Metascore
73

Mixed or average reviews - based on 9 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 9
  2. Negative: 0 out of 9
  1. LEVEL (Czech Republic)
    Apr 12, 2021
    80
    Well crafted city builder, which takes you through the ages of one the most important parts of the world. Mesopotamia looks beautiful, but the gameplay itself can get both tricky and boring. [Issue#309]
  2. Mar 23, 2021
    80
    This is quite decent town-building strategy in the old Mesopotamia, focusing on resource and product infrastructure.
  3. Feb 19, 2021
    80
    This game demands quite a lot from you, but if you’re willing to immerse yourself in micro-management and suffer infrequent frustration from a district gone wrong, you’ll find a brilliant old-school city-builder set in one of the most interesting locales imaginable.
  4. Mar 4, 2021
    75
    Nebuchadnezzar tries to capture the feel of the iconic city builders of the 90's like Pharaoh. While it offers an interesting Mesopotamian setting and some new mechanics regarding space and supply management, it does not provide meaningful challenge and a production level that would make it as iconic. Hopefully, it will be enriched with content from the community in the future as it currently is pretty barebones.
  5. Feb 17, 2021
    74
    Classically styled and rich in detail, Nebuchadnezzar's city-building fun is hindered by micromanagement and trading issues.
  6. CD-Action
    Nov 15, 2021
    70
    Nebuchadnezzar is not as great as Pharaoh, the legendary city builder in whose footsteps it follows. However, it’s an interesting game that will satisfy your desire to build ancient cities, even if it relies too much on burdensome micromanagement. [05/2021, p.40]
  7. Feb 18, 2021
    70
    A solid city builder in the spirit of classics like Caesar and Pharaoh. The complex economic system is challenging but also can get frustrating towards the end. The lack of a sandbox mode is most unfortunate.
  8. Feb 17, 2021
    70
    Nebuchadnezzar is a solid economic simulation game that lacks inspiration. Solely the choice of setting is remarkable.
  9. Feb 24, 2021
    50
    I fear my childhood has prevented me from giving Nebuchadnezzar a fair chance. It was never going to meet my expectations because I was holding it up to a level of quality that few have been able to match in the past 20 years. This isn't a bad game; it just not one that you'll remember in a year, forget a decade. So instead of recommending this, I recommend you instead spend half as much and buy Pharoah instead.
User Score
6.8

Mixed or average reviews- based on 12 Ratings

User score distribution:
  1. Positive: 6 out of 12
  2. Negative: 2 out of 12
  1. Mar 3, 2021
    5
    Too unbalanced and lack of content. Not even close to "gold" standard of Pharaoh/Zeus/Caesar, which are simple and enjoyable. Does this gameToo unbalanced and lack of content. Not even close to "gold" standard of Pharaoh/Zeus/Caesar, which are simple and enjoyable. Does this game have the potential? Yes. But I'm sure it will only be a time-killer, not a great game. Full Review »
  2. Mar 7, 2021
    3
    Reminscent of the old Sierra city builders, "nebuchadnezzar" leaves me with one question: How is it, that 20-25 years later, I get only halfReminscent of the old Sierra city builders, "nebuchadnezzar" leaves me with one question: How is it, that 20-25 years later, I get only half of the features of those games, while the game uses 100 times more resources? There are schools for game design now, so why are huge chunks of established, working concepts missing while the only additions are repetetive micromanagement tasks? Coding is hard, isn't it?

    Why does no one seem to ask themselves: Do I have the resources and know-how to pull of my grand ideas? Why are there a thousand times more people and studios making games, but despite the occasional diamond all you get is memes, cheap copies and half-baked crap (this being a half-baked, cheap copy)?

    At least it's not another early access title that takes six years to add "supporter"-DLC and hats.
    Full Review »
  3. May 4, 2021
    10
    This game is so fun and addictive. It plays like an old Impression city builder with some innovations that make the experience as unique asThis game is so fun and addictive. It plays like an old Impression city builder with some innovations that make the experience as unique as Casaer, Pharaoh, Zeus or Emperor:

    1) Distribution system is a lot of fun. You have to balance each workplace with the ideal number of workers, specialists and haulers. There is no optimal template because each workplace has different conditions depending on how you plan your city. I've seen some reviewers call this system "micromanage" but it's simple and intuitive to use and makes the traffic plan of your city more impactful.

    2) Custom monuments. The customization options are great and I hope they add more. Building your own monument is rewarding. You can build grand or small, but whatever you build will be a reflection of your city's wealth and prosperity. Or maybe you bankrupt yourself because your monumental visions are too grandiose for your impoverished city. Either way, the custom monument building is so immersive that I wish they included it in the Impressions games.

    3) This game is challenging, though for a veteran of the Impressions games, I was ready for it. Taxes do not cover the cost of wages, (which makes sense, because how do you recieved more tax thank what you pay?) So you must always find other sources of income. I saw some reviewers complain about the difficulty. It is slightly harder than the Impressions games, so I would recommend you play the older games first. Nebuchadnezzar is more for "advanced Isometric city builders". Good game if you find other builders too easy.
    Full Review »