User Score
6.7

Mixed or average reviews- based on 674 Ratings

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  1. Sep 2, 2022
    4
    I've tried and failed to play the whole game through three times and I end up bored out of my mind every time. It's just so dull. The AI is trash too, it's poorly optimised and the story sends me to sleep. The only positive is the character creation
  2. Mar 26, 2021
    2
    Boring, generic, uninspired, tedious, and worst of all, NOT satisfying in any way. Being old is no excuse. NWN 1 was 10X better.

    This game is only loved by pseudo-intellectual neckbeards, the type of clowns who listen to bad music just to be different, or pretend crappy tasting beer is an "acquired taste." Game is trash, and it's lauded by those with trash taste.
  3. Mar 5, 2021
    3
    Boring dry story , clumpsy compat and the game just drags on going no where. I really dont get what people see in this studio..
  4. Feb 16, 2020
    4
    1. Stupid, childish, boring, predictable and linear as a blackboard plot, in some moments causing an acute negative. Mediocre dialogs with pseudo non-linearity that will not affect anything globally.

    2. With a technically good engine, the developers managed to use it so crookedly and mediocre that there was nowhere else to go. Absolutely empty and poorly detailed locations, there is
    1. Stupid, childish, boring, predictable and linear as a blackboard plot, in some moments causing an acute negative. Mediocre dialogs with pseudo non-linearity that will not affect anything globally.

    2. With a technically good engine, the developers managed to use it so crookedly and mediocre that there was nowhere else to go. Absolutely empty and poorly detailed locations, there is almost no interactivity with the environment, and what is available mainly happens according to the plot. Disgusting animations, miserable cutscenes and ridiculous staging in these cutscenes. What else to talk about, even if they could not come up with their own musical accompaniment, they simply took and copied the existing one from the first part.

    3. The combat role-system is made very clumsy and ridiculous, look at these wretched attempts and picking after what was in the first part is simply impossible. It is unclear why they introduced alchemy, which the vast majority of players simply do not use because of its uselessness. Boring and unclear why the introduced micromanagement of the castle, which after a while begins to annoy more and more.

    To summarize: In the second part I was prompted to play NWN1, after passing this masterpiece I decided to go through the second part (although I knew that it was worse in the whole of the first part) and regretted it very much. I look at the ratings of the press and just can’t believe in their objectivity, how could you put more than 6 points to this mediocre craft !! ??
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  5. Apr 8, 2017
    2
    Ce jeu, c'est quand même 3 ans de patchs ininterrompus et pourtant... il est resté toujours aussi chiant à jouer. Malgré une histoire qui a été plus soignée ou mieux développée par Obsidian par rapport au premier, il réussit le triste exploit d'être encore plus emmerdant qu'Oblivion : on salue la performance...

    L'interface bordélique à souhait avec les inventaires séparés pour chaque
    Ce jeu, c'est quand même 3 ans de patchs ininterrompus et pourtant... il est resté toujours aussi chiant à jouer. Malgré une histoire qui a été plus soignée ou mieux développée par Obsidian par rapport au premier, il réussit le triste exploit d'être encore plus emmerdant qu'Oblivion : on salue la performance...

