• Publisher: Ubisoft
  • Release Date: Oct 13, 2011
User Score
5.9

Mixed or average reviews- based on 681 Ratings

User score distribution:
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  1. Dec 25, 2011
    4
    I am enjoying this game, but the complaints do have merit. Fun but dumb. There's not a lot of depth to the strategy... Even simple stuff like flanking bonuses are absent. The designers should play some table top minis. Serious glitches exist. Example: Level 2 went unsolvable because of a rigid cut scene schedule. Music is mediocre, graphics are fine but not ideal. EDIT: I am taking thisI am enjoying this game, but the complaints do have merit. Fun but dumb. There's not a lot of depth to the strategy... Even simple stuff like flanking bonuses are absent. The designers should play some table top minis. Serious glitches exist. Example: Level 2 went unsolvable because of a rigid cut scene schedule. Music is mediocre, graphics are fine but not ideal. EDIT: I am taking this down a point after the latest patch did not fix a host of serious problems. Expand
  2. Oct 21, 2011
    4
    I really want to like this game...but the combat is so tedious. There's virtually no strategy. The fact that there's an auto-battle option says it all: the developers understand combat is rote and dull. Add to that the same world map exploration that's been used for years and years and you get a boring game. There's nothing new here. Granted, the graphics are ok, but Disciples III bests itI really want to like this game...but the combat is so tedious. There's virtually no strategy. The fact that there's an auto-battle option says it all: the developers understand combat is rote and dull. Add to that the same world map exploration that's been used for years and years and you get a boring game. There's nothing new here. Granted, the graphics are ok, but Disciples III bests it graphically. This isn't a horrid game...just not a good one at all. I cannot recommend it. Sigh... Expand
  3. Nov 7, 2011
    4
    This game has a great opening, and the characters and story is both good (especially the undead one). However, the gameplay is linear and repetitive, and quickly you realize that you are forced to do the same things over and over and over again for hours. Even hard difficulty provides little challenge once you see true the retarded AI intellect, then you overtake armies twice your sizeThis game has a great opening, and the characters and story is both good (especially the undead one). However, the gameplay is linear and repetitive, and quickly you realize that you are forced to do the same things over and over and over again for hours. Even hard difficulty provides little challenge once you see true the retarded AI intellect, then you overtake armies twice your size without much difficulty. In our day and age we expect more flexibility and freedom from a strategy game, and when you find yourself steamrolling on easy difficulty just for story, then you realize the only thing keeping you is the role playing factor of the game, and even that has it limits when it can go hours between each story driven encounter. Expand
  4. Oct 14, 2011
    4
    While fifth installment had dubious design decisions just like this one, it still had a spirit of the series. This one feels like something entirely different, even though most of mechanics remained. This should've been named as Heroes : Something, because its content is too small to be considered full sequel. Overall, it may be a nice timekiller to wait for Skyrim, still it nowhere nearWhile fifth installment had dubious design decisions just like this one, it still had a spirit of the series. This one feels like something entirely different, even though most of mechanics remained. This should've been named as Heroes : Something, because its content is too small to be considered full sequel. Overall, it may be a nice timekiller to wait for Skyrim, still it nowhere near the magic of HOMM3 masterpiece and it also lacks the technical edge and innovations of HOMM5. Expand
  5. Nov 5, 2013
    4
    A decent improvement on the previous game in the series but with 2 major problems. The DRM system is terrible. Basically you have to be logged on in order to play properly. When the server is down (as while I write) you can't play at all. If the connection drops (which happens mysteriously frequently considering I have a very good broadband), you immediately get kicked, losing yourA decent improvement on the previous game in the series but with 2 major problems. The DRM system is terrible. Basically you have to be logged on in order to play properly. When the server is down (as while I write) you can't play at all. If the connection drops (which happens mysteriously frequently considering I have a very good broadband), you immediately get kicked, losing your progress. The next problem is the bugs. It has taken more than 2 years to correct a bug so fundamental it beggars belief where mana costs rise to ridiculous levels making the game unplayable. (You can play, you just can't use a lot of your skills, and you can't reassign them either). This happens in the first chapter of the main campaign. How did they not spot it? Even though it has finally been fixed, they didn't bother to include a utility that would have taken half an hour to write, to correct your savegames, which are now corrupted. To ruin a good game like this is lunacy. Expand
  6. Oct 13, 2011
    4
    I have played and followed Heroes since number 2, unfortunately all games after number 3 is a downhill. This installation is not an exception, the major flaws is the lack of town building graphics and the lack of placement of troops in the tactical/battle situation. And I dont like the eastern european names they use on the heroes, like Svalka, Svetalna and so on. I think the story aboutI have played and followed Heroes since number 2, unfortunately all games after number 3 is a downhill. This installation is not an exception, the major flaws is the lack of town building graphics and the lack of placement of troops in the tactical/battle situation. And I dont like the eastern european names they use on the heroes, like Svalka, Svetalna and so on. I think the story about Heroes shows the dark side of the gaming industry, get a label and milk it by using mediocre studios to develop it. Expand
  7. Oct 14, 2011
    4
    If you can make it to work, game is full of bugs, only good thing is environments but again to a lot of people it has texture flickering bugs. Story is Spanish soap-opera. It has one faction less than HOMM V, plus a lot of things that made HOMM successful are excluded. I wouldn't recommend this game to anyone its a shame to publish something like this after HOMM V - Tribes of the East. AndIf you can make it to work, game is full of bugs, only good thing is environments but again to a lot of people it has texture flickering bugs. Story is Spanish soap-opera. It has one faction less than HOMM V, plus a lot of things that made HOMM successful are excluded. I wouldn't recommend this game to anyone its a shame to publish something like this after HOMM V - Tribes of the East. And town screens... wait what town screens? Expand
  8. Oct 17, 2011
    4
    I start up the game and see Bluebyte is involved. Which sounds promising, since they made settlers 2 etc. which I love. However tho, I feel like this heroes version has sponged up a few "finesses" from their new producers and developers from previous titels. I'm gonna go into the negative first, since as a life-long fan of the heroes series so to say, I know how I like mye heroes of mightI start up the game and see Bluebyte is involved. Which sounds promising, since they made settlers 2 etc. which I love. However tho, I feel like this heroes version has sponged up a few "finesses" from their new producers and developers from previous titels. I'm gonna go into the negative first, since as a life-long fan of the heroes series so to say, I know how I like mye heroes of might and magic to be. (unrelated, the 4th installment of the series blowed worse than civ2; tide of time or what ever the frugg it was called compared to civ2)

