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7.4

Mixed or average reviews- based on 4701 Ratings

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  1. ket
    Oct 8, 2020
    4
    "More of the same" describes Exodus rather accurately. Weapons and gameplay are not anything you haven't seen before with the Redux titles and graphically Exodus does not really evolve from the Redux titles either - you'll be hard pressed to see a significant visual upgrade. The game itself is merely "fine", following Artyom on yet another slog facing mostly the same thing you have done"More of the same" describes Exodus rather accurately. Weapons and gameplay are not anything you haven't seen before with the Redux titles and graphically Exodus does not really evolve from the Redux titles either - you'll be hard pressed to see a significant visual upgrade. The game itself is merely "fine", following Artyom on yet another slog facing mostly the same thing you have done before only this time you get to ride a train and go above ground a lot more.

    In terms of performance Exodus is very poorly optimised, or at the very least you can criticise the developers for taking away the swath of advanced graphical options the Redux titles offer and essentially leave you with dreadful "profile" type options, there is far too much baked in to these "profiles" to allow any sort of flexibility you would expect from a PC title. This game is one almost everybody should be able to play on at least "High" settings, but once again, the lack of graphical options you would expect from a PC title cripple performance forcing far more people than needed to drop to "Medium" which is just a slap in the face as this setting removes far too many graphical aspects and almost ends up looking worse than the Redux titles (which I can happily run on max settings at about 100FPS average). What posessed 4A to remove the flexibility of the graphical options I don't know but I hope the reprocussions of their actions have reverberated loudly with them. I'd like to say the game at least has a stable frame rate, but it really doesn't. I can look into the far distance with the engine fully rendering the terrain, trees, buildings, etc and get triple digit FPS even on ultra settings, but if I dare turn around and look inside the train that FPS plumments to about 40. Editing the config file for this game is a waste of time almost everything is hard coded, you can get a rather large framerate improvement by disabling TAA, but this then also severely messes up lighting in the game, everything is just a damn mess technically speaking.

    Exodus isn't a terrible game it has its moments and if you liked the Redux titles there might be something for you here but the technical issues is what earns this game a low score from me.
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  2. Feb 3, 2020
    8
    The third game in the series, it's a definite recommend to anyhow to played the previous 2 but I would say it's probably a much harder sell for people new to the series.
    Levels can drag a *little* and the standing around while NPC verbose at you for hours on end can be a little wearing on the patience but overall the levels are a really good mix of environments and you are saved from it
    The third game in the series, it's a definite recommend to anyhow to played the previous 2 but I would say it's probably a much harder sell for people new to the series.
    Levels can drag a *little* and the standing around while NPC verbose at you for hours on end can be a little wearing on the patience but overall the levels are a really good mix of environments and you are saved from it being too repetitive.
    I really enjoyed it and it did bring the series to a really nice close.
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  3. Mar 6, 2019
    6
    Waaaay too short and not a lot to do. It's very scripted and linear, which is not a problem, but when it's this short and offers very little replayability, you aren't really getting your money's worth. Which is too bad, because the atmosphere, sound effects, music, is spot on. The only other issue is that the dialogue is extremely cheesy. I'm not sure if it's how a lot of the dialogueWaaaay too short and not a lot to do. It's very scripted and linear, which is not a problem, but when it's this short and offers very little replayability, you aren't really getting your money's worth. Which is too bad, because the atmosphere, sound effects, music, is spot on. The only other issue is that the dialogue is extremely cheesy. I'm not sure if it's how a lot of the dialogue got translated, but the dialogue throughout is very distracting.

