User Score
6.0

Mixed or average reviews- based on 85 Ratings

User score distribution:
  1. Positive: 41 out of 85
  2. Negative: 27 out of 85

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  1. Jun 1, 2015
    2
    It sounded better as a concept when they were raising funds for it (most DoubleFine games do). I backed it way back then as at the time I still held out hope that DF were a half decent studio. Time has proven otherwise. The result in this case - is a boring, derivative, uninspired turkey.

    In every element there is almost no substance - the art style is lacking, the combat is boring
    It sounded better as a concept when they were raising funds for it (most DoubleFine games do). I backed it way back then as at the time I still held out hope that DF were a half decent studio. Time has proven otherwise. The result in this case - is a boring, derivative, uninspired turkey.

    In every element there is almost no substance - the art style is lacking, the combat is boring (like X-com with all the fun sucked out of it) and the meta game is a missed opportunity. It was meant to be Game of Thronesesque, but it's superficially 'House' based without ever really capitalizing on that in terms of good gameplay.

    Double Fine are a joke now. If they aren't failing to deliver games (Broken Age) or cancelling them entirely (Spacebase DF9 - atrociously managed), they are churning out half-baked money grabbing rubbish like Hack'n'Slash and Massive Chalice.

    There are some genuinely talented real indie devs out there that deserve customer support but DF isn't one of them. They are neither professional nor talented - and they'd rather distract the public with their superficial social justice crusading than make good games.
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  2. Nov 1, 2015
    2
    Was really looking forward to this game given the way the kickstarter described it. Most of the ground work was a poor copy paste from XCOM. But the tactics are OK at best. I was hoping the meta game to be a LOT more indepth. It isn't. You have to reload the game over and over just to start with OK genetics. They could have let you pick one good triat or something instead of RNG of awful.Was really looking forward to this game given the way the kickstarter described it. Most of the ground work was a poor copy paste from XCOM. But the tactics are OK at best. I was hoping the meta game to be a LOT more indepth. It isn't. You have to reload the game over and over just to start with OK genetics. They could have let you pick one good triat or something instead of RNG of awful.

    I didn't like the art work at all. This is subjective so to each their own. But it was more like playing Viva Pinata then XCOM in the art department.
    I did like the voice work and the music score is stirring. Hence the 2.

    Sorry guys big failure when even the designer Brad whatever leaves Double Lame after yet another flop.

    I was expecting a lot different from what was delivered. I am not even bothering with getting my physcial copy on a game I paid 100 for that I would have a hard time paying 15 for on a steam sale after actually playing it though. (I did play multiple times but usually got bored with it fairly early in)
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  3. Jun 3, 2015
    4
    Massive Chalice is okay. That's pretty much the only thing I can say about it. The combat mechanics are a watered down X-Com tactical combat. Only there's not tactics, because there is no cover system, no relation between accuracy and distance, nothing. The meta aspects of the game are a wasted opportunity. The hero breeding results in small numerical bonuses to character attributes. TheMassive Chalice is okay. That's pretty much the only thing I can say about it. The combat mechanics are a watered down X-Com tactical combat. Only there's not tactics, because there is no cover system, no relation between accuracy and distance, nothing. The meta aspects of the game are a wasted opportunity. The hero breeding results in small numerical bonuses to character attributes. The whole game is just so... bland. The sales pitch was amazing, but that's all the game has. Yet another Double Fine disappointment. Expand
  4. Jun 14, 2015
    4
    Too much **** RNG when planning out attacks and such, really annoying when you cant land hits or land 3 damage instead of the projected 23-27 damage it shows, WTF?
  5. Jun 12, 2015
    4
    Never liked Double Fine games even since the days of Brutal Legend. They do a lot of marketing but the actual content is really half-assed. Don't be fooled by their hype game.
Metascore
73

Mixed or average reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 16 out of 28
  2. Negative: 1 out of 28
  1. Pelit (Finland)
    Sep 1, 2015
    85
    Massive Chalice is one of the better Tim Schafer creations, combination of Crusader Kings and XCOM works quite well. Very well, actually. [Aug 2015]
  2. Aug 30, 2015
    70
    Although it was an enjoyable experience there were plenty of aspects that could have been more polished and with more to do, plus the constant similarities to XCOM only made me yearn for another playthrough of Firaxis’ offering.
  3. Games Master UK
    Aug 18, 2015
    79
    Grand and inventive. [Summer 2015, p.78]