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5.5

Mixed or average reviews- based on 692 Ratings

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  1. Nov 4, 2012
    4
    "So played MOH DoorFighter .. Completed the Campaign.. Its poor and repetitive but visually stunning. The Multiplayer is all the worst bits of COD with the hit reg of BF3 and some weird ass random spawning on most levels.. 4/10 at best.. Don't waste your ££" 1 hour ago
  2. Nov 4, 2012
    0
    Thought the game was pretty average, the shooting mechanics were worse than the 2010 game, the driving mechanics were ok though. Then I exited the game for half an hour, after checking the mission select first and saw that I was on the last level. Then when I went back in, my save data was gone and I had to start again. I had been playing on Hard too. I tried to get support and gotThought the game was pretty average, the shooting mechanics were worse than the 2010 game, the driving mechanics were ok though. Then I exited the game for half an hour, after checking the mission select first and saw that I was on the last level. Then when I went back in, my save data was gone and I had to start again. I had been playing on Hard too. I tried to get support and got none. I have now uninstalled the game and hopefully trade it back in, I'd even trade it for a stick of gum probably Expand
  3. Nov 3, 2012
    1
    I do multiplayer games mostly, don't really care about single player games. With that in mind, the multiplayer on this game is nothing more then twitch reflexes. As others have said, it's near impossible to get beyond the 2nd support action. This game is no where near being as good as the 2010 MOH version. This game is built for consoles, and thus the graphics are so outdated, no wayI do multiplayer games mostly, don't really care about single player games. With that in mind, the multiplayer on this game is nothing more then twitch reflexes. As others have said, it's near impossible to get beyond the 2nd support action. This game is no where near being as good as the 2010 MOH version. This game is built for consoles, and thus the graphics are so outdated, no way to change your FOV in-game, or many of the other PC options you normally have in PC games. IMO, it is not a PC game at all, just a terrible console port. I completely regret buying this game and wish we could get refunds. Stick with battlefield 3 or CoD as this is a console game at heart. Expand
  4. Nov 2, 2012
    7
    Not so bad attempt to bring some tactics into ModernWarfare-style games. Small maps, fast battles and kill streak bonuses are still in place, but there is no chance to just run circles and kill anyone on the way.
    However, this game is a bit inconvenient now: (1) heap-fire is useless (2) View-mode and Aiming-mode sensitivities can't be adjusted separately and their proportion is illogical
    Not so bad attempt to bring some tactics into ModernWarfare-style games. Small maps, fast battles and kill streak bonuses are still in place, but there is no chance to just run circles and kill anyone on the way.
    However, this game is a bit inconvenient now: (1) heap-fire is useless (2) View-mode and Aiming-mode sensitivities can't be adjusted separately and their proportion is illogical (for me).
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  5. Nov 2, 2012
    8
    I do not understand why this game is getting so much hate.
    When you think about it, its getting lower rating than the previous MoH.
    The game is not perfect and has online issues, but it certainly does not deserve such low ratings and so much hate.
  6. Nov 2, 2012
    1
    I had to revise my previous score. After trying to struggle my way through the SP campaign I find it appalling. If had never played an FPS before it might not have been so bad but this game is only a waste of time and money. I've heard that triple A titles are going away but I hope it's not to be replaced by triple C titles. Seems no one (besides gfx and sfx department) gave this title any love.
  7. Nov 1, 2012
    10
    This game, like many other hidden gems, often puts off people with the patience of a squirrel, where I think the majority of the unfairly negative reviews are coming from. Most people expect it to behave like Call of Duty and when it doesn't, bail. Mindless if you ask me. It takes time to learn a new game. Once done, this game is an absolute blast and has several things going for it mostThis game, like many other hidden gems, often puts off people with the patience of a squirrel, where I think the majority of the unfairly negative reviews are coming from. Most people expect it to behave like Call of Duty and when it doesn't, bail. Mindless if you ask me. It takes time to learn a new game. Once done, this game is an absolute blast and has several things going for it most PC shooters don't have anymore: dedicated servers, leaning, crouching, realistic ballistics (recoil, bullet drop)and far fewer bunny hopping, rage spewing, quick scoping 14-year-olds out there to spoil the fun. There are more weapons and attachments in this than any other game EVER. This game is seriously fun, and despite the professional reviewers out there who are crapping all over it (because of blank envelopes stuffed with cash they were handed by Activision, I suspect) it IS DIFFERENT. It is unique, not "seen it all before". Any reviewer who says that has to have either played it for only 4 minutes or is on the take, one of the two. Expand
  8. Nov 1, 2012
    9
    The single player campaign is ultimately where this game shines, and while it may not be a diamond, you can definitely tell that Danger Close put some effort into it. There will be times in the campaign where you sit back and go "Wow", and there will be times where you just want to bash your head into the screen, but that's what makes it a good story. My only wish about the campaign isThe single player campaign is ultimately where this game shines, and while it may not be a diamond, you can definitely tell that Danger Close put some effort into it. There will be times in the campaign where you sit back and go "Wow", and there will be times where you just want to bash your head into the screen, but that's what makes it a good story. My only wish about the campaign is that I would like to have seen it be longer, and I am hopeful that there will be DLC for it in the future.