    Overall a pretty good experience, but I was shocked and disappointed with how short the game is. There are literally just four areas- six if you count the opening segment and a bunker you play through- but there isn't a lot to do in each area, and I really took my time to explore them all.
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  4. Feb 22, 2019
    6
    Good Points
    EXCELLENT ATMOSPHERE which reminds us about our lost hopes for STALKER Series
    I found the optimization is not as bad as some people described it. My system is i5-4500, 16 gb Ram and GeForce GTX 960 2GIG VRam and on low setting I had a pretty stable fps - mainly 55-60 with the drop to 43 in most crowded areas. And the graphic quality of low setting is already quite decent
    Good Points
    EXCELLENT ATMOSPHERE which reminds us about our lost hopes for STALKER Series
    I found the optimization is not as bad as some people described it. My system is i5-4500, 16 gb Ram and GeForce GTX 960 2GIG VRam and on low setting I had a pretty stable fps - mainly 55-60 with the drop to 43 in most crowded areas. And the graphic quality of low setting is already quite decent yet deprived of any latest visual effects.
    Cont
    The plot is a complete trash. The 'horrid writing' Mass Effect Andromeda has been cursed for is a masterpiece of literature comparing to the creation of 4A games and Gluhovsky.
    Balancing, AI and nearly everything else.

    Current metacritic score 6.2 completely reflects the quality of the game. Too many demerits which ultimately killed gameplay.
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  5. Mar 4, 2019
    5
    This review contains spoilers, click expand to view. Экзодус – посредственная игра и ни разу не Метро. Это какой-то Far Cry с переводным дураком и матерями-одиночками. Причем наиболее удались именно подземные коридорные миссии, а весь этот типа открытый мир на поверхности вызывает только недоумение и вопрос "а вот нахера?".
    Самое печальное в этой всей истории – это сюжет. Его, по сути, нет. Если вы не считаете за сюжет что-то типа «мы ищем новый дом, но Подмосковье, где все ок (кроме мутантов, но они везде, как показала практика) нам не годится почему-то». В остальном у нас какие-то тактические задачи, мол, нужны спутниковые снимки из Каспия-1 и на чем-то уехать оттуда. Надо добраться до Авроры и уехать отсюда к херам (2 раза). И везде нам тонко намекают, мол, тут херово, но вот в Новосибирске… Ну, и как в приснопамятной HL2 вы уже понимаете, что того самого Новосиба вам не избежать.
    И вот проходишь ты игру, смотришь титры и думаешь, блин вот во что я только что играл? И вроде на одном дыхании прошел и вроде неплохо было все…а как будто обертку красивую развернул, а там – говно вместо конфеты. Игра ни о чем, филер какой-то вместо достойного завершения серии. Сука, как Масс Эффект – решаются судьбы Галактики, эпичное превозмогание, вроде даже последняя часть более-менее, но финал обсерает все и ты такое сидишь и, мол, какого хера? Только вместо цветной мутотени тут вся разница в количестве могил (острая лучевая болезнь переливанием крови не лечится, даже легкая форма). Что с черными? Они вроде как сквозная тема первых двух частей, а в третьей как будто и нет их (можно мельком увидеть в трех местах, как говорят Интернеты, но сюжетно они не участвуют никак). Анна вроде беременна была во второй части? Ничего объяснить не надо? То, что было в 1 и 2 Метро оставлено позади, то что происходит сейчас – недорассказано и брошено в дыму уходящего поезда. На логику и сюжет положен большой волосатый прибор. Мельник превращается в истеричную 12-летнюю девченку и не обращает внимание, что радист из Ковчега с ним общается как какой-то ударенный пыльным мешком гражданский... Ай, если обращать внимание на всю ту хератень, что не вяжется ни с логикой, ни со здравым смыслом уйдет куда больше 5000 знаков. Так эпично просрать все полимеры...
    Отдельный привет за Эпик Стор. И особенно за того товарища из разработчиков, который потом в Интернетах говнился на эту тему.
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  6. Nov 29, 2020
    7
    An atmospheric 3rd installment of the Metro franchise, now with a much clearer way to achieve a good ending or a bad ending, given that in the previous game, Artyom died as it required quite an effort to get the good ending.

    I remembered Anna but not the other guys so can't tell much of the characters. The story is okay and the world atmosphere is fantastic. That post-soviet world
    An atmospheric 3rd installment of the Metro franchise, now with a much clearer way to achieve a good ending or a bad ending, given that in the previous game, Artyom died as it required quite an effort to get the good ending.

    I remembered Anna but not the other guys so can't tell much of the characters. The story is okay and the world atmosphere is fantastic. That post-soviet world building was very accurate. I liked the open-world maps.