    ok, what I sense about this game is that it has picked up elements from settlers, not beeing too much a fan of the later releases, I can atleast say with certainty it's gained something from Settlers 7, namely... ZONES! Yes, the lamest thing you can add to this otherwise dynamic game, as it has always been. You now control zones which hold different resources and troop boosting structures. This takes completely away the element of harassing and capturing mines, BUT WAIT!!!! !!! !!! ...! there's more!(!!) you can now waste your entire levelup skillup thingy, and get plunder mine skill, which lets you do what you could always do before, more or less. Also, now apparently it's irrelevant what type of town you capture, you can just convert it.. it's convenient, but I liked how you had to play around that earlier and be smart. I play this game on hard, and sit there wondering... WHERE THE F### IS THE CHALLENGE!??!?! Finally some new units tho, I must say I was getting awfully tired of the repetativeness there.. quite repetative now aswell, but there's a certain new-feel to it atleast. SERIOUSLY!? YOU F###ING REMOVED MAGE GUILDS!? F### YOU! the whole spellpart of the game is now just ubersucky. You have to use your LEVELUP skillpoint to learn ONE single spell. Yep. Spellbooks? Apparently no heroes were issued that back 450 years before heroes 5, which is where heroes 6 is set. You can nolonger get different spells available at different mages guilds, or find them at shrines etc. You can find single use scrolls, and you can level up and learn a spell... Seriously retarted, and NOT a good new way of thinking. they should have kept the old skillsystem, maybe tweaked it a bit, and added some new stuff, this is laughable, and it feels like a downgrade, a serious one, of what was. aaand, here's something positive; you nolonger waste a whole freaking turn boarding or exiting a ship. hooray! One REALLY moronic thing to counter that with tho, is that they have completely removed resources. Special ones that is. There is wood, ore, crystals, just making the game 10 times too simplified and more boring right there. The fights for land and mines is now centered to easily defendable forts, and harassing opponents is much less effective than before. OOOOHH!!! CAPTURED MY MINE DID YOU!? Well, that's too bad, cuz I control this zone, so I'mma just get it right back without lifting a fingah bi""h! ALSO what is terrible; is that when you level your hero up, all heroes prior to your first one will be bought at 5 levels lower than your main hero. Regardless of his level. Cool? no, it sux, u can have 25 level 25 heroes by leveling one to 30 :) and that is lame. You can even MENTOR other heroes, that is, sharing your experience with them, so they gain 75% of the experience you have. neath hah? Not at all in my opinion. sure, it's cool that you're a n00b and you can do it, but what happens when everyone can do it? Isn't that cool anymore. Resource system was raped in this version, leveling and skillsystem, also they removed the pan-over and view of the city, making it a little less interesting interactive sight.
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  9. Oct 19, 2011
    4
    Although quite lovely to look at and easy to control, HOMM6 is a complete disaster as a challenging and intelligent strategy game. Its all glitz and no guts.