    L'interface bordélique à souhait avec les inventaires séparés pour chaque personnage file une migraine carabinée, ainsi que les règles de donjon truc avec ses 1d20, 2d8, 1d4... Pour la technique, c'est un sérieux bond en avant cela dit : peu de jeux étaient aussi beaux mais aussi exigeants ! Un coup d'épée dans l'eau donc : se taper 15 im/s ou une version très dégradée à 30-40, ça n'arrange pas les choses. Quant à l'univers de Neverwinter... je préfère qu'on m'enchaîne devant Oblivion, ce sera moins pénible.
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  6. Jan 29, 2016
    3
    I've waited for so long to finally play this and decided to delete it after a few days of constant suffering. I don't think I've ever been this frustrated with any game especially since I really had enjoyed the 1st one.
    AS (Artificial Stupidity) beyond anything I've seen so far (for f... sake, cast this spell I queued 5 times and not stand there for 10 minutes like an efen statue or run
    I've waited for so long to finally play this and decided to delete it after a few days of constant suffering. I don't think I've ever been this frustrated with any game especially since I really had enjoyed the 1st one.
    AS (Artificial Stupidity) beyond anything I've seen so far (for f... sake, cast this spell I queued 5 times and not stand there for 10 minutes like an efen statue or run to hit that guy, just efen cast it!),
    forced design choices to make your life more difficult (yes, you can rest before battling this boss or tiny rat, but not in this hour long level of nearly constant fighting. And well, sorry but the last auto save point was 2 hours ago before that insignificant talk with lord Nasher)
    and amount of severe bugs years after release so high, it leaves you amazed that his was made by a pro developer (Hey Psysiu, Ammon Jerro left the keep and we don't know where he went, do you want to add Ammon Jerro to your team and go look for him? Use this scroll or Chain Lightning - aw, you've just casted a spell of Identification, aw, it's still in your inventory - cast again, aw, fireball, aw, Mirrored Image, aw, Light)

    Nice story but the broken game mechanics is not worth the pain.
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  7. Jan 23, 2016
    1
    I think the most revealing thing about NWN2 is the way the developers quickly abandoned it compared to the "extended treatment" given to every other Bioware / Black Isle "Forgotten Realms" games (eg, 2013 Enhanced Editions of 1998 Baldur's Gate, etc). That's why despite being made 10 years ago, NWN2 STILL has multiple serious unpatched game-breaking bugs (campaign events not triggering,I think the most revealing thing about NWN2 is the way the developers quickly abandoned it compared to the "extended treatment" given to every other Bioware / Black Isle "Forgotten Realms" games (eg, 2013 Enhanced Editions of 1998 Baldur's Gate, etc). That's why despite being made 10 years ago, NWN2 STILL has multiple serious unpatched game-breaking bugs (campaign events not triggering, save-game corruption, frequent crashes, critical NPC's getting "stuck" in combat after death at certain points, etc). The devs literally have no intention of fixing the worst "stopper" bugs. Likewise, support from the modding community is far lower than the original even today.

    Despite being 4 years newer, NWN2 has aged FAR worse than the original. UI & toolset is abysmally convoluted and a huge step back compared to original. Camera control is also worse than original (every mode has something wrong with it). Music & voice sets are largely just copied from the original game. A lot of stuff that "just worked" in the original has been stripped out for no reason. Eg, intelligent right-click "radial-menu" has been nerfed and now takes 4-5 clicks to do the same thing 2-3 clicks used to do. You can no longer assign dual-wield to quickslots (eg, "F3" selects both sword & shield as a pair no longer works).

    Graphically, it's "technically" better but as another reviewer has mentioned it often doesn't feel it due to the graphics style looking more "cartoony". Character faces look hideously ugly. Some of the original game's tilesets actually looked better from an isometric POV. Some inventory icons now look nothing like the item they are supposed to represent. Minimap looks worse. As many have commented, the game's requirements & performance are way out of whack with the graphical "quality". In fact the game somehow manages to run slower than Oblivion with HD textures whilst looking far uglier.

    Selecting targets in combat is slow and unresponsive. Queuing up actions for other party members doesn't always work. Longer load times. NWN 2's "improvement" of bringing back the party based system vs the original's "solo char with hirelings" is rendered pointless with such bad NPC AI. In fact "proper" party members are now more stupid in combat than "simple" animal summons were in NWN1. And it still "meshes" together less well than the much earlier Baldur's Gate / Icewind Dale stuff. Much more claustrophobic maps vs original (presumably due to the massive memory requirements).

