User Score
8.0

Generally favorable reviews- based on 1468 Ratings

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  1. Oct 28, 2016
    8
    Mirror's Edge is one of my most enjoyable first time play throughs and a game i fell in love from the first minutes. Its a very short yet very special game. Before Catalyst there still was nothing quite like it. For newcomers it might be frustrating game to master, but once you do its a pure joy to use your skills and wit to traverse the environment in ways you didnt think at first.Mirror's Edge is one of my most enjoyable first time play throughs and a game i fell in love from the first minutes. Its a very short yet very special game. Before Catalyst there still was nothing quite like it. For newcomers it might be frustrating game to master, but once you do its a pure joy to use your skills and wit to traverse the environment in ways you didnt think at first. Biggest draw back this game has is its weak combat that is being forced on you at times, but mostly can be avoided all together. Minimalistic art style, ambient and at times action packed soundtrack by Solar Fields help Mirror's Edge stand out from nearly all games, sights and sounds are a big part of what makes this game so great. After finishing the game you can get sucked into getting best times in dashes, but going online is pointless, since leaderboards are filled either with cheaters or those who use game breaking exploits to fly across maps, literally. Yeah this game has massive amount of bugs and glicthes, that dont affect your enjoyment, but give unfair advantage to players who use them if you wanna compete for best times in those dashes. Expand
  2. Oct 18, 2016
    0
    This game SUCKS. It fails on everything, worst character ever, **** story ever, graphics, textures are bad even for the time it came out, glitchiest game ever. Its suposed to be a game made for parkour but it even sucks at that, the parkour is super glitchy she will sometime not grab to obvious objects even if you are looking straight at it. Dying light has a much better parkour system andThis game SUCKS. It fails on everything, worst character ever, **** story ever, graphics, textures are bad even for the time it came out, glitchiest game ever. Its suposed to be a game made for parkour but it even sucks at that, the parkour is super glitchy she will sometime not grab to obvious objects even if you are looking straight at it. Dying light has a much better parkour system and its not even a game specially made for parkour. It is a unfinished low budget piece of **** Its the worst game i have ever played dont waste your time and money on this piece of **** Expand
  3. Aug 15, 2016
    9
    This is one of the best EA Games. Graphics is very beatiful for 2009, awesome parkour, storyline is interesting, gameplay is funny and big city, you can fight with security and standard people. Game is very interesting and funny, I think this is one of the best game of 2008. Amazing Game, very good.
  4. Aug 11, 2016
    10
    Mirror`s Edge have fun gameplay, great graphic style and design. But first, is a rare example of innovative game with original idea that is finished successfuly and smoothly. I want more games like this, more with unique art style and gameplay and atmosphere. So for that 2 points more
  5. Jul 1, 2016
    5
    Oh, wow. How boring can a game be?

    High rating is due to 10 year old kids than haven't managed to get many thousands if hours into playing games, and have no clue they can get the same from any action game, that allows jumping and climbing ladders as as playing Mirror's Edge. I'm baffled at the reception of this game. You can get all the thrills this game has to offer in any other
    Oh, wow. How boring can a game be?

    High rating is due to 10 year old kids than haven't managed to get many thousands if hours into playing games, and have no clue they can get the same from any action game, that allows jumping and climbing ladders as as playing Mirror's Edge. I'm baffled at the reception of this game.

    You can get all the thrills this game has to offer in any other game, that's not just a big parkour playground, and offer so much more other that the jumping and climbing this game offers.

    My god, mind-numbing boring.

    As for my 5 rating. I'm taking into consideration that it was probably very good for it's time (2008). I assume the freedom of movement it provided was unparalleled with any other game at the time. It looks good, very cool with it's almost monochromatic aesthetic. That's it. That's what this game had to offer.
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  6. Jun 22, 2016
    8
    2/13/2012: I initially passed over Mirror's Edge, but I was always curious. I recently received it as a birthday present and was surprised by an actual innovative and unique game experience, something I would have thought EA and DICE incapable of. The game is exceedingly stylish and flows well, though I can see why some complained of disorientation and even nausea- it might well have been2/13/2012: I initially passed over Mirror's Edge, but I was always curious. I recently received it as a birthday present and was surprised by an actual innovative and unique game experience, something I would have thought EA and DICE incapable of. The game is exceedingly stylish and flows well, though I can see why some complained of disorientation and even nausea- it might well have been better off as a third-person game. I love the animated cutscenes and the use of stark color contrasts, and Faith herself I think is one of the more competent female protagonists I've seen- the game does not draw attention to her being female. She simply is. The game strikes a precise balance of style and believabillity. While I will be the last guy to emphasize the importance of realism in a ♥♥♥♥♥♥♥ videogame, Mirror's Edge does feel "possible", given how awesome parkour actually is, which I think enhances the experience at some level. Expand
  7. Jun 18, 2016
    5
    Awesome concept, horrible execution. I really hate super negative reviews and I really really appreciate that the game tries to be unique in an environment where creativity is a rare sight in most AAA studios. Not only in its gameplay, but in the art style as well, it's great.

