User Score
7.9

Generally favorable reviews- based on 2905 Ratings

User score distribution:

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  1. May 20, 2023
    0
    Expected a realistic spy game found spiritual hooly woolies. not for me. refunded.
  2. Nov 6, 2022
    4
    People were recommending this game a lot. I started playing it but could not resist after 2 hours. Boring.
  3. Jun 15, 2022
    4
    The start of the game was interesting. But after that it's just boring, repetitive missions that all seem the same. It feels like such a boring and empty world, it's not at all interesting. I hate games like this, I should've stayed away when people have said it's like Far Cry as I also dislike Far Cry. This game is over rated.
    A very disappointing game. Not fun for me.
  4. May 16, 2022
    0
    Pathetic useless trash Idgaf about ur stupid missions lol pathetic trashhhh
  5. Feb 18, 2021
    1
    It starts out excellent, and then devolves into a convoluted mess.
    Repetitive is the best word to describe this game. Monotonous missions and graphics.
    Way to much extra/useless garbage in this game. Cardboard boxes & plants??? Game needs more structure and less extras. It could have been great with half the missions but a better structured game play without the extra complexity. They
    It starts out excellent, and then devolves into a convoluted mess.
    Repetitive is the best word to describe this game. Monotonous missions and graphics.
    Way to much extra/useless garbage in this game. Cardboard boxes & plants??? Game needs more structure and less extras.
    It could have been great with half the missions but a better structured game play without the extra complexity. They totally missed the FUN factor!
    Very disappointing, was glad to uninstall it and move on to another game. Developers missed the point on this, seemed like a confusing bunch of ideas thrown together. Completely UNFUN.
    Buy only if under $10. Issues -
    Controls are so so
    Missions are very similar and monotonous
    Graphics are monotonous, same scenery all the time
    Many ideas in this game seem to have little or no real purpose. Game is over complicated with extra's(tapes, base building, extra units, missions behind the scenes by your units)
    Not linear
    Pacing is slow
    Structure is completely absent
    Just a bunch of similar missions
    REALLY monotonous
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  6. Feb 1, 2021
    1
    В стелс-экшене ужасен не только стелс ,но и экшен. Кодзима не гений,это постирония.
  7. Dec 25, 2020
    2
    Mai capita la fama di questa saga, piu' squallidi dal primo all'ultimo con tanto di bug serviti e ben poca creativita' nel gameplay.
  8. Sep 27, 2020
    4
    This is basically FarCry 2 with good stealth mechanics. In every other way, like FC 2, this is utterly mediocre and forgettable. The environments all look the same (various shades of brown). The missions quickly get repetitive and there's no sense of accomplishment. The side quests are the epitome of filler. There's lots of boring travel with nothing to do along the way. When you clear anThis is basically FarCry 2 with good stealth mechanics. In every other way, like FC 2, this is utterly mediocre and forgettable. The environments all look the same (various shades of brown). The missions quickly get repetitive and there's no sense of accomplishment. The side quests are the epitome of filler. There's lots of boring travel with nothing to do along the way. When you clear an outpost, it quickly respawns, so you're better off ignoring them.

    What will make or break this game for you are the stealth and combat mechanics. If you love going deep on those you might be able to overlook all the other stuff. You have to really, really love the combat, otherwise this gets old fast.

    This would have been a much better game in a more level-based format to anchor the story and keep the tension high. As it is, the open world does nothing but water down an already weak story.
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  9. Sep 25, 2020
    4
    I'm pretty annoyed that so many people gave it such high ratings, which resulted in me getting a game that was a huge let down.

    The beginning of the game is pretty annoying. Everything from long opening credits before you even get to the game menu, to slowly crawling on the floor, etc.. The sound volume is all over the place. There's no options to adjust it in game so I'm having to
    I'm pretty annoyed that so many people gave it such high ratings, which resulted in me getting a game that was a huge let down.

    The beginning of the game is pretty annoying. Everything from long opening credits before you even get to the game menu, to slowly crawling on the floor, etc..

