User Score
6.1

Mixed or average reviews- based on 121 Ratings

User score distribution:
  1. Positive: 57 out of 121
  2. Negative: 36 out of 121

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  1. Apr 16, 2014
    10
    I for one loved the game and I'm very happy to have backed it on kickstarter. Yes there are a few annoying flaws with the arms animations and some puzzls do make you go back and forth but the story flows very well and the Moebius mystery is a great idea. I loved the character and the music and hope to see more of this series.
  2. Apr 16, 2014
    10
    Excellent story and loved the characters, especially David. Hoping for a sequel quickly. Very much feels like a new GK series for the 2010's. Personally, I liked the art style and especially the cut scenes were very well done.
  3. Apr 16, 2014
    10
    though the game has small flaws I believe that when you look at the game as a whole its truly a worthwhile adventure it had wonderful voice actors and a interesting unique story that grew with every chapter and a very cool cool analyze function which allows the main character to analyze people in a Sherlock Holmes like fashion I am proud to be a backer what was achieved on athough the game has small flaws I believe that when you look at the game as a whole its truly a worthwhile adventure it had wonderful voice actors and a interesting unique story that grew with every chapter and a very cool cool analyze function which allows the main character to analyze people in a Sherlock Holmes like fashion I am proud to be a backer what was achieved on a $435,316 budget is outstanding Expand
  4. Apr 20, 2014
    10
    I really don't get why there are so many negative reviews. Like it's the worst adventure game you've played. I think it's one of the best adventure games I've played. I mean not just some mediocre point 'n' click adventure games like Secret Files 2 (There was even joke about this game in Goodbye Deponia). Somebody says that it's not a Gabriel Knight, that the plot is bad and thatI really don't get why there are so many negative reviews. Like it's the worst adventure game you've played. I think it's one of the best adventure games I've played. I mean not just some mediocre point 'n' click adventure games like Secret Files 2 (There was even joke about this game in Goodbye Deponia). Somebody says that it's not a Gabriel Knight, that the plot is bad and that characters are awful. But those reviewers are totally subjective. They need to resigh themselves that this game isn't Gabriel Knight, there's a different atmosphere, different setting, and a more complexed character. I really enjoyed the game, the voice of Malachi and himself reminds me Sherlock from Sherlock BBC (his thoughts and deductions also similar to the show). The whole theory of Moebius and the search for the people's biographies is really original as multiple plot twists. The cutscenes are unusual and made like comic stripes which amazes me. The puzzles are not hard,they are smooth and don't slow you from narration. Also there is some fun thing about picking objects - Malachi takes something only when he knows why he needs it. Sounds logical and when you will come across an object and you need to do something with it, you rather fast realise what you need and where to get it, but further in the game you need to fly to another state, and then you need to return because you couldn't pick up that object last time! Despite that I didn't noticed anything strange in setting. Basically the game pulls you in, I passed it in two days because I couldn't take my eyes out of it! Also it's obvious that it's the first game in this series and hopefully, net time Jane will have more budget to make the game even better. About the duo - it's the most EPIC BROMANCE since Sherlock (also another similarity). And of course they're shipped already :D
    In conclusion: this new game of Jane Jensen is different, not bad. If you compare this game to Gabriel Knight - don't. It's another project, deal with it. Better support Jane so she would be able to make you lovely GB. Also the remake Sins of the Fathers was announced recently, so don't be picky.
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  5. May 4, 2014
    10
    The first game in years which I enjoyed playing and where I did not constantly need to use walkthroughs to progress. The storyline behind the moebius theory fit really well with the gameplay, and I loved getting to know the different historic figures.

    Even though a lot of people claim that the 3D graphics aren't the best of the best. You'll get too sucked up in the story to be worrying
    The first game in years which I enjoyed playing and where I did not constantly need to use walkthroughs to progress. The storyline behind the moebius theory fit really well with the gameplay, and I loved getting to know the different historic figures.

    Even though a lot of people claim that the 3D graphics aren't the best of the best. You'll get too sucked up in the story to be worrying about the graphics. Besides what are we rating this game for? The budget or the quality?

    I recommend this game for everyone who wants to take a break from the mainstream shooters and is ready to try out something totally new and creative.
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  6. Apr 26, 2014
    9
    It might not be as good as GKIII but it certainly has it s charms!