    On the multiplayer side of things, there are a few *minor* launch bugs, which Danger Close has stated they are working on, and I'm sure they will resolve them. However, for the sake of this review, we will focus on the multiplayer *intended* aspects. The biggest downside of Medal of Honor: Warfighter's multiplayer is simply, it's trying to do TOO much. It's trying to grab the CoD crowd (let's be honest here), trying to recruit some BF3 fanatics, and it even takes some lessons from Homefront. The problem is, when it tries to bash these ideas together, they don't work seamlessly. While the gameplay ultimately doesn't suffer because of this, you can definitely tell that it's intentions were not as clear and defined as a shooter today needs to be.

    Another unfortunate downside is that the unlock system is not made clear. While in a game, you can tell what you're unlocking right on your in-game screen, which is a nice little feature, but why? There appears to be no rhyme or reason for the choices of unlocks that Medal of Honor: Warfighter gives you. I may be missing something here, but I have yet to find a solution to this question. Ultimately, it doesn't bother someone like me, however - as I'm in it to unlock everything anyway, and I'd imagine most other people are the same.

    Some good notes is that FINALLY a game has done party play appropriately. This may not seem like that big of a deal, but go play BF3, or even COD:BO and try to join a game as a party. Most likely, you will not only be in different squads, you'll be on a different team. That's not fun when you're trying to play together. I have YET to be tossed into a different team, let alone a different fireteam while using the party system here on Medal of Honor Warfighter. Not to mention it allows you to pretty much get your entire platoon into a party, and manually setup fireteams as you need them. Major thumbs up.

    Finally, looking at the bread and butter of MoH:W is the nations aspect. The one thing we all saw when watching those commercials. Unfortunately, I have to say it's pretty much a gimmick. The thing here is that you first start by choosing your soldier. The options are limited, and few. For myself, I ended up choosing a SEAL, though I was looking for an Irish soldier. No such luck. After selecting your soldier, you need to choose a nation to fight for. I, of course, selected Ireland. It didn't do anything for me really, other than putting the Irish flag behind my soldier. You go into multiplayer, win some matches, collect tokens, and you put them into your nation for a bonus, and to increase your nations rank. Doesn't really tell you why you're doing this, and really there doesn't seem to be a point. There are some bonuses you get for day after day putting tokens into your nation, but so what? When I was watching these commercials, I was hoping for - well for instance, USA vs Russia playing against eachother. But, as I've come to see, all nations fight with all other nations, and there's no real in-game mechanic to differentiate. Now you're probably reading this review and saying "He gave it a 9, but he had all these downs to give it, why?" Here's the thing folks - no shooter anytime soon will change the way shooters are today. This game is a good game not because of what it does wrong, but because of what it does right. You have a community that cares for the series, and a developer that wants to make it right for that very community. I absolutely LOVED the campaign, I may even end up playing it again. The multiplayer doesn't do anything NEW, per say, but it doesn't do anything badly either. If anything, the one thing that multiplayer could have done better was develop on the nations aspect, and that would have set it apart from the other shooters out there today. Having said that, it is still a breath of fresh air when it comes to the shooters we have today. It's pretty much taking a deathmatch-ish game, providing some cooperative aspects, and it does it well.

