Metascore
75

Generally favorable reviews - based on 64 Critic Reviews

Critic score distribution:
  1. Positive: 40 out of 64
  2. Negative: 2 out of 64
  1. Oct 12, 2023
    Lords of the Fallen, then, faces a peculiar conundrum. In its crusade to innovate and stand out from its 2014 predecessor, the experience focuses on sheer quantity and artificial attempts to trap you into overstaying your welcome, ignoring the pillars of the genre — from the carefully crafted pacing to the methodical sense of challenge. This ignorance is, at times, supported by a self-fulfilled artistic identity, with formidable vistas and oppressive environments that are worth witnessing. But ultimately, my curiosity about the world of Lords of the Fallen was met with needless restraint at every turn. After seeing the ghosts surrounding the experience, I’m desperate for the chance to shift my gaze away from this realm.
  2. I really want to like Lords Of The Fallen more than I do. Sure, its bosses might not be spectacular or its maps brimming with character, but thrills abound when you defeat a tough enemy or finally poke your head into a crumbled house and see the cosy light of a Vestige. Moreso when you shine your magic lantern on a wall and it fizzles away to reveal a secret passage or a levitating platform that looks like the Adams Family's kitchen island. The lantern almost elevates it into special territory! And at times, there are flashes of a grand adventure to cleanse a kingdom of rot. But there are just too many little annoyances that prevent the journey and its umbral counterpart from ascending into Soulslike royalty.