User Score
8.0

Generally favorable reviews- based on 1166 Ratings

User score distribution:

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  1. Mar 22, 2013
    9
    In my opinion, this takes stealth to a whole new level. In a lot of stealth games, it is difficult to know when you can be seen and when you can't. this is never an issue in this game and its all the better for it. This game is a gem and not to be missed.
  2. Mar 19, 2013
    8
    Before Mark of the Ninja, a 2D stealth didn't seem possible. However, thanks to Klei Entertainment's brilliant level design and mechanics this actually proved to be a possible task. The game was fun and addicting. The stealth mechanics like the covor system, grappling hooks, visible sounds, and climbing worked surprisingly well to create a well designed 2D stealth game. The game was veryBefore Mark of the Ninja, a 2D stealth didn't seem possible. However, thanks to Klei Entertainment's brilliant level design and mechanics this actually proved to be a possible task. The game was fun and addicting. The stealth mechanics like the covor system, grappling hooks, visible sounds, and climbing worked surprisingly well to create a well designed 2D stealth game. The game was very fun and unlike a lot of other stealth games on the market, this game felt like a true stealth game rather than it being blended with some other genre like action for example. The game also has an achievement-like honor system which is great for completionists, and honor gained can be used to purchase upgrades and abilities for your character and your gear. The are only few complaints I have for this game. The story for this game is badly written and the endings aren't very satisfying, and I felt the Newgame+ mode was a bit tedious. Overall I felt the game was very enjoyable and a welcome addition to any Stealth fan's game library. Expand
  3. Mar 18, 2013
    2
    This game does deserve ANYWHERE NEAR the praise that critics and users give it!

    It is an uninspired platformer with nice art and mechanics, but I can have that experience with SNES games if I have a nostalgic itch to scratch. It brings nothing interesting to the table. You have a hook-shot that works, ninja stars that hit stuff, and a few ninja moves to kill and sneak. It is empty and
    This game does deserve ANYWHERE NEAR the praise that critics and users give it!

    It is an uninspired platformer with nice art and mechanics, but I can have that experience with SNES games if I have a nostalgic itch to scratch. It brings nothing interesting to the table. You have a hook-shot that works, ninja stars that hit stuff, and a few ninja moves to kill and sneak. It is empty and vapid.

    Unless you are a die-hard stealth fan, you will be disappointed that you actually spent money on this. I spent $6, and I regret it immensely. Have never been so disappointed by a Metacritic score.
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  4. Mar 15, 2013
    5
    It's just a plataform game, with all its limitations. It is not really creative no true innovations. Yes, it is somehow fun to play, but it would be a great free online game.
  5. Mar 14, 2013
    10
    "Mark of the Ninja" may be the best stealth game I have ever played. Or at least the most fun one. Because it doesn't require you to spend so much damn time like e.g. Thief but it still punishes you pretty quickly and harshly for not sneaking. At least if you try to get all the "seals" (certain accomplishments for each level). Or you just don't want to be detected, period. Numerous"Mark of the Ninja" may be the best stealth game I have ever played. Or at least the most fun one. Because it doesn't require you to spend so much damn time like e.g. Thief but it still punishes you pretty quickly and harshly for not sneaking. At least if you try to get all the "seals" (certain accomplishments for each level). Or you just don't want to be detected, period. Numerous unlockables and new game plus with actually very fun changes means quite a bit of replayability as well. I especially love one play style that one can unlock that makes literally running through stealthily while not harming anyone possible. Controls are fantastic and whenever the game punishes you, you know that you deserved it. The only unfortunate thing I can find about "Mark of the Ninja" is that it is only available through Steam. But I bet that won't bother anybody here... Expand
  6. Mar 12, 2013
    10
    I always wanted to be the ninja. In this game i am. Silent assassin, with no mercy. I use my sword as a clerk uses the pencil. In this game sword is mighty er than the pen and my enemies go down one by one. But not, mandatory. You can kill everyone or you can sneak pass by them and they wouldn't know that you where here. Any way, graphics in this game are very good, controls are just likeI always wanted to be the ninja. In this game i am. Silent assassin, with no mercy. I use my sword as a clerk uses the pencil. In this game sword is mighty er than the pen and my enemies go down one by one. But not, mandatory. You can kill everyone or you can sneak pass by them and they wouldn't know that you where here. Any way, graphics in this game are very good, controls are just like it should be. Not a big fan on side scrolling games but this one is really worth playing over and over again. Expand
  7. Mar 12, 2013
    6
    Mark of the Ninja is a nice past time game. A bit like Flashback from Megadrive-era, but campier story, sneaking and modern graphics. Controls are quite good and most of the time character does what you wish it to do, but no means MotN is not Super Meatboy. Main issue with this game is that it is far too easy and when combined to check points every minute or two, the whole challenge isMark of the Ninja is a nice past time game. A bit like Flashback from Megadrive-era, but campier story, sneaking and modern graphics. Controls are quite good and most of the time character does what you wish it to do, but no means MotN is not Super Meatboy. Main issue with this game is that it is far too easy and when combined to check points every minute or two, the whole challenge is gone. This would not be a problem if there would be a strong and interesting story behind all, but it is a passing story for a 90s kung-fu movie, but no more than that.