    If nothing else, head to a friends house and try this game out. It is worth the play.
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  9. Nov 1, 2012
    5
    I got all the MOH series and I can say this one has the shortest Single-Player story. Previous one had really good stroy but this one is crap. Other than Door-Braking-And-Playing-MaxPayne, there is no new cool stuff. Forget the new stuff! There is no "destruction" feature from existing Frostbite engine either. There is also no (other than credits music) music/OST like we used to have fromI got all the MOH series and I can say this one has the shortest Single-Player story. Previous one had really good stroy but this one is crap. Other than Door-Braking-And-Playing-MaxPayne, there is no new cool stuff. Forget the new stuff! There is no "destruction" feature from existing Frostbite engine either. There is also no (other than credits music) music/OST like we used to have from old MOHs.Ah, this Need4Speed-MostWanted car scenes wasn't necessary either. I am a hardcore Battlefield player so I can tell that they have been using this game as a Beta test for the upcoming Battlefield game. They are expecting from us to play Multiplayer-Mode, so they could use the "tested" multiplayer/in-game battlelog framework for Battlefield 4.

    There is of course nice scenes in the game. But, overall, game is not promising neither for BF4 nor for MOH-next. For the sake of old MOH series, I give 5.
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  10. Oct 31, 2012
    10
    The multiplayer was often called generic, yet it actually features one of the most unique mechanics in a first person shooter of any genre
  11. Oct 31, 2012
    8
    Warfighter is another shooter with lots of explosions and spectacle. It matches the pace set by other popular shooter titles, so in that respect it accomplished what it set out to do. Compared to the previous game last year the story seems a little more over the top, where as the earlier game seemed a tad bit more down to earth, but none the less it is still a fun ride. That said IWarfighter is another shooter with lots of explosions and spectacle. It matches the pace set by other popular shooter titles, so in that respect it accomplished what it set out to do. Compared to the previous game last year the story seems a little more over the top, where as the earlier game seemed a tad bit more down to earth, but none the less it is still a fun ride. That said I wouldn't really recommend it as a purchase, the multi-player is decent but with Black Ops 2 around the corner I can only suggest Medal of Honor: Warfighter as a rental. Expand
  12. Oct 31, 2012
    2
    Average Campaign, but annoying bugs ruin it. Multiplayer has terrible hit detection and I spend half my time being spawned out of the map thanks to Danger Closes terrible coding abilities. Worth renting, but you'd be a sucker to buy this. I can't believe this game has been in development for 2 years! 2.5/10
  13. Oct 30, 2012
    3
    multiplayer critica...Bien....la verdad esperaba otra cosa de este juego. yo buscaba algo realista algo distinto (veía algo distinto algo prometedor mi debut con MHO fue una desilusión ) y parece que todos los juegos van a seguir la linea del call of duty ("juego que para mi es una reverenda MIERDA!!!"). y bueno esto viene de EA. "que puedo esperar de esta gente".....
    si te
    multiplayer critica...Bien....la verdad esperaba otra cosa de este juego. yo buscaba algo realista algo distinto (veía algo distinto algo prometedor mi debut con MHO fue una desilusión ) y parece que todos los juegos van a seguir la linea del call of duty ("juego que para mi es una reverenda MIERDA!!!"). y bueno esto viene de EA. "que puedo esperar de esta gente".....
    si te gusta la mierda del cod o el bf3 ni lo pienses, seguro que te va a gustar como la gran mayoría de la gilada.....si buscas algo realista algo distinto a lo q se viene jugando este no es tu juego... (es mas estoy pensando en vender mi cuenta de origin)
    voy a seguir jugando a mis juegos favoritos RO2, cs:go, dod:s ......
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  14. Oct 30, 2012
    10
    Awesome Physics Effects In The Game Makes Like Real World Military Operations.
    The Game Has Some Crashes Due To Scratching Sound Effects, But That Can be Ignored.
  15. Oct 29, 2012
    9
    single player review: I don't understand all the negative reviews, i found this game to be action packed and a lot of fun to play! took me about 9 hours to beat in hard mode. I completely enjoyed the story line and the realism with the plot which makes you wonder how the world really is. If you are a veteran MOH player then this game is well worth your time!
  16. Oct 29, 2012
    4
    New type of review:

