User Score
7.1

Mixed or average reviews- based on 296 Ratings

User score distribution:
  1. Negative: 34 out of 296

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  1. Apr 27, 2013
    7
    For the price its not a bad game. Combat is harsh and unforgiving but not without its charm, character interaction is amusing and often your choices in such have an obvious effect in game. The ingame crafting allows you to alter the effects and appearance of the armour and weapons your character uses. The graphics given the games pricing can be forgiven. The voice acting is laughable atFor the price its not a bad game. Combat is harsh and unforgiving but not without its charm, character interaction is amusing and often your choices in such have an obvious effect in game. The ingame crafting allows you to alter the effects and appearance of the armour and weapons your character uses. The graphics given the games pricing can be forgiven. The voice acting is laughable at times, but the games indie background seems to have allowed the developers to go for a more adult tone in language and events which makes a change to most RPGs on the market.The only major fault is the often, tedious nature of some the quests you receive, go here, double back, route through numerous piles of garbage hidden about the level. Expand
  2. May 3, 2013
    7
    I enjoyed the game. The first few hours in the first level were great, and the game felt in its own clunky (indie) way fresh compared to the bland FPS & RPG AAA titles we get nowadays.

    Unfortunately, as you progress the game the quality deteriorates fast. The gameplay mechanics which held the game together the first few hours start to feel boring and repetitive. There's no excitement
    I enjoyed the game. The first few hours in the first level were great, and the game felt in its own clunky (indie) way fresh compared to the bland FPS & RPG AAA titles we get nowadays.

    Unfortunately, as you progress the game the quality deteriorates fast. The gameplay mechanics which held the game together the first few hours start to feel boring and repetitive. There's no excitement to explore places since the loot has no variety, and it becomes just a requirement for progression. The combat becomes too easy as your character gains experience and even your gear fully upgraded starts to feel old, since there's a relatively small amount of different equipment in the game. However, the story and character leveling keep the game interesting enough to the end, even if you eventually start hoping to reach it already.

    For its price point (20 euros) this game is still a good recommendation. The first few hours are worth it, and its a low cost for supporting an indie team which has this much ambition. Hopefully we'll hear more from them in the future.
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  3. Apr 30, 2013
    7
    Worth playing.
    Decent. That word probably describes the game best. The setting is interesting, but the story is a little dry, it definitely has a potential to be so much more. It's mostly linear, but I don't see it as a flaw. The game mechanically resembles KotOR, Jade Empire, Witcher, etc. Graphics are not stunning but they are Ok. RPG system is very simple. Combat is more action that
    Worth playing.
    Decent. That word probably describes the game best. The setting is interesting, but the story is a little dry, it definitely has a potential to be so much more. It's mostly linear, but I don't see it as a flaw. The game mechanically resembles KotOR, Jade Empire, Witcher, etc. Graphics are not stunning but they are Ok. RPG system is very simple. Combat is more action that tactics. I haven't found any bugs that affect the gameplay. Probably the main weakness of the game is that it lacks polish. Overall it's a good effort and I wasn't disappointed.
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  4. May 13, 2013
    6
    The degree of freedom of choice given to players in customizing items is a great addition to the game. What I liked most was the game's Mass Effect/SWKOTOR-esque style of decision-making. What you would say would literally influence what your character would be able to do. The game's replayability is good, but doesn't offer a new game+ which I was disappointed in. The story wasThe degree of freedom of choice given to players in customizing items is a great addition to the game. What I liked most was the game's Mass Effect/SWKOTOR-esque style of decision-making. What you would say would literally influence what your character would be able to do. The game's replayability is good, but doesn't offer a new game+ which I was disappointed in. The story was satisfactory and some of the characters were quite intriguing such as that of the Technomancers but don't expect the game to be at par with EA's Mass Effect because this is an indie game.

    Overall, the replay value as well as depth of customization makes this game quite good despite its shallow and almost cliche story line. The price of this game is worth it if you like customizing your character, but if you are more on storytelling, Mars: War Logs will disappoint you to a certain degree.
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  5. Apr 30, 2013
    7
    First of all, I've had much fun playing this game, but there are a few things i didn't like.

