- Publisher: State of Play Games
- Release Date: May 9, 2011
- Also On: iPhone/iPad
- Critic score
- Publication
- By date
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May 28, 2011It's unclear whether there will be more to Lume later (as the closing credits hint at a continuation of the story and a possible "part two"), but I'll be first in line if there is. This is a very light, charming little game that deserves an hour or two of your time. Just be sure to have a walkthrough ready for when you get to the crazy combination lock puzzle.
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May 19, 2012Lume is filled with happy colors, cute characters and a few awfully difficult puzzles which will make you want to pull the hair off your head.
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Oct 31, 2011Lume isn't going to be a game for everyone and will seem downright slow in the eyes of the YouTube generation. Those who can remember how adventure games are supposed to be played will find it to be a rare treat, however.
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LEVEL (Czech Republic)Jul 30, 2011Small adventure fascinates with artistic visuals and a nice set of not-so-easy puzzles. Its (very) short life span is balanced with its budget price. [July 2011]
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May 13, 2011A promising start, but one that will sink or swim on the quality of its puzzles. If State Of Play can balance things up there, this quiet optimism could break out into something altogether noisier.
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games(TM)Jul 23, 2011Gorgeous. [Issue#111, p.117]
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May 17, 2011Lume is a little point & click flash game whose strong suit remains mainly its artistic direction, with its handmade backgrounds, filmed in order to include the characters. This first chapter is rather simple : Lumi doesn't have power any more in his home, you need to restore it. It's really cute, but some puzzle really are too absurd. This results in some issues in terms of balancing. In the end, its also a little expensive.
User score distribution:
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Positive: 6 out of 34
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Mixed: 13 out of 34
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Negative: 15 out of 34
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May 13, 2011
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Nov 23, 2011
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Sep 17, 2012