    What isn't great is the level design. On top of the far too many trial and error moments, the levels are very
    Awesome concept, horrible execution. I really hate super negative reviews and I really really appreciate that the game tries to be unique in an environment where creativity is a rare sight in most AAA studios. Not only in its gameplay, but in the art style as well, it's great.

    What isn't great is the level design. On top of the far too many trial and error moments, the levels are very confusing, especially in the indoor sections where everything is cramped together. You are going to need to do a lot of looking around in a very tiny space which leads to awkward camera angles at times; this can get disorienting and in my case even lead to a few instances of motion sickness. Take regular breaks if you want to avoid the sickness and headaches. I have no problem with the game dropping off small puzzles at times, but it's executed in a bad way forcing you to stop for far too long in what is otherwise a pretty fast paced game.

    To counterbalance this the devs made it so things you need to go to are marked in red, and there's a button that turns you in the direction you need to go to. But in my opinion this clashes with the concept of parkour/freerunning, which is to find your own unique creative ways to go to your destination. On top of that I became far too reliant on it, leaving me directionless in cases it didn't gave me a concrete direction the very second I needed it. Especially annoying when you're chased by cops shooting at you, at which point every second counts.

    The platforming sections, hooh boy. The trial and error mentioned before really is a big problem. You will die a lot because of your character performing wrong moves, sending you back to the last checkpoint. Now there are a lot of these, but there's noting fun about playing a certain section over and over again just because you can't make that last jump. The window for error may be very small, you don't know if you're doing something wrong or the character flat out won't do what you want her to; either way these problems pop out more often than they should. I'm sounding more negative then necessary here because this doesn't happen all the time, but when the level design is frustrating it's really frustrating.

    Am I being overly negative here? Of course. The game is not bad but it could do without the frustrating parts. I'm not really a fan of the controller's button layout but it works fine enough. The soundtrack is decent, nothing outstanding, and the graphics are nice. Art style is amazing giving a great color palette that's very pleasing to the eye. The story isn't all that interesting but that doesn't really matter for a game like this. Voice acting is good too.

    I'm a very big (3D) platformer enthusiast and I'm glad I gave this game a try. But I was surprised to see me having such a hard time, expecting my experience with the genre to pull me through comfortably (that sounds more arrogant than meant). It's very much a breath of fresh air in gaming as a whole, but the bad level design and tedious, frustrating segments make it so that the game doesn't click with me.
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  8. Jun 7, 2016
    10
    Maybe this is one of my favorite games of all time. The gameplay is awesome, the visuals are very good, the story... regular, but still being an unforgettable experience. Well done DICE and EA!
  9. Jun 7, 2016
    10
    Great everything pretty much with music, action and other stuff the only gripe I really have is the Combat and the story which is lacking at most but still 10/10
  10. Dec 13, 2015
    9
    Scenario is quite bad, looks like from low-budget TV show, but gameplay and universe make it up. You definitely feel the dynamic of Faith's movements and you are often forced to take decisions very fast thus feeling of parkour is awesome. Cyberprep design is great and combination with soundtrack make you really feel that utopian atmosphere in the city.
  11. Nov 28, 2015
    5
    I can imagine what kind of great ideas led to the production of this game, but the finished product is dull and frustrating. Good idea, bad execution. It was fun for just a couple of hours.
  12. Nov 18, 2015
    10
    Can't even run the game after installing on Steam!

    Why is it that I have no problem running The Witcher 3 but can't even get Mirror's Edge to start?!

    PC gaming at its worst!