    The artificial intelligence is generally effective in the tactical combat phase, which features an excellent array of troop skills and synergies that make combat complex and fun. But the AI is extremely weak in the strategy game. It
    Although quite lovely to look at and easy to control, HOMM6 is a complete disaster as a challenging and intelligent strategy game. Its all glitz and no guts.

    The artificial intelligence is generally effective in the tactical combat phase, which features an excellent array of troop skills and synergies that make combat complex and fun. But the AI is extremely weak in the strategy game. It does stupid things like flee from its own city when facing an attack, aimlessly running back and forth across the map, and not even trying to capture a city with its strong army before running out of time (when it has no city). This stupidity essentially kills the game for anyone interested in solo play on skirmish maps against a computer opponent which, in my view, is more or less the heart and soul of the HOMM franchise.

    But even if you do have another human being to play against, a few strange game design decisions completely obliterate all the strategic value of the game. For instance, every city can now build a cheap teleporter than instantly allows heroes and their armies to jump around. This makes defending an entire empire a breeze, especially since there is no "fog of war" to obscure the movements of the enemy as they approach to attack. Similarly, captured enemy cities can be converted to your own faction for a cheap one-time cost. And all troop units are recruited from a global pool, meaning the production from all cities can be instantly recruited in a single location. Again, this makes it far too easy to manage an empire and sucks all the strategy out of the game. There are far better ways to streamline city management and troop movement without completely killing all strategic balance.

    HOMM6 may have some value for people who really enjoy playing the scripted campaign mode, but even here HOMM6 is inferior to recent and similar adventure RPGs like King's Bounty. Unless the AI gets fixed, fog of war implemented (as an option, if nothing else) and players start making custom maps that turn off cheap buildings like the teleporters, HOMM6 isn't worth your money as a strategy title.
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  10. Nov 9, 2011
    4
    I will not talk about the bugs, i simply will try to review the game!
    I made a big mistake in buying this game and should have known better. In the aspect of game play and strategy nothing has changed since HOMM V. It comes out to be a boring routine: You eliminate all of the neutral armies on the map, defend against the AI heroes who come along now and then and from time to time conquer
    I will not talk about the bugs, i simply will try to review the game!
    I made a big mistake in buying this game and should have known better. In the aspect of game play and strategy nothing has changed since HOMM V. It comes out to be a boring routine: You eliminate all of the neutral armies on the map, defend against the AI heroes who come along now and then and from time to time conquer an opponent town. Sound like many other round based strategy games, but:

    1) there are hundreds of neutral armies on the map and instead of making the game more interesting it gets more boring because all the battles are the same and repeating. So its more "working off the map" instead.
    2) the ai is absolutely predictable and non-challenging
    3) the role-playing part has been implemented very poor. No matter if you choose "blood" or "tears" u still can choose the same skills
    4) at the end you will always choose the same spells, because battling comes down to one goal: minimize losses (if at all). So you choose healing spells, spells that raise your armies (reinforcements or summon spells) and spells that will paralyze your foes (so u can heal)
    5) not even the story line is very deep nor interesting. It looks like some small stories were tried to be hammered together to one big story. Also the german voices are sometimes a little bit childish.