    Just go buy the "Diamond Edition" of the original NWN and download some of the epic community mods like "The Aielund Saga". 10x more fun, no game-breaking bugs and double the FPS on hardware half as powerful...
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  8. Oct 25, 2014
    0
    terrible game, best thing about it is the forgotten realms cover that it has, this is probably why they sold half there copies as well. No where near the same level as BG, BG2.

    Forgotten realms and D&D franchise has been ruined
  9. Aug 18, 2014
    0
    Its very poor linear RPG because no matter what you choose it always end the same way, so you may just click any dialog options not even reading them and game play itself. For example I meet dwarf on road and am do everything to kill him or avoid to join my party but he always do it. And worst from that he always resurrect and heal when am throw him into battle, where only one npc I wantIts very poor linear RPG because no matter what you choose it always end the same way, so you may just click any dialog options not even reading them and game play itself. For example I meet dwarf on road and am do everything to kill him or avoid to join my party but he always do it. And worst from that he always resurrect and heal when am throw him into battle, where only one npc I want to have in team died at beginning without any possibility to save her. This completely ruin my concept of how play game, because I don't have any choices. Many things in interface and movement are awkward, sometime am even losing control of movement like this game wants to play itself and you only disturb it. Some dialogs are funny but that is strange dark humor. Definitely I wouldn't say its better from Baldurs Gate heh noo way! When I was on swamp in road to ruins map look like very linear road in shape os circle, when I was inside ruins again map look the same linear circle. First puzzles and maps looks most dumbed down I ever seen. For example somebody give puzzle where are hidden 3 items. And then you not only known and see where it is, but npc even literally tell you that. For example clue say one is in green, and there is person dress in green, obviously right? Well they made it even more obviously because npc from team tell you: look he is dress green and item is hidden in green you see green and green like you are total fool. Or one is hidden in chest and there is only one chest around and npc near it stand and say it is that chest LOL its so dumbed-down cant believe this! Or one is hidden in wood and you don't even have chance to think because when you walk near it npc tells you the answer its here! So whats the point to even have this puzzle and any choices when game lead you all the way in everything? Well after am completed quests in first village this should end as lets say some kind of beginning tutorial training map. Thats ok, but after am leave it in real quest this continued, I was unable to do anything my way and must always joint to team this dwarf. And that false options was just ridiculous like you select something like options: I don't care about him am just walk here, You can kill him its not my business,, I don't want to talk with you, go away.. and it always result that you save him from some villains (and you cant escape from that map) and become friends LOL Its worst RPG moments I ever seen. Its not just linear but dumbed down linear. Like go to that box and there is only one box which you see and when you come closer somebody tell you: look its that box LOL Expand
  10. Jul 8, 2013
    0
    If Neverwinter Nights 2: Mask of The Betrayer gets a 10, the OC gets a 0. It really deserves a -5 since many skipped the great expansions because of it.
  11. Jun 29, 2013
    2
    This game is an insult to what made the original Neverwinter Nights so great.

    The Cons: -Clunky, clunky gameplay -Shoddy camera angles that barely function -An altered toolset that needlessly changed what people were already familiar with from the first game -Weak feeling combat -A host of game-breaking glitches and bugs -Runs poorly on many systems The Pros: -They improved
    This game is an insult to what made the original Neverwinter Nights so great.

    The Cons:
    -Clunky, clunky gameplay
    -Shoddy camera angles that barely function
    -An altered toolset that needlessly changed what people were already familiar with from the first game
    -Weak feeling combat
    -A host of game-breaking glitches and bugs
    -Runs poorly on many systems

    The Pros:
    -They improved the graphics, I guess

    The Conclusion:
    Don't buy this. Buy the original, even if that itself is mostly broken due to modern systems conflicting with its age.
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  12. Jun 25, 2013
    4
    Even after 5+ years since its release this game still has so many bugs and glitches it takes away from the overall experience. In my first playthrough I encountered 2 game breaking bugs (one where I had to load from an old save to progress, another where I had to use the console to spawn a particular npc); as well as dozens of small glitches, AI glitches, graphical glitches, questEven after 5+ years since its release this game still has so many bugs and glitches it takes away from the overall experience. In my first playthrough I encountered 2 game breaking bugs (one where I had to load from an old save to progress, another where I had to use the console to spawn a particular npc); as well as dozens of small glitches, AI glitches, graphical glitches, quest glitches. The story and characters are decent enough but this game was clearly not put through enough QA and is essentially a beta build.

