- Publisher: Phoenix Online Publishing
- Release Date: Apr 15, 2014
- Critic score
- Publication
- By date
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Pelit (Finland)Jun 12, 2014Jane Jensen's newest delivers a deep and compelling storyline, which yet again combines fact with fiction in intriguing ways. Although the script is solid, same can't be said of the technical execution of the game. Buggy graphics and especially lazy puzzle design make Moebius the worst adventure game Jensen's made. It's not a bad game, but it's not something you'd expect from one of the best scriptwriter of the industry. [June 2014]
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May 14, 2014Moebius: Empire Rising bears a resemblance to an expensive item, like the ones its protagonist values. While initially it seems extremely valuable, even though it comes in a not so beautiful package, in the end it appears to be of not so high value. It's not fake by any means, it's just that it does not correspond to the promises its fame and figure had created.
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PC Gamer UKJun 16, 2014Despite awkward graphics, it uses classic adventure themes to craft a mystery and a world worth exploring. [July 2014, p.72]
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May 2, 2014While it is plagued with bad animation, lackluster puzzles and other issues, Moebius: Empire Rising can still offer a nice experience thanks to Jensen’s high writing level.
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Apr 16, 2014Not without its flaws, but very few of those flaws matter too much: Moebius is, on the whole, a well-written and interesting investigation.
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Apr 16, 2014After that trick that was Gray Matter, Jane Jensen returns with her first crowdfunding game, Moebius: Empire Rising, that takes us in a very Dan Brown-esque journey through the world in a story very well conceived that falls down towards its climax. Its biggest sin is trying to be as adult and complex as Gabriel Knight, but it ultimately chooses the Nicolas Cage National Treasure's path. Investigation is preferred over puzzles, which are very casual. And it's a shame that the Deduction an Analize mechanic, well designed, ended being tedious instead for some designing elections. Moebius is an entertaining journey, but it seems we'll have to wait for the new chapters to see the whole big potential of Jensen's creature explode with the force it should be exerting in this game.
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Apr 20, 2014If you like a straightforward plot and don't mind Lovecraftian-like animations.
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CD-ActionJul 23, 2014Moebius is not bad, but it’s the weakest entry in Jane Jensen’s portfolio and we have every right to demand more from her than just a decent game. [06/2014, p.70]
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Apr 29, 2014And it wasn’t until later, when I settled down and reflected on the game, that I realized a potential purpose of such mundane tasks in Moebius: Empire Rising: Jane Jensen wants you to feel––not just see––the psychology of Malachi Rector, a man scarred by a family tragedy, and tormented with a genetic gift. If that is indeed the primary purpose, then I applaud Jensen.
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Apr 25, 2014Flawed in so many ways, but it still manages to engage and entertain. Jane Jensen-fans will find much to enjoy here.
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Apr 17, 2014A refreshing experience and well worth the time. If only there were more adventure games of this ilk.
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Apr 17, 2014While you certainly won’t hate your experience, Moebius offers nothing remarkable. You can have better adventures elsewhere.
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Apr 14, 2014Moebius is missing a spark — something that makes you want to keep playing. It has a few shining moments with some standout humorous lines, but they're buried in bad dialogue, empty characters, and a dry mystery. Sadly, I don't think people will be talking about Malachi Rector with the esteem they do Gabriel Knight.
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Jul 30, 2014On this new Jane Jansen adventure game, we are taking the role of an Antique dealer Malachi Rector, a man with terrible 3D graphics.
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games(TM)Jun 3, 2014Suffers from being too faithful to its old-school roots. [Issue#148, p.116]
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May 11, 2014I had high hopes for Moebius: Empire Rising, but while it shows early promise it ultimately falls far short of living up to it. I suspect that Jane Jensen has a good story to tell, but this is definitely not the way to go about it.
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Apr 27, 2014The story is cleverly constructed, similarities between protagonist Malachi and Gabriel Knight abound. But herein lies the problem: In comparing itself to the classic, the difference in quality becomes all the more apparent.
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Apr 23, 2014The premise nicely informs the sturdy-if-unspectacular gameplay framework, Malachi Rector is a well realised and fascinating character and the story is smart, but those sound fundamentals are in constant battle against jittery Sims-esque character models, wildly inconsistent art and a slew of mild technical issues.
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Apr 18, 2014Again, it didn't work out – again, Jane Jensen is serving only a neat story that is, however, wrapped in both unnecessary graphics and gaming features that appear functionless at best, and that lead the game down a blind alley.
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Apr 18, 2014While mildly entertaining at times, Moebius is disappointingly light on the charm, intrigue, and ingenuity that marked Jane Jensen’s earlier work.
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Apr 14, 2014Moebius: Empire Rising is a strikingly mediocre point-and-click adventure game, adequately checking all the boxes of a traditional entry in the genre but excelling at none of them.
User score distribution:
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Positive: 57 out of 121
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Mixed: 28 out of 121
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Negative: 36 out of 121
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Apr 15, 2014
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Apr 15, 2014This review contains spoilers, click full review link to view.
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Apr 16, 2014