• Publisher: Ubisoft
  • Release Date: Jul 26, 2005
User Score
7.4

Mixed or average reviews- based on 553 Ratings

User score distribution:
  1. Negative: 98 out of 553
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  1. Aaron
    Dec 18, 2003
    8
    Overall, I have to say that I am impressed with this game thus far. Going into it, I was not expecting Falcon 4 or Janes F-18. When purchasing a survey sim, it is completely unreasonable expecting a dynamic campaign and having every radar mode modeled for every aircraft. Even study sims don't model avionics exactly. When looking at this game as a survey sim, the amount of detail is Overall, I have to say that I am impressed with this game thus far. Going into it, I was not expecting Falcon 4 or Janes F-18. When purchasing a survey sim, it is completely unreasonable expecting a dynamic campaign and having every radar mode modeled for every aircraft. Even study sims don't model avionics exactly. When looking at this game as a survey sim, the amount of detail is stunning. It is the first survey sim I have played that has truly unique avionics for each aircraft. Let me tell you this, I don't miss velocity search at all. In fact, I never use it in the sims that feature it. LOMAC gives you all the features you need to fulfill the missions. Now to the actual review. Starting with the campaign, it does what is expected well. What would have been beyond expectation is at least a branching campaign. That would add to the immersion factor. Perhaps one could be added on later in an update or expansion pack. The flight models seem believeable. I cannot swear to their authenticity since I am not a pilot myself. They seem at least on par with every other sim. In addition, they all differ in a believeable way from plane to plane. The one thing I did have a problem with is an easily corrected one. In fact I am sure it is being fixed as I type this. This issue is of course the F15 radar and air to air missles. I never though I would see myself selecting an AIM-7 over an AIM-120 during intermediate range engagements. Even with the Sparrow the engagements in my opinion are at near dogfighting range. The radar seems to be off a bit as well. However, all I have to do usually is climb to a higher altitude to pick up a bogey. I hope the developers just fix the problem and don't dumb the radar down. It would just be nice to be able to use it at altitudes below 4000 feet. That is the only real issue I had with the game. Alot of complaining seems to be going on about frame rates. Thinking back, I cannot remember a single flight sim that ran perfectly smooth with all the details on high or even medium. In fact, I get better initial performance out of LOMAC than I ever have with previous titles I own. Only within the last year and a half have I been able to run Falcon 4 and Janes f-18 at acceptable frame rates. F-18 was especially hard on the system I had at the time I purchased it...not to mention USNF. Even with the settings turned down to mid level, the graphics are stunning in LOMAC. A few things like the highest detailed water, anti aliasing, and heat blur will definitely bring the average system to its knees. LOMAC is the first sim I have seen to do trees correctly as well. I am also impressed they modeled the low smoke rocket motor of the AIM-120. So, for a quick recap, don't expect a dynamic campaign...its a survey sim for crying out loud, avionics details are good, weapon and radar performance need to be tweaked, and the graphics rock. Expand
  2. ArthurK.
    Dec 19, 2003
    8
    + Very nice graphics Good mission editor Excellent flight model Slightly simplyfied but still very good avionics wounderful cocpits - no dynamic campaign some bugs (crashing in some situations) horrible hardware reqirements for high settings errors in the German version weapon texts bad tutorials no printed manual (only to buy separate)
  3. ApathyC.
    Feb 6, 2007
    7
    A decent effort and very pretty, but it was programmed the way Russians approach everything -- by half-measures. Quite entertaining, and by far the best effort in the "medium-realism" sim market, it trips over constant bugs and design flaws, even after three years of patching. Its strength lies mainly in the A-10 missions, which are the most credible yet in the sim world, and an A decent effort and very pretty, but it was programmed the way Russians approach everything -- by half-measures. Quite entertaining, and by far the best effort in the "medium-realism" sim market, it trips over constant bugs and design flaws, even after three years of patching. Its strength lies mainly in the A-10 missions, which are the most credible yet in the sim world, and an accessible (though buggy) mission builder. In many ways, however, LOMAC is little more than "Flanker 3.0." In the end, the interface and design quality of the game simply mirror the confusion and dodginess of the real plane's avionics. It is, other words, a quintessentially Russian game -- with both the good and bad things that entails. On a realism scale of 1 to 10, LOMAC is clearly a seven. If you desire ultra-realism, then Falcon 4.0: Allied Force is a much better choice. For the occasional "hop," however, LOMAC makes for a nice, relaxing, (if somewhat buggy) distraction from the real world. Expand
  4. JackG.
    Dec 16, 2003
    7
    Its just a patch away from getting an 8 or 9 from me. I love the game but bugs do bring the rating down for me.
