- Publisher: Majesco Games , Majesco
- Release Date: Aug 16, 2002
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- Critic score
- Publication
- By date
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The vehicles work well, they're fun to drive, and they end up overshadowing the game's weapon-balancing issues.
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Computer Games MagazineMobile forces is vanilla near-future sci-fi, and this non-descript, and non-story sensibility hurts the game a bit. [Nov 2002, p.83]
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A decent, if frustrating, incomplete, and lacking title.
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There are plenty of great, free mods out there. Paying money for a sub-par mod like Mobile Forces isn't fair.
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PC GamerA lifeless single-player game and a decidedly bumpy online experience. [Oct 2002, p.96]
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Gets many things right - gameplay, map design, game modes like trailer, and the physics really do make for a promising experience, but the complete lack of a community (in Europe), the poor netcode and the ho-hum single-player bot AI make for a decent effort that'll, at the moment, just gather dust on your shelf.
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I was utterly disappointed. The game looks great on paper, but was created with mediocrity in mind.
Awards & Rankings
User score distribution:
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Positive: 8 out of 12
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Mixed: 2 out of 12
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Negative: 2 out of 12
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Feb 13, 2015
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DaveSep 13, 2004