    Very annoying is the fact, that when you accelerate the battle, the sound is accelerated as well: at maximum speed you hear only beeping and cheeping. I read it in a review and i thought "well, it will not be so annoying" but after playing some hours it does!

    I am absolutely disappointed by this game and i regret having it bought! I have no clue, why it got so many good reviews by professional magazines and e-zines, i cannot recommend it at all!
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  11. Nov 16, 2011
    4
    I am extremely disappointed. Played every version and liked each better than the previous. 1) 4 pages of tech issues 2) 100s and 100s of Bug posts
    3) No communication from the Publisher who has also disallowed the Devs to communicate on the forums and go through one proxy
    4) Imbalanced game play (certain race/class builds clearly OP to others) 5) Lacking imaginative spell trees
    I am extremely disappointed. Played every version and liked each better than the previous. 1) 4 pages of tech issues 2) 100s and 100s of Bug posts
    3) No communication from the Publisher who has also disallowed the Devs to communicate on the forums and go through one proxy
    4) Imbalanced game play (certain race/class builds clearly OP to others)
    5) Lacking imaginative spell trees (elemental, light, dark) as well as with the Might side (although I did not play Might)
    6) DRM Issues when playing the game and then losing connections and saves
    7) Very bad AI

    and I could go on.

    The only reason I gave it a 4 instead of a 1 is because this game CAN be a winner over time. Think of it as a scotch that needs to sit for 12 years. This game has the potential but needs a lot of work. Luckily with Skyrim, Batman, and SWToR out and soon to be out, I can wait out the game and not ruin my first time through experience. I like to play on hard, which is enhances my game play, was ruined by the imbalanced, repetitive builds, neutral battles and the AI is atrocious. The only folks that like this game is a small group of folks that probably have time invested in Beta and like doing the same thing over and over again.

    I do hope that this game gets fixed. I believe they released an early beta version because the beta version right before release had less bugs. Its been over a month since release and not one word from Publisher speaks volumes. Are they working on the game? I dunno... i think they got their money and cut bait with a skeleton crew to fix a few bugs and string us a long. This is how I few a long with many other folks on the forums which is loaded with hate and discontent with a smattering of catering reviews. I just can see how someone can look a friend in the face and tell them to plop down $60 for a beta copy of this game. I would tell anyone listening that this game has potential... give it a few months when it will only cost $20 if not less, and read the forums. If they havent fixed the tech issues or loads of bugs, dont buy it unless your a long time fan of the series.