  5. Zembla
    Dec 16, 2003
    7
    The game is known to bring even the best platforms to its knees, reason for this is the complexity of the game. A rather unpleasant side effect of this is the prone-ness to bugs, simple logics. Unfortunalty the the game currently is far from bug-free, even though the designers spent lots of time debugging the product some evident bugs have slipped through to the "gold disc". Additionally The game is known to bring even the best platforms to its knees, reason for this is the complexity of the game. A rather unpleasant side effect of this is the prone-ness to bugs, simple logics. Unfortunalty the the game currently is far from bug-free, even though the designers spent lots of time debugging the product some evident bugs have slipped through to the "gold disc". Additionally the creators have done little or nothing to improve compatibility with common hardware such as for example the GeForce 4MX line of graphical cards. Eventhough they have made improvements in that regard, the effort seems a little sloppy through some evident bugs that are connected with this compatibility. One would wonder what's the best suitable system for Lo-MAC? I don't know, I'm able to run it on my P4 2Ghz 768MB PC2100 and my GF4MX460 pretty fine (part from the bugs). Of course if you're used to FPS framerates you'll be disappointed when seeing the FPS readouts. The game itself is magnificent in every way, perhaps the lack of a dynamic campaign is a little disappointing, but the gameplay and realism make up for this, this realism however is something that's not entirely bug-free - BUT don't start saying they're biased in their 'accurate' modeling of softicitated military hardware. The graphical beauty is endless. Get's a 7 from me... Expand
  6. MamJ.
    Dec 16, 2003
    7
    I like averything in this game exept 3 things. you need a very fast machine and a good video card to run this game at max settings even if you max it out you will still have low fps sometimes. second this is Campaign, you can't play the next mission if you have not completed the one your curently in, how arcade is that? and last is the lack of communication between flights. if you I like averything in this game exept 3 things. you need a very fast machine and a good video card to run this game at max settings even if you max it out you will still have low fps sometimes. second this is Campaign, you can't play the next mission if you have not completed the one your curently in, how arcade is that? and last is the lack of communication between flights. if you are not using labels you will have no clue whats going on. Overall I will recommand to buy this game, I have only said bad things about this sim but it deos not mean it's not good. this sim has more good things than bad, it would take too much time for me to write all the good things. Expand
  7. AndyK.
    Dec 17, 2003
    7
    Good potential, but shipped with a lot of bugs. The first patch or two should shape it up nicely though.
  8. KreckochovS.
    Dec 17, 2003
    7
    not fast feeling of speed but great game is it. so 7, maybe better if fast
  9. AndyS.
    Dec 17, 2003
    7
    This game sets new standards for Flight Simulations in the future. Awesome Graphics and tons of features and details. But a complicated sim like this needs good documentation and there is none. Even the 3rd-Party manual which costs an extra $40 is not comprehensive enough to cover everything.
  10. KristofferR.
    Dec 16, 2003
    7
    Very nice game, well done but eats a lot of your pc's performance.
  11. JData
    Dec 16, 2003
    7
    For its release, LOMAC isn't bad at all. There are some areas that need a tweak here and there but they sure aren't show stoppers. There would be hardware and gameplay issues for people not familar with the minimum requirements on the box. Most people would tend to expect a lot from LOMAC in regarding FPS but they forget that a modern combat game/simulation takes far more For its release, LOMAC isn't bad at all. There are some areas that need a tweak here and there but they sure aren't show stoppers. There would be hardware and gameplay issues for people not familar with the minimum requirements on the box. Most people would tend to expect a lot from LOMAC in regarding FPS but they forget that a modern combat game/simulation takes far more calculations than your standard prop WWII game. Graphically, it is beautiful with its stunning landscape, weather, andeffects/damage modeling. Some 3D models are updated and some are not. The overall color palette is tad bright for my tastes but I do prefer the winter landscape over the summer any day. Artificial Intelligence behavior needs a tad bit of work as they don't use correct logic nor are they using their true aerodynamic capabilities and the redundant/repetative audio calls can be a sore spot. Moreover, the overall atmosphere lacks as they are no abundance of calls from other flights which could lead to a lack of immersion as it is just bland. Yet, in RL isn't exactly Hollywood with its glitz and glamour in the communication department. Flight modeling is nice with the scripted high AOA behavior. Yaw authority is a bit too sensitive enough I have tried modifying the axis curve and it still feels artificial. The bottomline? Well, LOMAC is above average in most areas and below in others. The PROs outsway the CONS IMHO but I don't see higher than 9+ given its current state. Let's just be honest. LOMAC has a lot of potential and hopefully the sales will continue and the saga continues. *crossing fingers* Jewels Expand
  12. Stan
    Dec 16, 2003
    7