    An intriguing storyline taking you to exotic locales such as Venice and Cairo, logical puzzles and a smooth soundtrack set the tone for Jane Jensens latest adventure game. As usual with JJ's games there are many references to ancient history and of course occult mysteries. Unlike many other other reviewers I
    It might not be as good as GKIII but it certainly has it s charms!

    An intriguing storyline taking you to exotic locales such as Venice and Cairo, logical puzzles and a smooth soundtrack set the tone for Jane Jensens latest adventure game. As usual with JJ's games there are many references to ancient history and of course occult mysteries.

    Unlike many other other reviewers I absolutely like the lead character, Malachite Rector, for his dry & arrogant attitude which perfectly fits his role as a leading historian and antique dealer. Also gotta love his quirky British accent.

    Th UI works perfectly for me: with your smart phone you can research background infos, analyse hints, contact player characters etc.

    All in all a very enjoayble & atmospheric game !
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  7. Apr 15, 2014
    9
    Amazing writing and amazing music outweigh the technical flaws in this adventure game. While the character animations aren't great, and some of the character models look strange, everything else that you would want in an adventure game is here. The story is thought provoking, the atmosphere is beautiful, and OMG the music is so good I can't even emphasize enough how perfect the soundtrackAmazing writing and amazing music outweigh the technical flaws in this adventure game. While the character animations aren't great, and some of the character models look strange, everything else that you would want in an adventure game is here. The story is thought provoking, the atmosphere is beautiful, and OMG the music is so good I can't even emphasize enough how perfect the soundtrack is.

    This is not a game for kids- it's very mature and engrossing. Lots of wit and lots of style. If you're looking for a great story and you can get past the technical flaws (none of which are game breaking, just distracting at times), this game will not disappoint you.
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  8. Mar 24, 2016
    9
    Moebius offers a captivating, charming story, a brilliant protagonist and original (I'd say unique) gameplay mechanic in which you have to scan the history to find similarities between objects or people. A truly memorable adventure game. Congrats to Pinkerton Road and Jane. I hope we'll see more of Malachi or at least of this innovative mechanic.
  9. Apr 15, 2014
    9
    An excellent adventure game in my opinion. Very story driven and a unique and interesting plot. The main character Malachi has some excellent character development throughout the game and it'll be interesting to see where they take him if they do a sequel. The voice acting is excellent, there's not a single character who doesn't sound "right" and the opening sequence is amazing. Play this now.
  10. Apr 16, 2014
    9
    I really enjoyed this game. I had been waiting for a long time for a new Jane Jensen game. She is an amazing storyteller. Malachi and David are great characters. The story was far reaching with its historical aspect tied with today's politics. It's a bit of a political thriller, a mystery with some paranormal aspects and a helluva good time.

    I didn't have any trouble with the interface
    I really enjoyed this game. I had been waiting for a long time for a new Jane Jensen game. She is an amazing storyteller. Malachi and David are great characters. The story was far reaching with its historical aspect tied with today's politics. It's a bit of a political thriller, a mystery with some paranormal aspects and a helluva good time.

    I didn't have any trouble with the interface or any glitches in the game. The art was beautiful, the cut-scenes were amazing. Malachi's walking animations were the only thing that I thought could have been better. However, at this budget level... it was better than I could've hoped for.