    As to gameplay, there are some fundamental flaws with the D&D engine that take away from the fun, for example the massive length of time it takes to buff your characters and the needlessly complex character statistics and crafting system. Yes, the game can be really fun but you have to really work for it. For every awesome battle or story arc there is just as much time spent micromanaging inventory and sitting there waiting for buffs to cast.

    As far as plot goes, some of the characters and store were really well done, but the writing is VERY inconsistent and more than one occasion some of the characters said something that literally made me cringe. At one point a character makes a fart joke and then EXPLAINS the fart joke (apparently the devs thought it was too subtle) and then is lauded by two of the other characters for her wit; also while we're on the subject of writing, can with stop using the phrase "could care less", it's supposed to be "couldn't care less", this was used at least 3 times in the campaign.

    There is the core of a great game here somewhere, and if you have the patience and don't mind using the console occasionally then it's worth putting some time into, but there are MUCH better games you should look at first. If you haven't played the first NWN or Dragonage then you're better off checking those games out first.
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  13. Mar 11, 2012
    4
    Graphics are good, but animations completely sucks, the story is a little interesting, but the game is full of bugs, the worst control system ever, worst camera modes ever, and really killed the NeverWinter Nights franchise, the first one was so epic and awesome, specially multiplayer, now this one is completely disappointing.
  14. Dec 11, 2011
    1
    I played about 30 minutes into the game had an encounter and saved when it was over. I the event to trigger the next part of the game wouldn't trigger so I had to delete that file. After playing the game for about 30 hours the same thing happened so I deleted the game off my computer. The bugs in the game ruined it for me.
  15. Sep 18, 2011
    4
    Well there went 20 dollars. The game is alright. The story is dull, but I"m only 6 hours in. I"m so bored with listening to my compatriots **** at each other...Probably should have been evil and just told them to shut the hell up more often. Anyways. The missions keep bugging. What was a mediocre game with dull combat and a cliche story now feels like a beta from the 90's. I completed theWell there went 20 dollars. The game is alright. The story is dull, but I"m only 6 hours in. I"m so bored with listening to my compatriots **** at each other...Probably should have been evil and just told them to shut the hell up more often. Anyways. The missions keep bugging. What was a mediocre game with dull combat and a cliche story now feels like a beta from the 90's. I completed the quests but it glitched out and doesn't know it. It doesn't keep more than one auto-save and leaving and coming back doesn't fix it, so I just have to start back from the last time I saved. But the combat is so easy you never die, so why save every 10 minutes? It's BS. Camera is crap. The sounds are dull. In the the previous iteration when you paried your swords would match and send off a spark. Fighting was faster paced and the pop up directional tool tip menu was awesome> I had a lot of fun disarming, knocking down, then triple jump kicking poeple as a monk. Somehow this game ended up a lot worse in terms of interface and playability. That's where all the points go. No point having all that content if I can't even play it. Expand
  16. Aug 9, 2011
    1
    There are hardly words for me to describe what a horrible letdown this game was. I was expecting a follow-up to the original, what I got was garbage. Even if you happened to find this game in the bargain bin for $5 bucks it still wouldn't be worth it
  17. Jul 20, 2011
    3
    Best thing about the game: Character creation
    Half assed: very linear campaign with no real motivation for evil characters. Good guy focus
    Horribly bad: Toolset. Its the one most important thing in NWN and it sucks. Sure its complex but its just not fun to use in any way. No wizards. They did not even try to make it user friendly.
  18. May 8, 2011
    0
    I'm giving this a 0 because it quite frankly deserves it. Its just so incredibly poorly made, making an attempt at a in-depth rpg is no excuse for Extremely clunkly interface camera and responsiveness.
  19. Mar 28, 2011
    0