    While i was very disappointed at the begin (LOMAC would crash with my DirectX7 card on a Geforce4), i am increasingly developing a greater interest for this sim. Although i need to set my effects to none (a patch might make it possible to play Lomac with effects set at least to low), i'm exploring all the facets of this wonderfully programmed game. Going from free flight to complex While i was very disappointed at the begin (LOMAC would crash with my DirectX7 card on a Geforce4), i am increasingly developing a greater interest for this sim. Although i need to set my effects to none (a patch might make it possible to play Lomac with effects set at least to low), i'm exploring all the facets of this wonderfully programmed game. Going from free flight to complex missions created with the internal mission editor (which should be improved in terms of more editing freedom), Lomac finally hooked me up and i can say it definatelly was worth the long wait and... the initial struggles to have this product run at all on my XP2000-512mb ram-GF4MX400 system. The upcoming patches might raise my initial rate of 7 to a full blown 10. Expand
  13. Burgers22
    Dec 16, 2003
    7
    Great grahpics, though they tax even the best systems, at least this means it'll look even btter in years to come. Flying low & fast is a great buzz & at altitued the visuals are realy good. I love the view comands with fluid zooming & real head movment add greatly to the imersion. On the minus side the avioncs are ok, but are bettered else where, the MFD displays are a bit unclear & Great grahpics, though they tax even the best systems, at least this means it'll look even btter in years to come. Flying low & fast is a great buzz & at altitued the visuals are realy good. I love the view comands with fluid zooming & real head movment add greatly to the imersion. On the minus side the avioncs are ok, but are bettered else where, the MFD displays are a bit unclear & the lack of a keycard is a real disapointment. The flight model seems good at speed, but slow speed departs just cause you to sink to earth, whilts the controls retain there autority, very odd when compared to IL2. Over all, you need a fast system, great imersion, ok avionice & flight model, good damage model. Expand
  14. SpektreUser
    Dec 16, 2003
    7
    Having been flying the Flanker series of flightsims I had high expectations for this game. But then again, they promised much. Throughout the development, we were constantly fed plenty of eye-candy as the game progressed. Graphically...LOMAC is second to none. In playability...its sub-par. For some, the lack of a "dynamic campaign" was a major issue. For others, it was more about the Having been flying the Flanker series of flightsims I had high expectations for this game. But then again, they promised much. Throughout the development, we were constantly fed plenty of eye-candy as the game progressed. Graphically...LOMAC is second to none. In playability...its sub-par. For some, the lack of a "dynamic campaign" was a major issue. For others, it was more about the avionics and flight model. For me, it was the "whole experience" both within the game and out. I was recently BANNED from their forums for questioning their software testing especially after they admitted that they had allowed certain KNOWN bugs to make it to the final release. I helped the community at first but when I "stepped out of line" I was ostracized and criticized and then eventually banned. I hope that all that purchase this game realize that the sense of "community" is reserved for a select few and in particular all that don't question. Once the games' performance issues are addressed, as well as the AI issues, the Windows 98 compatability issues, and some other minor details I think this sim has tremendous potential and will definitely have some serious longevity. But then again...one can only hope... Expand
  15. Archangel
    Dec 16, 2003
    7
    Every game has it teething problems, and LOMAC is no different. I find this game very good value and a hell of a lot of fun. It will take a bit to learn but that gives the game longevity. All I ask is PLEASE, PLEASE bring out addons for this game and please make it so we can customize our skins!! Way to go UBI! your close to having another winner.
  16. AnonymousMC
    Dec 16, 2003
    7
    ED/UBI know how to make a flight sim. Graphicly LOMAC will amaze you with it's level of detail. Each of the flyable aircraft have a distinct look and feel. Some people say it's a survey sim but they are wrong. You will have 100s of hours of gameplay as you become proficient with each aircraft. The mission editor is probly the best ever seen in a flight sim. The campaignED/UBI know how to make a flight sim. Graphicly LOMAC will amaze you with it's level of detail. Each of the flyable aircraft have a distinct look and feel. Some people say it's a survey sim but they are wrong. You will have 100s of hours of gameplay as you become proficient with each aircraft. The mission editor is probly the best ever seen in a flight sim. The campaign unfortunatly is not dynamic. Multiplayer runs well and is a good time when you can find a game you want to join. There are some things that prevent the game from getting a higher score...lack of printed manual, poor quality PDF manual, varius bugs that can range from slight annoyances to very frustrating...and what has been the biggest problem with the LOMAC community...the VERY hefty system requirements to see the game run with much, if any of the graphics set to high. LOMAC has some problems but the game is still amazing and you will be blown away by the sence of flight, the weapons, and the landscapes. For any flight sim enthusiast this game is a must have that will only get better as patches are released as UBI/ED is currently to working on patches for the game. Expand
  17. BrandonH.
    Dec 16, 2003
    7
    I think after a few patches this game will be a 10.