    Congratulations to Jane and to all at Pinkerton Road and Phoenix Online. Well done. 9.5/10
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  11. Apr 26, 2014
    9
    Finally just finished playing! Overall a great adventure game, with the main strength definitely being the engrossing plot/storyline. The voice acting was superb as well, especially Owen as Malachi and Colin as David. I also really liked David's bad jokes! The only negatives I can think of were the frustrating ending cave maze and the graphics. But overall, Moebius is a winner. 9/10.
  12. Apr 16, 2014
    9
    For a PnC Adventure on a limited budget - it's pretty good. The paranormal story line follows a trend that Jane Jensen is known for. Is it perfect, no, nothing ever is. But given the fact that this was not a big budget game - its pretty darn good!. Story is intriguing, good characters and puzzles are reasonable. Maybe not as hard as some would like to see, but not all easy either. OnFor a PnC Adventure on a limited budget - it's pretty good. The paranormal story line follows a trend that Jane Jensen is known for. Is it perfect, no, nothing ever is. But given the fact that this was not a big budget game - its pretty darn good!. Story is intriguing, good characters and puzzles are reasonable. Maybe not as hard as some would like to see, but not all easy either. On the down side the animation could be smoother. However, the music and graphics are excellent.
    This game is in a good position to convert new people to the genre. I would anticipate any sequel would build on this and provide a deeper experience.
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  13. Apr 26, 2014
    9
    Moebius is filled with what Jane Jensen is know for, terrific story telling. The main character Malachi Rector is eccentric, secretive and intriguing. We start by knowing very little about him and gain knowledge into his secrets as the story unfolds. His mystery is critic to the larger mystery that unfolds within the game that has you jet setting around the world. There is a logic and funMoebius is filled with what Jane Jensen is know for, terrific story telling. The main character Malachi Rector is eccentric, secretive and intriguing. We start by knowing very little about him and gain knowledge into his secrets as the story unfolds. His mystery is critic to the larger mystery that unfolds within the game that has you jet setting around the world. There is a logic and fun to connecting the players in the game to historical counterparts that draws you back to the end game. It's not perfect but sets up an engaging outing that I would not miss if you are an adventure game fan. Expand
  14. Jul 21, 2014
    9
    This is a enjoyable adventure game that is straight forward but also provides some new Sherlock Holmes-esque gameplay. The historical tie-ins and variety of locations make the experience fun and immersive. The graphics are a little glitchy, but I don't really think that is a big deal. I only wish the story were longer and more in-depth. This game seems like something that could easily growThis is a enjoyable adventure game that is straight forward but also provides some new Sherlock Holmes-esque gameplay. The historical tie-ins and variety of locations make the experience fun and immersive. The graphics are a little glitchy, but I don't really think that is a big deal. I only wish the story were longer and more in-depth. This game seems like something that could easily grow into a novel. Expand
  15. Apr 11, 2016
    9
    Good story with good voice acting. Quite a different approach to adventure gaming, a more cerebral approach which may not appeal to eveyone, but I liked it. The graphics were ok - agree with comments about the quirky animation - but it looked good. I would be happy if a new game were produced to follow on.
  16. Apr 22, 2014
    8
    The story, music and puzzles are what hold this game together - it's just a shame about the poor animations and low resolution graphics. If you can overlook the graphical flaws you've got a pretty good mystery adventure game on your hands. And with Jane Jensen at the helm, why wouldn't it be?
  17. Apr 16, 2014
    8
    It's a pity that people nowadays tend to look at games and check the pixels in them. Pixels and awful aestethics don't make a good game and they certainly don't make a good narrative. This game does not excel in graphical design or aestethics, but it's not your retro-style kind of crap either, it's a point and click with a mix of mechanics that, though they are not new, still areIt's a pity that people nowadays tend to look at games and check the pixels in them. Pixels and awful aestethics don't make a good game and they certainly don't make a good narrative. This game does not excel in graphical design or aestethics, but it's not your retro-style kind of crap either, it's a point and click with a mix of mechanics that, though they are not new, still are innovative enough to keep interest. And the narrative and dialogues aren't bad either. Not literature, but, well, this is a video game... Compelling, interesting, immersive enough. Quite good for a point and click. Expand
  18. Apr 15, 2014
    8
    Overall, I had a lot of fun playing this game and the story was so interesting that I never wanted to stop. Every person you had to find out was different, and every location unique. Mix that up with some really badass scenarios, especially by the end, and you have a really exciting game, that you won't want to let go. Jane Jensen, if you are reading this, PLEASE make more Moebius games,Overall, I had a lot of fun playing this game and the story was so interesting that I never wanted to stop. Every person you had to find out was different, and every location unique. Mix that up with some really badass scenarios, especially by the end, and you have a really exciting game, that you won't want to let go. Jane Jensen, if you are reading this, PLEASE make more Moebius games, as I would be more than happy to continue playing as Malachi and solving more recurrences. If you are a adventure game fan, or just love good stories in general, you owe it to yourself to play this. Also, did I mention this game has kickass opening credits? Expand
  19. Apr 17, 2014
    8
    Really interesting story but more could have been done with it. Best supporting character ever - David. Really interesting (B)romance. Excellent score. Unluckily, the graphics get in the way of the mood. Also, the puzzles were easy (due to the interface). Definitively worth a play and hopefully the beginning of a series.
  20. Jun 15, 2016
    8
    I was very curious about Moebius: Empire Rising as it seemed like interesting mature adventure game, despice the game not getting the best press. The demo and a low price convinced me to make the purchase.