    The main drawback of the game is that one can't skip cutscenes and dialogs, which for the subsequent playthroughts (i.e., Ranger Hardcode or Iron Mode) was kind of frustrating. I found sneaking to be not fun and particularly hard sometimes. Also the game crashed a few times, once during Iron Mode so I lost half a map worth of progress.

    As for the Epic/Steam debacle, I bought it on Steam discounted after it was released a year later. The exclusivity wasn't such a nice step from the publisher/devs but I knew I won't have the time to play the game right when it released anyway. So I got it cheap, with achievements, guides and most problems already iron'd out.
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  7. Dec 12, 2020
    6
    I love open world games. And i got into this thinking that i would love this too. But ill keep it short. The main thing that ruins this game for me is the fact that the main protaginist dosnt talk. Please, give me one reason why. Is he mute? It´s like he´s retarded. That aside, the gameplay is...ok. the characters are ok. The inviroment is pretty good actually. The ending sucks.
  8. Mar 28, 2019
    9
    Спасибо, разработчики за столь красивую и чувственную игру! Атмосфера окружения, "семейные узы" с персонажами, красивый большой мир. Сильный прыжок который вам удался. Да, бывают разные баги, но они не мешают игровому процессу. Жаль видеть что многие занижают оценки из-за Стима, но не обращайте на них внимание. Игра у вас вышла отличная и жду с нетерпением ваших следующих проектов. ВашСпасибо, разработчики за столь красивую и чувственную игру! Атмосфера окружения, "семейные узы" с персонажами, красивый большой мир. Сильный прыжок который вам удался. Да, бывают разные баги, но они не мешают игровому процессу. Жаль видеть что многие занижают оценки из-за Стима, но не обращайте на них внимание. Игра у вас вышла отличная и жду с нетерпением ваших следующих проектов. Ваш преданный фанат, Артём. Expand
  9. Mar 10, 2021
    7
    I played this game only in 2021. I really liked semi-opened world what reminds me STALKER series.
    The atmosphere is nice in Volga zone. But nothing else to say.
  10. Feb 3, 2020
    9
    This review contains spoilers, click expand to view. I like Metro and i liked the game very much. Only that theres no real endboss is a bit sad. But the rest id very nice. Cant wait for metro 4. Expand
  11. May 18, 2021
    3
    The movement is this game is a joke. You have to travel large distances and can only move as fast as a fast walk. Not to mention your charscter get stuck on stuff. It a pretty game thats badly designed. There no direction and lock on your progress everywhere with no hints.. Gun feel weak and unsatifying, not that you use them ofyen and stealth is a joke. The gamma is messed up so you cantThe movement is this game is a joke. You have to travel large distances and can only move as fast as a fast walk. Not to mention your charscter get stuck on stuff. It a pretty game thats badly designed. There no direction and lock on your progress everywhere with no hints.. Gun feel weak and unsatifying, not that you use them ofyen and stealth is a joke. The gamma is messed up so you cant see a thing without a light and if you use a light you get shoot , cause tje enemy sees you.. Expand
  12. Mar 12, 2019
    8
    Not quite a masterpiece but a good solid game.
    On the good side it's very atmospheric, has a half decent if predictable story, looks great and has more than good enough performance, it's really good fun exploring the interesting locations and is a lot more open than the previous games. Oh and no microtransactions whatsoever.
    I can play through this and just enjoy the whole experience
    Not quite a masterpiece but a good solid game.
    On the good side it's very atmospheric, has a half decent if predictable story, looks great and has more than good enough performance, it's really good fun exploring the interesting locations and is a lot more open than the previous games. Oh and no microtransactions whatsoever.
    I can play through this and just enjoy the whole experience without anything becoming irritating.

    On the bad side there isn't much to complain about but if I had to be picky, the enemies have AI right out of the early 2000's and the weapons are not all that satisfying to use. While nowhere near as bad, it does have a slight 'Fallout' feel to the shooting. Loot is also a little lacking in variety with 90% of the stuff you find being the same crafting materials. On the technical side it is heavily lacking in visual options. This is fine if you have a decent system but I feel if you were on a lower end machine and needed to make some tweaks you would be out of luck.

