- Publisher: EA Games
- Release Date: Sep 16, 2003
- Also On: PlayStation 2
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- Critic score
- Publication
- By date
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PC GamerNot quite as amazing as Papyrus' "NASCAR 2003," but it's definitely on the lead lap. [Dec 2003, p.100]
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It's definitely better in almost every way than it was last year, but there are still AI issues to work out, the need to support large fields online, including AI drivers where desired, better force feedback and a re-vamped audio. All that said, the actual driving is getting quite good and believable.
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It may not unseat "NASCAR Racing 2003 Season" as this year's premier PC NASCAR sim, but the NASCAR Thunder series is now right on the leader's tail.
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A deep and enjoyable racing experience. The amount of tracks, the different drivers, and the Season/Career mode should please all racing fans.
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It's fun and impressive, but neither the drama nor the realism will convert anyone who isn't already planning on naming their first-born "Dale."
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A competent game that looks like it's only going to get better as time goes on.
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Computer Games MagazineIt never breaks away from the level of great to become and excellent game worthy of high praise, but also never falls to the level of mediocrity. [Jan 2004, p.72]
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A definite improvement upon its predecessors and is loaded with playworthy features. The efforts to reach a wider audience are laudable; however, with the new features still in need of work, hardcore drivers should look elsewhere.
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Fanatics will tweak tire pressure, suspension, and build dynasties, alliances, and sponsorships; rookies can learn the nuances of drafting, passing, and holding position on dozens of real-world tracks.
Awards & Rankings
User score distribution:
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Positive: 9 out of 14
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Mixed: 2 out of 14
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Negative: 3 out of 14
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Nov 23, 2015
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Aug 24, 2013
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AlastairM.Oct 1, 2004