    The voice acting in this game is terrific and when you get far into the campaign there are some scripted scenes between your NPCs that are amusing. That's the good news. /all of it/. The bad news has been repeated here many times before. Many bugs, even at this late date, a horrible camera that has to be seen to be believed, perhaps the worst AI ever invented, the list goes on an on.The voice acting in this game is terrific and when you get far into the campaign there are some scripted scenes between your NPCs that are amusing. That's the good news. /all of it/. The bad news has been repeated here many times before. Many bugs, even at this late date, a horrible camera that has to be seen to be believed, perhaps the worst AI ever invented, the list goes on an on. It's tragic because there is a good story behind it all. But the execution is painful to behold. This game is an excellent reminder that what seems 'cool' to game designers isn't always fun to play. They would have been better off doing less but doing it better rather than trying to cram every cool feature from the D&D rulebook and creating a god awful mess. A serious disappointment, even only paying $10. Expand
  20. Mar 28, 2011
    4
    This game has some good features but gets a low score because it is full of game breaking bugs. The pros: It looks ok, even given its age, and you have a very deep combat and character development system that gives you lots of variety in the kind of character you can be. The cons: Where to start? The clunky control system; three camera modes, none of which work properly; lacklustreThis game has some good features but gets a low score because it is full of game breaking bugs. The pros: It looks ok, even given its age, and you have a very deep combat and character development system that gives you lots of variety in the kind of character you can be. The cons: Where to start? The clunky control system; three camera modes, none of which work properly; lacklustre campaign; really ugly faces for your character; UI is just a total mess, popups all over the place; and it's very possible to ruin your character build from the beginning because you chose the wrong abilities......
    But even after all that I would have forgiven it, were it not for the fact that it is just a broken game. It's full of bugs even with all the latest patches, and I mean game ruining bugs like campaign events not triggering. It's totally unreasonable for Bioware to still be selling a game for a not insignificant price (I paid £15 for the platinum edition) which just falls over at random. And then there are the crashes... So really, there are other RPGs out there, and if you want a game that you will actually be able to play then buy something else. But if you are a gambler by nature, then why not try this game. You *might* have fun. But then again you might lose your money and have nothing to show for it.
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  21. Mar 21, 2011
    3
    I'm not one to usually be rude, but everyone who thinks this game was made by BioWare is an idiot. This game was Developed by Obsidian Entertainment (one of the worst developers to ever be conceived), and Published by Atari (just in case people assume that the Publisher created the game). Of course this game is terrible! It's made by Obsidian Entertainment which is infamous for developingI'm not one to usually be rude, but everyone who thinks this game was made by BioWare is an idiot. This game was Developed by Obsidian Entertainment (one of the worst developers to ever be conceived), and Published by Atari (just in case people assume that the Publisher created the game). Of course this game is terrible! It's made by Obsidian Entertainment which is infamous for developing sequels in RPG series going to slow and releasing them with half content and don't bother patching any of the bugs. When they try to create their own games (i.e. Alpha Protocol) It still sucks, they released that game too with half content and many bugs. Also they can never create an original game even if it's a sequel in a series they should add their own touch, but no they don't. The worst part is they fail at playing safe too. Obsidian Entertainment is an abomination that should be purged from existence! Expand
  22. Feb 20, 2011
    2
    It looked great and had a lot of potential, but we don't rate games on "potential," do we? To start, I spent an exhausting amount of time installing patches before I could even play, and even then it's so overridden with bugs that it makes the entire experience feel backwards and cumbersome. It crashes constantly, gameplay is slow and unresponsive, the UI is not intuitive at all, party AIIt looked great and had a lot of potential, but we don't rate games on "potential," do we? To start, I spent an exhausting amount of time installing patches before I could even play, and even then it's so overridden with bugs that it makes the entire experience feel backwards and cumbersome. It crashes constantly, gameplay is slow and unresponsive, the UI is not intuitive at all, party AI is a joke, and the story is lame.

