- Publisher: Microsoft Game Studios
- Release Date: Oct 31, 2001
- Critic score
- Publication
- By date
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A great new feature is the black market...Now you can take your chances in the black market to trade some stuff you dont want for the goodies that you do.
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Black Knight adds another perspective on the series, and offers more the way of customizability and depth.
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The most troubling thing about Mechwarrior 4: Black Knight is that it's priced like a full game rather than the "add-more" expansion pack it really is.
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Computer Gaming WorldIts a very solid add-on for fans Cyberlore did a good job of adding a nice mercenary slant to MechWarrior 4 but it wont convert anyone new. [Mar 2002, p.89]
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PC GamerIts quite fun being bad for a change. [Jan 2002, p.73]
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These additions are sound--they extend and expand on the original game's context in meaningful ways--though they might have given a stronger impression if Black Knight weren't a full year older than, and just as expensive as, its predecessor.
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Luckily, the frustrations can't outweigh the sheer fun of this expansion pack.
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The biggest flaws come in the storyline and lack of new material, this game really fails to add anything interesting to the MechWarrior universe.
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MechWarrior afficionados only.
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Those expecting something completely different, such as the ability to pilot spaceships or man turrets, will need to wait until the next release.
Awards & Rankings
User score distribution:
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Positive: 7 out of 10
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Mixed: 1 out of 10
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Negative: 2 out of 10
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GregS.Dec 28, 2001Solid AI, Good graphic effects.