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8.9

Generally favorable reviews- based on 5738 Ratings

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  1. Nov 21, 2011
    10
    This game is a triumph. I kid you not, I've played through eight different times, continuing saves from Mass Effect and once starting from scratch on ME2. The story and gameplay are amazing. It's incredibly rewarding to see that your choices matter. The soundtrack is as epic as any Sci-fi adventure. This game is perfect.
  2. Nov 22, 2011
    7
    This game was definately good but I didn't see as much in it as many others. It looks great and the voice acting I think is top-notch. However, while at first it seems really good, the shooting becomes a bit monotonous later on (cover, shoot, cover, shoot. I know shooting is always like that but still....). In addition, you have to gain necessary upgrades by scanning which is just sheerThis game was definately good but I didn't see as much in it as many others. It looks great and the voice acting I think is top-notch. However, while at first it seems really good, the shooting becomes a bit monotonous later on (cover, shoot, cover, shoot. I know shooting is always like that but still....). In addition, you have to gain necessary upgrades by scanning which is just sheer boredom and the game seems like such a chore at times to do side-missions for no particular reason and if you don't do them then that character of your team dies. Nowhere near a bad game, it's very enjoyable in parts, just not as great as I was expecting. Expand
  3. Jun 3, 2013
    4
    As a person who's played Mass Effect 2 both on the PS3 and PC, I have all rights to say that with me being a dedicated fan to the franchise, this never stood up to be the proper sequel to Mass Effect 1 everyone wanted to be. Sure it's good compared to Mass Effect 3, but let's forget that disaster for a moment and get down to what Mass Effect 2 had, and what it shouldn't have had.

    First
    As a person who's played Mass Effect 2 both on the PS3 and PC, I have all rights to say that with me being a dedicated fan to the franchise, this never stood up to be the proper sequel to Mass Effect 1 everyone wanted to be. Sure it's good compared to Mass Effect 3, but let's forget that disaster for a moment and get down to what Mass Effect 2 had, and what it shouldn't have had.

    First of all, the PC Port is pretty bad. I mean I am glad that aiming with the mouse works as it should, but binding Sprint/Interact/Cover all to the same button? What happened to the special treatment Mass Effect 1 got for PC? None of that is there, and the game really suffers greatly from having sprint and cover on the same button as you find yourself locking into cover while trying to retreat from the enemies, leaving you completely exposed to their gunfire while you go through the animations of getting out of cover again. Mass Effect 1 had you just pressing against cover without the need of button presses, and allowed you to crouch in cover too. What happened to all of that?

    Now the removal of overheat and grenades are for balance, I can understand that and honestly I wasn't bothered by it as much as I could've been, however, the in-world explanation is just so damn stupid I can't imagine how BioWare managed to laugh up the fact that it would be a good idea to choose that over the overheat system.

    A lot of missions are repetitive, which is something all three entries suffer greatly from. While Mass Effect 2 at least varies its' environments, half of the loyalty missions and sidequests consist of nothing but mindless shooting with 2 minute long cutscenes at the start and end trying to justify why it made sense to enter a gunfight, and sadly here Mass Effect 2 doesn't fare any better than any other third person shooter. If you were dumb enough to play as Soldier, you're gonna get the bore of your life as this game is all about biotics and tech, so there are some classes which are absolutely boring to play as compared to others. My personal favorite was Vanguard, which I think was amazing to play as and I had a good time playing through the game.

    Dialogue wise, it was outstanding, the story is well told and executed surprisingly well looking at the state of gaming back then. The interrupts were a great addition and you can't criticize Mass Effect 2 for its lack of dialogue. This game executes its characters really well and does an excellent job immersing you in the story and making your personal morale affect what choices you make in the game. Top notch!

    Last but not least, the save game system, which was meh at best. You'd get some letters from people or extra dialogue, however you don't miss a lot not having a Mass Effect 1 save game ready.

