User Score
7.9

Generally favorable reviews- based on 2905 Ratings

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  1. Sep 27, 2015
    8
    Before you read this review, I would like to point out that I'm a newcomer to the franchise, having only played Ground Zeroes before this. I only judge the game itself as a whole and not how well it fits within the Metal Gear franchise.

    MGSV is, for the most part, an excellent game and very unique in many ways. Gameplay mechanics are top notch, probably the best in any stealth action
    Before you read this review, I would like to point out that I'm a newcomer to the franchise, having only played Ground Zeroes before this. I only judge the game itself as a whole and not how well it fits within the Metal Gear franchise.

    MGSV is, for the most part, an excellent game and very unique in many ways. Gameplay mechanics are top notch, probably the best in any stealth action game ever besides the sometimes clumsy cover system. I already fell in love with the gameplay in GZ, and TPP offers a more refined version of that. The game is stealth focused, but handles more than adequately in full-on combat as well. The story, while having a lot of silliness in it, tries to keep things mostly serious, while the gameplay often abandons the realism in favour of pure fun and over-the-top action. Hiding in cardboard boxes, launching sheep into air with a balloon, calling in a support helicopter to shoot down enemies while playing "Take On Me" on the loudspeakers...what's not to like?

    The controls are fine on kb+m, but it's clear they were designed with a controller in mind. Performance-wise, the game is well optimised for PC. My gtx 970 and i7-4790k can run it on max settings without even breaking a sweat. The graphics are quite good for the most part, but the lack of proper anti-aliasing and some low-res textures can get quite annoying. The options menu also lacks any proper audio sliders.

    The stealth and combat gameplay is mostly done in one of the two open worlds areas in the game, Afghanistan and Africa. Both are fairly big, but as they are warzones with no civilian life whatsoever, they don't really have much going on other than plants, wildlife and enemy outposts. There are 50 main missions and 157 side ops to do, and the objectives are usually quite simple and tend to repeat themselves after a while. However, even after 100 hours of gameplay I still haven't grown tired of doing them due to the unlimited freedom and the sheer amount of variables in play every time I do a mission or a side op. Other side activities include gathering resources, capturing outposts, finding secrets, collecting money and sending your mercenaries on assignments. I've found the online FOB mechanic quite unnecessary and often irritating as you can be dragged to defend your FOB just as you're trying to get an S rank in some mission. The FOB infiltration is also hilariously difficult when the player whose FOB you're invading decides to come and defend it.

    A big part of the game is managing your own private military force. It's very addicting and almost like a game in itself. Pretty much everything you can think of is customisable and there's a lot to construct and develop. You can recruit enemy soldiers to your mercenary group by extracting them from the field. Your field gear is highly customisable, letting you choose everything from your equipment to your buddy and/or vehicle going to the field with you.

    The story is interesting, but quite sparse. There were some interesting stuff explored in the game with themes like revenge, language and identity, and there were a few particular scenes in the game that will stay with me for years to come, but ultimately I was left wanting a bit more. Too much of the story is hidden away in cassette tapes, and to be honest, listening to them started to feel too much of a chore after some time. Chapter 2 is missing a real narrative drive to keep it going forward and it also ends really abruptly, leaving loose ends and a feeling that there was supposed to be more.

    Other than the story, the game does have its fair share of other problems. The open world doesn't really help the game as much as I think the developers wanted it to. Even with real-time weather and great freedom in gameplay, it does get annoying when you start to go through the same areas time and time again while never coming across totally unexpected things on the way. The online FOBs feel a bit unnecessary and tacked on, especially with their microtransactions. The enemy AI, while for the most part quite good, doesn't always act all that intelligently. When you're spotted and try to break the line of sight, enemies hardly ever actively chase you. Enemy soldiers' vision is also a bit weird, sometimes they have a hard time seeing you from 10 meters away when you're crouching and at other times they might see you and instantly alert the whole base even when you're hiding in tall grass over 50 meters away in pitch black darkness. It seems like the enemy's combat rating affects how well and far away they can see. It does allow for the game to have a really cool feeling of progressive difficulty where enemies get constantly better and harder to beat while you constantly get better equipment and also get better playing the game.