    The sound volume is all over the place. There's no options to adjust it in game so I'm having to use keyboard keys to constantly adjust it.

    The movement is annoyingly imprecise.

    They have hints and tutorials but they're very incomplete and miss big things, such as takedowns, which are somewhat complex.

    They take head bobbing to the next level by having your screen shake when running.

    I've played previous MGS games and recall enjoying one or two, but I did not find the ultra-stealth type gameplay fun in this one. Sneaking around takes too long and it's too easy to get seen. I uninstalled in one of the first missions. After watching a playthrough on youtube I see they give you a box to hide in later on, which helps with stealth.

    Graphics are nice enough, and run close enough to 100 FPS in 2020 at 1080p with a 5700 GPU. Only 5 years after its release can you run this game at decent frames with a high-end PC...

    The story is crazy, so I skipped through a playthrough on youtube. It seems that the beginning of the game is story-heavy, but gets much less so, and most of the game is the same uninteresting, repetitive, and nonunique mission types. The story and events are pretty nonsensical (and poorly crafted), even after suspension of disbelief for their fictional reality.

    And actually, after watching a playthrough I'm lowering my score even further. The story is ridiculous and nonsensical. Like a 6 year old came up with it. And the repetitive, boring gameplay extends throughout the whole game.

    I also saw towards the end of the playthrough that in one of the random loading tips they tell you to wait for night if activity during the day seems too heavy. Yet another important tip they don't tell you when/before you need it. Not to mention how to even "wait till night".

    There's a fairly complex base management and recruitment system. Might be a "pro" for some, but not for me.
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  10. Aug 29, 2020
    0
    In brief: shallow, repetitive open world and missions, sparse story, poor character usage, disjointed story and gameplay, would be some of the main issues I have with this game.

    After the enjoyable intro I really thought the whole thing is gonna be at the very least a decent experience, the intro and the main game are basically two separate games in one. Even if the ending wasn't
    In brief: shallow, repetitive open world and missions, sparse story, poor character usage, disjointed story and gameplay, would be some of the main issues I have with this game.

    After the enjoyable intro I really thought the whole thing is gonna be at the very least a decent experience, the intro and the main game are basically two separate games in one. Even if the ending wasn't complete garbage this is still a complete insult to the MGS series. Also, why did they bother giving Boss a voice actor? He's basically a mute.
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  11. Jul 13, 2020
    3
    Absolute misery of a game. Most of the problems arise because of engine features (which seem more like limitations and fatal oversights). Graphics are kinda bad for the given requirements on ultra settings adding to the fact that there is absolutely nothing going on in OPEN WORLD. AI isn't really improved compared to previous games of the series, moreover, lack of QA in this game made itAbsolute misery of a game. Most of the problems arise because of engine features (which seem more like limitations and fatal oversights). Graphics are kinda bad for the given requirements on ultra settings adding to the fact that there is absolutely nothing going on in OPEN WORLD. AI isn't really improved compared to previous games of the series, moreover, lack of QA in this game made it even more stupid and rigid. This game is an insult both to MGS series and definition of the word 'game' itself.
    Gameplay-wise it is also garbage - only after 8-10 missions there is literally nothing new in next missions, excluding poorly put together and not really interesting tapes and rarely small pieces of cutscenes. After that amount of missions you are bound to understand that you're basically errand boy doing some minor work while all important and interesting events occur without you (according to radio messages from Miller after another completed errand).
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  12. Jun 27, 2020
    4
    This review contains spoilers, click expand to view. I'll be honest.

    The game as a whole looks like fever dream of some gun polishing anarchist who'll gonna never get scored.

    I mean, virus, which reacts to attempt to speak particular language, photosynthetic skin, latex-clad pyrokinetic transvestites, physics-defying zombies, diamonds made of human bodies... all in 1984, in what pretends to be our more or less 'real' world?! Really?! Even Fallout 76 didn't reached this level of 'screw common sense'... for now.
    It'd look neat in some gamification of some science fiction about XXII century. Guilty Gear series managed to handle it well, as example.

