- Publisher: Ubisoft
- Release Date: Oct 13, 2011
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CD-ActionNov 9, 2011As an attempt to create an old school game Might & Magic Heroes VI did not sweep me off my feet. It tries to bring back the old days and sometimes it does succeed but I couldn't shake off the feeling that I'm spending too much time with it and getting not enough fun in return. [November 2011, p.52]
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Oct 25, 2011The last appearance in the Might & Magic series is a game that intentionally seeks to incorporate new regulars. Characteristics have been reduced and a more dynamic mechanical has been created. Its result is a product that can provide hours of fun but will hardly become our choice for a long time. The amount of technical errors can eventually scare the more impatient players but once corrected... we will find a game with enough quality.
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Oct 19, 2011Quotation forthcoming.
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Oct 12, 2011Might & Magic: Heroes VI is a turn-based strategy game that hails traditionalism and old design values. It is true to its predecessors, and fans won`t be disappointed despite the fact that it in many ways lacks evolution in gameplay and core mechanics.
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Nov 29, 2011Might & Magic Heroes VI's entire experience is driven by repetitious, mechanical tactics; it should be reserved for those with masochistic tendencies. The average gamer should definitely pass this up.
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Nov 7, 2011Heroes of Might and Magic VI isn't a bad game, per se; it's just that it's too safe.
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Oct 20, 2011The real killjoy – and potential deal breaker – is the horrendous UPlay system's draconian requirement that you be connected to the internet at all times to play.
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Oct 19, 2011I plan on playing more Heroes VI, and if you've enjoyed past Heroes game, you're going to enjoy this one, too. But it'd be nice to see Ubisoft try more new things and ditch their lousy online strategy.
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Oct 17, 2011Most British gamers will find it unbearably obtuse and slow-winded but there's a depth of content and gameplay here that will still find its fans.
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Oct 16, 2011Might & Magic Heroes VI follows the same concept as its predecessors, yet with more emphasis on the heroes this time around. Imbalanced and slow, but it is still easy to lose track of time while playing just a couple of more turns.
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Oct 25, 2011Might & Magic: Heroes VI can still be fixed with adequate patching, because the bugs really are its biggest problem.
Awards & Rankings
User score distribution:
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Positive: 258 out of 681
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Mixed: 218 out of 681
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Negative: 205 out of 681
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Oct 13, 2011
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Oct 13, 2011
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Oct 13, 2011