    -Endless backtracking. I've stopped doing side-missions because it meant more running through all the same tiny levels again and again. - Every locations looks exactly the same. I know this isn't an expensive AAA title, but a bit of variation should be possible. The games Story is OK but not
    First of all, I've had much fun playing this game, but there are a few things i didn't like.

    -Endless backtracking. I've stopped doing side-missions because it meant more running through all the same tiny levels again and again.
    - Every locations looks exactly the same. I know this isn't an expensive AAA title, but a bit of variation should be possible.

    The games Story is OK but not great, as well as the gameplay.
    My score would be lower if this was a full price title, but i payed only 20€ on steam and for that it's ok.
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  6. Apr 30, 2013
    7
    This review contains spoilers, click expand to view. The game ideas are pretty good.
    The history is interesting and drives people forward to see what will happen, despite some characters being annoying. Exaggerated innocence from some of them are just out of way in what the game shows Mars is.
    For the game, the combat system is very good, but the dive and block system can be very trick to use, and sometimes, the NPCs do some unbelievable movements hiting you far away and sometimes pretty much useless. As are your companions most of times, mainly during fight with mobs. Only one function does work good in Companion Order (defend), others only will lead them to die. Also, for the one of these companions, bring her along could lead to increased difficult, since her attacks never stop after the animation started, leading to friendly fire.
    The button configuration are a mess. 4 buttons doing interactions, sometimes E, or R, ou LMB or RMB. Leading to point where trying to collect a item on ground only make Roy go combat ready".
    Graphics are good for a low budget game, face animations are ok.
    Game main story line is short, but god a small but good and well done side quests.
    Also, the plot ends leaving you wondering if will be more games to this saga.
    But, some side quests doesn't start, continue or end with no reason at all.
    For the game price on Steam, worth to get it. But the game does need some polishing in upcoming patches we hope it will get.
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  7. Apr 28, 2013
    7
    This is a game. A game about hitting people with a stick. Also, about bolts of electricity. You will combat faceless mooks on the Red Planet to gather Serum (aka money, who uses blood components as money?). With this money you can upgrade your stick. This is not phallic.

    You will meet Mary. Mary is pretty and doesn't enjoy wearing clothing. Mary will follow you while you beat people
    This is a game. A game about hitting people with a stick. Also, about bolts of electricity. You will combat faceless mooks on the Red Planet to gather Serum (aka money, who uses blood components as money?). With this money you can upgrade your stick. This is not phallic.

    You will meet Mary. Mary is pretty and doesn't enjoy wearing clothing. Mary will follow you while you beat people with your stick. You make some choices, but mostly hit people with a stick while Mary watches. This is not a game about sexual frustration or S/M.