    One bug rendered the game completely unplayable, so I couldn't even make it to the end (my party stopped following the main character, so I had to select each of them one by one to get them to move).

    I understand, a lot of love and attention went into this game from countless game developers, so I feel bad giving a game such a bad review, but the fact is that I paid good money for a game that is so bug-ridden that I couldn't finish it. I wish I could ask for my money back.
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  23. Jan 15, 2011
    0
    NW1 expansions were awesome, and nw1 overall a very good, rpg. This is buggy crap, RUBBISH game, don't buy! More people will be getting sucked in to buying this rubbish on cheap STEAM deals, don't bother its not even worth $5 with the expansions!
  24. Jan 2, 2011
    4
    I am an avid fan of the Neverwinter Nights game. I thought the first one was awesome, engrossing, and addictive. The second one? I am truly mixed on this, and dissapointed.
    Where to start? Well, if i don't truly have a high end computer, but it still runs it, albeit the choppy frame rate. I had to tweak down almost everything on my system settings just to get it to run not as choppy.
    I am an avid fan of the Neverwinter Nights game. I thought the first one was awesome, engrossing, and addictive. The second one? I am truly mixed on this, and dissapointed.
    Where to start? Well, if i don't truly have a high end computer, but it still runs it, albeit the choppy frame rate. I had to tweak down almost everything on my system settings just to get it to run not as choppy. And to be completely honest, it got to the point that i just stopped playing the game because the graphics just didn't look all that well. i am sure if you have a high end baby, that thing would look stunning but not so much on mine.
    The A.I as previously stated, does have flaws in it, ie; getting stuck on objects, not following combat parameters, and the like. The key reason i stopped playing it, was because of the camera angles. Going into a dungeon, i found it hard to keep track of my party and where they were, and on more then several occasions, i had to switch the view around for almost a minute just to see the loot on the floor that i could pick up. One of my friends, a diehard NWN fan, insisted they were coming out with a patch to fix all the camera foul ups, but i when i installed the game for a second time, i did not see any patch and the camera angles were still terrible.
    Sound gets a bit tedious, because if you have played the first one, its the same sounds. You figured after x amount of years since the game has been out they could have updated. The soundtrack i liked :) but then again i like weird tunes. CONCLUSION: If you have a high end pc, and its in the bargain bin? Give it a shot. Maybe a better pc would resolve some of the camera issues. But i would still say wait until this baby has some patches which fix the camera
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  25. Nov 28, 2010
    2
    Overall, I do not like this game. The graphics feel clunky, especially the melee combat which is unsatisfying and unrealistic looking. To compare, take a game like Icewind Dale (which is a 2D game, but has similar rule sets, many of the same spells, etc). In Icewind Dale, if two opposing warriors attacked each other you either saw the attack animation fail with maybe an appropriateOverall, I do not like this game. The graphics feel clunky, especially the melee combat which is unsatisfying and unrealistic looking. To compare, take a game like Icewind Dale (which is a 2D game, but has similar rule sets, many of the same spells, etc). In Icewind Dale, if two opposing warriors attacked each other you either saw the attack animation fail with maybe an appropriate sound (but no specific graphics to differentiate between a block, parry, or dodge) or a successful hit. In a 2D game it is forgivable because you have to use your imagination to an extent. Spell casts in that game were truly magnificent to behold and even the sound of the casting seemed otherworldly. In NWN2 I could not discern any specific graphic for blocking, parrying, dodging, etc. which is unforgivable for a 3D game. A successful attack results in the flinch animation, but other than that I did not notice any other surprises in melee combat, even with different weapons. Combat is therefor dull and boring. I also noted the level of gore and blood. There is none in this game. Icewind Dale 2 had it's fair amount of gore (even exploding bodies), with dead enemies lying in pools of their own blood. NWN2 unfortunately has none of that. Death essentially involves an avatar falling down to the floor unconscious. The bodies quickly disappear after a certain amount of time has passed, but I would have liked the option of seeing them remain. Dropped loot is not accessed by clicking on the dead bodies, instead little bags spawn beside the bodies, which you are forced to click on, as small as they are (why NVN2 degenerated to that style of loot system is beyond me). The spell-casting also looks completely wrong. Some spells fly at strait angles to targets. Take for example acid splash, which looks like a beam of green light emitting from the caster's hand to the target... it just looks so cheap... like the devs took a shortcut in the graphics department. It doesn't look like acid and it's not very satisfying to behold. The sound that the casters make when casting is ridiculous and almost comical, it's like something you might hear out of an poorly translated Japanese anime. Even if you choose your characters voice at the beginning of the game, every spellcaster makes the same sound in exactly the most horrid tone. I find it hard to enjoy any spellcasting class what-so-ever.