    1. From load-to-gameplay (-3): - Unskippable opening splash screens (Company/Game/Engine logos etc.). - 4 menus to gameplay: - "Origin Login" (could've been done in backgroung), - "Press enter" (We can all agree that this menu can be wipped out of the face of gaming, once and for all), - Singleplayer/Multiplayer etc. options menu, -
    New type of review:

    1. From load-to-gameplay (-3): - Unskippable opening splash screens (Company/Game/Engine logos etc.). - 4 menus to gameplay: - "Origin Login" (could've been done in backgroung), - "Press enter" (We can all agree that this menu can be wipped out of the face of gaming, once and for all), - Singleplayer/Multiplayer etc. options menu, - New game/continue etc. options menu. - Absence of option to instant "quit to desktop" from gameplay. - Longer waiting times, from load to gameplay due to all the above. - The many menus (2 or 3 level menus) and options increase/add to the general clutter.

    2. Cutscenes/Loading screens/Gameplay (-2): - Unskippable cutscenes. - Unpausable cutscenes. - Difference between the cutscenes and gameplay video/graphics takes away deeper game immersion. - Transitions from gameplay-to-cutscenes-and-gameplay-again are rough/bad and instant without any fade in/out music or theme part. - Very bad women characters models.The men models were generic but OK for a FPS, but the women were just plain awful. - THE BEARDS.

    3. Unfinished/Rushed-out feeling (-1)

    -------------------------------------------------------- - Gameplay (6) - Graphics/Video (8) - Music/Audio (4) - Story (2) - Character Connection (2) - Overall game immersion (2) - Drama (2) - Action (6.5) - OVERALL (4) - Recomended Yes/No (No)
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  17. Oct 29, 2012
    10
    A really good game if I may say so, action and tension.
    on a really good level. Graphics & Sound & dubbing of the characters are very well done. What is a given is not always definitely the German dubbing. The multiplayer is a mixture of Battlefield 3 and Call of Duty: Modern Warfare third but something to get used to, but otherwise TOP 10/10!
  18. Oct 29, 2012
    0
    Absolute fail on Pc in every respect. Not one thing good to say about it. Multiplay is plagued with deal breaker's spawning under map repeatedly. Kiddies playing with gamepads and auto aim against legit PC gamers. Just plain gone to far when they build the aimbots into the game. This happened in the last one too. So they just don't learn from their mistakes. EA has truly lived up to it'sAbsolute fail on Pc in every respect. Not one thing good to say about it. Multiplay is plagued with deal breaker's spawning under map repeatedly. Kiddies playing with gamepads and auto aim against legit PC gamers. Just plain gone to far when they build the aimbots into the game. This happened in the last one too. So they just don't learn from their mistakes. EA has truly lived up to it's title "the worst company in America." I'm sending this POS back. Expand
  19. Oct 29, 2012
    9
    (Multiplayer only review!!!) Am glad I didn't wait for the reviews before getting this game! It's tense, exciting, visceral and hard to master. The recoil and real feel of combat in MOH2010 is back, perhaps not quite as well done here, but still the best around, better than BF3. Doesn't look quite as polished as BF3 with some of the avatars in some light conditions, though the environments(Multiplayer only review!!!) Am glad I didn't wait for the reviews before getting this game! It's tense, exciting, visceral and hard to master. The recoil and real feel of combat in MOH2010 is back, perhaps not quite as well done here, but still the best around, better than BF3. Doesn't look quite as polished as BF3 with some of the avatars in some light conditions, though the environments are just as good, and sometimes (in sunlight conditions) it looks photoreal and is unsurpassed. The maps are smaller than BF3, sometimes you can't climb on/over things you hope to like you can in BF3 and was a bit disappointed about this, but here is the real crux of the game. It's the only game where you better watch your buddy's 6! It requires you to be on the ball and careful, so don't even mention COD in the same breath. This is an amazing experience which will reward team play like no other. the precision is amazing. Within these smaller maps you really experience almost non-stop the infinity of possibilities of combat in 3D! The many decisions you make will mean the difference and run and gunners will not like it so much! I have had no probs with collision detection. The user interface is a bit confusing, also the nations, VOIP, team member nationality / squad choices, but not poor and archaic like Ghost Recon FS. Buy it if you are up for a challenge, this requires skill and you will find your time rewarded! Highly addictive and not fantasy like BF3. Recommended. Expand
  20. Oct 29, 2012
    5
    The gunplay is decent but there are so many bugs, getting kicked out of servers, amazingly hard to get into a fireteam with your friends (you have to do it prior to the game start and even then its a gamble), spawning and not being able to move and having to suicide time after time and a multitude of other issues make this game impossible to recommend.