    Really, it's fun. Also, Mary is pretty.
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  8. Apr 27, 2013
    7
    Apart from the truly appalling voice acting, terrible lip syncing, vacant NPC stares and average visuals, I am finding myself really enjoying this game. Really. The combat is satisfying and offers some RPG progression and weapon/armour crafting which I am finding very intriguing. Let's face it, who doesn't want to be a Technomancer? Cool. What an effort from a low budget team. Oh, and anyApart from the truly appalling voice acting, terrible lip syncing, vacant NPC stares and average visuals, I am finding myself really enjoying this game. Really. The combat is satisfying and offers some RPG progression and weapon/armour crafting which I am finding very intriguing. Let's face it, who doesn't want to be a Technomancer? Cool. What an effort from a low budget team. Oh, and any game that can incorporate an 'arrow to the knee' quote gets my vote. Expand
  9. Apr 17, 2014
    7
    This review contains spoilers, click expand to view. Good things first: as a science fiction RPG, per se, is already good news (great news even, given the rarity of RPGs which do not delve in fantasy). Visually - and although the graphics are not it's strongest point - the game is well done. The color palette helps to accentuate the idea that we are locked in a prison institution on Mars. The soil is red and there is dust everywhere -it can even be used to distract enemies in combat - the buildings are gray, dimly lit and prisoners wear dirty and deteriorated garments. Besides the environment, the characters are well defined and have their own agendas; some intersect with the interests of Temperance, the protagonist of the game, others have their own burdens. During the preparation process, Temperance will find some allies, like Innocence Smith, a young man newly arrived in prison. The names are not a coincidence or just bad taste: according to the history of Mars: War Logs, Aurora guild members always receive a name or nickname that corresponds to a virtue - presumably not just the seven Catholic virtues. Worth checking out. Expand
  10. Apr 30, 2013
    5
    I am not sure why there are so many high reviews of this game with almost all of them praising the combat and story as both these aspects I found terrible. the combat was glitchy, not helped by the camera control which I dont think had one smooth pan during my whole game playthrough, it was unforgiving and even on the lowest difficulty setting It was very hit and miss with some fights II am not sure why there are so many high reviews of this game with almost all of them praising the combat and story as both these aspects I found terrible. the combat was glitchy, not helped by the camera control which I dont think had one smooth pan during my whole game playthrough, it was unforgiving and even on the lowest difficulty setting It was very hit and miss with some fights I lost very convincingly in 10s and on the retry I won without a scratch, everyone keeps comparing it to witcher which I havent played so maybe you need to play that first to understand it. The story was so laughable with no explanations for NPC motivations or changes of heart, one character was a friend, tried to kill you and then offered to be a companion in about 2 mins without any explanations and that was normal for the game the main story never even explained the main characters motivation and even gives you a choice of what it was about 5min from the end. For a low budget RPG it wasnt bad but the story could really have been done a lot better, its like it wasnt even proof read and was full of spelling mistakes in the dialogue. Expand
  11. Jun 26, 2014
    7
    Don't be repelled by my rating of 7 - it is a good rating after all and the game is solid. It has unique setting, engaging narrative and passionate voice acting. It is a solid RPG with melee fighting system. However the game does not reach higher than 7 for me for a number of reasons - repeating environments(ala Dragon Age 2), limited ranged weapons(1 in total), skill trees not balancedDon't be repelled by my rating of 7 - it is a good rating after all and the game is solid. It has unique setting, engaging narrative and passionate voice acting. It is a solid RPG with melee fighting system. However the game does not reach higher than 7 for me for a number of reasons - repeating environments(ala Dragon Age 2), limited ranged weapons(1 in total), skill trees not balanced and not well designed, too much unnecessary animations - like opening doors(although they can be skipped), too much running back and forth in linear environment. But, dialogues and decision making is there and this is what makes a good rpg. Worth the money spent, just wish it had a bigger budget. Expand
  12. May 4, 2013
    5
    Long review short: it's not bad! But it's definitely not good either. It's mostly just "meh".

    When I saw this on steam, I was optimistic. It had many of the things I love. Cyberpunk setting, RPG elements, martian colonies and a promise of choosing sides in a corporate war? Awesome. And the game started out promising, with a narration of a confused youth detailing how he was lured
    Long review short: it's not bad! But it's definitely not good either. It's mostly just "meh".

    When I saw this on steam, I was optimistic. It had many of the things I love. Cyberpunk setting, RPG elements, martian colonies and a promise of choosing sides in a corporate war? Awesome.

    And the game started out promising, with a narration of a confused youth detailing how he was lured into joining a corporate war in the hopes of money and maybe adventure, but then slowly becoming disillusioned by it all before being captured in battle by enemy forces. For the first few scenes of the game, I thought I was going to be treated to a "rags to badass" story as the narrator goes from a lowly POW to a major player in the war. (I am an eternal optimist.)

    Alas; this was not to be.

    Once the game starts we're introduced to the REAL protagonist of the game in a scene that really drives home how a character shouldn't be introduced. It's not helped that it goes on for way, way too long. It starts the trend of almost getting things right, but not quite managing it.

    The story had promise, and if more time had been devoted to letting things unfold and getting information out it would have been great despite its brevity. (I finished the game in about 11 hours, and I was taking my time.) The game does a good job of things at first, but once you're out of the prison things start getting worse and worse. This isn't helped by the at times ridiculous dialogue, which runs gamut from bad to good.

    The setting is interesting, because as I said before I love me some cyberpunk. And Mars. But for a long time I was confused about where to find out information about it. And even then, this isn't exactly Bioware-levels of depth. It was only late into that that I realized that the corporations were actually guilds, and what exactly a 'dowser' was, and by then I had long ago given up hope that I would be told what these things were and resigned myself to seeing where things were going.