    The game lived up to my expectations. I was particularly fond of the game mechanic where a person's appearance is used to deduce things about that person, very useful skill in real
    I was very curious about Moebius: Empire Rising as it seemed like interesting mature adventure game, despice the game not getting the best press. The demo and a low price convinced me to make the purchase.

    The game lived up to my expectations. I was particularly fond of the game mechanic where a person's appearance is used to deduce things about that person, very useful skill in real life too. Many adventure games are heavy on solving simple puzzles, which I find silly and not fun. The background art was from good to very good. The main character with super high deduction and perception skills but with independent and arrogant personality, was a blast.

    Negatives are that I was little unease with the bromance that seemed to be going on, the last chapter wasn't as much fun as the rest of the game and there were some game stopping/crashing bugs. However, I played the windows version through wine in linux which adds instability.
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  21. Jun 26, 2014
    7
    Unless you are easily challenged by graphical issues and pauses it's worth a try on a discount.

    I am not a Jane Jensen, but I played some of her previous games, which was the best to come ouf of Sierra Studios in its time, imo, but not the best I've played. I played the demo first and then read the reviews. I had quite a mixed feeling about the game from the demo and decided to try
    Unless you are easily challenged by graphical issues and pauses it's worth a try on a discount.

    I am not a Jane Jensen, but I played some of her previous games, which was the best to come ouf of Sierra Studios in its time, imo, but not the best I've played.

    I played the demo first and then read the reviews. I had quite a mixed feeling about the game from the demo and decided to try it out if the price dropped - it did and I bought it. I was biased from the beginning and it stuck with me until chapter 3 more or less, but then I got tired of the hate, ignored the errors and learnt how to play the game right and was mostly quite entertained for the rest. It took me about 25 hours to complete it, perhaps a bit less, but I learnt a few things about how not-to-play the game the hard way.

    This game really starts off on the wrong foot and it's easy to hate and criticize, but once you get used to the sometimes odd mechanics and design flaws also mentioned in Critic Reviews and realize that you are playing a somewhat borderline psychotic and resentful anti-hero it gets better. It's clearly a game made on a limited budget and planning, but everything, but the characters, looks and sounds quite decent. Had to turn off the music, because it was giving me a headache, but the voices are quite acceptable.

    I guess the relationship between the two main characters is a bit old-school, reserved and respectable like Holmes and Watson. Reviews that touch the relationship, doesn't make that analogy or any other and fails to explain anything to me, really.

    There are too many bashing reviews. It's much easier to hate that it is to love, that's a quite banal way of putting it, but quite true. I like to hate too, sometimes and the game can be quite annoying in some ways, which can be partially avoided if you play it right (double-clicking to move faster, using the tool bar for switching areas), but it seems to me that a lot of reviewers like to whine more than the game deserves.

    There are some interesting new points and features of Adventure gaming, that should have been given more attention in development, because it's a bit too immature in it's present form being more about nailing the stereotype than making indepth character analysis and it also seems to be a bit too much of an old-school Sierra Adventure game, because you can make game-breaking mistakes that drops you in a "death" screen, but unless you are in a hurry to finish the game it shouldn't really be a problem and most of these events do actually make a lot of sense just like the "menace" of the inventory.

    Could have been an 8 or 8.5 with more work and polish, but as it is, I liked it, but it's a bit hard to recommend, because there is a personal requirement to play the game. A patch to fix the crappy graphics would be really (REALLY) nice.
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  22. Apr 29, 2014
    7
    Pros :
    + Good story
    + Interesting deduction feature (I wish it could have more impact on the dialogues though)
    + Interesting set of characters