    Overall, the experience I've had with MGSV has been very memorable and unique and I have no problems recommending it to anyone who can imagine liking an action game with a stealth focus.
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  2. Sep 12, 2015
    8
    a great game, allot of content gameplay wise.
    but pretty much half the story is missing/cut.
    the game feels incomplete and the missing scenes on the collectors disc proves that.
    still a good game if you want to do some infiltration gameplay and build/manage your motherbase.
  3. Sep 8, 2015
    8
    No spoilers here.

    TLDR: Pros: +Great gameplay +Good amount of content. Chapter 1, 2 will take around 38-40 hours depending on fast you rush content. +Graphics are stunning on the PC at 4K +Good optimization for PC +I love MGS so much that I'm playing it again on the PS4 +Cinematic render in real time. The blood you have on you will show in the cinematic. Cons: -Story was a
    No spoilers here.

    TLDR:

    Pros:
    +Great gameplay
    +Good amount of content. Chapter 1, 2 will take around 38-40 hours depending on fast you rush content.
    +Graphics are stunning on the PC at 4K
    +Good optimization for PC
    +I love MGS so much that I'm playing it again on the PS4
    +Cinematic render in real time. The blood you have on you will show in the cinematic.

    Cons:
    -Story was a letdown compared to previous games
    -Dangerously very few cinematic scenes. Which is bad because MGS games are known for their story
    -Game was unfinished (missing important final boss fight)
    -Game can feel repetitive

    So just to clarify, I beat chapter 1 and 2. So I did beat the game so this is an honest review from a die hard MGS fan. I play MGS1, MGS2, MGS3, and MGS4 on their original platforms. I unfortunately did not beat Peace Walker. I didn't like how that game (Peace Walker) was based on missions instead of the linear flow of the previous games.

    Unfortunately, the downfall of this game for most die hard MGS fans is that this game was tailored to be mainstream. Instead of a linear fantastic story, you get an open world were the story is sacrificed, yet the gameplay is better than ever. Also, this game feels close to Assassins Creed, being that most missions have the same core (extract, destroy equipment, eliminate target) feel. Also a lot of the main story missions feel too much like a filler mission. Like the filler episodes you'll get on TV series that are there just to extend a season to 20-30 episodes.

    The biggest insult is that later in the game, "new" missions appear that are basically the exact same missions that you completed before except there will be a new twist. You'll have to do these new missions or do new side ops to advance the story. So my advice is to keep a good amount of side ops for towards the end of the game.

    Also as of this writing, do not use the female buddy during mission 29 and 42. As of this review there is a critical bug that will corrupt your save file. I used her on mission 29 and didn't encounter the bug, but I didn't bother with 42 because mission 42 if I remember correctly was the same mission with a twist.

    Also note that Konami did us dirty. There was suppose to be an epic ending but it wasn't finished and therefore is not in the game.
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  4. Dec 3, 2015
    8
    Pros:

    + open world + lots of side quests that feel fresh every time you do them + 'play your way' style of game play so you can do missions however YOU want them to + doesn't punish you for playing lethally, unlike most other stealth games *cough* Hitman Absolution + base building mechanic which actually works well and kinda ties into a multiplayer aspect + extremely well optimized
    Pros:

    + open world
    + lots of side quests that feel fresh every time you do them
    + 'play your way' style of game play so you can do missions however YOU want them to
    + doesn't punish you for playing lethally, unlike most other stealth games *cough* Hitman Absolution
    + base building mechanic which actually works well and kinda ties into a multiplayer aspect
    + extremely well optimized for PC and has good controls: Not a clunky port unlike most games this year
    + intelligent AI that analyzes your play style and adapts to it, making the game challenging (but fun)
    + weapon and vehicle upgrades and customization