    Overall though, this game is really flawed in comparison to Mass Effect 1. A 4 is the brutally honest rating I'd give this game, because as far as it fares against its predecessor, it's cons largely obscure its pros, merely for the fact that Mass Effect 1 offered almost all of that too.
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  4. May 9, 2013
    5
    One word to describe this game would be: betrayal.
    In order to round up a greater audience for the game, they made the game as similar to any other game out there, mainly Halo.
    RPG elements-removed, no-ammo-removed, planet exploration removed. Mass Effect 1 wasn't a pure open world game, but hey, compared to Mass Effect 2 you could call it just as open as GTAs. I mean Mass Effect 2 is
    One word to describe this game would be: betrayal.
    In order to round up a greater audience for the game, they made the game as similar to any other game out there, mainly Halo.
    RPG elements-removed, no-ammo-removed, planet exploration removed.
    Mass Effect 1 wasn't a pure open world game, but hey, compared to Mass Effect 2 you could call it just as open as GTAs. I mean Mass Effect 2 is so linear, so that a monkey with a controller could complete this game on easy (you'd have to teach him to shoot and collect ammo if you'd want him to beat harder difficulties).
    Don't get me wrong, the story is great and all, but the gameplay is awful at this point. The second time I played it I used mods to make it feel more like the first game.
    Another annoyingly stupid thing is the DLCs. There are too many of them. Ok, maybe that's not the biggest problem point. They are to expensive for what they are. You wont get more than 2 hours of gameplay with each of them, but they sure cost like if they were at least 10 hours of gameplay. And the fact that the characters got released one by one after release, you had to replay the game over and over again, if you wanted to have the full experience with each of them. It's just frustrating, if you want to know every little bit of the story, which is the best part of the game.
    Essentially, this game was a big disappointment for me, and didn't feel like a Mass Effect game, at least gameplay wise. The removal of all the best stuff from Mass Effect 1, was the worst part for me, that really hurt the franchise in my eyes.
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  5. Jan 11, 2015
    5
    Its not an RPG. Its an action adventure like Zelda minus fun puzzles but with a complex story. Its not bad as an action adventure game but unfortunately they bore me to tears. The big problem is that I have played so many games that no story has felt even remotely original since KotOR. Since then, that story has been redone a few dozen times (Atlus I am looking at you lol). Since storiesIts not an RPG. Its an action adventure like Zelda minus fun puzzles but with a complex story. Its not bad as an action adventure game but unfortunately they bore me to tears. The big problem is that I have played so many games that no story has felt even remotely original since KotOR. Since then, that story has been redone a few dozen times (Atlus I am looking at you lol). Since stories are no longer original, I depend on RPG elements to give me something to enjoy. Without them, I get bored quickly. Even Mass Effect 1 felt like RPG lite to me but it was still good.

    That said, let me point out that there is some good here for an adventure game. Voice acting was fine, graphics look good, combat was fun (relatively speaking from my perspective) and there is a lot of content. The bad news is that without heavy RPG elements it felt like a FPS MMO (hollow). Characters didnt really have a lot of "character." Quests... well we have seen them all so nothing new here. Areas were too static and nothing from ME1 seemed to change anything important in ME2. I felt especially bored and dreaded going to the citadel. Other areas are linear which was nice for me because I didnt want to linger out of boredom.

    Overall, its a good game. It is highly overrated but sales numbers speak louder than words.

    ME1 (new IP) - 3.6m (on only PC and XBOX)
    ME2 (riding ME1 reputation) - 5.2m (on PC, PS3 & XBOX)
    ME3 (riding ME2 reputation) - 5.3m (almost no change)

    Clearly, by looking at the above. The franchise became stagnant as of ME2. If there is an ME4 I would expect sales to drop.
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  6. Apr 13, 2011
    9
    I have spend above a 100 hours in mass effect 2, so you might as well ask yourself why I dont give this game a perfect 10. Its quite simply really, there are some small flaws. I will try to explain them, but know the game is really an extremely well designed experience. With that said; I find there are two flaws in this game. First, the number of comrades you pick up in the game is toI have spend above a 100 hours in mass effect 2, so you might as well ask yourself why I dont give this game a perfect 10. Its quite simply really, there are some small flaws. I will try to explain them, but know the game is really an extremely well designed experience. With that said; I find there are two flaws in this game. First, the number of comrades you pick up in the game is to large. Now, you might ask why this could possibly be a problem. This is quite simple, all of them have a "loyalty quest" - and with so many comrades all the sidequests feel a disconnected to the main plot. Add to this that with so many comrades, you never get a special feeling for any of the comrades - like you did in the first mass effect where you had a more limited number of them. Its a shame really.