    The characters are a mixed bag. The companions are, for the most part, pretty bad. They're main function is split enemy attention in battle so that I don't get mobbed, and maybe spit out a funny comment or two. This wouldn't be so bad, but a lot of the time my relationships with these characters doesn't develop so much as I'm informed that it's happened. Like the brother-relationship I apparently had with someone at the end of the first level. On the other hand, a lot of the NPCs are done very well. The brothel madame and her prodigal whore were nice, as were the two bickering prisoners who helped me kill water-seeking mutant mole-bugs. (Because if you can't have mole-people on Mars, mutant mole-bugs are just as good.)

    The game's real strong point is combat, as there are few things less enjoyable than seeing the feats, armaments and mods you pick in action. The lack of enemy variety can make combat a bit tedious, but that's not a deal breaker. Some things in it can be frustrating, but they're easily dealt with.

    The music is also good, as it's a nicely done techno soundtrack that really works it combat. I can't really remember it much in other places, because I wasn't really listening for it, but when it does appear it does a good job of setting the tone of things. I never once felt that it was out of place.

    On the whole, it's a game with a strong start that slowly lets itself down. I don't regret buying the game, but I'm pretty sure I won't be playing it again in the near future.
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  13. Apr 27, 2013
    5
    Mars takes a few pages out of the KOTOR-era Bioware gamebook. Search the corners, loot conveniently-highlighted piles of rubble, get ambushed at predictable intervals, complete arbitrary collection quest, repeat. The first 3 hours of gameplay hint at a detailed backstory, but there's nowhere to learn about it; the environments aren't expressive enough to offer any clues, and none of theMars takes a few pages out of the KOTOR-era Bioware gamebook. Search the corners, loot conveniently-highlighted piles of rubble, get ambushed at predictable intervals, complete arbitrary collection quest, repeat. The first 3 hours of gameplay hint at a detailed backstory, but there's nowhere to learn about it; the environments aren't expressive enough to offer any clues, and none of the characters are capable of speaking english above a 6th grade proficiency. Look up the opening cutscene on YouTube, and if the very first line of dialogue gives you a headache, avoid this game, because it never gets better. That said, Mars isn't horrible; it just doesn't do anything RPGs weren't already doing in 2002. Expand
  14. Apr 27, 2013
    7
    A very pleasant surprise. This game came out with nearly zero hype or advertisement but if you're up for a good action RPG, you won't regret picking this one up. The writing won't win any awards, sometimes the areas feel a bit claustrophobic and the voice acting is pretty bad but the rest of the game is up to snuff. The progression is structured like Jade Empire for example: you are inA very pleasant surprise. This game came out with nearly zero hype or advertisement but if you're up for a good action RPG, you won't regret picking this one up. The writing won't win any awards, sometimes the areas feel a bit claustrophobic and the voice acting is pretty bad but the rest of the game is up to snuff. The progression is structured like Jade Empire for example: you are in interlinked hub areas and there are a healthy amount of sidequests you can pick up before you progress the main quest to a new hub area. The game takes a lot of inspiration from the Witcher 2; you'll have crafting, almost exactly the same combat and character progression systems, and a decision that will make your endgame play out from a different perspective.