    Good thing I bought it for
    The gunplay is decent but there are so many bugs, getting kicked out of servers, amazingly hard to get into a fireteam with your friends (you have to do it prior to the game start and even then its a gamble), spawning and not being able to move and having to suicide time after time and a multitude of other issues make this game impossible to recommend.

    Good thing I bought it for half-price cause it sure as hell ain't worth full price, I would wait untill it's worth a tenner on a sale provided that they actually fix the bugs and there are still people playing it which I think is questionable.
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  21. Oct 28, 2012
    2
    Poor game, this game was obvious rushed, but they had time to create the next map pack, the game is full of bugs and unbalanced weapons if your thinking of buying this game DON'T!, they're not going to fix this piece of junk, you cal also tell they let console idiots beta test this game because the amount of issues it has.
  22. Oct 28, 2012
    0
    I have spent nearly 800 hours playing MOH2010, mostly in combat mission. I bought this game to have fun playing that mode. Unfortunately, there is no way to have fun. Small maps, not designed for combat mission at all. As a defender after bomb goes off you are out of boundaries and have to run or you die in 10 seconds. How stupid is that? Serious issues with hit detection and damage, veryI have spent nearly 800 hours playing MOH2010, mostly in combat mission. I bought this game to have fun playing that mode. Unfortunately, there is no way to have fun. Small maps, not designed for combat mission at all. As a defender after bomb goes off you are out of boundaries and have to run or you die in 10 seconds. How stupid is that? Serious issues with hit detection and damage, very slow switching between hip fire and optics. Compared to MOH2010 the game feels slow, no dynamic, no fun. I play only at good ping servers ( Expand
  23. Oct 28, 2012
    7
    i don't understand why its so bad yes theres bugs but bf3 also had them on the pc its good its still better than cod and bf3 in my opinion ok i admit the campaign sucked but the multiplayer is glorious
  24. Oct 28, 2012
    4
    Single Player bit:
    I actually really enjoyed the first Moh from Danger Close. It was more realistic then CoD story was not hollywoodish and gameplay was good. My expectations were more or less the same maybe a bit higher since the game was moving to Frostbite 2 and seeing what BF3 could deliver, I think that expectation was not ungrounded.
    Unfortunatly those expectations got blown after
    Single Player bit:
    I actually really enjoyed the first Moh from Danger Close. It was more realistic then CoD story was not hollywoodish and gameplay was good. My expectations were more or less the same maybe a bit higher since the game was moving to Frostbite 2 and seeing what BF3 could deliver, I think that expectation was not ungrounded.
    Unfortunatly those expectations got blown after 30 minutes of playing.
    First : This is Frostbite 2? Why is it that BF3 looks a million times better, plays better and has a better feel to it.
    Then the AI of the uber Tier 1 operatives is so bad, that I actually have been backstabbed by enemies alot of times because my AI teammates can't kill or hit anything and the enemies just run through our lines....
    Also it seems Danger Close knows something about the tech of the US army that we don't.
    Wood is the new über kevlar, you cannot penetrate it with any weapon.
    I though a full auto shotgun should be able to shred plywood without too much trouble.
    I'm half way through the game and honestly I can't be bothered to continue. WORST GAME in the last 5 years...