    I am actually puzzled why this game got so high critic scores, but it was well worth the money (Steam sale 5€). I guess MotN deserve those scores as a mobile game as there is little to no quality on that arena, but as a PC/XBOX-game those perfect/near-perfect scores are way off. If there would be more challenges it would get easily eight, but now the main function is to make gamers feel good about themselves.
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  8. Mar 10, 2013
    9
    This game was a slap in the face reminder that games do not need cutting edge graphics to be amazing. I had seemed to forget that. This game makes me wish that I could find a full-sized exploratory rpg game with this kind of 2D graphics. I heavily enjoyed the style of the game and its game play. I got 15 hours in before I beat it but it also has some legit re playability and I plan to beatThis game was a slap in the face reminder that games do not need cutting edge graphics to be amazing. I had seemed to forget that. This game makes me wish that I could find a full-sized exploratory rpg game with this kind of 2D graphics. I heavily enjoyed the style of the game and its game play. I got 15 hours in before I beat it but it also has some legit re playability and I plan to beat it again soon. Controls could have been slightly polished, preventing it from getting a 10/10 from me. Expand
  9. Mar 9, 2013
    10
    Gorgeous! It really is spectacular! This game is the best I've ever seen was a platform game. Let Assassin's Creed, Hitman Assassin game this year, this is it.
  10. Mar 8, 2013
    8
    Mark of the ninja is actually quite a good game. The stealth system is well built, the challenges are real and the continuous progress of your character makes you replay the levels to find new techniques to pass them, earning achievements.
  11. Mar 7, 2013
    10
    The best Ninja game I've played, and I've played plenty of them. An incredible sidescroller, in which stealth is very important. It is very replayable, as you can improve your score and obtain points to develop your character. It has beautiful graphics, smooth controls and runs perfect on PC. Awesome game.
  12. Mar 5, 2013
    9
    Mark of the ninja is a 2D stealth/action, slightly puzzle game that let's you decide your own course of action. You may choose to kill every enemy in the game or none of them, use traps and devices to move undetected, to kill swiftly or just to distract enemies. The art style is very similar to Shank 1 2 although not as colorful, but rather a bit grim and gloomy which suits the theme veryMark of the ninja is a 2D stealth/action, slightly puzzle game that let's you decide your own course of action. You may choose to kill every enemy in the game or none of them, use traps and devices to move undetected, to kill swiftly or just to distract enemies. The art style is very similar to Shank 1 2 although not as colorful, but rather a bit grim and gloomy which suits the theme very well. Fantastic game if you're into sneaking, planning and/or killing your way through the game. Expand
  13. Mar 5, 2013
    6
    Just bought this on sale on Steam. It is not a 9 or 10 point game. But for the price, it gets a decent score. The game starts off a bit tough with hard sticky controls (see below). It was fun for about 8 hours than becomes repetitive. Though 8 hours of fun may be worth the money to you.

