- Publisher: Annapurna Interactive
- Release Date: Nov 18, 2025
- Also On: PlayStation 5, Switch, Xbox Series X
- Critic score
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- By date
- Unscored
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Nov 18, 2025Morsels blends lighthearted humor with sharp roguelite action, keeping every run fresh thanks to its clever three-Morsels system. Despite some missing explanations and minor hiccups, it remains a charming, challenging, and highly enjoyable retro-style experience.
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Feb 2, 2026Morsels delivers an elegant 80s aesthetic and a magnificent soundtrack, creating an entertaining experience. However, its core mechanics lack depth and fresh ideas, hindering its ambition within the roguelike genre. A poorly integrated attack meter and modest duration prevent it from leaving a lasting impression, despite its visual originality.
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Dec 17, 2025Morsels is a colourful yet gritty title where you play as a mouse trying to take down a league of evil cats. It doesn’t hold your hand, making it a fairly challenging experience.
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Nov 20, 2025A roguelite like you’ve never seen before, combining the grotesque vision of The Binding of Isaac with some of the mechanics from creature-collecting games like Pokémon. Morsels are fascinating creatures that evolve, grow stronger, and then die in a very short life cycle, perfectly reflecting the syncopated rhythm of the runs in this irresistible and unfathomable ascent to the heavens against the hedonistic cats who have taken over the world. Morsels is an indecipherable creature, speaking a language all its own, but if you make the effort to understand it, it can be a lot of fun.
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Nov 18, 2025Morsels' gnarly, gross visuals pair well with a dreamy VHS visual style – you'll immediately be hooked or feel a little sick. Collecting different playable creatures you can swap between is a nice idea, and mastering the chaos of this roguelike shooter can be satisfying. Yet, hewing too close to The Binding of Isaac, annoyances stack up to the point where I end up just wanting to play that instead – an ever present danger in a genre where replayability is the appeal.
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Nov 18, 2025While not quite the replacement for The Binding of Isaac I wanted, Morsels has a lot of depth and plenty of challenge for those seeking it.
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Nov 19, 2025Morsels is a game marked by boldness and creativity, featuring charismatic characters and a world full of secrets, but it's hindered by confusing systems and excessive punishments that disrupt the flow of the experience, even alienating experienced players. While it hides interesting potential behind its eccentricities, it requires patience and persistence to be fully appreciated. With adjustments to balancing, clearer mechanics, and reduced punishments, Morsels could be much more brilliant, but as it stands, it’s a unique yet limited journey, best suited for those seeking unconventional experiences and willing to deal with its challenges.
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Nov 18, 2025You could probably reduce Morsels to the status of a well-made genre piece, a reverse Spelunky with a streak of Noita, but there's a pervasive uncertainty - I'm still not sure what those Goyalike children are for, after seven hours of play - and the sturdiness of the rogueliking isn't what makes this compelling. What makes it compelling is the story it tells about the roguelike, about generators and their supporting databases, here reinvented as treacherously fermenting landfill. This is the roguelike gone rancid in a time where roguelikes are as common as pigeons, stewed in the juices of overmuch creation.