    The multiplayer isn't bad but nowhere as good as BF3 or CoD to be honest...
    Anyway this game is not worth the 50
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  25. Oct 28, 2012
    10
    Its a good game with a few rough edges. It is only being hated because it doesn't have some sort of bombastic single player. If you don't care for single player then you are in luck as the multiplayer is a nice Blue versus Blue take on FPS and looks brilliant on PC. I also love the nations section as it is sort of being part of something greater, which you do not often get in some FPSIts a good game with a few rough edges. It is only being hated because it doesn't have some sort of bombastic single player. If you don't care for single player then you are in luck as the multiplayer is a nice Blue versus Blue take on FPS and looks brilliant on PC. I also love the nations section as it is sort of being part of something greater, which you do not often get in some FPS games that are more often than note generic US v Russia games. So why people are hating on it is beyond me, its a good game.

    GET: If you are mature and light tight action and good graphics with tons of customization.

    DON'T GET: If you are an offline/single player campaign person and do not have any patience.
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  26. Oct 28, 2012
    8
    You have to give this game (campaign mode) a chance to progress. It doesn't start off well and can put you off easily. The story is great and the gameplay improves immensely. The guns feel more real than any other game. The addition of some vehicle chase action added a welcome change to the game pace. I felt like I was playing Need For Speed. I really enjoyed that. Unfortunately, it isYou have to give this game (campaign mode) a chance to progress. It doesn't start off well and can put you off easily. The story is great and the gameplay improves immensely. The guns feel more real than any other game. The addition of some vehicle chase action added a welcome change to the game pace. I felt like I was playing Need For Speed. I really enjoyed that. Unfortunately, it is not a well polished game and at times felt like an arcade game, particularly gunning down well marked targets on the ground from a chopper. Overall, the story was moving and the game just got better as I played it. It does deserve a good score and it does deserve to be played. Expand
  27. Oct 28, 2012
    9
    Have been playing for about three days now, mostly multiplayer. I started off getting really frustrated with the maps, gun play etc and pretty much rage quit after the first hour, was going to uninstall even. But had another go, and as weapons are unlocking and the attachments are made available its opens up and I'm totally loving it now. I play these games for gun play mainly, it needs toHave been playing for about three days now, mostly multiplayer. I started off getting really frustrated with the maps, gun play etc and pretty much rage quit after the first hour, was going to uninstall even. But had another go, and as weapons are unlocking and the attachments are made available its opens up and I'm totally loving it now. I play these games for gun play mainly, it needs to feel like the actual weapon, ballistics etc, and they have nailed it here I think. The weapon customization screen and models are perfect as well. Sound is fantastic by the way, best shooter for that.

    I really dig how they have represented all the spec ops teams around the world, you can see the effort DC have put in here and I like this realism factor (ok its a game i know, but they haven't made it over the top like other games which I think is a plus).

    The graphics, I've got everything on ultra (i7, 470, 8gig) and its easily 60fps. Some of the textures are a bit washed out in places, but other scenes look amazing so its had to call. Overall the detail in the levels is really good, a bit more destructibility would have been nice though, but it does exist.

    The maps are a mix, some I love and others seem a little unbalanced. Hopefully a map pack or two coming down the track. Grenades are very had to predict, would like the warning to work a little better.