    The Good: I like the graphics. Ninja story is pretty cool. The many stealth puzzles can be fun but
    Just bought this on sale on Steam. It is not a 9 or 10 point game. But for the price, it gets a decent score. The game starts off a bit tough with hard sticky controls (see below). It was fun for about 8 hours than becomes repetitive. Though 8 hours of fun may be worth the money to you.

    The Good: I like the graphics. Ninja story is pretty cool. The many stealth puzzles can be fun but repetitive. If you die you don’t start off at some far away waypoint.

    The Bad: Sticky controls. Literally. You have a “spider man” stick to things that have gotten me killed many times. You will die a lot, trial and error to complete missions (but as mentioned the waypoints aren’t far). The game is really hard at first until you get weapons/items Some points it pull your hair out frustrating.
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  14. Mar 4, 2013
    10
    Mark of The Ninja, truly a masterpiece in not only the indie genre, but the stealth genre as well. Klei knocks another one out of the park, with a truly magnificent title that challenges the player with puzzling stealthy and/or combative platforming. This is definitely one of the strong points of the title. You can choose whether to go through the game slicing and dicing all your enemiesMark of The Ninja, truly a masterpiece in not only the indie genre, but the stealth genre as well. Klei knocks another one out of the park, with a truly magnificent title that challenges the player with puzzling stealthy and/or combative platforming. This is definitely one of the strong points of the title. You can choose whether to go through the game slicing and dicing all your enemies head-to head, sneakily scurry past everyone, without raising an alarm or killing a guard, or even a mixture of the two, silently killing the guards off, one-by-one. Mark of the Ninja just doesn't have some of the best stealth gameplay I've seen, either. Klei brings it's now signature artstyle to the table, the likes of which have been seen in their previous Shank titles. Notably less gruesomely gorey, the game presents remarkably clean lines with interesting design. The sound is spot on, and is represented by visual cues, so you know if that guard is going to hear you sprinting through the vents or not. The music is pleasant but satisfyingly unobtrusive, and the controls are tight and perfected. I played through the game using keyboard an mouse, but then went through part of the New Game+ mode using the XBXO 360 pad. I personally preferred keyboard and mouse for this stellar title. The game is not difficult, and is not terribly long, either. Dying only a few times during the length of the first playthrough, it lasted me roughly 6-7 hours, without raising alarms and being the super-stealthy ninja that I am. The different gameplay styles offer replayability, and the addicting gameplay will keep you coming back for more.

