4, 2006
    2
    Four years of polishing and fine tunining a great game as NWN was, I was extremely let down and disapointed in the proclaimed sequel. Obsidian/Atari seemed eager to make a quick profit before the end quarter by releasing this beta version at best. I am a gamer, not a beta tester and not a tester paying $50 (not including the 2 vid card upgrades due to faulty information on "supported Four years of polishing and fine tunining a great game as NWN was, I was extremely let down and disapointed in the proclaimed sequel. Obsidian/Atari seemed eager to make a quick profit before the end quarter by releasing this beta version at best. I am a gamer, not a beta tester and not a tester paying $50 (not including the 2 vid card upgrades due to faulty information on "supported cards"). The cameras are terrible, the AI will kill your entire party with aoe spells directed at half dead target / targets when single target spells are mem'd in spell book. UI is bulky and quirky at best. Bottom line, all the good things in 1 are missing in 2, actually this game regresses in many aspects and just plain frustrating to play, highly unsatisfied, and misled by pre-release ratings and interviews with OE. Expand
  27. JonathanT.
    Dec 6, 2006
    2
    Extremely poor performance from a graphics engine that is less than impressive. Poor character customization choices. Small areas with virtually no exploration and a decidedly linear storyline. In-game GUI is a step backwards from the original... with a clunky right click context menu, and quick bar that lacks the depth of functionality of the original. Not to mention the horrible Extremely poor performance from a graphics engine that is less than impressive. Poor character customization choices. Small areas with virtually no exploration and a decidedly linear storyline. In-game GUI is a step backwards from the original... with a clunky right click context menu, and quick bar that lacks the depth of functionality of the original. Not to mention the horrible implementation of the camera controls. Tool set was completely redone... which may or may not be a good thing... feature and power-wise... too hard to to tell with an interface that is impossibly less than intuitive. Its pretty buggy as well. In fact, its hard to find much to like... It's Forgotten Realms D&D is about all I can think of at present. Expand
  28. KR
    Feb 22, 2007
    3
    Forget the critics. Unless high resolution "dungeon dressing" is important to you, this game has nothing to offer that 20 or even 40 other games didn't do better. The plot is linear, the terrain (that you can actually go to) is flat, the camera views are difficult to handle, and practically all the fighting can be left on automatic. (Just attack with a fighter, and let the AI handle Forget the critics. Unless high resolution "dungeon dressing" is important to you, this game has nothing to offer that 20 or even 40 other games didn't do better. The plot is linear, the terrain (that you can actually go to) is flat, the camera views are difficult to handle, and practically all the fighting can be left on automatic. (Just attack with a fighter, and let the AI handle spells.) Don't worry about interacting with your environment -- just press "w" and you'll be shown all the things you can interact with. I can't remember one genuine moment of fun or amusement in several hours of play. Expand
  29. BillW.
    Apr 20, 2007
    3
    Perfect example of a game shipped before being completed. 6 months after release & it's still not done. Maybe Obsidian will fix enough to make it porperly playable by the time they ship the expansion this fall.
  30. Gewthen
    Oct 13, 2009
    2
    Looking at how the game is made and not the content, nor the story, nor the mechanics, the programming effort was very poor. One glaring problem the camera-- or rather how objects in the world don't fade out of the way. For example, you'll be navigating the streets of a city with multi-story buildings. The buildings block your view such that the only usable camera angle is Looking at how the game is made and not the content, nor the story, nor the mechanics, the programming effort was very poor. One glaring problem the camera-- or rather how objects in the world don't fade out of the way. For example, you'll be navigating the streets of a city with multi-story buildings. The buildings block your view such that the only usable camera angle is directly above or 45 degree angle behind your characters. One would think that if the game system isn't going to fade out buildings, then they would swing the camera around to a usable angle. Another issue is that I found that most of the game I was zoomed out most of the way. A good game system would swap out textures with lower resolution and reduce the polygon complexity of the models. However this system does not do that. In most 3D worlds parts of objects facing away from the camera are not rendered, but I get a strong sense that this system does that and so a unnecessary performance hit occurs. Occasionally I find my keyboard shortcuts to cease functioning. Pressing the console hot key fixes the problem, but I would not expect such a problem in any piece of commercial software these days. Also problem is that the pause option does not realy work. If you pause in the beginning of a round, select a spell to be casted, but then change your mind to cast a different spell, the system will replace the current round with a "do nothing event" instead of casting the spell in the current round as expected. The next round the spell will be cast, a whole round behind from where it should be casted. This could lead to a party member dying or a complete party wipe. The lack of side quests is smaller than what I would thought. I played Baldur's Gate 1 and 2 and Neverwinter Nights 1 and so I expected a bit more atmosphere in the game. I remember how in Baldur's gate there were buildings a thief character could break into and steal items. There were consequences for getting caught, not so much in NWN2. Another severe problem is that if you attempt to talk to NPC with characters only than your main character, your main character will meracrously teleport from wherever he is in the current area/level to the NPC. The same sort of thing happens if your main character is a Wizard and so you are trying to keep him behind the melee fighters in a dungeon. If there happens to be a cut-scene or a NPC interaction followed by a fight your character will also teleport in front of your melee wall and will have little time to cast a protective spell before being swarmed. Unless your know about these interactions ahead of time and cast protective spells before the NPC interaction, then your forced to have your main character be of a class that can take little beating (e.g. not a mage or a thief). The Party AI is worthless. Baldur's Gate 1 had better AI. The AI will cause your mages to burn through spells very fast or cast a high lvl spell to kill of a enemy when magic missile will do just fine. The AI will often just run off to the enemy when one of them sees it and even when you tell it to move away from it to avoid engaging the target, they'll run to where you told them to go, and then go back to the enemy. The only way to prevent this behavior is to issue "guard me" or "follow me" in the dropdown menu (high-leve/coarse grain AI) or turn of the AI. A couple of times I ran into a game stopping bug where I was left in an area without a "world transition". A dialogue event was to occur which would lead to a new area, but it never happened. I had to reload from a previous save. For those who like to explore, there is not exploring. In fact, much of the wilderness areas are not walkable for some reason. Every area seems to have a purpose either to the main story line or a side quest starting in some city or town. There are very few areas if any that are not linked to a quest. Most buildings in towns and cities are what the engine calls "environmental objects", which are static object without any interaction. The manual says that all objects in the editor begin as intractable objects (have inventory or a door..etc), but should be made a "environmental object" to increase or maintain a good performance. It seems that the "environmental object" concept was used to avoid having to sold a difficult problem. This mean years after release and with three expansions, there are no excuses for not fixing these problems because nearly all of the issues I'm mentioned are game engine problems that would carry over to any expansion or user-made content. They just don't care, Obsidian does not have the passion in this as Bioware did in all the previous D&D games. Expand
Metascore
82

Generally favorable reviews - based on 46 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 46
  2. Negative: 0 out of 46
  1. So it isn't perfect, particularly not for players who prefer using the mouse, but Neverwinter Nights 2 is nevertheless a hugely enjoyable trip.
  2. Rich narrative, engaging gameplay, and total attention to role-playing detail.
  3. Neverwinter Nights 2 is a strong single-player adventure thoroughly enjoyable in and of itself. That it will serve as a platform for endless mod gaming only makes it that mich more appealing.