    Cons :
    - The animations are a little bit outdated, but I didn't really expect more for a game with such a small budget.
    - The last chapter of the game kinda annoying, probably rushed because they run out of time/money
  23. Jun 27, 2014
    7
    Moebius is a great game for the classic adventure gamer. The story is gripping, the characters interesting and the puzzles logical. I enjoyed playing it and I do hope it would turn into a new franchise.
    Negative sides are the ending that feels rushed, the music that feels a bit outdated and the ease with which most puzzles are solved. There is the point too of the graphics being a bit
    Moebius is a great game for the classic adventure gamer. The story is gripping, the characters interesting and the puzzles logical. I enjoyed playing it and I do hope it would turn into a new franchise.
    Negative sides are the ending that feels rushed, the music that feels a bit outdated and the ease with which most puzzles are solved. There is the point too of the graphics being a bit substandard, but as the project had to make do with what they could scrape together, it is understandable and forgivable. Not really a GK3-mystery, but still worth your while.
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  24. Nov 19, 2015
    7
    Starts off strong with a great lineage. Graphics always seem bulky and awkward. Especially with the slow and stiff movements of main AI. Story is engaging at first but concept loses steam halfway through the game. For little good reason the beautiful backdrops and music fall away to a cave exploration ending that just fails to feel like it even belongs in the same game. Ending is barelyStarts off strong with a great lineage. Graphics always seem bulky and awkward. Especially with the slow and stiff movements of main AI. Story is engaging at first but concept loses steam halfway through the game. For little good reason the beautiful backdrops and music fall away to a cave exploration ending that just fails to feel like it even belongs in the same game. Ending is barely satisfactory considering the 7th and final chapter is full of glitches that are sometimes hilarious and other times computer rebooting. I had to restart 5 times during the last chapter and play through the first 15 minutes over again 3 of those times. I don't hate this game. But, it feels like it was abandoned around chapter 5 and left to chance whether or not it would work from there. It did. Barely. If it weren't attached to Gabriel Knight it wouldn't have so much to meet up too. But, when compared, the older game still prevails. There were a lot of lacking pieces to this adventure puzzle. Not to mention the constant stereotypes of other cultures and especially women. All women, according to this game, are sex starved, easily manipulated, and are greedy. Nah. Not all of them, anyway. Glad I played this game. I just wish the developers would have played the last 2 chapters before releasing it. Expand
  25. Apr 17, 2014
    6
    I'm up to chapter 4 writing this review. I love pretty much all point-and-click games and loved Cognition from the same devs. This one is so-so. The story start too slow, but get a bit better after chapter 1.

    Pro: The background graphics are very nice, the music and voice acting are also good. The game don't have any apparent bugs. Con: The characters bones structure are fubar, as if
    I'm up to chapter 4 writing this review. I love pretty much all point-and-click games and loved Cognition from the same devs. This one is so-so. The story start too slow, but get a bit better after chapter 1.

    Pro: The background graphics are very nice, the music and voice acting are also good. The game don't have any apparent bugs.

    Con: The characters bones structure are fubar, as if they have no neck. Some of their movements look like broken robots. The French part of the game are translated by google translate and often makes no sense (source: I'm French). The homosexual bromance between male characters makes me uneasy, but that's personal, I shouldn't blame the game for it. Rector (the main character) is a total douche and everything he say make me want to punch him, but I think that's intended.
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  26. Apr 22, 2014
    6
    It has charm, but really, that's all it has going for it. Like a lot of mediocre point & clicks, the plot is rather bland and doesn't really draw you in, you don't have much to entertain you while the plot unfolds and there is a typical lack of dialogue at some points, uncharacteristic for a game such as this. On the flip side, the settings are done well, the small characters are fleshedIt has charm, but really, that's all it has going for it. Like a lot of mediocre point & clicks, the plot is rather bland and doesn't really draw you in, you don't have much to entertain you while the plot unfolds and there is a typical lack of dialogue at some points, uncharacteristic for a game such as this. On the flip side, the settings are done well, the small characters are fleshed out well enough, although rather stereotypical. Mediocre graphics too. Overall, it's just mediocre but one of the better ones, the charm (partly from some good dialogue) seems to be the only thing making me like the game. Expand
  27. Apr 16, 2014
    6
    This could've been a great game. Unfortunately, it falls far short from greatness, and barely reaches mediocrity.

    First of all, it uses the same in-house engine that Cognition was using, and it's horrific. Animations are terrible, facial expressions are terrible, clipping is terrible, interaction with backgrounds is terrible - everything about this engine is terrible. There is just no
    This could've been a great game. Unfortunately, it falls far short from greatness, and barely reaches mediocrity.

    First of all, it uses the same in-house engine that Cognition was using, and it's horrific. Animations are terrible, facial expressions are terrible, clipping is terrible, interaction with backgrounds is terrible - everything about this engine is terrible. There is just no excuse in this day and age to use something that bad to present your game.

    Second, the writing is, well... uninspired, to say the least. I can't say if Jane Jensen had really lost her magic, if it had something to do with strains of producing a completely new game on a tight budget, or perhaps some personal issues - but the end result is a barely coherent story with underdeveloped and (mostly) instantly forgettable characters.

