Metascore
61

Mixed or average reviews - based on 17 Critic Reviews

Critic score distribution:
  1. Positive: 4 out of 17
  2. Negative: 2 out of 17
  1. May 26, 2015
    84
    Portal meets The Cube in a fun, smart and well designed puzzle game. Graphics are not that good, though, and if you're not into replayability it's a bit on the short side.
  2. May 26, 2015
    80
    The many unique twists of Magnetic: Cage Closed do so much to set it apart from the other first person physics puzzlers that have tried to dethrone the genre mainstay.
  3. May 31, 2015
    75
    A good puzzle game with a poor plot.
  4. May 26, 2015
    75
    Magnetic: Closed Cage offers interesting puzzles and a plot interesting enough to keep us hooked, but relies too heavily on ideas from other games.
  5. Jun 2, 2015
    70
    Magnetic: Closed Cage is not ashamed of his inspiration on Portal. It might not achieve that "magnetism", engaging the player as much as the work of Valve, but it maintains its good approach till the end.
  6. Jun 1, 2015
    70
    It’s hard to replicate Portal’s success, and in the process of following a very similar narrative to that which can be found at Aperture, Magnetic: Cage Closed loses its way on more than one occasion. Thankfully, the magnet gun is fun to use, and most of the puzzles are smartly crafted with a great sense of accomplishment, pacing and difficulty.
  7. May 26, 2015
    70
    Although short, Magnetic: Cage Closed is a great Portal-inspired puzzle game that gets really interesting while it lasts.
  8. May 18, 2015
    68
    It's an interesting puzzle game, but after a while it gets repetitive, and it doesn't share Portal's genius.
  9. May 27, 2015
    65
    A competent but completely uninspired physics puzzle game that owes much to its predecessors but never really builds on the concept with ideas of its own.
  10. May 27, 2015
    65
    It’s more like Cube Zero than Cube: it’s fun if you like that sort of thing, but if this was all you saw you wouldn’t be that interested.
  11. CD-Action
    Jul 27, 2015
    60
    It’s short and most of the time too easy, but still enjoyable as a snack between larger games. [08/2015, p.76]
  12. PC PowerPlay
    Jun 26, 2015
    60
    A puzzling, polarising first-person-platformer that fails to live up to its potential, despite holding some promise. [July 2015, p.56]
  13. Jun 2, 2015
    60
    Some of Magnetic: Cage Closed’s themes are interesting, but they are tackled more confidently and effectively both in and out of the medium.
  14. Jul 3, 2015
    55
    The game might offer some fun moments, but as a whole, it can’t even try to compete with similar titles, such as Portal.
  15. Jun 23, 2015
    55
    Magnetic: Case Closed isn’t a terrible game, but nor is it a particularly good one. It’s also very short – players can easily expect to complete one play through in five hours or less.
  16. Jul 4, 2015
    45
    Portal was stylish. The Talos Principle let us enjoy its scenery. Magnetic is dark, dull and unfriendly.
  17. May 29, 2015
    30
    Extreme repetition, poor controls, and a barely there story makes this game a dull proposition from start to finish.
User Score
7.2

Mixed or average reviews- based on 24 Ratings

User score distribution:
  1. Positive: 13 out of 24
  2. Negative: 3 out of 24
  1. May 27, 2015
    9
    I have played Magnetic: Cage closed 2 times this far, and don't plan to stop there.

    The puzzles starts off really easy during the
    I have played Magnetic: Cage closed 2 times this far, and don't plan to stop there.

    The puzzles starts off really easy during the "intro-sequence" when you're supposed to learn the mechanics but after that they only advances and becomes more complex.

    It does remind a lot of Portal, but the developers at Guru Games does say so themselves so it's not a big deal to me, they don't try to hide anything. I really like the environment and style, especially the design of the MagGun with all it's fun and quirky details.

    The sound and music are terrific, the guys who worked on that part has done a really good job. I recommend you all to pay the extra euros to get the Collectors edition (includes digital soundtrack, two extra challenge maps, digital artbook and a copy of the game), it's really worth it.

    It's not unforgiving, but when you die it's because of your own mistakes, not glitches or something that the game caused which is really nice!

    I play with keyboard and mouse, and the controls are really responsive and haven't caused me any troubles.
    Full Review »
  2. Jun 18, 2015
    7
    It's an okay game (not AWESOME but also not CRAP). I had a bit of fun with it and while it was a tad bland in places it at least had a fewIt's an okay game (not AWESOME but also not CRAP). I had a bit of fun with it and while it was a tad bland in places it at least had a few decent puzzle sections and it held my attention for long enough to eventually finish it. Is it something I plan on re-playing again (as I have done quite a few times with something like Portal 2)? No. I do wonder about the outcome when given a choice near the end but not enough to actually re-play it through again (so instead un-installed to re-claim space for my next Portal 2 download an re-play again lol).
    -
    Performance wise my PC had no issues running the game however I did get choppy sound quite a bit (which they may or may not have resolved at this point in time, couldn't bother to check if they've actually fixed it because I'm kinda done with it now - just too much other stuff to play) but at least it wasn't enough to prevent me from playing. I do wish they'd rather have implemented named saves so that I could re-try the last portion again without having to start from scratch but other than that it worked fairly well. I give it an acceptable 6.5 (rounded up to 7) out of 10 overall.
    Full Review »
  3. Jun 3, 2015
    8
    Pretty good game in the vein of Portal and MagRunner. Graphics are very nice, performance are amazing and I completed the whole thing withoutPretty good game in the vein of Portal and MagRunner. Graphics are very nice, performance are amazing and I completed the whole thing without seeing any bugs, just for that the game deserve a high rating. The level design are pretty great, the ambiance, environments and the story too. I find the game mechanics to be working perfectly. Unlike MagRunner it's easy to manipulate the game and not being stuck trying to find the right angle for hour.

    On the negative aspect, the game is way too short. Also, the fact that you can make choices that will impact the rest of the game without possibility of quicksaving or returning in previous levels to try the other choices is kinda bad. Since the game don't have a lot of content, it would have been better to make it a completely linear game instead of forcing the player to replay the whole thing just to see a few differences.

    Also, that Gamespot reviewer that gave it a score so low deserve to be fired.
    Full Review »