    Overall it's not a revolution, it's more Metro with better visuals and some more open ended environments. But for sure ignore the people giving it low scores because of business decisions - this is definitely worth playing.
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  13. Oct 22, 2019
    6
    Metro Exodus is an exodus from what made the Metro series so good in the first place. It's a serviceable entry into a tired series lacking any real distinction of its own. Where 2033 was a truly visceral, immersive and frightening experience in which you felt attached to the characters who felt like real people, and Last Light was more of the same (if less well executed), Exodus offersMetro Exodus is an exodus from what made the Metro series so good in the first place. It's a serviceable entry into a tired series lacking any real distinction of its own. Where 2033 was a truly visceral, immersive and frightening experience in which you felt attached to the characters who felt like real people, and Last Light was more of the same (if less well executed), Exodus offers beautifully realistic outdoor environments but not a lot more. Expand
  14. Feb 25, 2020
    10
    The best post apocalyptic game i ever played, you really felt the horror of nuclear war, fallout, plz take note.
    Amazing visual with ray tracing on, lovable character, i really felt attached to my comrade and especially Anna, my wife.
    Nowadays, game ending last 1-2 mins, This game ending will leave you in tear and emotional. That is after you have wetted your pant, this game can be very
    The best post apocalyptic game i ever played, you really felt the horror of nuclear war, fallout, plz take note.
    Amazing visual with ray tracing on, lovable character, i really felt attached to my comrade and especially Anna, my wife.
    Nowadays, game ending last 1-2 mins, This game ending will leave you in tear and emotional. That is after you have wetted your pant, this game can be very scary at time.
    All in all, amazing story, character, atmosphere, visual.
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  15. May 9, 2019
    6
    This review contains spoilers, click expand to view. So close... and yet so far. This game represents such unrealized potential. Having played and enjoyed the earlier games, I was hoping for more... but got less. It's like the developer ran out of time or money and just started cutting corners. There are some good ideas, partially realized, but mostly it feels like a mish-mash of cobbled-together concepts that lack consistency and depth.

    The core idea of fleeing Moscow on a train and adventuring a post-nuclear countryside is a classic, yet for some reason plays out like a slide show of maps with only a couple of side quests tossed in for flavor. The linear tunnel shooter, with minimal choice and loads of cut-scenes, is never far away - forcing you to play your character exactly the way the game has decided he is going to be played. The ending has already been determined before you first load the game - all the rest is window dressing.

    I won't dwell on our mute protagonist, which has been mentioned in just about every game review that I've read. To have NPC's in the game come up and talk to you... and you just stand there silently... is a cringe-worthy moment in any game, and it happens far too frequently in this one.

    If the game starts with limited open-world adventuring, as you progress you end up back in the linear tunnel shooter full-time. Some of the levels are literally the exact same as in prior games, with NPC's dismissing the similarity as "all XYZ bunkers were built the same" or "these subway tunnels all have the same configuration". Sad.

    The end-game is actually so boring I found myself running through/past all the fights because I just wanted to see how the game was going to turn out. I no longer cared about my character, or collecting gear, because it felt more and more like nothing I did mattered. And I was right... because the predetermined end-game is so trite it could have been written by 13 year-old girls.

    The game IS beautiful. There were moments on the train where I truly stood and watched the landscape stream by. The settings are detailed and interestingly crafted - if far too linear. You will always know what you are supposed to be doing, and where you are supposed to be going. In some cases the path will even be lit by conveniently placed glowing mushrooms. Go here... loot this... go there... loot that... cutscene.

    The game ran fine on my RTX machine, but I still encountered some bugs and graphical anomalies - though no game crashes. NPC's walking through floors... objects floating in air... strange hit boxes that prevented you from hitting a monster even when you are firing at it at point-blank ranges.

    The UI is pretty bad as well. You hit "E" to loot a corpse, and hit "R" to strip a weapon that is lying on the ground... or else you hold down "E" to pick up the weapon and drop whatever weapon you are currently holding. Hit "F" to turn on your light... or hold "F" to equip your electrical charger... etc. You soon find yourself holding a key you meant to hit, or hitting a key you meant to hold, and you drop nice gear, or turn off your light - usually at inopportune moments.

