- Publisher: Electronic Arts
- Release Date: Nov 9, 2004
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Almost everything that has been added to this year's game detracts from the overall experience. Once you're in and racing and customizing your cars, it's a lot of fun, but there are too many obstacles standing between you and the best parts of the game.
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But strip away the culture it’s trying so very hard to win over and there’s a game that’s been hastily, and sparsely, updated, and was beaten to death in the womb by "Burnout 3" months ago. Just like 20” rims and a spoiler on a 1984 Volvo, this game may turn heads, but where it counts most it’s a phoney.
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Computer Games MagazineThere's plenty of depth, just not enough twists and turns not involving the streets you're tarring. [March 2005, p.82]
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games(TM)Unfortunately, the extras and vehicle customisation can’t change the fact that the actual racing feels very average. The tracks seem to be more winding than the last game, which detracts from the feeling of speed, and the handling feels very sloppy when compared to other recent games in the genre. [Christmas 2004, p.117]
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There’s something almost absurd about paying for a game that inundates you with a constant stream of ads.
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Edge MagazineThe handling hasn’t evolved and a year on, with the masking novelty of the game’s tuning aspects worn off, it’s disappointingly limited and remote. And despite the increased choice and plot introduction the whole exercise can often feel soulless. [Christmas 2004, p.60]
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Not as much much fun as EA's other recent speed merchant "Burnout 3," but if getting under the hood to tinker with motors is your thing, this could be the one for you.
Awards & Rankings
User score distribution:
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Positive: 797 out of 928
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Mixed: 98 out of 928
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Negative: 33 out of 928
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Jun 10, 2011
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DionisBMar 30, 2008
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May 3, 2016