    Cons:

    - there is in-app purchases with the FOB system, however I never felt obliged to use it at all
    - you do go back to the same locations a few times, albeit with different objectives
    - if you don't like cut scenes (I don't mind them) you will not enjoy the first 1 hour 30 minutes
    - very little in the way of character development
    - story lacks compared to other MGS games, including Revengeance
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  5. Sep 10, 2015
    10
    If there is a part of you that hates the fact that games nowadays are a little flat, Phantom Pain is going to scratch that itch, and I mean scratch it REALLY good.

    We got an incredibly deep game. And the game dares to do what today is almost dead in gaming - it does not introduce you to every mechanic right away. It lets you explore. It lets you figure out the possibilities by yourself.
    If there is a part of you that hates the fact that games nowadays are a little flat, Phantom Pain is going to scratch that itch, and I mean scratch it REALLY good.

    We got an incredibly deep game. And the game dares to do what today is almost dead in gaming - it does not introduce you to every mechanic right away. It lets you explore. It lets you figure out the possibilities by yourself. It rewards you for good ideas, and punishes you for the lack of any.

    This is literally a game when you can restart the same damn mission ten times and do it all in a totally different way. And absolutely everything you do has some meaning. The game REACTS. Enemies are really aware of the threat both in short term and long term - from sending pairs of guards on patrols when a lot of lone ones are mysteriously disappearing to supplying bases with tools that can counter your overused tactics.

    This all makes the gameplay near perfect. It lets you fulfill objectives your own way. I don't remember any other game that let me chase tanks on the back on my horse while shooting RPG rockets at them, and making sure that their canon wont crosshair me at the same time. And that was absolutely unscripted. I could just lay out some C4 and wait in hiding while blowing up the tanks. I could clear the outpost out of guards and use the mortar to strike the tanks. I could make the tanks stop, for example with leaving any other vehicle or my horse in the middle of the road and steal them for myself while fultoning them into the air. I could do a lot of things. But the most fun thing about it all is the fact that game barely gives you any default way for dealing with objectives. Stop the tank, that's all. How? Well you're the boss. You figure it out. And you finish a mission in some creative way, and you actually feel like one.

    This PC port is amazing. I never dared to imagine that anyone can write an engine that looks so amazing and runs so smooth. And it was released the same day for PC and 4 consoles. I mean nowadays it's almost like a miracle.

    Story is good, but this time it's told in a very weird way - it's just very artistic and specific, meaning that it's a hit or miss. I understand people who don't like the story. Still, I just can't shake the feeling that the gameplay trumps it all.