    Ultimately, though, it is the flimsy game story that ruined the game for me. All the NPC's have as much depth as a puddle, and the dialogue is written for six year-olds. You end up not caring about what happens, because you don't care about the NPC's that are supposed to be so the reason you are risking your life. And the never-ending cut-scene at the end of the game? Is it 15 minutes? More? It just goes on and on and on... and trust me, it ain't worth it to stick around to the bitter end.
    Coulda woulda shoulda. Game was too short, and even so, I feel no desire to replay it given the linearity and lack of personal choice. The METRO franchise took a big step backwards with this game.

    [EDIT] I just learned there is a "good" ending to the game that requires you to sneak past and not kill a significant number of hostile mobs in the game. So if they see you, they shoot you. But if you shoot them in self-defense, you die at the end of the game. In at least one of these cases, I approached a group of (what I thought were neutral) soldiers, with my weapon holstered in the middle of the day. They immediately shot me down. And yet... I am supposed to protect these guys? A horrific game design decision - and one that doesn't make the game more enjoyable, but simply frustrating and tedious. Talk about suspension of dis-belief. If I am walking around in a nuclear wasteland and you open fire on me, expect to die. Even knowing this, I feel no desire to replay the game to get this "good" ending. The game was too tedious already when I got to fight the hostile mobs. Having to hide from them and sneak past... the thought makes my eyes bleed.
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  16. Jan 7, 2020
    9
    This review contains spoilers, click expand to view. Just played it for 4 hours. I`m 33 and play a lot of games before.
    The best graphic and it feels like you in a game! Great work! Congrats!
    The only one thing - scenario of the game, but anyways GREAT!
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  17. Nov 29, 2019
    9
    Been long time since a game allowed me to lose track of time and sit for over 4 hours (a number of times). At first the narrative cinema was distracting but, soon getting to the next one became an obsession. The story was great if you were a teen in the 80's wondering what would happen if some idiot would think a nuclear attack is "an easy win." The game play is challenging, theBeen long time since a game allowed me to lose track of time and sit for over 4 hours (a number of times). At first the narrative cinema was distracting but, soon getting to the next one became an obsession. The story was great if you were a teen in the 80's wondering what would happen if some idiot would think a nuclear attack is "an easy win." The game play is challenging, the graphics were wonderful, and fit the story well. The ending was pleasant yet sad - let's say appropriate and it included some nice dramatic pauses. Well worth the time. 1 warning -- I probably will not buy off Epic games till I see players mention stable more. The cloud syncs and frozen screens during saves were very aggravating, too much so. But, for the comments containing Dev "filler" and bad story I say "not helpful." 4A Games spent a perfect amount of time and thought on this game. A 7-8 for the play and the story made it an easy 9 (a 10 if I was a more romantic type). Great game. Expand
  18. Feb 18, 2023
    4
    Slow pacing, bad writing and long meaningless monologues ruined this game for me. Gameplay was not bad though.
  19. Mar 16, 2021
    10
    Amazing game made with passion and love. I'd give it 9 out of 10, but idiots review bombers forced me to give it 10.