    Roleplay: care to play as lobotomized junkie who sees things?

    What remains is, in fact, a huge sandbox for mastering stealth kills, with pretty standard (for games originating from that country) cool music.

    #notgenius
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  13. Jun 27, 2020
    3
    Тупое говно тупого говна. Унылое дерьмо в открытом мире под соусом кривого стелса.
    Игра делает все возможное, чтобы вы не получали никакого удовольствия. Одни и те же монотонные действия в большинстве миссий. Одна из самых переоцененных игр, если не самая. В добавок супер уебищное управление на ПК
    Тупое говно тупого говна. Унылое дерьмо в открытом мире под соусом кривого стелса.
    Игра делает все возможное, чтобы вы не получали никакого удовольствия. Одни и те же монотонные действия в большинстве миссий. Одна из самых переоцененных игр, если не самая. В добавок супер уебищное управление на ПК
  14. Feb 27, 2020
    4
    Boring strange story, un-interesting open world, weird mechanics, playing felt meaningless
  15. Jan 9, 2020
    2
    This review contains spoilers, click expand to view. Before you read my review, note that I play a lot of stealth games and I only heard that Metal Gear Solid was supposed to be really good. So I downloaded it to see how it would play.

    At first I thought this game would play out to be super cool. When you wake up in a hospital bed and have to get knocked out what was it? Twice? Because you freaked out after coming out of a coma. We all saw it then the doctor got choked and an assassin got bathed in flames and jumped out of a window. I laughed at that. Characters on fire jumping out of windows thinking it would save them.

    But then you play the game a bit more, having to crawl around and eventually getting to stand up and you need to break from the hospital. I was sort of okay at this random psycho setting things on fire and the big fire dude walking toward you. After you see those soldiers get chopped up by that helicopter controlled by her you can't help but being like "WHAT THE F*** THAT HAPPENED" okay massive action. But you keep playing and the guy who spent 9 years watching you got killed like *that* and some random guy pops out of nowhere on a horse and says "hey I'm a friend get on my horse" then you see a GIANT WHALE ON FIRE THAT EATS A HELICOPTER OUT OF THE SKY??? Too much action to the point it was stupid. Like I had this guy on fire that was riding what I assume was a unicorn that was also on fire. It's action which is great, but in all the wrong places and it wasn't even funny after a point. You then never see those characters again for another 12 or so hours of gameplay.

    I would find that the gun play and interaction with the world is good and also having your own super massive "mother base" is also cool but that's probably about it. When it comes to managing this massive base of yours, you get almost no say in where each part is built, what it looks like, no instead it's all placed in some giant level with nothing more than an ocean plane in it. Sure you can change the colour, but you can't do much more than that. Collecting resources, particularly right at the start seems more like a chore rather than something that should be fun. Each part of the game is fun the first few times but then you notice how repetitive it becomes like certain missions in the same areas or collecting resources again and again.

    When you find out that the only thing that can extract those large shipping crates of essential raw material is locked behind a seemingly impossible research task it loses it's appeal. I only managed to find one transport specialist for the cargo Fulton, only to find out he must have been kicked from my organisation in a staff fight. Like I said, having a massive base is cool but it should not feel like a chore to manage. That's kind of the point of game design.

    I also find it frustrating how the game explains only certain things in a hint window accessible on the pause menu. You can't navigate to sections, only scroll one by one to each topic. And even then it does not explain everything. Like what these shipping crates are for or how you can get the helicopter to land closer by blowing up the radar boxes. You've got to discover the really important things yourself. And most of the time the game repeats the same f***ing hint again like what this plant does for some active ingredient for a drug I just made up on the spot. It's most of the time at random and the tutorials are off cue, if there are any.