    All things considered, Mark of the Ninja is definitely in my Top 10 Games of 2012.
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  15. Mar 2, 2013
    9
    A great stealth game, that captures the spirit of old Shinobi games while adapting it to a new generation of gaming. Great graphics, perfect animations, very inspired level design and a upgrade system that gives more option without mindlessly increasing power combine to make this an outstanding game. It's also a great PC port: it works perfectly well with the keyboard, controls are veryA great stealth game, that captures the spirit of old Shinobi games while adapting it to a new generation of gaming. Great graphics, perfect animations, very inspired level design and a upgrade system that gives more option without mindlessly increasing power combine to make this an outstanding game. It's also a great PC port: it works perfectly well with the keyboard, controls are very responsive, menus work very well with keyboard and mouse. This is a very good example of how to make a ninja game, a stealth game and a PC port. Expand
  16. Mar 2, 2013
    10
    Game has excellent balance between action packed platform jumping and still moment of stealth games. I can recommend this game for everyone that loves platform games.
  17. Feb 28, 2013
    1
    An overall enjoyable title but it has far too many problems to be praised this much. To begin with, the game is plagued with the same issues that Hitman: Absolution had where it is essentially a stealthing-game for the impatient, the 2d limitations only proves to further hamster the potential this game could have had and while I can appreciate the stylish artstyle and cartoony cutscenesAn overall enjoyable title but it has far too many problems to be praised this much. To begin with, the game is plagued with the same issues that Hitman: Absolution had where it is essentially a stealthing-game for the impatient, the 2d limitations only proves to further hamster the potential this game could have had and while I can appreciate the stylish artstyle and cartoony cutscenes with a decent story just as much like the next guy, game-play wise it is an collection of frustrations. To truly assassinate an enemy, you need to be undetected closely behind them (which can be a long and bothersome process involving a lot of trial-and-error) and then click M1, followed by a certain swipe movement with your mouse which either very often gets miss-read by the game, screwing the kill up completely or you knock something over on your desk. Getting to the point of being behind the NPC's is also tedious as you need to find the intended scripts that the developers put in place and if you choose to skip all that (not possible at many occasions) and simply engage them with your fists, the enemies will spam "Combat-rolls" which essentially make them invulnerable (Kunais, your throwable items literally bounce off them) leaving single 1v1 fights a matter of "Waiting for the invulnerability to go away" while with enemy teammates turns to a "Pause the game every half second to spam stun projectiles or you'll die" competition. Yes, the feature of freezing time and instantly throwing projectiles at enemies to stun them is an honest game feature which should let the next fact come less of a surprise: You engage any enemies that have spotted you with your fists instead of using weapons. I am dead serious. To fully kill an enemy requires a mandatory melee-range grab when they are incapacitated (for a few seconds after you've punched them about 20 times in the face)to fully kill them which is just laughable. I also had several occasions where I would be almost done cutting a guy's throat and he'd suddenly still somehow put out an alarm, making every enemy on a 5 kilometer radius rush to my location. And even with all these "bullsh!t" moments, I found the game to be ridiculously easy due to the no-limit freeze-time function, allowing you to take your time at any moment and mark enemies to be instantly thrown with Kunais, infinitely stunning every single enemy you see. I cannot honestly see the logic behind actually implanting something like this. It does not benefit the combat in a positive way and it is just an eyesore of a function for the stealth as well since it removes any actual difficulty. But I guess these kinds of poorly-thought through design choices are mandatory and very obvious trait of being ported from the 360. To sum it all up, did I like Mark of the Ninja? No. Why? Because this can be played in a browser and stealth-games are not meant to be played through 2D. Oh and, all the retards spamming thumbs down on negative reviews in regards to this game should give you even more reason to stay away from this smelling turd of a game. Expand
  18. Feb 26, 2013
    9
    I am gonna keep this simple. Go buy the game now and make sure you play on a nice gamepad. This is not only a great stealth game, it's one of the best game of 2012. I've been gaming since the early 90s and very rarely I will put in the effort to log in and post a review. Trust me, this game is worth your time and money.
  19. Feb 21, 2013
    8
    Mark of the Ninja is a 2-D sidescrolling, stealth-action, platformer. It is first and foremost a stealth game, from sneaking through the shadows and having to hide bodies. Mark of the Ninja brings a fresh take on the genre with is unique visuals and gameplay mechanics.