    Anyways it is very good game from start till finish. Story and atmosphere are superb.
  20. Mar 26, 2019
    7
    Metro exodus is a good game but it lacks what made this series so great. the game only had that metro feel for some parts and in other chapters i didn't know if i was playing far cry, fallout 4 or rage, i know that perhaps the studio felt the need to move outside and try some new things but those are the worst part of the game. i just wish that most of the game felt like the last chapters,Metro exodus is a good game but it lacks what made this series so great. the game only had that metro feel for some parts and in other chapters i didn't know if i was playing far cry, fallout 4 or rage, i know that perhaps the studio felt the need to move outside and try some new things but those are the worst part of the game. i just wish that most of the game felt like the last chapters, **SPOILERS** Theres almost no visions and you barely fight mutants( and they are the same most of the time) instead you spend too much time going from point A to B doing forgettable sidequests.
    You are forced to not kill almost anyone to get the good ending... The game is far from Metro 2033 and Metro last light but it has its moments, the story is good but nothing groundbreaking. and the A.I is just dead, enemies barely see you and it has a lot of glitches...
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  21. Feb 27, 2019
    6
    This game is frustrating to play. Walking feels slow, riding in the boat is even slower. Shooting is boring. This game is just not fun to play. The only good thing is graphics and atmosphere, but it's impossible to enjoy them because the gameplay is so lame. I have to force myself to keep playing it. Why oh why did the developers not make it more fun to play?
  22. May 12, 2020
    5
    The terribly slow this game, a lot of bugs, I'm very desapointment. The load this worst part of all. Playing on ps4 pro. It's a good game but there's a lot of problems. I confess I expected more of this game. I expected more action . Though it's just a slowly game
  23. Mar 18, 2019
    9
    Я долго ждал эту игру. Когда увидел на е3 я просто офигел. Апгрейднул пк. Игра меня не разочаровала. В игре прекрасная графика, я когда загрузился на волгу офигел от красивых видов. Разработчики решили добавить полуоткрыте миры с мини локациями и квестами, сделано не плохо. Появилось время, теперь можно бегать ночью или днем. Появилась полноценная прокачка стволов. Прокачка магаза, ствола,Я долго ждал эту игру. Когда увидел на е3 я просто офигел. Апгрейднул пк. Игра меня не разочаровала. В игре прекрасная графика, я когда загрузился на волгу офигел от красивых видов. Разработчики решили добавить полуоткрыте миры с мини локациями и квестами, сделано не плохо. Появилось время, теперь можно бегать ночью или днем. Появилась полноценная прокачка стволов. Прокачка магаза, ствола, приклада, и т.д Можно например из револьвера сделать карманную снайперку, а из калаша пулемет. Оружие теперь может испортиться, поэтому надо следить за ним, и постоянно лутаться. У вас постоянно будет не хватать патронов. Сама сюжетка очень интересная, а концовка заставляет рыдать. Атмосфера игра просто не опесуемая. + за Цоя. Баги были, но редко, еще проблемы иногда с регистрацией пуль, но в целом игра просто шикарна. Рекомендую всем Expand
  24. Aug 17, 2020
    7
    Nice continuation of the metro series, however not as spectacular as i.e. 1st game. Graphics are definitely improved and world looks nice. Gun play could have been slightly better. Sometimes your shots dont register. From time to time an enemy doesnt shoot you from 3 meters but can headshot you easily from 50 meters. Game has some technical bugs however not game breaking.
  25. Apr 2, 2020
    5
    Сломанная ***** с длс за почку. Не рекомедую ПОКУПАТЬ. Разве что для того чтоб поддержать EGS.
  26. Nov 16, 2020
    4
    WARNING: Do not buy this game through Epic. All my other games work fine, but this one is a crash fest. Using a 2080 Super. I can not finish the game because I have to do a hard restart over and over no matter what settings I'm on, and the Epic customer support is a joke. I don't know if this is an issue with Metro, or Epic?

    The gameplay itself wasn't bad. I was enjoying the journey
    WARNING: Do not buy this game through Epic. All my other games work fine, but this one is a crash fest. Using a 2080 Super. I can not finish the game because I have to do a hard restart over and over no matter what settings I'm on, and the Epic customer support is a joke. I don't know if this is an issue with Metro, or Epic?

    The gameplay itself wasn't bad. I was enjoying the journey through Russia with my crew, and would have loved to finish the game, but like I said...