    The second flaw, is the whole weapon system. This problem is more compounded by several smaller issues. First off is the "new and improved" ammo system, which blows to be honest. The first game had a heatcooldown system, which was actually fine. Now you have what they call "heat clips" that are universal, yet you cant shift them between the your weapons - this is just plain odd. besides the weapon selection is dumbed down to much. You have a severely limited amount of weapontypes to choose from, and the way you upgrade and find them feel.... well to be honest, mildly retarded. But even though the games have these flaws, I will still rate it a 9 for the solid script, plot and surperb gameplay.
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  7. Jan 25, 2011
    6
    Mass Effect 2 definitely has positive sides, but it's terribly overrated. The plot is mediocre at best, half of the game you will be just looking for your future team members and only some of them (like Samara, Garrus or Tali) are interesting, the rest are boring or even annoying. The game is also pretty short for an RPG- about 25 hours if you complete every sidequest and explore half ofMass Effect 2 definitely has positive sides, but it's terribly overrated. The plot is mediocre at best, half of the game you will be just looking for your future team members and only some of them (like Samara, Garrus or Tali) are interesting, the rest are boring or even annoying. The game is also pretty short for an RPG- about 25 hours if you complete every sidequest and explore half of the galaxy. Exploring planets is for resources is extremely annoying and ruins all the fun. Also there is almost no freedom of choice and it is purely cosmetic. The replay value is also pretty low: you will be doing the same thing again and again and changing classes will only make the game harder. So why not just stick to the soldier class, which is virtually unbeatable? The shooting also felt boring and on some levels, i thought i was playing some mediocre third-person shooter with hordes of enemies to beat, rather than an action RPG. By the way, there are almost no RPG elements left and as for what's left, it doesn't have any significant impact on gameplay. Graphically, the game is also a major disappointment. After so many critics praised the game's graphics, I thought the game would look near photorealisitc. What a letdown! Models look generally good, but textures are bland and the game lacks details. As for positive sides, the voice acting is good, storyline has it's good moments, music is excellent, the world, where the game takes place, is also very interesting. In all, the game is worth playing once, but without the replay value, it quickly becomes boring and dull. Expand
  8. Oct 14, 2011
    6
    I agree with other people here: It's a console port shooter. The RPG elements and freedom of the first game are eliminated. It proceeds narrowly on rails, the choices are highly constrained and built around fixed set-pieces. It's still pretty, movie-like and interesting, but just not as good as the first one. BioWare, I am disappoint. I will not be buying ME3, because it will only beI agree with other people here: It's a console port shooter. The RPG elements and freedom of the first game are eliminated. It proceeds narrowly on rails, the choices are highly constrained and built around fixed set-pieces. It's still pretty, movie-like and interesting, but just not as good as the first one. BioWare, I am disappoint. I will not be buying ME3, because it will only be dumbed down and consolized further. Expand
  9. Mar 7, 2012
    7
    Not as great as the first game in my opinion. The fact that the whole game kinda moved in a different direction put me off. Still a decent game that I would play again if I had the time.
  10. Apr 6, 2012
    5
    After completing ME1 and enjoying it quite a bit, the expectations were very high for the sequel. First game laid some great foundations on which the sequel could build on while at the same time the few annoyances from the first game could be improved on or removed, thus making this game a true masterpiece. After watching every publication give this game 9+/10, and in general higher marksAfter completing ME1 and enjoying it quite a bit, the expectations were very high for the sequel. First game laid some great foundations on which the sequel could build on while at the same time the few annoyances from the first game could be improved on or removed, thus making this game a true masterpiece. After watching every publication give this game 9+/10, and in general higher marks then the first game, excitement was high. Well, it took me over a year since purchasing the game to complete it, and not because it was particularly difficult, but rather that I would have to take some serious time away from the game every time I was dissapointed, and there were quite a few of those moments throughout.
    First, the good.
    Cut sequences are longer and better than in the first game. Music, the atmosphere during these scenes are on par with any major movie production and it can be quite breathtaking.
    No more vehicle levels. The biggest annoyance with the first game was the grind that one had to endure while driving the vehicle around for 10-15 min at a time (but it felt like hours).
    There is certain epic feel to the game, that you are a part of a grand story. Writing/action/feel of the main story line is very good.