    If you're a die-hard Jane Jensen fan - by all means, do check this game out. But, in all honesty, everyone else would be better off getting (or replaying) any of the Gabriel Knight games instead.
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  28. Apr 20, 2014
    5
    Interesting story , but the shoddy animations put me off this game completely. I cant stop laughing at the main character that walks like hes been thoroughly shafted. I don't understand how such shoddy animations can make it to final release. Poor effort
  29. Apr 16, 2014
    5
    Unfortunately this game gets nowhere near the Gabriel Knight series and is a mediocre Adventure Game at best. Character animations are very wobbly and look unnatural (+arms frequently clip into bodies), actually interactive items are rare for a game from this genre and the puzzles... I just don't know. Most items can't even be picked up before the character 'knows' he needs them which IUnfortunately this game gets nowhere near the Gabriel Knight series and is a mediocre Adventure Game at best. Character animations are very wobbly and look unnatural (+arms frequently clip into bodies), actually interactive items are rare for a game from this genre and the puzzles... I just don't know. Most items can't even be picked up before the character 'knows' he needs them which I always find frustrating (f.e. a bottle of motor oil certainly could prove useful in the future, damnit) as it leads to needless walking back and forth between scenes as a fetchquest. Thats not stimulating to me. Analysing people as well as objects Sherlock-Style (the main character is a -very- logical person) could have been interesting but the execution falls flat once more as - at least with people - it all comes back down to clichés and guesswork as the player receives 3 possible options per noticed thing (one often being rather nonsensical though, so lets say 2 options). Comparing modern-day people to people in history is interesting as well but ultimately boils down to just counting how many datapoints match up - which, really, is not very engaging either after a few times even as the player learns more about historical figures.
    Overall: Pass.
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  30. Jun 9, 2014
    4
    Considering the budget that this game was made on, it is not strange that the level of polish is not as high as it is on for instance Broken Age. If you compare it to cognition for instance, it does a lot better on the art, animation and cut scene department. But, Cognition, having a much smaller budget, is a lot more enjoyable. Because if you past the low budget art/animation sequences,Considering the budget that this game was made on, it is not strange that the level of polish is not as high as it is on for instance Broken Age. If you compare it to cognition for instance, it does a lot better on the art, animation and cut scene department. But, Cognition, having a much smaller budget, is a lot more enjoyable. Because if you past the low budget art/animation sequences, you are left with a fairly decent adventure game, while with Moebius, the graphics are better, but the game underneath is a lot worse.

    The most frustrating part Moebius for me, is the character profiling, and character matching puzzles. The game is full of them, which makes it repetitive. They come in two forms: a: you get to judge a character based on what they are wearing, or how they are looking, and try to find some extra data while doing so, b: you try to match a character to other people's lives based on facts about their life that overlap with the other person's life. The problem with these puzzles, is that sometimes, they're horribly ambiguous. So you put in the options which you think match best, press the button to verify, and the game just goes "WRONG".... upon which you can try to revise your choices (which make less sense to you now, since you went with your best guess first time around) or you brute force the thing, which can be a LOT of work.

    The overwhelming amount of these type of puzzles, and the low amount of "game world"-puzzles (just to call m something) killed this game for me. I didn't finish it, which is a shame since I was looking forward to another Jane Jensen story to play. I backed the kickstarter for this for a good amount, and was really excited about it, but I'm afraid it is a lot less fun than Cognition was, and it can't hold a candle to Jensen's earlier work like Gabriël Knight or even Gray Matter (which I really enjoyed)

    For me, an adventure game is about the story, and dealing with this story. Matching arbitrary statements in tables is not part of my definition of fun, and it feels to me like the game is full of m, because there's not much else going on.

    This game could have been so... soo much more.
    A real shame.
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Metascore
54

Mixed or average reviews - based on 40 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 40
  2. Negative: 13 out of 40
  1. On this new Jane Jansen adventure game, we are taking the role of an Antique dealer Malachi Rector, a man with terrible 3D graphics.
  2. CD-Action
    Jul 23, 2014
    65
    Moebius is not bad, but it’s the weakest entry in Jane Jensen’s portfolio and we have every right to demand more from her than just a decent game. [06/2014, p.70]
  3. PC Gamer UK
    Jun 16, 2014
    70
    Despite awkward graphics, it uses classic adventure themes to craft a mystery and a world worth exploring. [July 2014, p.72]