    I'll end on a sort of weird note is that the stealth system is both stupid, funny and poorly designed. I love how I can hide in my box and lure an enemy over to it with the right combination of camouflage and distance only to knock them out. And if you ever find a power generator, turn it off. The stealth system dispatches the nearest enemy to check it out. And when they do, pop them in the head or Fulton them. Turn the generator on, wait a bit and turn it off again. Rinse and repeat and you can actually lure ALL of the enemies out of a highly fortified base to check out a generator. ;)

    Overall, I'd say this game is well designed in the parts it counts the most but some of the controls are a pain to use, especially when you're used to A to jump and X to interact from call of duty. This is the one game where the back and start buttons are swapped. And I hope it's not on purpose.
    The level design is great, but mostly empty therefore negating the need to explore the wilderness. Most of the resources you need are inside enemy bases which is disappointing.
    I particularly love the sound design and music cues which are point on, but in some areas overused but I think that's the point of this style of game.
    The textures I think are decent but nothing special. They put the world together nicely.
    The UI is reasonably responsive where it counts the most.

    Overall, I rate this game a 4/10. For my own curiosity I continue to play, but I think I'll stop soon for my own sanity due to it's repetitiveness
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  16. Aug 12, 2019
    3
    It isn’t easy to assign this evaluation to MGS V.
    But, even if the game is playable, with a good plot, it has the biggest problem a game can ever have: it isn’t complete.
    This is clearly an unfinished project. I read it was planned to be 5 chapters long: it can’t even conclude the 2nd with a proper ending.
    A game which could be a masterpiece, ruined like this. Pathetic
  17. Dec 9, 2018
    4
    First 3 hours it loolks like best game. But after that it is stereotyped and boring. I dont understand this score. If you are big fan of steal action game, maybe yes. Why on pc are not games more linear like last of us, god of war, etc.
  18. Oct 29, 2018
    4
    I tried my hardest to like this game and get into it but i couldn't. It is so repetitive and boring. The story is underwhelming and the gameplay is painfully average. I really don't like this game.
  19. Jun 16, 2018
    0
    Lo único que va a mantener a Konami es la saga PES. Con esto resumo mi visión sobre cómo Konami arruinó una saga tan magistral como lo fue Metal Gear Solid. Final cortado, juego muy repetitivo, tirar en vez de por un concepto lineal pero que se podía explorar, por un mundo abierto, y mapas grandes e inmensos, aunque muertos y sin chiste, y una historia que hay que seguirla recogiendo losLo único que va a mantener a Konami es la saga PES. Con esto resumo mi visión sobre cómo Konami arruinó una saga tan magistral como lo fue Metal Gear Solid. Final cortado, juego muy repetitivo, tirar en vez de por un concepto lineal pero que se podía explorar, por un mundo abierto, y mapas grandes e inmensos, aunque muertos y sin chiste, y una historia que hay que seguirla recogiendo los casettes, en vez de hacerlo avanzando en el juego, como se ha hecho toda la vida.
    Ahora entiendo porqué echaron a Kojima, porque querían hacer un saca cuartos, en vez de un juego hecho con mucho esfuerzo, como lo fue la magna trilogía de Metal Gear Solid en PS1 y PS2. Incluso el Peace Walker y el Portable Ops, tienen más sentido que este juego, y eso que son de mundo abierto.
    Esto es ver cómo sagas que estaban en lo alto, caen por decisiones empresariales.
    Y esto lo digo como persona que se asombró con el primer MGS en la PS1, que fueron momentos emotivos.
    Qué pena que esos momentos emotivos se han acabado con este juego.
    Si las webs y revistas le dan 10 u 8, es que o lo han jugado 5 minutos máximo, o hay maletines de por medio.
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  20. Feb 3, 2018
    4
    From the very beginning of the game I could say this is PC port - poor mouse support, many buttons everywhere - pick up item with one button, pick up another item with another button. Shooters for joystick is very bad idea. I bought this game due to good reviews here - on Metacritic, yet I was greatly disappointed. Weak story (20 mins of slow-walking is "fun" indeed), boring gameplay,From the very beginning of the game I could say this is PC port - poor mouse support, many buttons everywhere - pick up item with one button, pick up another item with another button. Shooters for joystick is very bad idea. I bought this game due to good reviews here - on Metacritic, yet I was greatly disappointed. Weak story (20 mins of slow-walking is "fun" indeed), boring gameplay, simple sidequests (even worse than Far Cry). I know, there was a lot of MGS games - so for fans it might be good, but not for me. Expand
  21. Aug 24, 2017
    4
    Pros: it looks great, mostly good voice acting, Mother Base management, good soundtrack, metal gear online III
    Cons: Kiefer Sutherland as Snake, boring opening, repetitive missions, empty open world, bullet-sponge bosses, unfinished ending, lack of story, bad characters and script, no punishment for being detected, bad level design, microtransactions