    A good game. At its budget price, it's a highly recommended purchase for anyone who likes action RPGs.
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  15. Apr 27, 2013
    7
    Well, for just £15 on steam this was a bit of a find! Mostly using "technomancer" arts as its got a different name to the usual RPG ones! The textures are a bit iffy, but then it is only half the price of the big studio games so I'm happy. The conversation choices are ok and do add a bit of feeling to the game.
  16. Apr 27, 2013
    7
    Great game for 20$. Kind of like the witcher 2 on mars. Grey morality so far no clear cut good and bad guys. A few rough edges but that's to be expected for only 20$
  17. May 4, 2013
    5
    This game would've gotten a higher grade, if it weren't for the fact that it managed to dissuade me from playing with it's pathetically nonsensical dialogues and childish plot. Pointless cursing, weird screenplay and not much else to go around make this game a waste of money. I liked "Of Orcs and Men" better.
  18. May 4, 2013
    7
    I don't now what do people expect from a low budget game Within their limit they have produces a fantastic game for new developer.Combat was extremely fun..reminds me of batman and graphics was even though recycled a bit but good..and the story was also ok ..All in all this game deserves a solid 8 or 7.
  19. Apr 28, 2013
    6
    Just finished the game and kind of glad it's done. I read a lot of positive reviews shorty after it appereared on steam and thought let's try. It was compared to the witcher and i think this is quite fitting and if you like this kind of game you will probably enjoy it (at least a little bit The story is ok but i was disappointed because of many parts not resolved in any way. The levelsJust finished the game and kind of glad it's done. I read a lot of positive reviews shorty after it appereared on steam and thought let's try. It was compared to the witcher and i think this is quite fitting and if you like this kind of game you will probably enjoy it (at least a little bit The story is ok but i was disappointed because of many parts not resolved in any way. The levels were nearly all the same but well you probably can't expect much diversity on a barren planet full of red sand. Nevertheless i kept hoping for something new and interesting until the end. Combat and skills are done quite well in my opinion but you see more than enough of this part because of respawning enemies. There seems a kind moral system but it didn't work for me trying to be the good guy. I can only recommend to go for the dark side which may offer some advantages if it works at all. I could continue with crafting or companions but let's stop. Overall it's no bad game and i don't regret buying it but sadly no single aspect reaches it's full potential. Expand
  20. Apr 29, 2013
    7
    Completed the game, it is a new IP from an Indie developer. Overall the story, combat and graphics are very good, unfortunately the voice acting is horrible in a number of places and lore is very blinkered. For $20 it is definitely a must buy for a very good budget story focused RPG.
  21. Oct 7, 2013
    6
    War Logs starts fairly strongly, and I was waiting (hoping) for the game to open up but rusty industrial shanty towns is about all you get. Admittedly it is an excellent effort for such a small studio that recalls older BioWare games (KotoR, Jade Empire) as well as newer ones like Mass Effect or CDPR's Witcher. Unfortunately the monotonous gameplay (fetch-quests) begins to grate after aWar Logs starts fairly strongly, and I was waiting (hoping) for the game to open up but rusty industrial shanty towns is about all you get. Admittedly it is an excellent effort for such a small studio that recalls older BioWare games (KotoR, Jade Empire) as well as newer ones like Mass Effect or CDPR's Witcher. Unfortunately the monotonous gameplay (fetch-quests) begins to grate after a while; travel to D via A, B and C fighting the exact same groups of goons each time. The combat is frustrating and consists of 1. hitting people with a stick, or 2. shocking them with magic (Technomancy) facing more than 3 foes is a complete interrupt spamfest (whether casting or melee), the camera is a total hindrance, especially in confined spaces, (God help you if you get stuck in a corner) and the companions are f**king useless; when they're not getting KO'd they're KO'-ing the player with their AoE spells. Good effort, but am I glad I bought it? Not really. Expand
  22. Jun 10, 2013
    6
    Not a bad game, certainly, but also there is not much fun in playing this title. I found the combat to be rather annoying and dull, also it seems to be based on Witcher 2 combat, which I didn't like at all. The graphics are bad (however this is an indie title so it's nothing surprising), animations are fine though.
    I found the main charater lacking in personality and even annoying
    Not a bad game, certainly, but also there is not much fun in playing this title. I found the combat to be rather annoying and dull, also it seems to be based on Witcher 2 combat, which I didn't like at all. The graphics are bad (however this is an indie title so it's nothing surprising), animations are fine though.
    I found the main charater lacking in personality and even annoying sometimes. Party mechanism is
    completly broken with your party member being knock out the second the combat starts. Crafting system
    is best described by "meh" and so is the character development.
    Overall nothing really bad about this game, but also nothing really well done.
    Average cRPG hence the 6/10 score.
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  23. Jun 23, 2013
    5
    This is really mediocre game. Game play is nothing special, but the main problems are weak characters and quite boring story. The saving point of this game is its combat, witch is not bad for a low budget RPG.
  24. May 5, 2013
    6
    The game's alright, but probably only worth a $15-$10 price tag. It has decent voice acting, an interesting setting and back story, fairly fluid combat and an interesting upgrade/inventory system. But, The game's story is obviously rushed, it conflicts with the codec entries which make up the interesting back story at times, the combat has some horrible flaws, and there are useless systemsThe game's alright, but probably only worth a $15-$10 price tag. It has decent voice acting, an interesting setting and back story, fairly fluid combat and an interesting upgrade/inventory system. But, The game's story is obviously rushed, it conflicts with the codec entries which make up the interesting back story at times, the combat has some horrible flaws, and there are useless systems in the game like morality perks.

