User Score
7.6

Generally favorable reviews- based on 94 Ratings

User score distribution:
  1. Positive: 59 out of 94
  2. Negative: 9 out of 94

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  1. Oct 13, 2012
    4
    This game was fun (other than a few annoyingly arbitrary mission success requirements), UNTIL Aidan's campaign. As a little hint, DO NOT SKIP THE DEMON BATTLE THAT COMES UP IN THE BEGINNING OF HIS CAMPAIGN. I repeat, do NOT (NOT NOT NOT NOT NOT NOT) skip it, or you will flat out not be able to advance any further. There are no random battles, no puzzles, no side missions, NOTHING. Just aThis game was fun (other than a few annoyingly arbitrary mission success requirements), UNTIL Aidan's campaign. As a little hint, DO NOT SKIP THE DEMON BATTLE THAT COMES UP IN THE BEGINNING OF HIS CAMPAIGN. I repeat, do NOT (NOT NOT NOT NOT NOT NOT) skip it, or you will flat out not be able to advance any further. There are no random battles, no puzzles, no side missions, NOTHING. Just a story battle with a character who you will absolutely not be able to beat. I tried literally 20 times, and the best I can say is that I held my own for a few rounds. Her champion units are WAY too powerful to be left undefended (they can kill a wall, a unit, and you in one attack), and using your champion units (of which you can only afford 2) will either see them killed, or will reduce them to such low attack that they don't do any damage either. If this is the game developer's idea of a fun challenge (retrying and retrying and retrying and retrying until you can charge 2 champion units with the 2 moves of your first turn), then they need to lose their jobs so that someone in touch with reality can have a job. If I wanted to rely on nothing but dumb luck to have fun, I'd go for the world record in coin flipping. Expand
  2. Aug 29, 2014
    2
    ok this is game is fun if u want to spend some time but that is as much you will get it seems more like i phone or ios port game cause it s boringg at some point no customisation combat is 95% luck and minnimum strategy going on mission and side mission is frustrating cause there is no fast way only walking back and forth all the time overall is a mediocre game
  3. Jan 27, 2012
    1
    5% Strategy, 95% Luck. Terrible. I don't need 150 characters to say this game is a piece of crap. It's really, really, really, really, really awful.
  4. Sep 22, 2011
    4
    A laughable attempt at tactics based gameplay; unlike Dragon Age II where you fought like a Spartan and thought like a General, the only thing you will be thinking when playing Might & Magic Clash of Heroes is "Why?" The best thing about this entry is the anime style cut scenes but that hardly justifies paying for what is tantamount to a glorified commercial to create buzz for theirA laughable attempt at tactics based gameplay; unlike Dragon Age II where you fought like a Spartan and thought like a General, the only thing you will be thinking when playing Might & Magic Clash of Heroes is "Why?" The best thing about this entry is the anime style cut scenes but that hardly justifies paying for what is tantamount to a glorified commercial to create buzz for their upcoming Heroes VI. Shame on you Ubisoft, you should take a page out Bioware's book and release quality content like Dragon Age II: Legacy and the soon to be released Dragon Age II: Mark of the Assassin featuring the lovely Felicia Day. Expand
  5. Apr 18, 2020
    0
    Moué, l'indé à chier du jour est une sorte de Tetris mais au tour par tour... et avec des **** bonhommes grotesques ! agglutiner les "unités" horizontalement ou verticalement pour la défense ou l'attaque, supprimer une unité qui gêne pour reformer une ligne ou une colonne... mouais... mais on se lasse très vite !

    Car le principe simpliste est répétitif et les combats sont trop nombreux
    Moué, l'indé à chier du jour est une sorte de Tetris mais au tour par tour... et avec des **** bonhommes grotesques ! agglutiner les "unités" horizontalement ou verticalement pour la défense ou l'attaque, supprimer une unité qui gêne pour reformer une ligne ou une colonne... mouais... mais on se lasse très vite !

    Car le principe simpliste est répétitif et les combats sont trop nombreux et peuvent durer très longtemps, trop longtemps à dire vrai... le casse-tête nous les casse donc un peu trop sérieusement. Il faut dire que l'emballage vite fait dans une pseudo-histoire (à la manque) et des graphismes affreux 16 couleurs qui accentuent la niaiserie dejà envahissante de l'ensemble... ça devient et c'est franchement ridicule !

    Peut-être que pour faire une partie dans le métro sur le smartdaubephone à kikoolols, ça peut le faire... en version free to pay d'ailleurs, ça ferait beaucoup plus de fric avec les moutons et toute cette laine à tondre... mais en tant que jeu "normal" ? non, c'est trop limité et répétitif. Et ennuyeux.
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Metascore
76

Generally favorable reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 6
  2. Negative: 0 out of 6
  1. PC Gamer
    Dec 1, 2011
    72
    In the end, Clash of Heroes spends too much time trying to distract you from the one thing that makes it brilliant. [Jan 2012, p.80]
  2. LEVEL (Czech Republic)
    Nov 15, 2011
    80
    Catchy and enjoyable handheld conversion of popular Might & Magic series brings a smart combat system with lots of units and perfect multiplayer. [Nov 2011]
  3. Nov 7, 2011
    80
    Capybara Games have created a fighting system that delivers decent amounts of fun. Defeating numbers of enemies and solving some battle puzzles is extremely satisfying and all of that is magnified by beautiful, hand-drawn graphics.