  20. Feb 19, 2013
    10
    This game is amazing. The best ninja game I've ever played! This game provides so much variety on how to play the game. From stabbing everyone in the back, to using traps and environments to kill, to even completely avoiding every enemy and remaining unseen. The puzzles/challenges are also brilliant. Solving them gives me the same feeling as solving a Portal puzzle, very satisfying. IThis game is amazing. The best ninja game I've ever played! This game provides so much variety on how to play the game. From stabbing everyone in the back, to using traps and environments to kill, to even completely avoiding every enemy and remaining unseen. The puzzles/challenges are also brilliant. Solving them gives me the same feeling as solving a Portal puzzle, very satisfying. I HIGHLY recommend this game. I had fun the entire time, and the ending was crazy! Don't wait until steam sales, get it NOW! Expand
  21. Feb 13, 2013
    3
    So you're a mythical-strength ninja; The plot is literally about you flipping out and killing things, and that's about it. Gameplay revolves around quickloading everytime you are spotted and mouse gestures for silent kills. Graphics are poorly upscaled, soundtrack is your stereotypical "oriental" themed "*gong* WOOOOOOOOOOOOO" stuff, and the sound effects are pulled from a stock library.So you're a mythical-strength ninja; The plot is literally about you flipping out and killing things, and that's about it. Gameplay revolves around quickloading everytime you are spotted and mouse gestures for silent kills. Graphics are poorly upscaled, soundtrack is your stereotypical "oriental" themed "*gong* WOOOOOOOOOOOOO" stuff, and the sound effects are pulled from a stock library. Many bugs ruin the experience ranging from small things like guards being blind to you standing right in front of them to gamebreaking bugs such as getting stuck on a wall or in a vent. An unlock system lets you kill from different angles and gives you some new tools but it doesn't really change the core gameplay of "kill silently and without being seen". I love slowly stalking through stealth games but this one is ruined by too many checkpoints, an overabundance of bugs, balancing issues (one outfit and one weapon are clearly the best at what they do), and everything else mentioned above. Running at around 10-12 hours, this is a flash game better left to XBLA. Expand
  22. Feb 12, 2013
    8
    What a great platformer. I had tremendous fun being a stealthy ninja and it wasn't made easy with point reductions and the fact you cant slash enemies head on. May be punishing at times, but that's the fun of it. The fun lasts for a good few hours, worth it.
  23. Feb 10, 2013
    5
    Way to easy.unrealistic. its only strong point was the story, overall eh, im surprised at the high review. no variety in kills and no real drive to replay
  24. Feb 7, 2013
    10
    Picked up Mark of the Ninja in the steam sale at Christmas. Wasn't convinced it would be my kind of game but the reviews looked good and I'm a sucker for a bargain. Now that I've had chance to play it I've got to say it is probably the best 'why not?' purchases I've made. For a 2D stealth game the graphics work really well and it has tremendous replay value. Each level has 9 things toPicked up Mark of the Ninja in the steam sale at Christmas. Wasn't convinced it would be my kind of game but the reviews looked good and I'm a sucker for a bargain. Now that I've had chance to play it I've got to say it is probably the best 'why not?' purchases I've made. For a 2D stealth game the graphics work really well and it has tremendous replay value. Each level has 9 things to achieve including completing specific objectives, collecting items and posting high scores. You can run through each level killing everything in your path like a maniac or creep through each level using stealth and distraction. As you progress through the game you get to upgrade your skills, distraction items and attack items as well as your ninja abilities. These different abilities along with the 9 'achievements' per level and the option to play through it all again with an increased level of difficulty have resulted in over 40 hours of game play for me so far. I've managed to complete the game on the normal setting gaining all steam achievements at that level and am working towards playing through the game on the harder setting of "new game plus" to gain the last steam achievement I need. If you can get it in a sale then buy copies for your friends. Enjoy and give joy. Expand
  25. Jan 30, 2013
    10
