- Publisher: Square Enix
- Release Date: Jan 23, 2018
- Also On: PlayStation 4, Switch
- Critic score
- Publication
- By date
- Unscored
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Feb 14, 2018Compiling nostalgia into a lovely chaos, Lost Sphear fires its mediocre edges into beautiful fireworks. It is an absolute step in the right direction for the creators of I am Setsuna. Not perfect, but it feels pretty great nonetheless.
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Jan 29, 2018An endearing J-RPG in the tradition of Chrono Trigger.
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Feb 6, 2018Lost Sphear is an easy to master game with a simple but captivating story. It uses many traditional JRPG mechanics, but offers almost no challenge for an experienced player.
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Mar 5, 2018It's still a somewhat barebones homage to games of the past, but Lost Sphear takes everything I Am Setsuna did right and improves upon it greatly. At the end of the day, it's a fun game with pretty visuals, an interesting battle system, enjoyable characters (that are well-acted), and a must-have for fans of classic JRPGs of the SNES era. It's also a testament to the skill of the developers at Tokyo RPG Factory, who made the game roughly a year and a half after their first outing, and will leave fans wondering what the team has in store for the future.
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Jan 29, 2018Lost Sphear takes a little too long to really get going. Dungeons are tiny, its characters paper-thin, and the story far too predictable in its overuse of already overused plot elements. It’s a JRPG that struggles to add anything of value, perhaps to the point of reminding us why the natural evolution of the genre happened in the first place. Despite this, it’s rapid pacing is perhaps its biggest achievement. Even the smallest session can lead to a feeling of progress. Things start to feel a bit too repetitive in longer sessions, but playing in smaller bursts helps stop its generic tropes from grinding you down. At $50, though, it’s far too much to ask for something that purposefully refuses to reinvent the wheel. Even if it promises 40 hours over the last game’s 20.
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Jan 23, 2018Lost Sphear has some good ideas and mechanics working together when it comes to battle, but everything else falls short and feels dull. The reused dungeons, backtracking, and slow-paced story don’t give me much to fight for, even if the end does come together in an interesting way. Sadly, the tedious grind through a milquetoast adventure is sour for far too long before coming together.
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Feb 6, 2018Bland and unambitious save for its combat, Lost Sphear draws so heavily from the traditions of past JPRGs that it fails to build a personality of its own.
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Feb 2, 2018Lost Sphear is a middling JRPG that lacks style, tone, and substance. You can see certain ideas that are working hard to keep things afloat, but with a rough plot, bad cast, generic look, and combat that grows tedious, it fails to stand out.
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Jan 30, 2018Lost Sphear is a competently assembled retro product that may dredge up fond memories of older, better JRPGs, but it lacks a personality of its own. The unique, melancholy world of I Am Setsuna has been replaced by soulless tropes, and incrementally improved battle mechanics and dungeons don’t make up for that loss of identity. Sadly, the makers of Lost Sphear have lost the thread.
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Feb 5, 2018More than anything, Lost Sphear serves as a reminder that there’s a lot more to capturing the spirit of your idols than just miming them in your bathroom mirror, and I hope that Tokyo RPG Factory learns that lesson before they release yet another love letter to the exact same game.
User score distribution:
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Positive: 11 out of 23
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Mixed: 7 out of 23
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Negative: 5 out of 23
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Jan 23, 2018
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Sep 9, 2019
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Aug 1, 2018