    However, negatives are many.
    It seems that Bioware took the first game and decided to dumb it down in every aspect. Character build went from 10-18 unique stats to 4-8, depending on the class. Weapons have no stats. Weapons can't be moded (other than generic "all rifles deal +10% damage"). Game truly does feel like a less polished Gears of War with few dialogue options and illusion of choice.
    Main game itself is very short. Maybe 3 hours total? The rest is spent assembling the team (and waiting for the timed event to allow you to finish it) and doing very short and straight forward side quests... and mining. Mining replace Maco levels from the first game and its fun for about 12 seconds. You need to mine to upgrade weapons/armors/gear/ship, thus you need to keep doing this. And it ain't fun at all.
    Finally, the illusion of choice. Your actions from the first game don't matter. Your romanced Liara or Ashley, yeah you get 4 seconds of different interaction and that is about it - you still get to do everything exactly the same. Wrex lived in the first game? Little different dialogue, but still the same game with 100% of the options available. Also, while ME1 may have been somewhat revolutionary in a concept of an adult romance story, in ME2 you are on a ship with bunch of single humans and aliens that at the same point in time will let you make a move on them and every love story is exactly the same arc with cut scenes that are little different (with the exception of the Asaris).
    Finally, the final level, while intense and fast moving, ends with a boss fight that gets introduced to the story in the last 3 minutes of the game. It seems that they felt the game needed something massive at the end and so they created this lame and relatively easy fight against something big.
    Overall, not a bad game. It just is not an RPG, let alone a great RPG. Its a dumbed down ME1 with the same epic feel and few brilliant moments, but less of everything that made ME1 so good.
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  11. Mar 12, 2011
    6
    Disappointed in the direction the devs took with this one. The first game was so much better in respect to the the RPG roots it branched from. This game seems more like a comic book than a story in a novel, which is what the first felt like. While it is a fun game, it's really to dumbed down. Many things were made far too simple and the game lost all complexity and about the only thingDisappointed in the direction the devs took with this one. The first game was so much better in respect to the the RPG roots it branched from. This game seems more like a comic book than a story in a novel, which is what the first felt like. While it is a fun game, it's really to dumbed down. Many things were made far too simple and the game lost all complexity and about the only thing you can customize is weapon loadouts and your armor. Can't even customize the weapons themselves anymore. Mirnada is walking around in a catsuit with high heels in space! Come on! Ammo powers passed off as skills by class? What a joke. If I didn't actually care what happened in the story and the romances, I would give this game a far worse review than I have. Expand
  12. Nov 20, 2012
    10
    This is probably my favorite game of all time (fighting for the top spot with Deus Ex). The world's are fascinating, wandering around them is like exploring a real life community. ME1 was also a phenomenal game (also in my top three or four games of all time), but this one improves upon it's graphics and continues the same amazing quality of writing and character development. It's really aThis is probably my favorite game of all time (fighting for the top spot with Deus Ex). The world's are fascinating, wandering around them is like exploring a real life community. ME1 was also a phenomenal game (also in my top three or four games of all time), but this one improves upon it's graphics and continues the same amazing quality of writing and character development. It's really a must play. The only problem is I really want to play a game I enjoyed as much as this one again, but just can't find one (ME3 just didn't cut it). Expand
  13. May 31, 2012
    8
    The acting is almost movie worthy. It's incredible. The story is great, so is the amount of content. The graphics are gorgeous, the maps and design is great. There is only one problem for me - the gameplay, which isn't captivating enough to make me particularly enjoy it. Basically, the gameplay is always the same from start to end and changes little in the entire experience. You duckThe acting is almost movie worthy. It's incredible. The story is great, so is the amount of content. The graphics are gorgeous, the maps and design is great. There is only one problem for me - the gameplay, which isn't captivating enough to make me particularly enjoy it. Basically, the gameplay is always the same from start to end and changes little in the entire experience. You duck behind objects and shoot enemies. I find this game to be overhyped for this reason, along with the fact that ME1 did everything this did. The game deserves a solid 8, overall. Expand
  14. Jun 19, 2012
    5
    This game is like high budget action movie. Exciting and visually orgasmic, but only the first time around. After that, you see past the special effects, notice it's flaws and decide it wasn't that great after all. The worst part is that ME2 looks exactly the same on every playthrough. Freedom of choice or non-linearity? Forget it! The only choices you can make are whether you want Shep toThis game is like high budget action movie. Exciting and visually orgasmic, but only the first time around. After that, you see past the special effects, notice it's flaws and decide it wasn't that great after all. The worst part is that ME2 looks exactly the same on every playthrough. Freedom of choice or non-linearity? Forget it! The only choices you can make are whether you want Shep to be a jerkass or a slightly nicer jerkass when talking to people. Even paragon Shepard isn't really someone you'd want to meet. The only thing I really liked about ME2 were the squad members - while they aren't exactly nice people, they're all well written and generally likeable. Overall, ME2 is a dumbed down ME1 (which was hardly a complex cRPG) stripped of it's non linearity and fitted with better graphics and a more Gears of War style combat system. Good for one go, but no more. Expand
  15. Jan 11, 2016
    5
    The second game in the series is the middle ground between the mediocrity of Mass Effect 1 and the fu... bad work of Mass Effect 3.

    The writing is significantly worse, and the whole game is one big DLC-quality content. I remember when after the final mission against the Collectors I was thinking "now, the game starts", only to see the ending credits. What? Fortunately, the gameplay
    The second game in the series is the middle ground between the mediocrity of Mass Effect 1 and the fu... bad work of Mass Effect 3.

    The writing is significantly worse, and the whole game is one big DLC-quality content. I remember when after the final mission against the Collectors I was thinking "now, the game starts", only to see the ending credits. What? Fortunately, the gameplay improved, meaning the game is a straightforwardly mediocre TPS, with really badly designed levels that don't even try to disguise themselves as another "pop-a-mole" arenas.