    I think MGS V: Phantom Pain is in many ways a masterpiece that took gaming to the next level in many aspects. I really encourage everyone to try it, even if you're not MGS fan. This is just too good to miss. GTA V's world might feel more alive, Witcher's plot, characters and dialogs might be way better, but it's Phantom Pain that is the most fun to play and explore.
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  6. Sep 10, 2015
    10
    I've never played a MSG before, but I am thoroughly enjoying this game. Runs great, missions are fun, graphics are beautiful. I have a couple minor gripes - it's clearly aimed at using a controller. With the mouse and keyboard, it often gives you instructions on which gamepad button to push. minor nit though, as about 20 minutes in i had all the controls down anyhow. I also wasn'tI've never played a MSG before, but I am thoroughly enjoying this game. Runs great, missions are fun, graphics are beautiful. I have a couple minor gripes - it's clearly aimed at using a controller. With the mouse and keyboard, it often gives you instructions on which gamepad button to push. minor nit though, as about 20 minutes in i had all the controls down anyhow. I also wasn't wild about the opening. I wanted to play, not watch a movie. The whole play for 20 seconds then watch a two minute cutscene thing got really old, really fast, and after about the 9th time, I thought "they are kidding right?" At any rate, the rest of the game is amazing so far, so 9.5/10 for me, which rounds up to 10. Expand
  7. Sep 1, 2015
    9
    Really fun to play. Good performance optimization. You can play at a pretty good frame rate (30-60) with a 2G Graphic Card. And the graphics still look good (1080p, everything set in high or more). Konami did good on that one.
  8. Sep 2, 2015
    9
    +Great gameplay
    +Great graphics and performance
    +Huge world and campaign, lots of fun. -Feels like an unfinished port from xbox. The controls screen shows an xbox controller. -Menus aren't user friendly and don't utilize the mouse. -Starting game goes like this: "This game has autosave" >OK "Agree to EULA..." >OK "Login Successful" OK "Online updates"> Next, Next, Next, Next, Next
    +Great gameplay
    +Great graphics and performance
    +Huge world and campaign, lots of fun.
    -Feels like an unfinished port from xbox. The controls screen shows an xbox controller.
    -Menus aren't user friendly and don't utilize the mouse.
    -Starting game goes like this:
    "This game has autosave" >OK
    "Agree to EULA..." >OK
    "Login Successful" OK
    "Online updates"> Next, Next, Next, Next, Next
    Konami logo> Enter
    Kojima logo> Enter
    Fox Engine logo> Enter
    Nvidia logo > Enter
    Startup screen> Enter
    Continue?> Enter
    Just let me play the damn game

    -As far as gameplay, getting around takes time because there are a small amount of extraction points, the heli takes a while to land and take off. Just end the mission when I get to the extraction point
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  9. Sep 4, 2015
    10
    Great game. While playing it I can understand that Kojima is real father of the genre. He started it with MGS on psx and now is perfecting it in MGS V!
  10. Sep 1, 2015
    10
    It takes it's time to really begins, but it's just freaking awesome. The gameplay is just the best you can find in that kind of game, the possibilities are incredible. The graphics are great, and the story is, if you reach the real final, just mind blowing. Whatever you are fan or not of the MGS franchise, it's a must buy. Certainly GOTY, it's gonna be one of the most memorable game ofIt takes it's time to really begins, but it's just freaking awesome. The gameplay is just the best you can find in that kind of game, the possibilities are incredible. The graphics are great, and the story is, if you reach the real final, just mind blowing. Whatever you are fan or not of the MGS franchise, it's a must buy. Certainly GOTY, it's gonna be one of the most memorable game of this new generation. Thank you Hideo Kojima ! Expand
  11. Sep 6, 2015
    4
    I really really really want to like this game, and trying all I can to enjoy the extremly easy fights, but its getting old really fast.

    6-8 missions in the game you start seeing the pattern, they all look alike, and they are all on the same spots. So at the camp you just rescued a guy, you now have to find a new weapon schematic, or kill some officer. It gets really repetetive really
    I really really really want to like this game, and trying all I can to enjoy the extremly easy fights, but its getting old really fast.

    6-8 missions in the game you start seeing the pattern, they all look alike, and they are all on the same spots. So at the camp you just rescued a guy, you now have to find a new weapon schematic, or kill some officer. It gets really repetetive really fast.
    (ESCORT MISSIONS!!! NO ONE LIKES THEM!)
    The traveltime in this game is horrible, you spend 40% of the game running from a to b, and the time spend flying in your chopper just seems to badly made. You have to watch yourself fly at least 1 minute either from takeoff or landing, this gets old really fast.
    It takes about 3-4 minutes to ride from one small camp to another, and the desert/mountain scenario gets old REALLY fast.

    You cant get more than 1 thing in your supply drop, so you have to wait allmost 1 minute from you order something, till it hits the ground, then buy 1 more thing and wait another minute.

    The weapon customization options are pitiful when you finally do unlock them, and most changes to the guns don't ACTUALLY do ANYTHING. I've literally found around three parts that make changes to the base gun model. It's good for nothing more than painting your guns or adding flashlights though god only knows why the **** you'd bother with those.