    A lot of the dialogue in the game is spoken audio, which I think is unfortunate. The audio is too short and precise to give any feel to the game. All spoken audio seems plot driven. The written dialogue is not very clever and I can't help but feel that the game was presented in such a way that young teenagers would "get it". The game is rated T, so go figure. Any brass humor that you may have seen in similar themed 2D RPG's do not exist here. The rating for the game obviously held it back in many regards. The plot and dialogue completely disinterest me as a result.

    I was expecting a lot more for an RPG. The graphics totally suck for the requirements and nothing filled me with awe like I have seen in many a 2D RGP such as Baldur's Gate, IceWind Dale, etc. Those games impressed me; this one made me glad that I never bought it full price.
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  26. Sep 29, 2010
    0
    Obsidian doing what it does best, sloppy seconds. And people wonder why I'm not getting fallout new Vegas. The thing that made the original nwn amazing was the Multiplayer, and they completely killed it.
  27. Gewthen
    Oct 13, 2009
    2
    Looking at how the game is made and not the content, nor the story, nor the mechanics, the programming effort was very poor. One glaring problem the camera-- or rather how objects in the world don't fade out of the way. For example, you'll be navigating the streets of a city with multi-story buildings. The buildings block your view such that the only usable camera angle is Looking at how the game is made and not the content, nor the story, nor the mechanics, the programming effort was very poor. One glaring problem the camera-- or rather how objects in the world don't fade out of the way. For example, you'll be navigating the streets of a city with multi-story buildings. The buildings block your view such that the only usable camera angle is directly above or 45 degree angle behind your characters. One would think that if the game system isn't going to fade out buildings, then they would swing the camera around to a usable angle. Another issue is that I found that most of the game I was zoomed out most of the way. A good game system would swap out textures with lower resolution and reduce the polygon complexity of the models. However this system does not do that. In most 3D worlds parts of objects facing away from the camera are not rendered, but I get a strong sense that this system does that and so a unnecessary performance hit occurs. Occasionally I find my keyboard shortcuts to cease functioning. Pressing the console hot key fixes the problem, but I would not expect such a problem in any piece of commercial software these days. Also problem is that the pause option does not realy work. If you pause in the beginning of a round, select a spell to be casted, but then change your mind to cast a different spell, the system will replace the current round with a "do nothing event" instead of casting the spell in the current round as expected. The next round the spell will be cast, a whole round behind from where it should be casted. This could lead to a party member dying or a complete party wipe. The lack of side quests is smaller than what I would thought. I played Baldur's Gate 1 and 2 and Neverwinter Nights 1 and so I expected a bit more atmosphere in the game. I remember how in Baldur's gate there were buildings a thief character could break into and steal items. There were consequences for getting caught, not so much in NWN2. Another severe problem is that if you attempt to talk to NPC with characters only than your main character, your main character will meracrously teleport from wherever he is in the current area/level to the NPC. The same sort of thing happens if your main character is a Wizard and so you are trying to keep him behind the melee fighters in a dungeon. If there happens to be a cut-scene or a NPC interaction followed by a fight your character will also teleport in front of your melee wall and will have little time to cast a protective spell before being swarmed. Unless your