    And that's it, really. There's not much to talk about this game, because it's literally some filler quests of day-caring your handicapped companions who can't wipe themselves off after using a toilet.
    Wait, there's one of the best **** in the history of writing. Well, at least it was until Mass Effect 3 was released. It's the Harbringer - writers turned the already weak (with the ending of Mass Effect 1) premise of the Reapers as something really "outworldy", and before they've turned them into dragons with armies of zombies (ME3), in ME2 their leader is some kind of comedian controlling the Collectors, that keeps dying and dying after one headshot (on the highest difficulty setting) from a sniper rifle, spitting out some BS like "you feel the pain Shepard", "you will loose", etc.
    What they forgot to implement in the final version is the line of "I WILL GET YOU NEXT TIME, GADGET!"

    It's a considerable doze of pop-a-mole action for 1€. Well, 5€ is the maximum amount I would pay for this title.
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  16. Jan 16, 2017
    4
    It is so far away from the feeling of Mass Effect, that we can call it a Reboot.

    It is not a dungeon crawling RPG anymore. The inventory management was "streamlined" to oblivion. Same goes to the stats. The maps still look nice but they are absolutely linear, COD style.The designers even removed the map function altogether in case of combat maps. If you hit M, a compass will point to
    It is so far away from the feeling of Mass Effect, that we can call it a Reboot.

    It is not a dungeon crawling RPG anymore. The inventory management was "streamlined" to oblivion. Same goes to the stats.

    The maps still look nice but they are absolutely linear, COD style.The designers even removed the map function altogether in case of combat maps. If you hit M, a compass will point to a direction and that is it.

    The combat system was changed for the worse. I absolutely hate the ammo system. The overheat system of Mass Effect 1 was way better to control the damage output. I run out of ammo from the primary and secondary weapons frequently because the enemies seldom drop anything.

    The story is smaller, less interesting and somewhat forced. It doesn't feel too connected to the events in Mass Effect 1. Some background stories of the characters were nice, but the character development doesn't really fit a 2nd part. Mass Effect 2 story would have worked a whole lot better as Mass Effect 1. Then the story of Mass Effect 1 would follow.

    The ending is very weak compared to ME1. You spend 60+ hours to build up the team for the heist. And then, it is over in 45 mins. Whaat? And the last enemy is just silly. I can't find a better word for it. If it was ME1, then it would be OK. However, after ME1 ending, it pales in comparision.

    The replay value is still low. I know I will not force myself through the storyline as a renegade just to see some slightly different plotlines. The game is just too long to redo it for 10-20% difference in the outcome.

    The interface is worse than in ME1.

    The planetary exploration interface slightly more useful. However I would rather have a mix of ME1 rover maps and ME2 scanner minigame then just this or just that.

    All in all, I don't know what the idea was with ME2, but it doesn't do service or add improvement to the fans of ME1 on any level.
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  17. Mar 22, 2016
    5
    Very mediocre, boring game.