    Final Verdict: Mediocre
  22. Aug 15, 2017
    3
    So this is it? omg, please say no.
    Graphic: 7
    Controls: 5 Story: for MGS community 8, for another 3 Fun: 5 Hideo Kodzima: 0 I really dont understand Japs, it must be a crazy nation. There is a plenty better games because this MGS its like an android game with big PR. Everything seems same, all villages, all missions, all dialogs. There isnt open world, only sandboxes! Really bad
    So this is it? omg, please say no.
    Graphic: 7
    Controls: 5
    Story: for MGS community 8, for another 3
    Fun: 5
    Hideo Kodzima: 0
    I really dont understand Japs, it must be a crazy nation. There is a plenty better games because this MGS its like an android game with big PR. Everything seems same, all villages, all missions, all dialogs. There isnt open world, only sandboxes! Really bad story and horrible control. Sorry not for me I hope (and know) that somebody like it :-)
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  23. Jul 29, 2017
    4
    This game could be amazing but I just can't get over the lack of love for the PC. The controls are horrible, you can't bind to mouse and you can't jump. Hugging walls almost never works and forced 60 fps limit unless unlocked by changing ini files.

    And worst of all there is no manual saving, just check points that never save when you expect them to or never save at all so you're forced
    This game could be amazing but I just can't get over the lack of love for the PC. The controls are horrible, you can't bind to mouse and you can't jump. Hugging walls almost never works and forced 60 fps limit unless unlocked by changing ini files.

    And worst of all there is no manual saving, just check points that never save when you expect them to or never save at all so you're forced to start a mission that may take you 45 to 60 minutes and have to start all over again.

    If these were not an issue I'd give this game a 7 or higher.
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  24. Feb 28, 2017
    4
    This is really a Japanese Game's Style!

    Firstly, MGS title has been optimized for Console Controller, not PC. Using KeyBoard & Mouse to play on PC version still show you XBOX buttons. Secondly, MGS 5's graphics are good enough, not detailed. It's similar to Devil May Cry 5's graphics. Thirdly, every missions are too the same, not various. MGS 5 is not a STEALTH GAME! Because the
    This is really a Japanese Game's Style!

    Firstly, MGS title has been optimized for Console Controller, not PC. Using KeyBoard & Mouse to play on PC version still show you XBOX buttons.

    Secondly, MGS 5's graphics are good enough, not detailed. It's similar to Devil May Cry 5's graphics.

    Thirdly, every missions are too the same, not various. MGS 5 is not a STEALTH GAME! Because the main character do not know how to OPEN THE DOOR as a SPY or ASSASSIN quietly.
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  25. Feb 12, 2017
    2
    Game is mediocre as **** is just empty gameplay. The story is not there, it just isnt there. Game is very empty and after a couple of hours it becomes just forgetable. The FOB system is pure trash and the online is a call of duty stealth is dead. Pirate this game, dont buy. **** YOU KONAMI
  26. Jan 10, 2017
    4
    So this is the famous Metal Gear Solid eyh? I never played it before, until I got my hand on The Phantom Pain. Boy let me tell you it's kinda a fruitless endeavor: i.e. repetitive missions, a messy story-line development, lack of even some basic logic and lack of consistency.