    If there is a game out there that can convince someone to enjoy super-invisible, deep stealth (like Thief and the first Splinter Cells), as much as Batman-style action stealth, this is that game. The mechanics of this 2D game are surprisingly and amazingly deep. Enemies will respond to sounds, investigate where they think they saw you, and even be terrorized by your actions. There are aIf there is a game out there that can convince someone to enjoy super-invisible, deep stealth (like Thief and the first Splinter Cells), as much as Batman-style action stealth, this is that game. The mechanics of this 2D game are surprisingly and amazingly deep. Enemies will respond to sounds, investigate where they think they saw you, and even be terrorized by your actions. There are a whole assortment of gadgets that you can use in many ways to turn the tables on your foes. You can perform all sorts of tricks, such as climbing up almost every wall, scurry around in the air ducts, throw a dead body to terrorize some hapless guard. There are even multiple solutions to your problems: do you shank that guard at the first opportunity? Or do you use your gadgets to distract him while you slip past? Or do you even get them to kill each other by accident? The choice is yours. Even months later, I still cannot find anything wrong with this game. It's length is bolstered by the presence of New Game+, its animation is beautiful and well crafted, its sound and music creates perfect ambiance, and even its story, despite being small and short, has a surprising amount of twist and turns to it. Buy this game. This is stealth done PERFECTLY. Expand
  26. Jan 25, 2013
    10
    This game is amazing. I can't think of any complaints, flaws, bugs, or really any room for improvement. Unless you have a mental block that says that all games must feature 3D, this game should be on your shelf.
  27. Jan 22, 2013
    9
    A very fluid stealth game. There is a steep learning curve on the controls, but by the time you learn all the character abilities, it feels a bit more natural. The perfect amount of gameplay. Maybe not such an original story, but told well. The animation is well executed and a welcome departure from 3D. Not impossibly challenging, good casual gaming.
  28. Jan 20, 2013
    10
    best stealth and perfect 2D game ever it has very unique style of gameplay is smooth and incredibly awesome. Perfect game fast and fluid and s superb.
  29. Jan 14, 2013
    10
    It is a rare thing indeed to rate games a full '10' (it's more like a 9.5 really). There are so many average and below/above average games nowadays that some people have become jaded. I was one one of those jaded folks until I came across "Mark of the Ninja". It takes a lot - and I mean a lot - of time, patience, talent and testing to create such a magnificent accomplishment in gamingIt is a rare thing indeed to rate games a full '10' (it's more like a 9.5 really). There are so many average and below/above average games nowadays that some people have become jaded. I was one one of those jaded folks until I came across "Mark of the Ninja". It takes a lot - and I mean a lot - of time, patience, talent and testing to create such a magnificent accomplishment in gaming (and just about anything really) with all the competition and hype that comes with newer titles. MotN is an epic game with amazing gameplay, spectacular art and design and mechanics that work all the way through to its end. Platformers are becoming more popular again as well as stealth games and this game does both impeccably. There are NO issues here - none. Not one fault. OK, maybe the fact that the guards aren't bright at times and are easy to take advantage of - until you play the highest difficulty (after the game is completed) then you wish it wasn't this hard. The artwork is similar to old school Disney and Genndy Tartoksky's "Samurai Jack" with tons of blood and violence. The backgrounds move and fluctuate and are brilliantly rendered. It's almost like a piece of art hanging at the MoMA. The movements, attacks and tactics are versatile and unique and the player can choose between which best suits them or even which not to use at all with the option to choose some or none. The upgrade system is simple and fluid with no complications or annoyances. Enemies are sharp,adaptive and deadly. Level designs are articulate and challenging with hidden items through. The foley work is excellent as well as the music. The writing is sharp and the plot is engaging. Even the hailkus in the game are brilliantly written. How many games can you say that about?! It's worth more than it's going for and has great replay value. It gets my vote for best game of 2012. Expand
  30. Jan 7, 2013
    10
    This is the best 2D stealth game I've ever played, and is only beat by the Arkham games for general stealth. Being reckless will get you killed as it should in any stealth game, but even an action approach, if done correctly, can take down a room full of guards. This opens up various options for combat, or even pure, violence-free stealth.
Metascore
91

Universal acclaim - based on 14 Critic Reviews

Critic score distribution:
  1. Positive: 14 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 0 out of 14
  1. PC Master (Greece)
    Feb 6, 2013
    84
    A dreamy amalgamation of Shinoby, Deus Ex and Thief. It’s not only the best downloadable game of the year, but a welcome gift for fans of pure stealth gameplay. [November 2012]
  2. LEVEL (Czech Republic)
    Nov 30, 2012
    80
    Splendid stealth platformer offers high levels of addictiveness. Surely aspiring to the title of "Independent title of the year". [Dec 2012]
  3. Nov 29, 2012
    88
    Corvo Attano and Agent 47 couldn't possibly have expected that a platformer from the creators of Shank would stab them in the backs and claim the title of this year's best stealth game.