    Production values - best character animations and voice acting I saw - closer to AAA movie than a game - but the story is really lame and shooter gameplay bored me to death. Halfway through I deleted my Origin account to never see this again.
  18. Jul 6, 2012
    10
    The continuation of amazing Mass Effect 1. The scenario and variety of options are still great. The graphics have been hugely improved. All the characters and the world is really beautiful. Besides, you can still choose how to end the game, whether die or to end like a hero and save the world. You can choose whether to be cruel boss or a great leader, whether to be friendly of flirty...The continuation of amazing Mass Effect 1. The scenario and variety of options are still great. The graphics have been hugely improved. All the characters and the world is really beautiful. Besides, you can still choose how to end the game, whether die or to end like a hero and save the world. You can choose whether to be cruel boss or a great leader, whether to be friendly of flirty... This is the best RPG I have ever played. 100% recommend to buy it !!! Expand
  19. Mar 16, 2011
    7
    I enjoyed Mass Effect 2, I really did. But when I'd finished it, I felt...unsatisfied. Perhaps it was because the tactical element to the game - issuing orders to squad-mates - was really a bit of a fig-leaf, because I could get on perfectly well without them for most of the game. Perhaps it was because there wasn't much opportunity to interact with my crew. Perhaps it was because theI enjoyed Mass Effect 2, I really did. But when I'd finished it, I felt...unsatisfied. Perhaps it was because the tactical element to the game - issuing orders to squad-mates - was really a bit of a fig-leaf, because I could get on perfectly well without them for most of the game. Perhaps it was because there wasn't much opportunity to interact with my crew. Perhaps it was because the dialogue wheel is perhaps one of the most frustrating means of interacting in a conversation ever devised in an RPG, and what I thought I was saying was frequently not what I actually said. But mostly it's because the game runs on rails. There is no real opportunity to go off on a frolic of your own: BioWare has a story, and they're going to tell it, whether you like it or not. It feels like a smaller game than the original. On the positive side, the graphics are an improvement on the original - which wasn't bad --, the voice acting is good and the plot is engaging, when it's not being rammed down my throat. But there isn't actually very much to do and I did have the impression that I was just pressing buttons between cut-scenes for quite a lot of the game. Expand
  20. Mar 21, 2011
    10
    ME2 was a huge improvement over its predecessor. Not only did they remove many of the irritating tidbits that bogged players down in the level-up and equipment screens for hours, but they also improved gameplay drastically. The result is a well-made, fun game that easily makes the top of my list of games in 2010.
  21. Aug 14, 2010
    6
    Playing this game felt like playing a mediocre movie. Character development was poor, the characters were generally bland, plot development was practically spoon-fed to you (e.g., characters made major discoveries as if through sheer epiphany whereas ME1 would have taken the time to gather and piece together the clues). The game was severely watered-down; I don't need to get into the majorPlaying this game felt like playing a mediocre movie. Character development was poor, the characters were generally bland, plot development was practically spoon-fed to you (e.g., characters made major discoveries as if through sheer epiphany whereas ME1 would have taken the time to gather and piece together the clues). The game was severely watered-down; I don't need to get into the major complaints that you've likely already heard about the new weapon/armor/ammo system - they're pretty common. Recruiting characters was a tad ridiculous because, unlike ME1 where the people you recruited were random encounters during your mission, in ME2 the people you recruit are specifically targeted and all of their recruitment missions made them out to be essentially demigods of raw physical/biotic/mental superiority, only to have them suddenly turn into lame ducks when they were in your party (for the sake of game balance). Half the game's missions involved recruitment and loyalty missions for your squad; there was very little in the way of actual side missions or of a main quest line. You'll waste a ton of time scanning planets for minerals and launching probes to harvest them - a ridiculously tedious process, although not quite as tedious as exploring in ME1 was - and you'll be left wondering where the $%!# element zero is. Character reappearances in this game were awkward and their personalities (except for Garrus/Tali) made huge, seemingly random changes. Speaking of random, the dialog options seemed to award Paragon/Renegade points completely randomly. You'll finish a dialog to find you got both Paragon and Renegade points, wondering where on earth one or the other could possibly have come from. If you decide to be Paragon (good guy), many of the "Paragon" options involve making intimidating threats, extortion, use of force, or even for having somebody killed. That does not sound very "Paragon" to me. Very seldom are the Paragon choices truly "Paragon" in nature. This game was definitely made to be played as a Renegade, which should probably be somewhat expected, considering the entire plot line involves you being forced to work with terrorists and thug gangs.

    All in all, the game was passable, but it simply lost the magic that Mass Effect 1 had, which is a shame because they could have so easily have stuck to the original formula, focused more on making a solid plot with great character development, interesting characters, and a strong quest line, and had an amazing game. But hey, at least EA decided to ship this game with only a simple CD key check, and no other restrictive DRM. That's a huge plus over the first. Still, I wouldn't pay more than 20 bucks for this game. It was simply a bland experience overall. And another note, if you played ME1 on the 360, you may want to Google for a "character import tool" for ME2 so that you can make sure you're truly starting where you left off instead of going with the default story line. It makes a huge, huge, huge difference.
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  22. Jan 19, 2011
    6
    Downgraded mainstream sequel

    Most missions follow an identical procedure. RPG depht suffers from poorer skilling options and a more linear levelstructure than the first title. architectual patterns often repeat. The story adds additional depht to the universe, but conservative implementations such as ammunition or fuel subvert the logic of the immersive gameworld. Visuals are stunning!
    Downgraded mainstream sequel

    Most missions follow an identical procedure. RPG depht suffers from poorer skilling options and a more linear levelstructure than the first title. architectual patterns often repeat. The story adds additional depht to the universe, but conservative implementations such as ammunition or fuel subvert the logic of the immersive gameworld. Visuals are stunning! The characters are well drawn and bring their own background story.
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  23. PopeR.
    Jan 28, 2010
    5
    Mass Effect 2 for PC has shockingly bad gameplay. The movement controls make it feel like your wearing mittens. There is no way to change the mouse sensitivity. You can only sprint in perfectly straight lines. There is absolutely no smoothness to the interaction with the environment. You would think that there have been no advances in computer games since ME1 came out. I love the Mass Effect 2 for PC has shockingly bad gameplay. The movement controls make it feel like your wearing mittens. There is no way to change the mouse sensitivity. You can only sprint in perfectly straight lines. There is absolutely no smoothness to the interaction with the environment. You would think that there have been no advances in computer games since ME1 came out. I love the characters, the story, the setting. I guarantee you'll never see a demo of ME2 for PC, because nobody who tries it for an hour would ever buy it. Maybe the console versions are better, but the PC version is a horrible disappointment. Expand
  24. Jun 2, 2011
    5
    Let me start of by saying I don't hate the game, I enjoyed it, for about 4 hours, then I didn't.