    But to sum up some of the best, intense fire fights I've ever played in in FPS.
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  28. Oct 27, 2012
    7
    Pre-ordered MoH Warfighter for BF4 beta access, with low expectations. After finishing the campaign and playing a good bit of multiplayer, I must say that the game is pretty decent. I'll start off with the singleplayer; The story they want to tell is interesting - how a soldier's life affects a family. This could've been interesting and added a lot of emotions to the game, but for the mostPre-ordered MoH Warfighter for BF4 beta access, with low expectations. After finishing the campaign and playing a good bit of multiplayer, I must say that the game is pretty decent. I'll start off with the singleplayer; The story they want to tell is interesting - how a soldier's life affects a family. This could've been interesting and added a lot of emotions to the game, but for the most part it's pretty poor. I was never really able to fully grasp what the objectives of the enemies were; if they had put in more consequences it would've added a lot of drama that would've spiced up the story quite a bit. It has a lot of Hollywood-elements (for example lots of explosions, cranes falling on you etc). It would probably be overdramatizing it a bit, but the story needs to make you feel like you're actually doing something important. When it comes to the gameplay - the shooting is good, and the weapons feel great. But that's pretty much it. It's very linear, you'll constantly meet groups of enemies (I mean a lot), and generally what a mission consists of is just clear out these massive amounts of enemies. This can take a while and will eventually grow boring, and the horrible AI doesn't help out either. Your mates will rarely hit, and sometimes allow the stupid enemy AI to just run at you, and stand right beside you when you're trying to kill something else. For highly trained soldiers, they really really suck. You'll often find yourself very vulnerable because of your fellow soldiers' inompetence. The game does allow some variety, sometimes you're a chopper gunner, other times using a robot (of sorts) to clear out an area in advance. Sometimes you'll get to snipe, or call in an artillery-strike somewhere. Other than that you'll find yourself pretty much only moving forward to see more bad guys you'll have to spend 5-10 minutes killing every **** time. They also added some driving missions (yes, driving), where you'll... have to drive a car, to either chase someone or escape. While cool the first time, you'll come to a second mission where you're trying to avoid being spotted by enemy cars by hiding and **** The first driving mission was good and added variety to the game, but when they added the second... I asked myself; am I playing a shooter, or **** Need For Speed? Because it seemed like I was playing the latter. In short: The story is interesting, although the storytelling sucks monkeydick. Levels aren't vary varied and it gets very tedious after a while. Now for the multiplayer: This is where the game is best. Obviously the biggest part of a shooter has become its multiplayer, something MoHW is able to pull of pretty well. The class-system is good, and that you can change between different soldiers is cool. The weapon unlock/customization, on the other hand... It's extremely annoying to navigate and you get a very limited amount of weapons to use at the start. You don't even get to start with iron sights, something I find very annoying. You get new weapons/customization features by acquiring new soldiers (that you get through ranking up). The server browser is OK, but there is one big issue. You can't see if a server is hardcore or not. Speaking of hardcore - you get absolutely no HUD (you can't see amount of ammo, radar, etc), but there's one thing that's extremely annoying about it. You don't get any notification when you kill someone. It adds to the "hardcore", but when two people are shooting at the same person, you don't get to see who killed him without checking tab first. There are a few gamemodes - plant/defuse bomb, classic TDM, sector control (conquest, essentially) and Home Run. Hotspot/Combat Mission is where the attacking team plants bomb, defending team defuses. Simple enough. Home Run is capture the flag, really. The rest should be self explanatory. In game you get a fireteam-buddy, a great feature IMO. You can spawn on him (as long as he is not endangered). The game-modes are all quite fun, although the maps aren't very open and have a lot of narrow corridors, so you have to concentrate to avoid getting smoked. This can get especially annoying when you're trying to attack an objective, as these areas can easily be locked down. And the fact that you can't kill someone with three - THREE shots to the head doesn't help. From a distance, that is. The amount of damage your weapons do is so low that it's absolutely ridiculous. Shooting from the hip is impossible, as your accuracy pretty much falls to 0. Even while looking through your sights, you have to spend a good amount of ammo to kill someone. This is extremely annoying and you'll often feel very cheated. This ruins the flow of the gameplay, and enemies behind cover can be an extreme pain. That's not enough - most of your teammates are **** who'll ignore any objective, and just go for kills. But when the game works as it should - it's very fun to play, Can recommend if you have the patience to ignore its faults. Expand