    The game's story looks like it will be long during the first couple sections of the game, but then it hits you that the story is outpacing the codec entries and back story. Factions that are talked about frequently as possible threats and are mentioned in the codecs are never actually talked about, described or even named. It might be planned content for a sequel, might be cut, but it left an unsettling feeling that only got worse after one point. This game is about people on Mars who fight over water, which is a rare resource while trying to survive killing heat and sun, mole people, all while using bare bones equipment it looked like they salvaged 3 days ago. All of this requires a bit of suspension of disbelief. The game removes that suspension immediately at one point as it sprints towards it's finish by introducing technology which was never shown, mentioned or used and was assumed to have been replaced by a worse, more complicated improvised piece of equipment. This piece of technology is used in a cutscene as a plot device and then it's never seen again. Not in a boss fight, not in another cutscene even, just gone. After that the story of the game drops the pretense that it's not running on empty and just dives for the finish line. All this cool detail the codec brings into the game gets either ripped out or seemingly ignored giving the story a shakey feel.

    Combat also has it's flaws, namely the usefulness of companions and the number of enemies you encounter. You get a decent selection of companions with a wide range of personalities and belief systems, which is pretty neat for an indie game. Problem is you can only have one companion go with you at a time. The other problem arises in the usefulness of said companions, with most of them only being able to win a 1 on 1 fight and slowly die in a 2 on 1. The problem is magnified by the fact that the game throws a lot of enemies at you at once. 3 enemies at a time is considered an easy low-key fight. The game will sometimes throw upwards of 5 enemies at you at once. Your companions are generally measured in usefulness by how many enemies they can distract while in a defensive mode while you beat on the rest of the enemies trying to kill you. There's one companion who has stuns and special abilities that are all very useful and elevate them above "meat shield distraction" status, however they will often hit you with an AoE stun ability, making them sometimes more of a burden and nullifying their otherwise obvious advantages over other companions.

    But so what? All the more challenge for that sick combat system, right? Not really. The open fist to face combat relies mostly on parries, dodge rolls, blocks and guard breaks. See an attack coming? Parry or block. See a guy blocking? Guard break. See a guard break coming at you? Dodge roll, cause you can't block or parry it. All very rock, paper, scissors and balanced until multiple enemies and skills are thrown into the mix. There are skills in the game that allow you to literally block/parry everything from bullets to lightning bolts, and there's no stamina meter or way of getting around a block other than a guard breaker. So, it reasons that enemies would have one in order to stop players from just blocking. However, every enemy type has one and they also all have an alternate lunging/jumping/ranged version which is hard to avoid. It only gets worse when your companion has 4 people on them and you have 2, they die and you suddenly have 6. Even with the divine wind of Lu Bu at your back and some ludicrously good parrying to mitigate damage while doing damage some enemy will plow into you with one of these guard breakers and leave you open. At the highest difficulty one hit from a guard breaker may give a crowd of 4 enemies enough time to kill you or nearly kill you while stunned. Then there's the fact that multiple enemies will guard break you, not at once, but in SERIES to stun lock you.

    This leads to an odd spectacle of a man doing extended dodge rolls in circles for a minute around a group of 6 mole people in a narrow cavern chamber while Benny Hills plays in his head in order to regain enough health to attack the weakest one once or twice without running the risk of being stun locked to death. This is a small issue on lower difficulties, but it is a crippling problem on higher ones unless you've upgraded the perfect skills. There is a major problem with your combat system when the mob of trash enemies before a boss is significantly harder than the boss.
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  25. Apr 29, 2013
    7
    PC version review

    A pleasant surprise for a first game from new developer. I don't know if they're based in Europe or someplace else, but you can feel the european hand in the making. It's not high caliber, it's polished just enough and it's more content over explosions. You play a prisoner on Mars who knows more than he shows.The planet is inhabited in the future and controlled by
    PC version review

