- Publisher: Paradox Interactive
- Release Date: Jan 25, 2011
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- Critic score
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- By date
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Jan 28, 2011Magicka is good-looking, enjoyable and stirring. Is a game that blows videogame controls as we know them to create a funny and glowing world full of gameplay peaks, especially in its multiplayer side.
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PC PowerPlayMar 31, 2011Exciting to play with friends, utilising a clever, magic system that makes you think. [Apr 2011, p.54]
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Edge MagazineFeb 26, 2011Magicka delivers splashy nonsense of a gleeful kind, and somehow its delight in chaos and willful stupidity buoys it some way above its faults. [Mar 2011, p.95]
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Feb 25, 2011Even with its flaws, Magicka is fun and fresh, and offers a new experience for RPG fans.
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Feb 21, 2011According to Magicka, being a wizard is chaotic fun, as long as you're playing with others, and the game isn't crashing. The game infuses the tempo from fighting-games, with an extremely variable magic-system, where results depend on which of the nine elements you combine.
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Feb 17, 2011Aside from a few bugs, this game is worth getting. The game is daring and will make you laugh more often than the average sitcom. Magicka shines the brightest when playing it online with a few decent players though, throwing out some amazing combo's together during one of the game's many cartoon-like battles.
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Feb 17, 2011Magicka is a solid action adventure title with a clever spellcasting mechanic that will provide hours of entertainment for gamers, especially if they play co-operatively.
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Feb 15, 2011Quotation forthcoming.
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Feb 1, 2011Despite a lot of bugs and some off-putting quirks, Magicka is still a good action role-playing game.
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Jan 28, 2011With a level-headed team of four, Magicka's cooperative action is entrancing chaos. It's rare for a game to feel this mechanically satisfying.
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Feb 8, 2011Confused and buggy, but very entertaining under the right circumstances. Bring friends.
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Feb 25, 2011The single-player campaign is poorly balanced and very short, but, since Castle Crashers never materialized on PC, Magicka is the next best alternative. It is fun enough to last a couple of evenings, but doesn't have a lasting appeal.
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Feb 2, 2011To be fair, Paradox and Arrowhead are doing a lot of work to fix the game's issues and it is, as of this writing, in a far better state than when it shipped, but the fact remains that my group has suffered crashes at the end of three separate chapters, which forces a complete chapter redo, and as cute as Magicka is, that's not funny.
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Feb 1, 2011Overall, I was not a fan of Magicka, even at its modest price. The game looks and sounds good enough, and it even has some funny scenes (including a vampire who keeps insisting he's not a vampire, and lots of fake-ish Swedish dialogue), but the actual gameplay was just too punishing for me.
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Apr 4, 2011If you like to try out different things and new concepts, it's more than worth a look. The co-op play, the battles and experiments with new spells are fun, but there are many balance problems and bugs the developers need to fix.
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Mar 4, 2011In spite of its drawbacks, Magicka is a nice and entertaining game that pays a tribute to classic action-RPGs of old. There are some clever ideas here and there that will keep you going, but definitely nothing that will be remembered after the end credits.
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Mar 10, 2011Some clever ideas wrapped in a lighthearted romp, Magicka partially collapses under its own weight of the innovative but overly-complex magic system.
Awards & Rankings
User score distribution:
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Positive: 419 out of 675
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Mixed: 195 out of 675
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Negative: 61 out of 675
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May 30, 2011
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Apr 19, 2011
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Feb 13, 2011