- Publisher: DreamCatcher Interactive
- Release Date: Oct 2, 2006
- Critic score
- Publication
- By date
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Championing pre-rendered backgrounds in this day and age immediately makes Neverend feel dated, and the gameplay does little to lift that 'samey' feeling. Despite its decent character models and combat system, there are plenty of other RPGs far more worthy of your time.
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Easily the worst game I have played all year.
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PC Gamer UKA cheap and soulless victim of its own lofty ambition. [Oct 2006, p.91]
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Boring, difficult (due to poor design) and repetitive.
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Unless you're looking for some laughs or a trip down memory lane, stay far, far away from this one.
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PC GamerNo-frills tedium. [Holiday 2006, p.88]
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NeverEnd may not be a computer virus, but that’s about the best thing that can be said about it. Avoid it at any price.
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The game compass is left in a flat spin, giving Neverend zero direction, feeble magnetism, and a dreary sense of purpose. You're after an unnamed treasure, alongside an uncaring cast, equipped with only a comatose sense of adventure. Even considering its gaming-on-a-budget price point, purchasing this title will only give you a never ending spasm of Buyer's Remorse.
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The game is an unmitigated mess of technical issues and features sewn together like Frankenstein, and about as appealing as the sum of its miss-matched parts.
Awards & Rankings
User score distribution:
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Positive: 2 out of 7
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Mixed: 1 out of 7
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Negative: 4 out of 7
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Jun 13, 2020
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AlessioP.Oct 2, 2007
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NickB.Jan 8, 2007