    It's literally Far Cry 2 with even LESS areas to explore. You will find yourself mind numbingly stumbling through the game later on taking down hostiles and picking up resources just because you've gotten to a point where you're going through the motions, the areas are totally uninspired, even if they are gorgeous to look at.

    You do openly have the freedom to approach missions in almost anyway you want,
    that is, whenever snake isn't randomly sliding down inclines that I could easily crawl up myself.

    you cant even rebind the majority of the keys or save the game (even MGS1 let you save more or less freely!).
    bad console port.
    requested a refund.
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  12. Sep 1, 2015
    10
    This game is just amazing. The most well optimized game on pc, the most graphically enhanced, the best in gameplay, and the best in story telling. It stays at 60 (the maximum frame rate) at 4k, and almost everything cranked up to max (i have a r290x 4gb amd card and a 4.0gb eight core amd processor). The graphics look like there real. the story is by far the best i've seen in a video gameThis game is just amazing. The most well optimized game on pc, the most graphically enhanced, the best in gameplay, and the best in story telling. It stays at 60 (the maximum frame rate) at 4k, and almost everything cranked up to max (i have a r290x 4gb amd card and a 4.0gb eight core amd processor). The graphics look like there real. the story is by far the best i've seen in a video game and possibly the best ive seen in a movie. The gameplay is phenomenal, i thought that it would be the same as gz, but its far superior. Expand
  13. Sep 10, 2015
    10
    Phenomenal Port. Near Perfect Stealth Mechanics. Satisfying Story. (Could Be Stronger). Most Polished Game of This Generation. Bravo! Its been m=nearly 5 year since a full MGS Game and i'm happy to say it didn't disappoint. One thing what must be said is that the AI is really good. The Graphics at 4K is Visually Pleasing
  14. Sep 4, 2015
    7
    + Good graphics, well optimised
    + Gameplay is fun when not fighting the controls
    + Tons of content - Bad glitchy controls, movement and cover system - Completely nonsensical plot and backstory - Dodgy PC port with no mouse support in menus Seems people will rate anything a 10 with Kojima written on it, because this game is by no means perfect. The worst offender here is the
    + Good graphics, well optimised
    + Gameplay is fun when not fighting the controls
    + Tons of content
    - Bad glitchy controls, movement and cover system
    - Completely nonsensical plot and backstory
    - Dodgy PC port with no mouse support in menus

    Seems people will rate anything a 10 with Kojima written on it, because this game is by no means perfect. The worst offender here is the glitching controls that fight you at every turn whether it's something as simple as opening a door that takes 3 attempts or trying to take cover behind a wall the game developers forgot to mark as cover. In those times you aren't crawling backwards instead of turning around, or climbing on a ledge you are actually allowed to climb the game shines and makes you wish they'd spent more time polishing the terrain traversal instead of the cut scenes because it could have been much better than it is. Also Assassin's Creed (yes the first one in 2007) did a better job of implementing horse movement.

    Other than that the story is barely coherent, extremely disjointed and nonsensical, If you haven't played the previous games in the series be prepared for a rough time because very little is explained and the game expects you from the outset to care about characters who you've only just been introduced to. There's very little to explain wtf is going on really apart from a bunch of audio logs.