    Very very disappointing that this prestigious title has been ravaged by shoddy work. The title, and more importantly the customers, deserve better treatment. If you dont think you can do the job, dont take it on. I find one aspect very telling... only one month after release, the first page of the forum is already showing signs of not turning over. Bad sign. I honestly cant wait to play the game when it is patched and maybe after an expansion.
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  12. Mar 15, 2015
    4
    I have always liked M&M, but this one is too time consuming and difficulty seems unbalanced. Some (early game) maps are either too hard or too easy to beat. Most of them take more than four hours to complete. I don't know what difficulty and game time become in more advanced campaigns, taking into account that I didn't even finished the first one... Conclusion: I abandoned the game becauseI have always liked M&M, but this one is too time consuming and difficulty seems unbalanced. Some (early game) maps are either too hard or too easy to beat. Most of them take more than four hours to complete. I don't know what difficulty and game time become in more advanced campaigns, taking into account that I didn't even finished the first one... Conclusion: I abandoned the game because it is no fun. Expand
  13. Apr 9, 2013
    4
    They actually killed the series for its simplifications for youngsters and stupid idiots. Want to play in Heroes? Play 3 or 5 of the series, and this YOBA-imperfection to remove the dogs.
  14. Jun 19, 2013
    4
    Might & Magic Heroes VI does everything wrong that Might & Magic Heroes V had right. As a fan of HoMM 2,3 and 5 this game left me crying. The graphics are great, I admit, but then the problems begin. HoMM VI has only few factions and only one creature choice against 5's two upgrade choices, cityview is bad even though improved after initial release, game demands a lot from your computerMight & Magic Heroes VI does everything wrong that Might & Magic Heroes V had right. As a fan of HoMM 2,3 and 5 this game left me crying. The graphics are great, I admit, but then the problems begin. HoMM VI has only few factions and only one creature choice against 5's two upgrade choices, cityview is bad even though improved after initial release, game demands a lot from your computer and I don't think the minimum specs are correct (I had recommended specs and there was awful lot of stuttering even with minimum graphical quality), HoMM 6 uses Uplay(or Udon't) which is the biggest demon alive, only added in order to control piracy and fails in that too. If you're a old HoMM fan coming back to the series, skip this title and buy 5 or play the good old ones. If you're new to the series, this leaves a foul taste in your mouth. Problem isn't that this game should've been a remake of Homm 3, the problem is that this game just doesn't do justice for the series. Expand
  15. Jan 5, 2014
    4
    I will start saying that this game is not bad. Not bad, for what it aims, good graphics, nice combat, cute stories. I will continue saying, that for a Might and Magic game, for what ideea stands at the basis of this game, it is catastrophic. I actually managed to kill Kirins with my Chakram Dancer in melee attack. When you achieve such thing in this type of game, well, it makes you quit.I will start saying that this game is not bad. Not bad, for what it aims, good graphics, nice combat, cute stories. I will continue saying, that for a Might and Magic game, for what ideea stands at the basis of this game, it is catastrophic. I actually managed to kill Kirins with my Chakram Dancer in melee attack. When you achieve such thing in this type of game, well, it makes you quit. Why? Because there is no fun in it. I played Heroes for having the thrill of killing a mighty dragon with my hero and his army. Now, the only thing I have to do, is amass huge numbers of core creatures and its done. Lame. No story, no fantasy, no beauty of being a hero and saving your kingdom. If I wanted to play something like this, I would go for Age of Empires, they aim for that, and they do it good. Since Ubisoft has taken over the game, its decline is inevitable... Expand
  16. Mar 14, 2015
    4
    I'd love to give this game a good review, big fan of the series... but Uplay is garbage. Total, absolute garbage. Gating a game with a crappy portal dooms it to mediocrity.

    Don't bother with this one.
  17. Nov 2, 2011
    3
    Never gonna buy another MM game for under 10 dollars. Felt the game the wayyyyyyy stripped down compared to 5. Had to log into the archaic Uplay system in order to play, if uplay was down I couldn't access any of the extra material. Big fan of the series and I really do not like this game. The balance of the game is also horrible and the difficulty curve doesn't make any sense. AlsoNever gonna buy another MM game for under 10 dollars. Felt the game the wayyyyyyy stripped down compared to 5. Had to log into the archaic Uplay system in order to play, if uplay was down I couldn't access any of the extra material. Big fan of the series and I really do not like this game. The balance of the game is also horrible and the difficulty curve doesn't make any sense. Also buggy.... The worst thing they did was get rid of the dark elf class and had that retarded lotus group used instead. There aren't half the playable classes there would usually be. Ubisoft really really really disappointed me here.