know about these interactions ahead of time and cast protective spells before the NPC interaction, then your forced to have your main character be of a class that can take little beating (e.g. not a mage or a thief). The Party AI is worthless. Baldur's Gate 1 had better AI. The AI will cause your mages to burn through spells very fast or cast a high lvl spell to kill of a enemy when magic missile will do just fine. The AI will often just run off to the enemy when one of them sees it and even when you tell it to move away from it to avoid engaging the target, they'll run to where you told them to go, and then go back to the enemy. The only way to prevent this behavior is to issue "guard me" or "follow me" in the dropdown menu (high-leve/coarse grain AI) or turn of the AI. A couple of times I ran into a game stopping bug where I was left in an area without a "world transition". A dialogue event was to occur which would lead to a new area, but it never happened. I had to reload from a previous save. For those who like to explore, there is not exploring. In fact, much of the wilderness areas are not walkable for some reason. Every area seems to have a purpose either to the main story line or a side quest starting in some city or town. There are very few areas if any that are not linked to a quest. Most buildings in towns and cities are what the engine calls "environmental objects", which are static object without any interaction. The manual says that all objects in the editor begin as intractable objects (have inventory or a door..etc), but should be made a "environmental object" to increase or maintain a good performance. It seems that the "environmental object" concept was used to avoid having to sold a difficult problem. This mean years after release and with three expansions, there are no excuses for not fixing these problems because nearly all of the issues I'm mentioned are game engine problems that would carry over to any expansion or user-made content. They just don't care, Obsidian does not have the passion in this as Bioware did in all the previous D&D games. Expand
  28. ChrisQ
    May 23, 2009
    0
    This game is an insult to our community...I will never pre-order again, nor will I believe the hype from the online reviewers reviews for games from this company until "real" people that are unbiased post theirs after playing. I can't describe how disappointed I am with this game.
  29. Pike
    Jun 13, 2008
    0
    The game started off brilliantly. And for a good 10-20 hours depending on how quickly you play it holds a very good quality. But after that bugs started to creep into the game eventually rendering the game unplayable. NWN2 has great potential but I can't see that a game deserves a rating if you can't make it to the half way point. Once Atari get their act together and realise The game started off brilliantly. And for a good 10-20 hours depending on how quickly you play it holds a very good quality. But after that bugs started to creep into the game eventually rendering the game unplayable. NWN2 has great potential but I can't see that a game deserves a rating if you can't make it to the half way point. Once Atari get their act together and realise that part of releasing a game involves making sure it works then maybe it'll be worth playing. Until then, spare yourselves the pain. Expand
  30. EliasO.
    Dec 28, 2007
    1
    What happened with this Game? Obsidian should not be allowed to touch any other RPG's from now on, just look at what they did with KoToR2!
Metascore
82

Generally favorable reviews - based on 46 Critic Reviews

Critic score distribution:
  1. Positive: 38 out of 46
  2. Negative: 0 out of 46
  1. So it isn't perfect, particularly not for players who prefer using the mouse, but Neverwinter Nights 2 is nevertheless a hugely enjoyable trip.
  2. Rich narrative, engaging gameplay, and total attention to role-playing detail.
  3. Neverwinter Nights 2 is a strong single-player adventure thoroughly enjoyable in and of itself. That it will serve as a platform for endless mod gaming only makes it that mich more appealing.