    Steam, give me my refund!
  13. Nov 1, 2015
    7
    Probably one of the most unique FPS games out there. EA totally delivered a new style for FPS. Mirror's Edge is full of exciting gameplay moments. Even though the story is generally bad and nonsensical, the gaming experience is what makes Mirror's Edge stand-out.
  14. Jul 14, 2015
    8
    The game is not complicated and very beautiful, walkthrough is quick and natural. Innovative gameplay, quality graphics and stylish music the main ingredients for success. Uninteresting storyline somewhat disappointing, but still played well. Overall Mirror`s Edge, of course, not a revolution in the genre, but such projects refresh the gaming industry
  15. Jun 17, 2015
    8
    this game is uniquely fun. it makes you feel the adrenaline and gives the atmosphere of the dystopian future you play in. and whoever's idea it was to make this game 1st person, he/she deserves a medal.
  16. Jun 10, 2015
    10
    This game features amazing soundtrack, gorgeous visuals, and great parkour mechanics.

    But it suffers from mild story. Faith, the main protagonist, must clear her sister's name for murder she was framed of. And that's about it. The in between animated cutscenes are great, but that's the only context you will get out of the game's story. Voice actings are excellent, though. This game
    This game features amazing soundtrack, gorgeous visuals, and great parkour mechanics.

    But it suffers from mild story. Faith, the main protagonist, must clear her sister's name for murder she was framed of. And that's about it. The in between animated cutscenes are great, but that's the only context you will get out of the game's story. Voice actings are excellent, though.

    This game also has gauge direction of where to go. There is a button to auto look at where you are suppose to go, but how you are suppose to go there can be really unclear sometimes.
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  17. Mar 11, 2015
    5
    Mirror's Edge is generally unpolished with temperamental controls, inconsistent use of runner-vision, Merc's often crucial audio being drowned out by combat, bright colours being used for both guidance and decoration which often left me confused as to where to go and what to do. The game should have been cut in half if not more with a much greater emphasis on 'flow' and retailed for $20.
  18. Mar 1, 2015
    9
    -Snip-
    ...............................................................................................................................................
  19. Feb 2, 2015
    9
    A unique story, nice graphics and GREAT gameplay!

    Storyline I never expected this story to be so much fun. You are a free running package deliverer being chased for information. The story is dynamic and fun, nothing like a regular game. You unravel a mystery that is haunting your character through the game. I really got dragged into the story, into the character and her emotions.
    A unique story, nice graphics and GREAT gameplay!

    Storyline
    I never expected this story to be so much fun.
    You are a free running package deliverer being chased for information.

    The story is dynamic and fun, nothing like a regular game. You unravel a mystery that is haunting your character through the game.
    I really got dragged into the story, into the character and her emotions.

    Gameplay
    If you like free running, this is the game for you. I'd recommend this with mouse and keyboard, for it requires some fast response and turning.

    Although the par-course often is very clear, it can be very challenging (especially if you try to get the maximum score). You sometimes have to puzzle, sometimes you have to rush and sometimes you can go through on an easy pace.

    Graphics & Audio
    The graphics are great, it gives you a great feeling when running or falling really fast. Tutorial graphics and the red "help" flashes are very clear and implemented very well.

    This game gives you a great feeling overall, with audio matching the running and fighting.
    Creating tense moments when you are being chased and staying relaxed when you are just running around.

    Conclusion
    Overall this is a great game to play.
    I recommend this game because of it's great story and gameplay.
    The replay value is ok, if you are an achievement whore and want to get the fastest time on every map :).

    9/10 points!
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  20. Jan 1, 2015
    5
    A good and highly original game nearly ruined by unforgiving controls and sparse checkpoints, resulting in frustrating trial and error gameplay.
    Graphics are nice, and I liked their ultra clean urban vibe. Environments are well designed and look more realistic than in many other games. The music is minimalist and fits well. The story is fairly short, but well presented and I liked the
    A good and highly original game nearly ruined by unforgiving controls and sparse checkpoints, resulting in frustrating trial and error gameplay.
    Graphics are nice, and I liked their ultra clean urban vibe. Environments are well designed and look more realistic than in many other games. The music is minimalist and fits well. The story is fairly short, but well presented and I liked the stylised cutscenes. Most of the story has you running away from a police manhunt, and reminded me of some of the story in HalfLife2. Gun combat is basic, but not bad, and this game is not about combat anyway.
    The first person view can make it difficult to keep your bearings, but is fairly well implemented and refreshing in a market saturated with 3rd person views. The controls are a good concept and quite nuanced, but difficult to master, and can feel very inconsistent. You are either someone who quickly "gets it" and then is free to enjoy the game, or like me, you are not quite able to master them. In my case this is also partly because the parkour is inconsistently realistic and arcade at the same time (only someone with a Crysis style Nano-Suit would be able to do those wall running jumps etc). I think many gamers with perfectly normal keyboard/controller talent will still struggle, like I did. I found some segments a bit too difficult and the scripted events were harsh, also resulting in many frustrating re-attempts. The checkpoint save system is a pain if you are struggling with a segment, and in that respect, it renders this game inferior to something like HalfLife2 which has an excellent manual save system. I had so much trouble at times, that I had to look up some youtube walkthroughs for help. It would have helped if there were more advanced training tutorials. Maybe the random loading screen tips could also have helped, but I have a fast SSD, so never got to read them. Parkour controls in Assassin's Creed may be a bit too simple and forgiving, but at least it is a lot less frustrating most of the time.
    Annoyingly, there is no way to pause or reload cutscenes, as it is easy to accidentally skip them. This game is a fairly good port to PC, with no mouse accel or lag, and rebindable controls. Fortunately, no Origin account is needed with the steam version.