    I'll tell a bit on the lack of consistency. Basically you can develop new weapons and gear as you progress.
    So this is the famous Metal Gear Solid eyh? I never played it before, until I got my hand on The Phantom Pain. Boy let me tell you it's kinda a fruitless endeavor: i.e. repetitive missions, a messy story-line development, lack of even some basic logic and lack of consistency.

    I'll tell a bit on the lack of consistency. Basically you can develop new weapons and gear as you progress. However, this game rewards stealth/non-killing style. But the things you can develop are almost all meant for killing, often with a loud bang. So throughout the game you're stuck with the few basic things if you want to go the non-lethal way. But then... you have missions where you practically have no choice but to kill massively, often with loud bangs involved. So what's the point right? You can't be consistent as in, say, the Deus Ex franchise.

    Then there's the repetition. You can't develop meaningful things for a long time, so you're doing repetitive missions with the same old tranquilizer pistol (if you go non-lethal) for a quite a while, whether it's a level 1 or an upgraded level 2 pistol. Nothing changes really.

    Look, the graphics and motions are done nice. But it's the one and only good thing. But frankly it's a big grindfest in a neat environment which demands too much time to travel from one spot to another. Finally there's the controls, it's a bad port (unfinished) from a PlayStation system. For example the mouse doesn't even work in the Menu UI (only keys can be used to change settings) and in-game you need to press awkward key-combinations to get things done, like making cool moves. There are a lot of annoyances like that,including unfinished walk-paths and hiding spots. Even hiding is weird implemented: for some reason hiding crouched behind a wall is more hidden than just being crouched behind a wall (lol wtf?). But some spots aren't finished marking by the programmers as hiding-places, so you're wondering why you can't "hide" behind this massive boulder for example - but you can hide behind this tiny wall.

    There's a storyline, but for the un-initiated it's almost entirely un-penetrable.From what I understand, even for die-hard MSG fans the story is nonsensical. One has to listen to endless audio-tapes (no video), and then try to make something coherent out of it.

    What can I say, this game really needs to move up 2 good notches before I could give it an minimal acceptable 6/10 rating. Hence the rating of 4/10.
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  27. Dec 11, 2016
    4
    Way too repetitive, missions make no sense at all, poor AI for enemies, no compelling storytelling, games feels disjointed, and lost all magic from previous games of the series.
    For me it was a total disappointment.
  28. Nov 23, 2016
    3
    Well, I'm obviously in the minority on this one. To me, the dialogue feels very fake and poorly acted. The characters seem very generic and uninteresting. Though none of this really makes or breaks the game for me. What I can't get into is the gameplay. I just don't find it satisfying whatsoever. The game seems torn between being realistic and arcade. On one hand you need to use ironWell, I'm obviously in the minority on this one. To me, the dialogue feels very fake and poorly acted. The characters seem very generic and uninteresting. Though none of this really makes or breaks the game for me. What I can't get into is the gameplay. I just don't find it satisfying whatsoever. The game seems torn between being realistic and arcade. On one hand you need to use iron sights/scopes to shoot with any kind of accuracy, but on the other hand your guns don't have rate of fire controls, meaning that your full auto rifles just spray all over the place barely hitting targets that are point blank. The stealth mechanics aren't bad, but the enemies are bullet sponges, (which I really don't like in shooters), and instead of a silenced pistol you get a tranquilizer pistol that requires head shots to knock targets out immediately. Otherwise, you have to fire multiple shots. Which brings me to the AI, who are dumb as **** If they don't see you, you can just keep shooting them with sedatives and they just kinda stand there like 'cool drugs bro, thanks!' But, why don't you get an actual silenced pistol? So you can attach a parachute to your knocked out targets that flies them to your base where through some bizarre form of brain washing they become part of your own little private army.