    I'd heard a lot of good about this game, so I figured, I'll give it a shot, so I did, and I wasn't disappointed, it had shooting, RPG elements, and some fun psychic moves that let me throw people about, can't complain with that. And I played it, went into one room, hid behind a box and
    Let me start of by saying I don't hate the game, I enjoyed it, for about 4 hours, then I didn't.

    I'd heard a lot of good about this game, so I figured, I'll give it a shot, so I did, and I wasn't disappointed, it had shooting, RPG elements, and some fun psychic moves that let me throw people about, can't complain with that.

    And I played it, went into one room, hid behind a box and dispatched the enemies in numerous ways, changing cover now and then. Then the next room, I hid behind a crate and dispatched enemies in numerous ways, changing cover now and then. And again, and again. It never changed, it is at heart, a cover based shooter with some RPG elements, even so, the RPG elements are pretty black and white, "Will I shoot this hopeless orphan with my firey kitten gun? Or will I donate all my limbs to the children in need program? Or perhaps I shall remain in a state of permanent apathy and bypass all these mundane problems.".

    That's not good choice making, it's just saying to you, will you be a bad guy, good guy, or neutral? And it even blatantly tells you which is which, "Say this to appear as a rogue who does his own thing, or say this to appear as Jesus himself".

    I played it for several hours, about 10 I believe, before I realised the gameplay wasn't going anywhere and I was essentially playing Gears of War or Rainbow Six under pretence of an RPG in a 3rd person angle, which is my least favourite kind of shooter regardless, the only game I've played that has done it well is Resident Evil 4, even then I couldn't move whilst I shot.

    The story however did, for the 10 hours I played it, seem good, it may have got better, which wouldn't surprise me, it was honestly memorable and I can see why people enjoy it, but it tried to present itself as more than it was, like a dog that claims it can talk and ride a unicycle, whereas it can only ride a tricycle and has no speech mastery. Impressive for sure, but it's not what I was expecting, and there are other games that do it better.

    My last gripe with the game is Jack, I rescued her from prison where she completely breezed through hundreds of robots and guards alike with not a scratch on her, she was truly unstoppable and I couldn't wait to get her on my team, then when she WAS on my team, an aggressive looking shrub would be enough to subdue this once feared God of a woman. My point here is, don't sell me Wonder Woman and then give me a generic horror film girl who lasts about 3 minutes before deciding to "See what that masked figure wants to talk about".
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  25. Mar 28, 2012
    10
    I am a big fan of Mass Effect who loved the first game, and this one is even better. Hopping around the galaxy, walking through the Citadel, and talking to your squad on the Normandy is as cozy as it always were: you snuggle up with blankets, listen to the same lovely music as in Mass Effect 1, and just let yourself be enveloped by the game and by the world. There is no more driving theI am a big fan of Mass Effect who loved the first game, and this one is even better. Hopping around the galaxy, walking through the Citadel, and talking to your squad on the Normandy is as cozy as it always were: you snuggle up with blankets, listen to the same lovely music as in Mass Effect 1, and just let yourself be enveloped by the game and by the world. There is no more driving the infamous Mako, a major drag in Mass Effect 1.

    Combat is as much fun as in Mass Effect 1 â
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  26. May 9, 2016
    10
    I am assuming direct control of this review:

    BioWare’s first Mass Effect felt like a KOTOR clone. The universe was a place we wanted to live in, but there were too many systems and menus to dig through to get there. BioWare streamed back and watered down RPG mechanics and streamlined gameplay to put more emphasis on the shooting mechanics with the 2nd game of the saga. Turns out, it
    I am assuming direct control of this review:

    BioWare’s first Mass Effect felt like a KOTOR clone. The universe was a place we wanted to live in, but there were too many systems and menus to dig through to get there. BioWare streamed back and watered down RPG mechanics and streamlined gameplay to put more emphasis on the shooting mechanics with the 2nd game of the saga. Turns out, it wasn't so bad after all: Mass Effect 2 trims just enough fat to let you focus on what matters: the optional Loyalty missions for your team.

    Instead of an exercise in galactic exploration, Mass Effect 2 plays out like a sci-fi Ocean's Eleven or Dirty Dozen. Recruiting a team to take on the Collectors puts the focus on small, interesting stories. Each Loyalty mission gives you insight into your companions’ motivations, making every member of the Normandy's crew an unusually deep character. Once you've grown to know and love them, the endgame suicide run is one of the tensest final missions ever. It's rare for a game to spend more time on character arcs than its central driving narrative, but Mass Effect 2 pulls it off. This is some of the best writing in BioWare's history, and a deeply satisfying gaming experience.

    The clunky controls with the usual catering to consoles drag down PC gameplay, Trying to determine how scale-itch got onto Normandy. Sexually-transmitted disease. Only carried by varren. Implications unpleasant.