    It is such a pity this game has serious flaws, as it is otherwise quite good and I would have really enjoyed it. I look forward to Mirror's Edge 2, hoping the devs will have ironed out the issues without dumbing the game down.

    Conclusion:
    Whether you will enjoy this game depends entirely on how good you are with your keyboard/controller, and how much trial-and-error gameplay you can tolerate.
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  21. Nov 12, 2014
    10
    This game really is amazing. Music in the game is superb, the atmosphere, everything. I think it is actually for sure is one of the best games played by me.
  22. Oct 19, 2014
    1
    There was so much potential, but with worthless gameplay mechanics and horribly stiff linear format it hardly shines. The concept alone(first person parkour) should have had them strive for greatness instead of settling for the mediocrity that was basically "jump in this specific way on this specific wall to get to this specific platform or you die, and the respawn but have to wait 20There was so much potential, but with worthless gameplay mechanics and horribly stiff linear format it hardly shines. The concept alone(first person parkour) should have had them strive for greatness instead of settling for the mediocrity that was basically "jump in this specific way on this specific wall to get to this specific platform or you die, and the respawn but have to wait 20 seconds for the elevator to open to try again". It's not like the challenges were imaginative, just frustratingly strict, which made me quit after jumping at the same wall 15 times and only once getting to the goal. It is basically Portal with no puzzles and letting you wall run instead. Combat is almost as atrocious as the voice acting and plot, which might have had any of those as a saving grace. Not to mention that the controller setup, which you can barely modify, is nothing like any first person anything so it made initial play buggy. The only reason it got 1 point was because I luckily only paid $2.49 for it and felt I got about that much worth of gameplay out of it. Save you time and money. Expand
  23. Rem
    Oct 5, 2014
    7
    I truly adore the art style of Mirror's Edge as the primary colors strongly contrasts with the white wash totalitarian architecture. But don't be fooled, this is no place anyone wants to live in, but that's up to Faith to fix. What really caught everyone's eye was the first person platforming which to say has been a disaster up to this point. Mirror's Edge really makes you feel as ifI truly adore the art style of Mirror's Edge as the primary colors strongly contrasts with the white wash totalitarian architecture. But don't be fooled, this is no place anyone wants to live in, but that's up to Faith to fix. What really caught everyone's eye was the first person platforming which to say has been a disaster up to this point. Mirror's Edge really makes you feel as if you're in Faith's shoes running as the camera follows and shows her contextual body parts as she rolls, kicks, climbs, and ledges her way to the next red object. However, while this delivers some truly immersive platforming, the game ends all too quickly and without much closer, but it wasn't that interesting to begin with. However with the upcoming sequel, I feel this idea cannot be expanded on rather than just giving it an open world, but I'll wait to be proven wrong again by DICE, who keeps surprising me. Expand
  24. Oct 4, 2014
    6
    Me acabo de pasar el juego, así que, si hay algún error al hablar de la historia pues es mi culpa. No entiendo como puede sacar un score de 8 en metacritic por críticos y usuarios. El juego es corto. Compre el juego por 5 dolares pero cuando salio valía mucho mas y eso me inquieta, el juego dura de 4 a 7 horas como máximo. La historia es simple de hecho es promedio o mediocre. En un futuroMe acabo de pasar el juego, así que, si hay algún error al hablar de la historia pues es mi culpa. No entiendo como puede sacar un score de 8 en metacritic por críticos y usuarios. El juego es corto. Compre el juego por 5 dolares pero cuando salio valía mucho mas y eso me inquieta, el juego dura de 4 a 7 horas como máximo. La historia es simple de hecho es promedio o mediocre. En un futuro no muy lejano la humanidad... pues esta igual pero la seguridad de la ciudad avanza a un punto que la gente casi no tiene privacidad en la calle, un grupo de