    A pleasant surprise for a first game from new developer. I don't know if they're based in
    Europe or someplace else, but you can feel the european hand in the making.
    It's not high caliber, it's polished just enough and it's more content over explosions.
    You play a prisoner on Mars who knows more than he shows.The planet is inhabited in the
    future and controlled by four houses who have water under their control. People have
    names like Faith, Charity, Innocence... and explains their personality in a way.
    The first thing you do is plan a break out of the prison with your new protege
    Innocence, a young prisoner. It's a RPG game, but a fairly simple. You fight with
    sticks, rods, crowbars and other hitters. You fight in real time, you can dodge, you have
    a normal strike, a block-breaking strike and you can slow down time to select special action,
    like throwing sand in the eyes. Only gun is a nail gun that can help you in a jam. You have three
    ''jobs'' to level up, direct approach, silent approach and later on you get magic. To be a fighter is easier,
    but even silent approach has few uses. Selection of enemies is weak: you have humans (prisoners, guards,
    magic users), dogs you can only hit from behind and mole animals. Another nice addition is item crafting.
    You can make ammo and health packs and enhance weapons. Enhancing is very easy, you just have
    to have certain items in you inventory for desired effect. You get them from looking in trash heaps or crates. They all have a nice shine so you can't miss them. The money in the game is called serum. At first you don't have it much, but then you get a gun for serum extraction. You can use it on defeated human enemies to finish them off, but your reputation takes a hit. Good or bad reputation brings little benefits,
    so that's not very well made. There's a nice ammount of missions and side missions, some can
    be done peacefuly or with a fight. Locations are not very rich, this is Mars after all. The game
    can get repetative very quickly, depends on how much you play it. For low budget game you get
    more than you asked for.
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  26. Nov 1, 2013
    7
    I really like this game. Story interesting. Gameplay like in old days, but not very hard and since the game is short, no time to get bored with the monotony..
  27. Dec 5, 2015
    7
    Keeping in mind 'Mars: War Logs' is made by a small studio, with considerably less resources than AAA devs, I feel it deserves an seven, when compared to the cheap thrills that larger studios blow their advertising wads on these days.

    War Logs is an actual RPG, not just in namesake like most 'RPG' games recently which have been crafted to within an inch of actually being a First Person
    Keeping in mind 'Mars: War Logs' is made by a small studio, with considerably less resources than AAA devs, I feel it deserves an seven, when compared to the cheap thrills that larger studios blow their advertising wads on these days.

    War Logs is an actual RPG, not just in namesake like most 'RPG' games recently which have been crafted to within an inch of actually being a First Person Shooter.(barely any RPG elements). ie. Mass Effect 2, Dragon Age 2 etc.

    War Logs:Mars is great value for it's price, it just needed to be fleshed out a little more, both in content and scope. Yes it is a little too bare, and could use better writing, however, the foundation has been set for a great successor to be created.
    I hope to see a more expansive War Logs game in the near future!
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  28. Jun 16, 2018
    6
    Игра плохая, но не настолько, чтобы её ненавидеть. Коридорная RPG, в которой твой выбор практически ни на что не влияет.
  29. Apr 20, 2018
    5
    ENG
    Acquainted with the kid, help him, protect him in every way, despite the fact that don't even know him and suddenly he is the chosen one, well, OK. Job - bring it, break down, run up and down the map, despite the fact that the handles are broken and do not show the target, you have to remember where to go. Equipment is small, go in one and the same, and with one stick which in the
    ENG
    Acquainted with the kid, help him, protect him in every way, despite the fact that don't even know him and suddenly he is the chosen one, well, OK. Job - bring it, break down, run up and down the map, despite the fact that the handles are broken and do not show the target, you have to remember where to go. Equipment is small, go in one and the same, and with one stick which in the beginning was pumped, so it makes no sense to buy all the worse by stats. Boevka less, plus rifts, but if you started to beat, then Dodge is difficult, and if the opponents more than two, then load, kill quickly. The characters are simple, even there is not to love scenes, but then it leads to nowhere. The game literally breaks after long two chapters, we are given a third, with one half-location and two story tasks. and all the next already the endgame. But like, don't like the dust and dark corners. reminded of Red Faction Guerrilla.
    RU
    Знакомимся с пацаном, помогаем ему, всячески его оберегаем, при том что даже не знаем его и просто вдруг он тот самый избранный, ну ок. Задание - принеси то, устрани того, бегай туда-сюда по карте, при том что маркеры сломаны и не показывают цель, приходится самому вспоминать куда идти. Экипировки мало, ходишь в одном и том же и с одной палкой которую в начале прокачал, так-как смысла нет покупать, все хуже по статам. Боевка более менее, плюс перекаты, но вот если тебя начали бить, то увернутся бывает сложно, а если противников больше двух, то загружайся, убивают быстро. Персонажи простые, даже есть любовные не до сценки, но дальше это в никуда ведет. Игра буквально обрывается после долгих двух глав, нам дают третью, с одной полу-локацией и двумя сюжетными заданиями. и все следующая уже финал. Графон такой себе, больше всего не понравилась пыль и темные углы. напомнило Red Faction Guerrilla.
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  30. Aug 17, 2018
    5
    This review contains spoilers, click expand to view. Mars: War Logs is an interesting game that was held back by a small budget.The game feels like it was written like a book and turned into a videogame.