    Your character is also a bullet sponge, so if you want to just run n gun you certainly can. But there's no clutch play going on here, it's just bullet sponge against bullet sponge with horribly inaccurate weapons and tranq guns. I think the game is primarily focused on being a stealth game where you sneak up and choke people to sleep or shoot them in the head with a tranq gun so you can send their bodies to your oil rig out in the middle of the ocean for assimilation.
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  29. Sep 22, 2016
    0
    Pero que juego de mierda, que forma de cagar una franquicia tan excelente y epica. Estos de Konami son unos cachondos, totalmente abaros queriendo sacar el juego rapido para hacerse unos dolarcitos, aunque eso signifique que el juego no tenga final. El juego no tiene un final!! No fue terminado su desarrollo.
    Que la motherbase esta vacia, que al final resulta que no estas jugando con
    Pero que juego de mierda, que forma de cagar una franquicia tan excelente y epica. Estos de Konami son unos cachondos, totalmente abaros queriendo sacar el juego rapido para hacerse unos dolarcitos, aunque eso signifique que el juego no tenga final. El juego no tiene un final!! No fue terminado su desarrollo.
    Que la motherbase esta vacia, que al final resulta que no estas jugando con Snake, que no hay jefes de ningun tipo, salvo por uno, creo. Que los soldados todos iguales, varian en armamento y equiamiento, pero antes eran originales y habian montones de enemigos diferentes. Juego totalmente monotono, ni escenas le pusieron!! Tenes que fumarte unos casettitos horrendos.
    Cuando empezas cada nivel, te spoilea contra quien te vas a enfrentar en ese capitulo. Estaba tan falto de desarrollo, que hicieron un copy paste gigante, la segunda mitad del juego, tenes que volver a jugar todas las primeras misiones pero ojo, en un nivel de dificultad mas.
    Ay ay ay... Podria estar asi todo el dia, que juego feo, que no me gusto para nada, aburridisimo, cortando el legado de los anteriores. Tengo fe que hasta la pachinko debe ser mas divertida que esto.
    Como si el juego no fuese suficiente prueba de lo abaros que fueron, que el pachinko y que el juego nuevo de zombies aliens a travez de portales dimensionales... madre mia pero que plantacion de marihuana que tienen en las oficinas, se fumaron todos los fasos estos chinos
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  30. Sep 9, 2016
    3
    Overrated repetitive trash. The whole metal gear solid series is a joke, with the only worthwhile game being the first on the ps1. This game had a chance to be different, to actually compete as a game with the big western AAA boys, and failed miserably, probably due to lack of funds/time.

    The only good things about the game, are the production values, the great PC port, the graphics,
    Overrated repetitive trash. The whole metal gear solid series is a joke, with the only worthwhile game being the first on the ps1. This game had a chance to be different, to actually compete as a game with the big western AAA boys, and failed miserably, probably due to lack of funds/time.

    The only good things about the game, are the production values, the great PC port, the graphics, the sound, the voice acting. Production wise and if you forget about the repetitiveness, this game is a great work. But here end all the good things.

    The story is trash. Typical Kojima trash. The kind of trash only apes find worthwhile.

    Gameplay is good, but repetitive. After a while you lose the motivation to keep playing. For what is worth, this is the only metal gear solid game in the entire series that has decent gameplay. And has actualy stealth. If that is any consolation.

    Still, the game overstays its welcome, and since the story is trash, unfinished, and not worth the effort, you are better off ignoring this game. And the series. Just play something else. Let Konami and the franchise die.
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Metascore
91

Universal acclaim - based on 13 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 13
  2. Mixed: 0 out of 13
  3. Negative: 0 out of 13
  1. Oct 8, 2015
    77
    Metal Gear Solid V is amazing at times, and I enjoyed playing it, but there are so many embarrassing blunders and contradictions. Rich tactical gameplay vs an almost dead world. Fun HQ management and interesting characters vs an unfinished narrative and boring side quests. In some regards, this is a huge step back from previous Metal Gear games.
  2. PC Gamer
    Oct 6, 2015
    93
    A generous stealth sandbox masterpiece that will delight both new and existing fans of the long-running series. [Dec 2015, p.50]
  3. PC PowerPlay
    Sep 30, 2015
    90
    It might not be the best Metal Gear Solid game ever released, but it's certainly the bravest and most interesting. [Oct 2015, p.53]