    This game is lammmmme.
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  18. Oct 16, 2011
    3
    I was hoping heroes 6 would at least slightly approach heroes 3, but sadly it does not. While the graphics and sound is nice, the gameplay is shallow. A large part of your is spent with tactical combat, which sadly has allows almost no tactics. You can time your first attack, and choose which enemy stack to focus on, but that's mostly it. You can't even control your initial setup in anyI was hoping heroes 6 would at least slightly approach heroes 3, but sadly it does not. While the graphics and sound is nice, the gameplay is shallow. A large part of your is spent with tactical combat, which sadly has allows almost no tactics. You can time your first attack, and choose which enemy stack to focus on, but that's mostly it. You can't even control your initial setup in any meaningful way - units will start out in a sorta- line no matter what. Last one in the series for me! Expand
  19. Dec 4, 2011
    3
    Started Playing but unfortunately it did not catch my attention what so ever.
    not interesting and same tedious gameplay as heroes 5, actually heroes 5 were much better in terms of controlls
    many bugs too, and in general is a waste of money, i uninstalled it and sold it
  20. Feb 24, 2012
    3
    Well, i was in mind this game will revive old HoMM 3 style in series.
    But i failed, they just removed classic town, completely destroyed old mechanic and added new graphics.
    No, that's not a game i was waiting for a long time.
  21. Nov 12, 2011
    3
    Not worth buying. I don't know why but this game bore me so much. Removed town screen was a bad move in my opinion. I think they really need to make patch fast. Sometimes if my internet conection go down the game is ends and that piss me off too
  22. Dec 19, 2011
    3
    I've been playing HOMM game since the original and this game simply goes from bad to worse over the last few iterations. Why are developers releasing games that looks like they are still in BETA? Graphics are better, but I don't see any improvement in either the story or gameplay. Most importantly, go resolve all the bug issues before you release this ****
  23. Jan 3, 2012
    3
    Well I believe that all the positive reviews were written by company employees or some test group guys? most positive reviews state nothing and look like advertisement: "buy it buy it buy it!" Now about the game, IMHO part 3,4,5 were much better. There is no more fairy tail in this one, I just don't know how to describe it. Full 3-d game is cool, but the castles look really awful now, moreWell I believe that all the positive reviews were written by company employees or some test group guys? most positive reviews state nothing and look like advertisement: "buy it buy it buy it!" Now about the game, IMHO part 3,4,5 were much better. There is no more fairy tail in this one, I just don't know how to describe it. Full 3-d game is cool, but the castles look really awful now, more like a shack. I d recommend to play HoMM 3 or 5 once more, you ll get more fun. Expand
  24. Jan 5, 2012
    3
    I have been playing the Heroes series since Heroes 2; I consider it to be one of my favorite games. However, Heroes VI is pathetic. It seems like a slapped together version of the games I know and love. No town screens? The story is awful, and even awkward at times. The leveling system is odd.. it is just missing all those things that I love about the old games. Don't waste your money.I have been playing the Heroes series since Heroes 2; I consider it to be one of my favorite games. However, Heroes VI is pathetic. It seems like a slapped together version of the games I know and love. No town screens? The story is awful, and even awkward at times. The leveling system is odd.. it is just missing all those things that I love about the old games. Don't waste your money. Hope that the next heroes is better.... Or, if you want to play a game from the Heroes series, try Heroes V, it came much closer to hitting the mark. Expand
  25. Feb 22, 2013
    3
    I loved HoMM V, but this game is just a pile of c**p, not entertaining AT ALL. Talking about strategy? Lol, this game has NONE. On Hard difficulty, the A.I. "cheats" constantly during the campaign, ignoring mines, resource collecting and such. No matter how fast you catch them, they will always have a stronger army, enough money to convert your cities or to buy full stacks of units, evenI loved HoMM V, but this game is just a pile of c**p, not entertaining AT ALL. Talking about strategy? Lol, this game has NONE. On Hard difficulty, the A.I. "cheats" constantly during the campaign, ignoring mines, resource collecting and such. No matter how fast you catch them, they will always have a stronger army, enough money to convert your cities or to buy full stacks of units, even if you conquered 5 of out 6 of their cities. This happens on normal difficulty also. --So, no matter how carefully you plan your "strategy", it means absolutely nothing, since the game is about being smashed, outnumbered or simply ambushed by the A.I.. THEN, you reload the map and start again to win, by learning from your "errors". Rinse and repeat. --Most of the campaign maps force you to rush to your enemies with your main hero, before they outnumber you. Meanwhile, with a second hero and/or third hero(often with no army at all), you wander on the map collecting resources and hoping not to be ambushed in your main cities before you can buy portals. No mistakes allowed: you fail a single move and you're f***ed: the A.I. is now marked as "lethal" and you have no way to catch up, because resources don't mean a f**k to them. Again, you have to reload the map and learn from even your smallest mistakes. --This has nothing to do with "strategy", it's all about EXPLOITING the game when you know every place on the map already, like a FPS on rails. If i am a good "strategist", I expect myself to be able to overcome the enemy on my first try or to have a chance to survive a small mistake or an ambush, even if I don't know anything about the map. To be honest, when facing a new campaign map, the path you choose and your general strategy don't mean a flying s**t, since it's mostly about rushing through the shortest way (that you can't see) and having the right skills to overcome the huge enemy armies, that will be huge no matter what you do. HoMM6 leaves no space for exploring or for creative moves. There is one way and way only to win, that you will learn game after game on the same map and you have to be quick moving that way because rhe clock is tickling. The only workaround is setting custom options to lower the A.I. unit generation, aka: lower the difficulty just to enjoy a videogame. --"Hardcore" gamers will love this and tell you this game is easy as pie: they're lying, it's not. And it's not entertaining also, it's like being at school with a nasty teacher, giving you bad grades until you "learn" to play A.I. style, like a trained monkey. --If you like this kind of game, buy it, it's your money. To me is just a loss of time, I play games to be entertained, i have a job already. --As if all that was not enough, they managed somehow to worsen the graphic from HoMM5 and the game is full of bugs, both graphical (when you fight along a high ground, you often stumble in a messy terrain that overlays grid and units) and about units, like units that are unable to use their special ability or that miss it at all. Lucky me I buyed this game on a Steam sale. Expand
  26. Oct 15, 2011
    2
    Two feedbacks
    - game remains true to its HOMM core, which is a plus
    - having to install Uplay and have, again to cope with UbiSoft features outside of the game is a real pain in the a*s...

