- Publisher: 2K Games
- Release Date: Aug 23, 2010
- Also On: PlayStation 3, Xbox 360
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With its strict linear nature there is next to no replay value, unless you want to collect Playboy bunny pictures. The sad part of all of this is that there is a good game lost inside the driving, the save checkpoints, and the silly time wasting missions.
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Here's how to sum up Mafia II : 12 hours of repetitive, linear missions, with but a few gameplay mechanics. Shoot, drive, punch, a tiny little bit of stealth, that's it. There's nothing more to be done than to follow the unfolding of the plot, which is clearly sub-par, especially when considering how easy it is to watch a rerun of The Godfather or a season of the Sopranos instead. Replay value is nil, there's no multiplayer. You can't even roam freely in the city after the ending (what for anyway, one may ask). Combat is way to easy, cars don't provide much thrill. In the end, Mafia II is a very pretty box, but an empty one. 80% of what has been developed doesn't serve any real purpose. The rest isn't enough to make a great game. If you're a die hard fan of the 50's atmosphere (nicely rendered), and the Mafia genre, you might still enjoy it. Otherwise...
Awards & Rankings
User score distribution:
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Positive: 1,897 out of 2462
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Mixed: 447 out of 2462
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Negative: 118 out of 2462
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Aug 25, 2010
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Aug 27, 2010
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Sep 1, 2010