    The graphics are just okay, some images are very blurry. DLSS is completely broken with this game. Turning it off doesn't help the optimization though. The story isn't the most captivating. However being on a train together creates a sensation of always moving forward, and there are some bright moments to be found within the frozen tundras. Can't recommend on the account of how many times the game has hard crashed my PC. .
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  27. May 19, 2020
    8
    I find it stupid that people trash this game because of the Epic Game Store, as if Steam was a close friend of yours and you don't want any competition for Gabe Newell.
    The game is nice enough, has good graphics, detailed locations and some nice moments. Unfortunately, there are several elements that keep it from greatness. Graphics are good but not great, by far. The smallest mutant is a
    I find it stupid that people trash this game because of the Epic Game Store, as if Steam was a close friend of yours and you don't want any competition for Gabe Newell.
    The game is nice enough, has good graphics, detailed locations and some nice moments. Unfortunately, there are several elements that keep it from greatness. Graphics are good but not great, by far. The smallest mutant is a much greater threat than five or six human enemies armed to the teeth, and considering the excessive respawn, this means a whole lot of wasted ammo. Having characters speak with a bad English accent does not work for me. Dialogues are a pain, especially considering the frequent, long pauses between sentences, they prevent me from relating to the characters. A terribly annoying bear boss. Sections where you need a mask, with filters that burn up resources faster than a Gatling on full auto.
    TL;DR: Enjoyable but also flawed. Would be a 7, giving 8 to counterbalance Epic haters somewhat.
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  28. Feb 28, 2019
    6
    Pros:
    - Not bad story line.
    - Locations and Graphics. Cons: - Useless open world. - Useless Monsters, which is respawning every time, there is no meaning to kill them, it is waste of resources. - Poor choice of weapons. - There is no instant travel points. - Side quests are too bad. - The main character of game have no ability to speak, total mute, and dialogues are absant too.
    Pros:
    - Not bad story line.
    - Locations and Graphics.
    Cons:
    - Useless open world.
    - Useless Monsters, which is respawning every time, there is no meaning to kill them, it is waste of resources.
    - Poor choice of weapons.
    - There is no instant travel points.
    - Side quests are too bad.
    - The main character of game have no ability to speak, total mute, and dialogues are absant too.
    It was so beautiful on the last map of game, and the metro there reminded me previous games, when there is no hope, everything is dead, only monsters are waiting you, and you struggle in your desperate fight just to live in this hell. And new game atmosphere gives you hope and place where you can live in peace, that is why partialy i do not like new metro exodus.
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  29. Feb 22, 2019
    7
    Last light is my favourite game of this generation, a testament to it being the fact its a remake. I felt this would be overly ambitious for the studio and I was correct .

    The opening is clunky and weak but are there to draw you from the old games....then this gives way to atmospheric and immersive open levels, but when you feel you are adapting to this the last level really ruins the
    Last light is my favourite game of this generation, a testament to it being the fact its a remake. I felt this would be overly ambitious for the studio and I was correct .

    The opening is clunky and weak but are there to draw you from the old games....then this gives way to atmospheric and immersive open levels, but when you feel you are adapting to this the last level really ruins the flow and quality of the game. I felt it would be a better game without the last couple of hours that seemed like padding without any of the open feel of the mid game. Maybe they run out of money or ideas, but it really needed an open sandbox for this section. Positives - Graphics, Weather and day/night cycle, Atmosphere, Sound design, dolby atmos support, mid section of game, Crafting.... Negatives - AI, New creatures, last level, reduction of weird and scary moments, poor and cluttered mix of audio remains, new monsters in last quarter, poor loading time initially, some controller lag on xbox one x, crushed gamma on xbox. HOLD X TO DO STUFF.
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  30. Feb 25, 2019
    7
    So rather than giving the game a knee-jerk rating of 0/10 because I'm an entitled brat or 9/10 because I'm only interested in out-screaming said entitled brats, I'll go ahead and give my thoughts on the game. Shocker, I know.

    The Metro franchise has been a guilty pleasure of mine since Metro 2033. Both it and Last Light, as well as the Redux versions, hold secure and comfortable spots
    So rather than giving the game a knee-jerk rating of 0/10 because I'm an entitled brat or 9/10 because I'm only interested in out-screaming said entitled brats, I'll go ahead and give my thoughts on the game. Shocker, I know.

    The Metro franchise has been a guilty pleasure of mine since Metro 2033. Both it and Last Light, as well as the Redux versions, hold secure and comfortable spots in my gaming library. They have a certain charm about them, something about a smaller developer punching well above their weight and (mostly) succeeding has always been satisfying for me to see. So when Exodus was announced, I was excited.

    Fast forward to February 19th, 2019. I got the game, loaded it up, and dove right in. I had been amped for this moment for the entire month.

    Cue a CTD within 2 minutes of gaining control of Artyom.

    Not a great start, but to be fair, this was the only crash I experienced over the next 30-ish hours of gameplay. In retrospect, it's one of the least frustrating problems that I had with the game.

