Giving this game a 9/10 really shouldn't deter the fact that I consider this possibly one of the best games of all time. Perhaps the ONLY reason why I give it a 9/10, instead of a full 10 is because there are a few bugs that occasionally glitch out the missions, cause the AI to behave strangely, and/or crash the game (having played both 1.05 and 1.1 versions of the game).
Unlike it'sGiving this game a 9/10 really shouldn't deter the fact that I consider this possibly one of the best games of all time. Perhaps the ONLY reason why I give it a 9/10, instead of a full 10 is because there are a few bugs that occasionally glitch out the missions, cause the AI to behave strangely, and/or crash the game (having played both 1.05 and 1.1 versions of the game).
Unlike it's predecessor--Mechwarrior 2: 31st Century--Mercenaries gives the player an economy system where everything from the 'mechs you own and your crew roster can be managed. You have some freedom in selecting the missions you partake in too, with the end result being the accumulation of c-bills ($$$) to further allow you to manage your forces.
The campaign consists of a fairly interesting story of you, a mercenary, working for a number of different factions. The atmosphere is filled with political intrigue, backstabbing, greed, honor, and sacrifice, many of which are never to be found in Mechwarrior games to follow.
I have played this game since the day of it's release, and is a game that I will continue to replay over the years. It works fairly well on Windows 8 assuming you have the original DOS versions, and supplemented with MechVM (a DosBox utility you can download for free).… Expand