    Still 6 years later, Mass Effect 2 hold the line. So enjoy yourself while possible, Shepard. Will be here, replaying Mass Effect 2. Much simpler. Less alcohol and mood music required. Only BioWare could pull something like that, someone else might have gotten it wrong.

    I rate 10 because it’s so easy to see the galaxy in black and white. Gray? I don’t know what to do with gray.
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  27. Aug 14, 2011
    9
    The game is very good and better than i expected. The pros: The game is very long especially compared to most games today although the actual main story alone is not very long, the graphics are excellent, good game play that combines 3rd person shooting with class powers that add a tactical element as well as simply making it more fun, there are some great RPG elements, the main being howThe game is very good and better than i expected. The pros: The game is very long especially compared to most games today although the actual main story alone is not very long, the graphics are excellent, good game play that combines 3rd person shooting with class powers that add a tactical element as well as simply making it more fun, there are some great RPG elements, the main being how you want to act and react as well as allow one to customize ones character very well, excellent story with believable, varied characters and world that keeps ones interest, excellent sound, music and especially voice acting.Neutral points that can be improved upon: the hacking and bypassing mini-games are fine but they are too simple and become tedious relatively fast, scanning planets for resources is okay at first but becomes boring quite quickly Cons: Short main story, feels repetitive at times, although the game allows one to customize ones character very well there are not many different weapons or armour available, the game does a good job of creating an illusion that it is a big game but in actual fact it is not. There are only four landable locations, the rest of the locations one only goes there once for a mission. Overall a excellent game that i enjoyed very much although there are a few things that can make it even better.Mass effect 3 just needs to build on the rpg elements and have a bit more variety as well as be a bigger game to surpass it's predecessor, lets hope it does .9/10 Expand
  28. Nov 7, 2011
    10
    After playing first game, this one is far more better. In every step, you can see improvements. Graphics are sharper and better, combat system is better, you got more characters to interact with (in your team). Other things like story telling, soundtrack or that high quality of level designs are same. They rip-off some useless RPG elements, so thats good, you don't have to spend points toAfter playing first game, this one is far more better. In every step, you can see improvements. Graphics are sharper and better, combat system is better, you got more characters to interact with (in your team). Other things like story telling, soundtrack or that high quality of level designs are same. They rip-off some useless RPG elements, so thats good, you don't have to spend points to abilities like hacking. You got this one as passive, so that's the progress. I simply love this game, see ya in ME3 Expand
  29. Jan 31, 2012
    9
    Developer's decisions are weird sometimes. Replacing simple weapons stats with a description box... yyyy... haven't they read any design book? How does a pile of text make up for some easy and graphically-presented stats?! Than they replaced a good, interesting story-line with a simple gather-a-team-and-finish-them-all thing. In result the only two thing that I've remembered from thisDeveloper's decisions are weird sometimes. Replacing simple weapons stats with a description box... yyyy... haven't they read any design book? How does a pile of text make up for some easy and graphically-presented stats?! Than they replaced a good, interesting story-line with a simple gather-a-team-and-finish-them-all thing. In result the only two thing that I've remembered from this episode is that I've died at the beginning (nice one Bioware!) and then picking up some members of my team only to make some wrong decisions at the end and almost killed them then... xD The game is very good and I had a lot of fun but I don't agree with some decisions made there.



    Overall:
    ------------
    Graphics 10/10

    Audio 9.5/10 (hate the death sound)

    Gameplay 9/10 (getting companions -> finishing the game)
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  30. Jan 20, 2012
    7
    This review contains spoilers, click expand to view. They took away the original concept of Mass Effect and made it a FPS...disappointed but still like the story. I dread the mind numbing planet scanning, would definitely not miss this in the next game. Expand
Metascore
94

Universal acclaim - based on 55 Critic Reviews

Critic score distribution:
  1. Positive: 54 out of 55
  2. Negative: 0 out of 55
  1. 96
    Mass Effect 2 resumes with pride the path opened by the first game. This sequel is a lesson of how things should be made.
  2. Mass Effect 2 delivers a story that's deeper than what many novelists are capable of, and its action is better than what most Hollywood directors are creating nowadays. It's an addictive, engrossing experience that many gamers will replay over and over while they hold their breath waiting for the third game.
  3. A brilliant mix of shooter and role-playing, filled with great characters, excellent design, lots of action and clever dialogue. It's a shame though that Bioware did not improve the inventory and skill system of the first game, but actually reduced it even more. I really wished there were more customization options, more ways to develop and gear up my characters. But all these are merely small points of criticism, since there is so much to feel and experience in this game. Mass Effect 2 is a thrilling, emotional ride and ultimately every bit as good as its predecessor.