  29. Oct 27, 2012
    1
    I could care less about the singleplayer which is always pointless in these things but the multi's awful as well. Maps are downright amateurish with invisible walls, bushes you can't walk thorugh, windows you can't break, no destruction, can't jump on diddly, no bullet penetration. Outdoor settings are made of 'blobs' of rock that serve to make claustrophobic corridors and theI could care less about the singleplayer which is always pointless in these things but the multi's awful as well. Maps are downright amateurish with invisible walls, bushes you can't walk thorugh, windows you can't break, no destruction, can't jump on diddly, no bullet penetration. Outdoor settings are made of 'blobs' of rock that serve to make claustrophobic corridors and the visuals are just pants, check out i.imgur.comcW8OM.jpg Expand
  30. Oct 27, 2012
    3
    Many say this game is rushed but nothing such. This is what it really is. They are using Frostbite 2 which is in use on Battlefield 3, it is refined and graphically gorgeous, most of the job is already done by DICE, Danger Close have to take it tweak it a little, make a few multiplayer maps, throw in a mediocre campaign and their done. But they fail everywhere, even the engine is buggy andMany say this game is rushed but nothing such. This is what it really is. They are using Frostbite 2 which is in use on Battlefield 3, it is refined and graphically gorgeous, most of the job is already done by DICE, Danger Close have to take it tweak it a little, make a few multiplayer maps, throw in a mediocre campaign and their done. But they fail everywhere, even the engine is buggy and you have to wonder how considering DICE has ironed out most of it, just shows you how brilliant the team at Danger Close is, round of applause, while a talented studio like 38 Studios is out of business DC gets a second shot to make another shoddy game. Here is what is wrong with the game:
    - Maps are way too small, corners are tight and if a team is holding top point you are doomed as you will not get through, if you are getting shot you cannot take cover behind anything because there barely is anything, and you can't dart into a corner because most times the maps are linear and its forwards and backwards until you get the options to turn left or right, oh wait your dead.
    - Gameplay in general is like every other game, except this one feels a little more sluggish, probably because of the constant need of having to scope in to shoot, because hip fire is awful and your bullets are like bb pellets they do absolutely no damage so you can't miss any shot. Fireteam/Buddy seems pointless to because if you are playing with someone you don't know they will just go off on their own and I shouldn't be expected to follow them if they keep running into DEATH, also spawning on them is another issue, when they are seen by the enemy the timer shoots up to 4 seconds and everytime they are shot or spotted again it happens all the time. I recommend falling back all the time, you can get to them quicker like that. The lean feature is also dodgy with it forcing you to hold alt and direction meaning you cant actually move your character when leaning.
    All in all this game is terrible, a few changes are obviously coming through patches, better map through PAID DLC unfortunately, I know it sucks, those map can be even worse though. Your better off buying BF3 or any Call of Duty title ANY CALL OF DUTY IS BETTER THAN THIS. Battlefield 3 can offer close quarters with a better feeling, can give you mini maps from its giants and not suffer from it. Want an FPS? then this isn't it.
    One example of a bad map: Think the game mode was RUSH not sure what it is called here, but we had too fall back and we were forced to play in a small mansion, the cut off point of combat area was also ridiculous considering our enemies could spawn there and snipe all they liked without us getting close, it was literally the middle of the combat zone in logic, but DC decided to cut it off because their idiots, haven't they made a game before? Thanks for reading a little rushed, see this is probably what rushed looks like, but this game has mostly been in development for 2 years, it uses a brilliant engine, all it needs is a few drawings of maps and done but they failed. I would give the game to a different studio, not DICE they're busy making awesome.
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Metascore
55

Mixed or average reviews - based on 30 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 30
  2. Negative: 6 out of 30
  1. PC PowerPlay
    Dec 2, 2012
    30
    Plot holes, broken scripting and offensive self-contradiction makes Warfighter one of the worst games we've played all year. [Dec 2012, p.85]
  2. LEVEL (Czech Republic)
    Nov 30, 2012
    60
    Common military shooter with minor technical bugs shows all the elements we have seen before. We've expected much more from the legendary Medal of Honor series. [Dec 2012]
  3. CD-Action
    Nov 29, 2012
    50
    Due to unreliable scripts and other technical issues, bland and chaotic storytelling and stupid AI I played Warfighter strictly out of obligation and not for fun. Decent (but unbalanced) multiplayer is not enough to put other label than 'mediocre' on a game that was supposed to be a major hit. [13/2012, p.36]