gente protesta y pues matan a muchos, después de las protestas los que aun quieren la cuidad como solia ser contratan a "Corredores" una especie de mensajes que hacen parkour y entregan mensajes por dinero. A mi me interesaba eso de los corredores saber como operan como funciona y saber mas del mundo, sin embargo, al final todo se enfoca en una chica llamada Ege o algo así y su hermana fue secuestrada. Tienes que limpiar su nombre y eso es en lo que se enfoca el juego. Los personajes no están bien desarrollados de hecho seguro que se te olvidan rápido, no me interesan sus vidas para nada, el único que me llamo la atención es el que te ayuda por todo el juego. Aquí harás parkour por todas partes y esta bien echo aun que aveces falla, en ocasiones darás un salto bien pero el personaje no se agarrara a la pared donde debía sujetarse y morirás. Aun que debo admitir que es divertido, pero el combate es... no se, no es bueno pero casi malo, en el combate la detección fallara amenos que lo hagas 100% perfecto. Es difícil pelear y las balas parecen balines, no hay sangre, en este juego sangrar es de mala educación al igual que mover un cadáver. De echo no hay diferencia entre alguien muerto y alguien noqueado. Los niveles son muy muy lineales, no hay rutas alternas ni nada, tienes que ir directamente por un lugar te guste o no. Los gráficos son buenos de echo todo se ve muy similar, haz visto caricaturas y ves que hay cosas mas coloridas y detalladas que otras? pues bueno también sabes que lo no detallado no sirve, que no se moverá. En este juego todo tiene la misma calidad gráfica así que te hará usar la cabeza. Bueno eso solo si lo juegas en difícil, pero solo se puede desbloquear difícil después de jugar fácil o normal, entonces tu ya medio sabrás por donde ir y odio que no este libre la dificultad difícil desde el inicio, esa decisión fue simplemente estúpida. Y si juegas en normal el juego te dirá siempre por donde ir, !!pero no cuando de verdad necesitas ayuda!!. Hay una zona en donde debes ir están en rojo pero cuando estas en una habitación y tienes que salir no aparece el indicador rojo NUNCA. Es como si el juego te ayudara cuando no lo necesitas y nunca te ayudara cuando si lo necesitas. Aparte de las misiones de la historia principal no hay nada mas, hay un modo carrera pero es lo mismo pero con la excepción de un cronometro que te dice tu tiempo. Hay solo 1 coleccionables en todo el juego, maletines, el juego en steam no tiene logros así que al menos a mi no me dan ganas de re-jugarlo. Seguro suena que odio el juego, pero no es así. (solo algunas cosas que estuvieron mal hechas/pensadas) Puede que en el lejano 2009 esto fuera muy bueno, pero en el 2014 no es la gran cosa. la ultima cosa de que me quejo es el final. Es malo, no nos dicen que paso con que personajes, no dicen nada sobre por que este se volvió bueno/malo solo paso y listo, tal ves una secuela lo hubiera arreglado, pero no hay secuela después de 5 años de espera. A pesar de eso el parkour es exquisito, de no ser por lo extremadamente lineal del juego me darían ganas de volver a jugarlo por que de verdad el parkour esta bien hecho. Hay rumores de una suecuela en 2017, si es verdad, espero que hagan algo mejor. Le doy un 06/10 casi decente. (enfoque en "CASI") Expand
  25. Sep 2, 2014
    9
    Mirror's Edge is a master piece, it's game different from every game that i have played before, is soundtrack is amazing and it's playability is very precise and easy to catch.
    the levels and the entire design of the game remind me of science fiction movies.
    maybe the weakest part of the game is it story and it's poor use of the characters. still it's an awesome game, and a strongly
    Mirror's Edge is a master piece, it's game different from every game that i have played before, is soundtrack is amazing and it's playability is very precise and easy to catch.
    the levels and the entire design of the game remind me of science fiction movies.
    maybe the weakest part of the game is it story and it's poor use of the characters.
    still it's an awesome game, and a strongly recommend that every gamer.
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  26. Aug 18, 2014
    6
    Although Mirror's Edge brings something fresh to the table, the way it is executed, makes this game mediocre in the end. It is sad because this is a game that is truly inventive unlike many of the copy-and-paste games that we are used to in AAA.