    Finally this game is a jarring blend of seriousness (like witnessing graphic cold blooded murder of innocents) and the completely ridiculous (such as stealing enemy troops by sending them into orbit via a balloon). It does not blend well at all.
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  15. Sep 2, 2015
    10
    I gotta commend the people who gave this game a mixed review. You guys actually thought about your experience with the game a little and managed to resist the urge to completely polarize your review to one side or the other. I usually wait til I've played a game through to review it, but I'm a big fan of MGS so I'll go out on a limb here and say I think I'm going to enjoy it a lot. I'mI gotta commend the people who gave this game a mixed review. You guys actually thought about your experience with the game a little and managed to resist the urge to completely polarize your review to one side or the other. I usually wait til I've played a game through to review it, but I'm a big fan of MGS so I'll go out on a limb here and say I think I'm going to enjoy it a lot. I'm just super excited to play a MGS game that is not sub 10 hours play time. I'm just hoping that the end game is not tied to some sort of stupid Mother Base development quota like Mass Effect 3, because I've played peace walker and I honestly don't give a rat's ass about that stuff. Tranq gun all the way baby! Expand
  16. Sep 1, 2015
    10
    Fantastic optimization. amazing gameplay. Gorgeous visuals. Kojima productions mangum opus. A must play for any gamer out there. Regardless if you have played a Metal Gear before. Don't deprive yourself of this masterpiece. 10/10

    A Hideo Kojima Game.
  17. Sep 3, 2015
    10
    Absolutely brilliant.
    Best game ever. Thanks Konami and KijiPro for beautiful polished PC-release.
    Who sad, that witcher is a game of the year? whoaahahahaha
  18. Sep 4, 2015
    7
    The game is structurally sound and plays as one would expect a modern Metal Gear Solid game to play. Graphically it's better than most and the gameplay is pretty good. I have a few quibbles about the play, such as Big Boss' movement - he feels sluggish, almost drunk - and some pretty unrefined gunplay, but these quibbles aren't really that big of a deal. The narration is ho-hum andThe game is structurally sound and plays as one would expect a modern Metal Gear Solid game to play. Graphically it's better than most and the gameplay is pretty good. I have a few quibbles about the play, such as Big Boss' movement - he feels sluggish, almost drunk - and some pretty unrefined gunplay, but these quibbles aren't really that big of a deal. The narration is ho-hum and sometimes absolutely annoying, especially when getting harassed a bunch at Mother Base. But I could list a dozen games that are infinitely worse in this aspect.

    The problem I'm having with the game is that I'm finding it all so dreadfully BORING. I've enjoyed every Metal Gear game since its inception back on the NES, including the movie-fest that was MGS4, but for some reason MGS5 just doesn't really make me want to keep playing. So far it's missing the "WOW! DID YOU SEE THAT!" factor. The game features large terrains but they're are mostly bereft of life outside of your side ops and main mission areas. 15 hours in and I'm already tired of the samey repetition of the game's mission designs.

    The open world design doesn't seem all that impressive because most of the time is spent just traversing to predetermined destinations. But it's sure beautiful to look at. Also, the microtransactions really grate my nerves. I don't understand how anyone can defend this behavior. I don't think this is a Kojima design - I'm almost certain this was forced into the game by Konami.

    (PC Specs: i7-3770, 960GTX 4GB GDDR5, 16GB DDR3 System RAM, Win7 Pro x64)
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  19. Sep 11, 2015
    4
    The amazing intro aside. To a MGS n00b, the story is utterly impenetrable. The games systems feel like something from the 1990s and the open world is sparse and rather empty. The sections of true open world stealth are amazing, but these are interspersed with weird story contortions which result in a jarring juxtaposition which leaves the player totally discombobulated. Its a good game,The amazing intro aside. To a MGS n00b, the story is utterly impenetrable. The games systems feel like something from the 1990s and the open world is sparse and rather empty. The sections of true open world stealth are amazing, but these are interspersed with weird story contortions which result in a jarring juxtaposition which leaves the player totally discombobulated. Its a good game, but it is undeserving of all the praise. The Witcher 3 delivers a more rounded and robust open world which is far more dynamic and rich. MGS:V is just a bit bland. Unless you are an avid fan of the franchise.. avoid. Expand
  20. Sep 6, 2015
    10
    This game is huge. About 50-60 hours in I thought I completed the game but it just said I finished Chapter 1!!! The further you get the more game mechanics get opened up to you as well. The base you start building becomes a multiplayer arena which others try to infiltrate your customized defenses and vice versa. This alone is a very original and fun experience.
  21. Sep 1, 2015
    9
    Metal Gear Solid V: Geralt with an eye cover. And that's a compliment. Its like witcher 3 set in a futuristic world. Story telling? Breathtaking. Graphics? Breathtaking. Cinematics? Breathtaking. Excelent missions, super well optimized ( 4K anyone?! ) and deep characters. I will give it a 9 though because the walking annimation is kinda funny.
  22. Sep 7, 2015
    10
    The game is perfect. Top notch voice acting, great design and fantastic plot. PC version is very well optimized, but controls are a little bit annoying.
  23. Sep 2, 2015
    10
    GRAPHICS: 9.5
    MUSIC: 9
    STORY: 8.5 OFF THE CHART CRAZY: 10 GAMEPLAY: 10 Game starts with the impression your going to be handheld much like you would see in a call of duty game where you have to follow generic guy A cause he can only open doors. However that is not the case and soon you will find yourself in a very fun and brilliant sandbox gameplay. You're missions are a sandbox
    GRAPHICS: 9.5
    MUSIC: 9
    STORY: 8.5
    OFF THE CHART CRAZY: 10
    GAMEPLAY: 10

