- Publisher: Ubisoft
- Release Date: Feb 26, 2008
- Also On: PlayStation 3, Xbox 360
Summary:
After Oceanic Air flight 815 tore apart in mid-air and crashed on a seemingly deserted Pacific island, its survivors were forced to find inner strength they never knew they had in order to survive. The band of friends, family, enemies and strangers has become reluctant heroes who must work together against the cruel weather and harsh terrain if they want to stay alive. Danger and mystery loom behind every corner on the island, and those they thought could be trusted may turn against them. Even heroes have secrets. [Ubisoft]
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| Rating: | T |
|---|---|
| Official Site: | http://lostgame.us.ubi.com/ |
| Developer: | Ubisoft Montreal |
| Genre(s): | Action Adventure, Modern, General, Modern |
| Number of Players: | 1 Player |
| ESRB Descriptors: | Alcohol and Tobacco Reference Blood Mild Language Violence |
| Cast | Credit |
|---|---|
| Alex Parlour | Lead Programmer |
| John Bigorgne | Art Director |
| Scott Pinkerton | Gameplay Programmers |
| Xavier Rang | Lead Animation And Character Model |
| Sebastien Rousseau | 3d Programmers |
| David Deschenes | Lead Level Designer |
| Adrien Banet-Rivet | Lead Game Designer |
| Alexandre Elsayad | Lead Design Technical Director |
| David Vincent | Lead AI Programmer |
| Nicolas Eypert | Creative Director |
| Florent Goy | Lead Art |
| Kevin Shortt | Script Writer |
| Olivier Girard | Audio Designer |
| Julien Blervaque | Art Technical Director |
| Pierre-Francis Lafleur | Animation Technical Director |
| Alexandre Breault | Game Designers |
| Daniel Drapeau | Game Designers |
| Dawn Kelly | Additional Script Writers |
| John Meadows | Additonal Script Writers |
| Paul Vlasie | Lead 3d Programmer |
| Louis de Carufel | 3d Programmers |
| Miguel Angel Sepulveda | 3d Programmers |
| Ming Dong | 3d Programmers |
| Nicolas Juspin | 3d Programmers |
| Pascal Drolet | 3d Programmers |
| Yvan Poeymirou | Lead Gameplay Programmer |
| Yvan Poeymirou | Technical Direction |
| Yvan Poeymirou | Technical Direction |
| Alban Dubarry | Gameplay Programmers |
| Aleissia Laidacker | Gameplay Programmers |
| Alexandre Pelletier | Gameplay Programmers |
| Dany Savard | Gameplay Programmers |
| Dave Lynch | Gameplay Programmers |
| David Ramos | Gameplay Programmers |
| Dominic Choquette | Gameplay Programmers |
| Martin Guillemette | Gameplay Programmers |
| Thierry Van Elsuwe | Gameplay Programmers |
| Xavier Dolci | Gameplay Programmers |
| Frantz Raia | Architect |
| Frantz Raia | Lead Engine Programmer/Architect |
| Frantz Raia | Lead Engine Programmer/Architect |
| Rene-Martin Pauze | Additional Game Designers |
| Eric Landry | Gameplay Programmers |
| Pascal Rheaume | Gameplay Programmers |
| Alexis Jolis-Desauteis | Game Designers |
| Marius Ungureanu | Gameplay Programmers |
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