- Publisher: Majesco Games , Majesco
- Release Date: Aug 16, 2002
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- Critic score
- Publication
- By date
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The vehicles work well, they're fun to drive, and they end up overshadowing the game's weapon-balancing issues.
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PC GamerA lifeless single-player game and a decidedly bumpy online experience. [Oct 2002, p.96]
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The whole system works pretty well and thanks to the vehicles, the awesome physics engine, and the variety of modes and missions, Mobile Forces can keep you hooked for some time.
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I was utterly disappointed. The game looks great on paper, but was created with mediocrity in mind.
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Computer Games MagazineMobile forces is vanilla near-future sci-fi, and this non-descript, and non-story sensibility hurts the game a bit. [Nov 2002, p.83]
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A decent, if frustrating, incomplete, and lacking title.
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Gets many things right - gameplay, map design, game modes like trailer, and the physics really do make for a promising experience, but the complete lack of a community (in Europe), the poor netcode and the ho-hum single-player bot AI make for a decent effort that'll, at the moment, just gather dust on your shelf.
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There are plenty of great, free mods out there. Paying money for a sub-par mod like Mobile Forces isn't fair.
Awards & Rankings
User score distribution:
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Positive: 8 out of 12
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Mixed: 2 out of 12
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Negative: 2 out of 12
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Feb 13, 2015
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DaveSep 13, 2004