    Game starts with the impression your going to be handheld much like you would see in a call of duty game where you have to follow generic guy A cause he can only open doors. However that is not the case and soon you will find yourself in a very fun and brilliant sandbox gameplay. You're missions are a sandbox style, but don't think it's a skyrim style free roam, where you deploy to do a mission is a huge section of area that you can freely do whatever kind of like FarCry.

    Lets see negative is hard to find, but I would say the constant reminder that its a hideo kojima game gets a bit rediculous as only extreme fans of the franchise would even know who he was a month ago. I suppose some of the odd characters you encounter leave you wondering wtf is the point of that. Overall amazing game.
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  24. Sep 2, 2015
    10
    well is awesome! it is wayyy better than last years disapotting mgs5 ground zeroes. mgs5 is a great game and it should be the goty this year. mgs4 was great but this is fantasic!
  25. Sep 2, 2015
    10
    I'm not here to give any spoilers obvious GOTY.
    Optimized can even run it in 1080 in a toaster is incredible 30-50 FPS.
    gameplay :10
    graphics : 10
    history :10
    controls :10
    fun 10

    game is perfect

    A Hideo Kojima game
  26. Sep 21, 2015
    7
    +Great performance and a very polished game...a lesson to almost ALL developers
    +Overall great visuals, animations, voice acting, music and sound design...very high production values
    +Excellent game play with amazing flexibility that allows you to tackle missions in a number of different ways...action stealth at it's FINEST +Intense intro and fantastic cinematics +"Thematically
    +Great performance and a very polished game...a lesson to almost ALL developers
    +Overall great visuals, animations, voice acting, music and sound design...very high production values
    +Excellent game play with amazing flexibility that allows you to tackle missions in a number of different ways...action stealth at it's FINEST
    +Intense intro and fantastic cinematics
    +"Thematically strong", but only at certain( and very sparse) points within the game
    +Plenty of content, good replayability, interesting motherbase building concept
    -Convoluted, unfinished main story that fails to provide a sense of direction through majority of the game, plot holes, badly written dialogue at times, mute protagonist and little character development
    -Bland and unimpressive environmental design and world setting...game would hugely benefit from a change of scenery, especially later on in the game
    -Same applies to overall mission design, which can also get very tedious and repetitive
    -Typical MGS silliness that completely feels out of place with a more serious tone and setting of the game
    -Misc: Undeveloped motherbase, lot of unnecessary waiting periods, At times (Noticeable, but not frequent) buggy AI, "Kojima intrusion on the game"( you will know it when you see it, and you will...a LOT), credits rolling after each mission, at times glitchy controls, some minor graphical issues
    - In game Micro transactions, PC copies sold with nothing but a Steam installer on it, DRM...little respect for customers
    With finishing it, I can safely say that MGS V is a VERY polarizing title...if you are the sort of player who loves games that offer you amazing depth in game play mechanics and creating your own scenarios, then stop reading this and go buy this game...you're in for one hell of a ride.
    But if you're more interested about the story, characters, atmosphere, world or exploration...you won't regret passing on this one.
    Overall, don't listen to either "fanboys","haters" and ESPECIALLY to the majority of professional "journalists"...neither shows the full picture here. I recommend reading "yellow" reviews here and watching more detailed videos soon coming from independent and mature youtubers.