    Overall, the game did meet most of my expectations for a Metro game: Heavy on the story, atmosphere, and pseudo-religious undertones.

    The characters were charming, their interactions exciting and engaging enough for me to spend time sitting around to listen to their conversations. The crew of the Aurora felt like distinct individuals, only hampered by the average to god awful voice cast employed on this installment. Miller *still* has only one mood/inflection, Artyom's narration is more stilted than the swamp houses in Taiga, and I'm reasonably sure Nastya was voiced by the RL daughter of one of the developers (i.e., she sounds like an actual child but deadpans/stiffly reads lines like one too.)

    The story itself isn't bad, indeed enjoyable enough to have kept me playing through the game. It won't be winning any prizes anytime soon, either. The biggest plot weakness for me is how disjointed and disconnected the entire early and middle portions of the game feel to the prologue and final two chapters/zones. The plotlines during these sections simply feel unnecessary or uncomfortably forced aside from a few major plot elements. 4A isn't the best at filling 25-30 hours of story, and it is painfully apparent. The main story is only really about 5 or 6 hours worth of content, everything else feels like tacked on filler.

    Gameplay is, for me, the biggest positive for me in Exodus. Gunplay is great, weapons sound and 'feel' very weighty and punchy compared to 2033/Last Light's cartoony sounds and handling. Firearms even jam and malfunction if you don't properly maintain them. I love the slight return to the OG 2033 gameplay: Artyom is no longer the Tank he was in Last Light, stealth is virtually a requirement for survival, and exploration and scavenging is a priority. Bullets as a currency are gone, but with the new crafting system, they are just as precious of a commodity to the player. Add in needing to craft your medkits and filters instead of being able to just horde MGR and buy them at shops, and you are often faced with an "ammo vs. healing vs. oxygen" dilemma, particularly in the late game.

    In terms of the AI: It's still Metro, so it's still Euro-Jank as heck...but it's also better. Enemies feel smarter, especially once you tip them off to your presence. They communicate with one another, calling out Artyom's location and working together to pin you down and flank you. Very rarely will enemies rush you in a gunfight. On one occasion, I fell back on tricks from previous games, expecting to be able to lure bandits towards me so I could dispatch them at my leisure. Imagine my surprise when they instead backed me into a corner, surrounded me, and sniped me from a safe distance anytime I poked my head out. With all these benefits, though, the AI still feels very janky at times: Enemies either have x-ray vision and spot you through walls in pitch black darkness or they're blind and deaf mole-men who fail to see you standing two feet in front of them in broad daylight. They often glitch into and through walls, stairs, ladders, and terrain (chase a certain marksman up a certain crane sometime to see what I mean).

    The biggest pitfalls the game had, the ones that had me swearing at the screen as I reloaded a checkpoint for the seventh time in a row, were all technical. Bullets harmlessly passing through enemies, the prompts to perform melee takedowns arbitrarily being unusable at very inconvenient times, and rubberbanding into visual range of enemies while vaulting/manteling are all very common and infuriating hiccups with the game. This is all exacerbated by the fact 4A decided to use a checkpoint system. While this works for a strictly linear corridor shooter, it can mean losing a half-hour's progress in one of the more open-world levels.

    Overall, Metro Exodus is a good (but definitely not 8/10 or 9/10 great) entry in the series, and an entertaining FPS.
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Metascore
82

Generally favorable reviews - based on 53 Critic Reviews

Critic score distribution:
  1. Positive: 46 out of 53
  2. Negative: 1 out of 53
  1. 30
    Metro Exodus is a mishmash of borrowed ideas that falls short of creating a worthy sequel, while holding tight to the previous mistakes of the series.
  2. LEVEL (Czech Republic)
    Apr 4, 2019
    80
    Metro Exodus is a funny, visually stunning shooter with a diverse environment and opponents and a great atmosphere. [Issue#293]
  3. Game World Navigator Magazine
    Mar 20, 2019
    72
    Metro has always been a very niche game series with poor storytelling, broken stealth and unsatisfying shooting mechanics, which are offset by original setting. The same is true for Exodus, although it also adds "pointless open world" to the pile. [Issue#236, p.28]