    As a result: don't buy and enjoy the previous versions until ubi drops this stupid strategy...
  27. Feb 20, 2012
    2
    I would have though it a challenge to make a bad heroes game. I have enjoyed all the series, until now.
    Somehow they have made the game so linear that it is no longer enjoyable for me. They may as well have made it a rolling demo. The graphics etc are ok but it is the gameplay itself that seems to have been sorely overlooked. Absolutely terrible.
  28. Dec 17, 2011
    2
    The only improvement I can see is graphic. For the game play it's only fun for a few first hours, after that the repetition of the battle will bore you.
  29. Oct 16, 2011
    2
    Playing through the game it doesn't come close to Heroes of Might and Magic in the beginning days. Just 4 resources to manage and then Gold counts as a resource as well. I can't understand how people would give this game that compares a lot to Heroes V such a high score. Thinking hard of reinstalling Heroes 3 again. Another big disappointment is the battle screen. Made out of squaresPlaying through the game it doesn't come close to Heroes of Might and Magic in the beginning days. Just 4 resources to manage and then Gold counts as a resource as well. I can't understand how people would give this game that compares a lot to Heroes V such a high score. Thinking hard of reinstalling Heroes 3 again. Another big disappointment is the battle screen. Made out of squares instead of hexes. That would have been the first thing to change from heroes five to six but they chose to just 'copy paste' the battle field routine instead. The heroes skills I find very uninteresting, and no town screen made the game even go into a deeper negative score. I had much more fun with Disciples 3 then this clone of Heroes V. Expand
Metascore
77

Generally favorable reviews - based on 48 Critic Reviews

Critic score distribution:
  1. Positive: 37 out of 48
  2. Negative: 0 out of 48
  1. Dec 12, 2011
    76
    This is definitely not the high point of the series. Someone may need to return to the old drawing board.
  2. PC PowerPlay
    Dec 4, 2011
    80
    A damn fine - if at times somewhat unforgiving - turn-based game with strategic depth and hours upon hours of play. [Christmas 2011, p.52]
  3. Nov 30, 2011
    80
    Engrossing exploration, diverse development, and challenging combat return in Might & Magic Heroes VI.