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  27. Sep 2, 2015
    10
    i was truly blown away with the scenes from the hospital every single part of the screen was alive with drop dead gorgeous graphics from the shadow and lighting effects to the dust particles and atmosphere and reflections and colours metal gear solid 5: phantom pain blows my mind with gtx980
  28. Sep 1, 2015
    10
    Absolutely incredible. This is no mere console port. It runs smoothly on my computer at the highest detail settings. It is one of the finest 1st/3rd person open world shooter/stealth games I have played on my computer to date. Beautifully directed and designed by a master craftsman of interactive entertainment. Is this a positive recommendation? Hell yes.
  29. Sep 1, 2015
    10
    I have pried my hands from my controller to make a Metacritic account so I could rate this masterpiece. This game is a true welcome home to veteran gamers who have been sifting through the diluted garbage that Steam has left behind. Good games are few and far between and this one was long over due.
  30. Sep 2, 2015
    6
    Previous Metal Gear games was most cinematic and story driven productions of their times so imagine my disappointment when it turned out that MGV is one of the least cinematic games in this year...

    After great beginning - which is probably the most story driven part of the game - you landed in Afghanistan and there story is just... gone. Your getting one short cutscene and some
    Previous Metal Gear games was most cinematic and story driven productions of their times so imagine my disappointment when it turned out that MGV is one of the least cinematic games in this year...

    After great beginning - which is probably the most story driven part of the game - you landed in Afghanistan and there story is just... gone. Your getting one short cutscene and some cinematic action sequence per 3 to 4 hours of gameplay! How is that even possible in Kojima game?! To hell with that... How is that even possible in 2015, after we get such narration-based games like Witcher 3, where almost every single quest has cinematic story to it?!

    I mean **** the story... **** the narration... It is just incredibly bad for the pacing. The moment you get into "open world" game becomes "choose the mission => go from point A to point B => do the stealth => repeat". It's almost like Destiny all over again. True, game has some great story-driven moments but they happen between hours upon hours of doing stealth missions all over again. And missions themselves aren't so much varied!

    The gameplay is great, no doubt about that, and game looks and runs gorgeous but the amount of story per hour and overall pacing make it repetitive after first 4 hours. It's like Kojima made amazing 10 hour game and then someone stretched it out to 50 hours by putting in completely story-lacked missions with only Ocelot speaking something of little importance to your ear. I can not understand those 10/10 from everyone. It is just impossible how everyone love this game with its repetitive "do the steath mission over and over again" while there are such games like Witcher or the Last of Us out there. It is just crazy.
    Expand
Metascore
91

Universal acclaim - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 0 out of 13
  1. Oct 8, 2015
    77
    Metal Gear Solid V is amazing at times, and I enjoyed playing it, but there are so many embarrassing blunders and contradictions. Rich tactical gameplay vs an almost dead world. Fun HQ management and interesting characters vs an unfinished narrative and boring side quests. In some regards, this is a huge step back from previous Metal Gear games.
  2. PC Gamer
    Oct 6, 2015
    93
    A generous stealth sandbox masterpiece that will delight both new and existing fans of the long-running series. [Dec 2015, p.50]
  3. PC PowerPlay
    Sep 30, 2015
    90
    It might not be the best Metal Gear Solid game ever released, but it's certainly the bravest and most interesting. [Oct 2015, p.53]