Metascore
81

Generally favorable reviews - based on 33 Critic Reviews

Critic score distribution:
  1. Positive: 27 out of 33
  2. Negative: 0 out of 33
  1. Edge Magazine
    Sep 10, 2020
    70
    It couches relatable stories in its highly individualistic setting, presenting it all with a mastery of varying tones so as to make its point without being reductive or mawkish. [Issue#350, p.98]
  2. Aug 11, 2020
    70
    Necrobarista is a 3D visual novel. It is stylish, relaxing and mysterious. Direction and scenography are smart and evocative. The writing is overall good, but it lacks focus, with head hopping and a lot of filler sequences.
  3. Jul 21, 2020
    70
    Almost anyone smitten by Necrobarista’s style will find more than enough to warrant its asking price, including a rather poignant denouement after three hours of play, but it risks frustrating anyone expecting more of a game and less of a film.
  4. Jul 21, 2020
    70
    The actual gameplay aspects of Necrobarista aren't all that satisfying, but the game more than makes up for that by leaning into the "novel" part of the visual novel genre and crafting a bittersweet story about accepting death, learning to grieve, and moving on. That isn't to say the game slouches on the "visual" part either--its 3D cinematic style adds plenty of unspoken characterization and also better sells the witty writing with some excellent comedic timing. I can't help but feel like all the characters I fell in love with got to go on an awesome journey while I just had to sit there and watch, but the overall themes and storybeats still hit pretty hard as a passive observer.
  5. Aug 12, 2020
    65
    Necrobarista is a nice looking visual novel packed with interesting reflections about life and death. However, story fails when it tries to empathize with the player.
  6. Nov 5, 2020
    50
    Compared to most visual novels Necrobarista is, without a doubt, a breath of fresh air… but sadly only concept wise, because the execution doesn't follow suit. Filled with dialogue whose only purpose seems to be to stretch the overall duration, and with the whole experience leaning heavily towards repetitive character encounters, it becomes increasingly hard to remain interested in this, otherwise, very original and exciting look on the subject of death. Long story short, this cup of coffee looks great, and has an inviting aroma, but the taste is decent at best.
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  1. The most perfect example of everything I’m trying to say here is this: Necrobarista ends on a pun. And that pun made me cry. [RPS Bestest Bests]
  2. Thankfully, walking around The Terminal a lot is not required to see the main plot to its conclusion, which is the star of the game. So don’t let what is ultimately an inconvenience keep you away from Necrobarista. This is a visual novel worth your time, not that it’ll ask for much of it in the first place.

Awards & Rankings

User Score
6.1

Mixed or average reviews- based on 32 Ratings

User score distribution:
  1. Positive: 13 out of 32
  2. Negative: 9 out of 32
  1. Oct 30, 2020
    3
    Melbourne only in name, it tries fairly hard to be funny and falls flat every single time.

    Reads like fan-fiction, plays worse. Got my
    Melbourne only in name, it tries fairly hard to be funny and falls flat every single time.

    Reads like fan-fiction, plays worse. Got my refund fairly quickly.
    Full Review »
  2. Nov 5, 2020
    6
    O jogo é bonito, tem trilha-sonora boa e é divertido, mas a sensação que da é que foi tudo um grande prólogo e eu fiquei o jogo inteiroO jogo é bonito, tem trilha-sonora boa e é divertido, mas a sensação que da é que foi tudo um grande prólogo e eu fiquei o jogo inteiro esperando a história de verdade começar. Não é ruim, só decepcionante. Full Review »
  3. Aug 1, 2020
    9
    I am going to divide this into three sections, Story, Gameplay and Music.

    Story: A great journey of life experiences and stories, points of
    I am going to divide this into three sections, Story, Gameplay and Music.

    Story: A great journey of life experiences and stories, points of view and culture.

    Gameplay: It is basically a visual novel, so there is not much gameplay. For the most part, it is to click for the scenes to pass (unlike traditional NVs, they change scenes, not only the text) and other sections where we move more freely through the areas finding stories that we can unlock, but these are only text, without scenes.

    Music: Kevin Penkin did something wonderful with the OST, he hits the nail on the head with what is happening, and that indicates a good direction. While sometimes you feel like some themes are repeating a bit, it doesn't make you feel out of place because of that.
    Full Review »