    Pros:
    +Combat is hard and fun but not unfair and controls seem to work fine for both KB+M and Gamepad.
    +Theme is interesting and the world feels dark and gritty.
    +Graphics and colour scheme help immersion

    Cons:
    -The story's not good. While it's not bad per se, it feels like it was written like a book and badly implemented into the game.
    -Voice acting is bad, like really bad. even if they had a small budget, if they decided to put voice acting in their game they need to extend more money for good voice actors.
    -Most characters are uninteresting. Some of the characters had interesting history but their personalities just seem to fall flat, especially the main character.
    -The game starts to drag on too long.
    -When the game ends it feels like you've not really done anything important even though you kind of have.

    While Mars: War Logs is an ambitious title that lands up feeling bland and boring towards the end, and before you know it it's over and feels like you've only seen one part of Roy's adventures.
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  31. Jun 6, 2020
    7
    Исследуйте открытый, полный опасностей, мир в игре Mars: War Logs. Игрок попадет на планету Марс в далеком будущем. Более сотни лет назад человечество создало множество ракет, которые отправили на Красную планету. Прибывшие должны были обустроить удобную местность для жительства, а после постепенно выращивать растения, чтобы создать атмосферу, подобную Земной. Через определенное время ониИсследуйте открытый, полный опасностей, мир в игре Mars: War Logs. Игрок попадет на планету Марс в далеком будущем. Более сотни лет назад человечество создало множество ракет, которые отправили на Красную планету. Прибывшие должны были обустроить удобную местность для жительства, а после постепенно выращивать растения, чтобы создать атмосферу, подобную Земной. Через определенное время они сделали все, чтобы самостоятельно жить, добывать пищу, воду и дышать без кислородных масок.

    Действия игрового процесса переносят пользователя в тот отрезок времени, когда из-за происшествия космического масштаба, под названием "Смута", ось планет изменилась и связь с Землей была утеряна навсегда. Многие люди бежали в шахты и другие строения, которые спасли от ужасающего космического излучения. Те, кто попал под него, стали быть похожими на мутантов. Монстры если себя крайне агрессивно, видя человека или другой живой объект.
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  32. Mar 17, 2019
    7
    Great game, third person RPG with a very good range of support characters and great voice acting. The story is fun and immersive, the scenario is quite unique.
  33. Oct 19, 2022
    5
    Говно рпг как это высрали ? Говно рпг как это высрали ? Говно рпг как это высрали ?
  34. Aug 20, 2023
    5
    As the name suggests, the game takes place on the red planet Mars. The story of the game is that the planet has been thrown into chaos and a hundred years have passed since the disaster. The colonies living on Mars are now fighting for survival in this new world order. Water has become the most valuable resource and various groups on Mars are constantly fighting for it. I couldn't play theAs the name suggests, the game takes place on the red planet Mars. The story of the game is that the planet has been thrown into chaos and a hundred years have passed since the disaster. The colonies living on Mars are now fighting for survival in this new world order. Water has become the most valuable resource and various groups on Mars are constantly fighting for it. I couldn't play the game long enough to finish it. The gameplay and graphics are very old now. If I finish it in the future, my review may change, but for now it is like this. Expand
Metascore
59

Mixed or average reviews - based on 32 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 32
  2. Negative: 3 out of 32
  1. GameStar
    Aug 6, 2013
    59
    What remains is a fatal vortex of wasted opportunities.
  2. Aug 5, 2013
    62
    Quotation forthcoming.
  3. Jul 23, 2013
    44
    Amongst the many sins of Mars: War Logs, the total lack of originality is the worst one.