    Pros: The art-style and unique world of Mirrors Edge is very uniqe and cool The movement system is in many regards good. You can do many
    Although Mirror's Edge brings something fresh to the table, the way it is executed, makes this game mediocre in the end. It is sad because this is a game that is truly inventive unlike many of the copy-and-paste games that we are used to in AAA.

    Pros:
    The art-style and unique world of Mirrors Edge is very uniqe and cool
    The movement system is in many regards good. You can do many types of movements that are absent in typical adventure games.
    The animations are really good considering the game was created in 2008.

    Cons:
    The gameplay is generally very tedious - you mostly learn from dying.
    The cut-scenes are cartoony and looks very cheap and stops one from being drawn into the plot.
    You can't save so you have repeat stuff over and over again until you finally reach a checkpoint. This makes the game very boring.
    The plot is thin and uninspiring - it lacks interesting NPC's.
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  27. Jul 30, 2014
    9
    I was pleasantly surprised by the game. More pirated version twice passed, then STEAM bought also twice passed) So I really liked the game. Unambiguously worth taking.

    pros: -The graphics are gorgeous while, but even now the picture looks very cheerfully -Gameplay so awesome -Sound so good. What else to say about the sound I want, in general it is not a shooter, but the weapons can
    I was pleasantly surprised by the game. More pirated version twice passed, then STEAM bought also twice passed) So I really liked the game. Unambiguously worth taking.

    pros:
    -The graphics are gorgeous while, but even now the picture looks very cheerfully
    -Gameplay so awesome
    -Sound so good. What else to say about the sound I want, in general it is not a shooter, but the weapons can sometimes pick up (although you can complete the game without killing anyone-that's also a plus), so that's a real sense that these weapons, cannons roar, be healthy, ears lays) returns sickly, and of flame from the muzzle chic "traced")
    -Manage. Nothing superfluous and confusing. Play comfortably
    -The setting. I do not know how to say, but the game feels a certain freshness, even the "liveliness". Around the world really live.

    cons:
    -You could say that the game is short, a couple of days passes.
    -Present online table of records, but she firmly ruined cheaters
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  28. Jul 24, 2014
    2
    The concept of a game where you get to run across rooftops parkour-style while combating bad guys is great. However, this game is absolutely infuriating. You die. Again and again. Which isn't helped by the save games being miles away from where you just died. I presume that they want a level to appear fluid and effortless but that assumes you know what you're supposed to do. Which youThe concept of a game where you get to run across rooftops parkour-style while combating bad guys is great. However, this game is absolutely infuriating. You die. Again and again. Which isn't helped by the save games being miles away from where you just died. I presume that they want a level to appear fluid and effortless but that assumes you know what you're supposed to do. Which you don't. So you get shot, or fall to your death, or reach a dead end.

    I gave up after chapter 4. It's simply not enjoyable and the storyline is poor. Hence during chapter 4 I found myself asking "Why am I playing this?". I couldn't come up with an answer. I realised I didn't care, at all, about the outcome. So I quit and uninstalled it.
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  29. Jul 16, 2014
    3
    I don't get the appeal of this game. I can see that it's relatively well made, but it's just not fun. For a running game, the running speed is very slow and almost feels like walking. It's not fast-paced at all. The controls are mediocre at best and the save points are horribly placed. Way too often, you have to try and die to find the right way and it becomes boring incredibly fast.
  30. Jun 10, 2014
    7
    Un buen intento pero se queda corto a lo hora de conseguir el gran videojuego en primera persona de plataformas. Aún así es interesante probarlo ya que hay momentos de mecánicas y experiencias interesantes.
Metascore
81

Generally favorable reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 37 out of 44
  2. Negative: 0 out of 44
  1. Mastering the game's in-body platforming is an urgent thrill, beaten down less violently here under the auspices of our old friends keyboard and mouse, and stands out from the homogenised interfaces of modern first-person and platform games.
  2. The beautiful visuals look even better on the PC and the controls are smart and responsive. There are some flaws, though, in particular the short play time, some stiff level design and the overall potential for frustration. But if you manage to go with the flow, you will find Mirror's Edge to be a thrilling and unique gaming experience.
  3. 85
    While its elegant controls, visuals and audio weave a dreamlike tapestry that its animated cut-scenes do their best to eat away at, the whole is an experience you'd be remiss to let fly by if you missed it on consoles.