  18. NicholasF.
    Dec 17, 2003
    7
    This product has the same vision and goal as the Old Falcon 4.0 did and certainly has promise with further support. But in its current form is is incomplete, lacks documentation, and its campaign is just a series of six canned missions per aircraft. However, if you are a diehard flight simmer with some serious hardware you will no doubt find hours of enjoyment with this product and at This product has the same vision and goal as the Old Falcon 4.0 did and certainly has promise with further support. But in its current form is is incomplete, lacks documentation, and its campaign is just a series of six canned missions per aircraft. However, if you are a diehard flight simmer with some serious hardware you will no doubt find hours of enjoyment with this product and at only 39$ it doesn't hurt the wallet a much. Expand
  19. GaryR.
    Dec 17, 2003
    7
    Superb. Points dropped for lack of paper manual and problematic (for some) copy protection. Requires a good system apparently, but I'm problem-free with a 2.53P4, 9700pro and xp with 1 gig memory. Some slow-down in parts but not life-threatening. If you like jet sims buy it without hesitation. If you don't - don't. Its that simple. Graphically and aurally unmatched, great Superb. Points dropped for lack of paper manual and problematic (for some) copy protection. Requires a good system apparently, but I'm problem-free with a 2.53P4, 9700pro and xp with 1 gig memory. Some slow-down in parts but not life-threatening. If you like jet sims buy it without hesitation. If you don't - don't. Its that simple. Graphically and aurally unmatched, great work by developers, support from them is wonderful, active forum, let down by the usual piss-poor performance from Ubisoft (not even a keycard in the box). Expand
  20. HenrydeLange
    Dec 17, 2003
    7
    A 7 at current status but could be more if the patch makes it more fps friendly and no blue screens.
  21. SebastianG.
    Dec 17, 2003
    7
    There is big potential in this game !
  22. Kev
    Dec 17, 2003
    7
    In time this will be awesome. Provided Ubi stick with it that is.
  23. JohnK.
    Dec 18, 2003
    7
    7 now, but as I find more bugs and figure a way around them I'll revote. Great game and has the potential to be even greater than Falcon 4.0. Just started, so give me time.
  24. Cudaguy
    Dec 16, 2003
    7
    I give this a 7 out of 10. It's got great potential to be the best flite sim out there for the next few years. But the glaring bugs it shipped with tells me this was rushed out unfinished for the Xmas season. I really detest paying 40bux to be a beta tester. Having said that the upcoming patch will "hopefully" fix alot of things that this sim shouldn't have been released with.
  25. AnonymousMC
    Dec 16, 2003
    7
    As a Flanker 2 fan, I had waited a long time for this "sequel". Along the road, delays were announced, and features (dynamic campaign, Su-39, etc) were dropped. I had mixed feelings about it, but kept thinking positive. Now, the game is finally available. On the publishing part it should be noted that too many mistakes were made.
    First there was the decision to omit a printed version of
    As a Flanker 2 fan, I had waited a long time for this "sequel". Along the road, delays were announced, and features (dynamic campaign, Su-39, etc) were dropped. I had mixed feelings about it, but kept thinking positive. Now, the game is finally available. On the publishing part it should be noted that too many mistakes were made.
    First there was the decision to omit a printed version of the manual (although an excellent third party substitute was provided by Nic Cole). What makes things even worse (documentation-wise) is the fact that in several localized versions, the online PDF manual was missing, leaving the users with no manual whatsoever! Also the PDF-based keycard didn't appear to be present (in all versions). Even though these documents were quickly offered for free download, this isn?t really a professional way to do business, especially considering the fact that it's very easy to get access to illegal software nowadays. A professionally written, printed manual could be a means for the publisher to reduce warez.
    More communication and support for the community from UBIsoft (and to less extent ED) and support for fan sites (the smaller ones, that aren't "close buddies", to put it politely, with producer Matt Wagner were left out). The publisher should support the community, not the other way around.

    The game itself has both positive and negative aspects. To begin, the performance of the game is quite poor, even with sufficient hardware, and when the graphics settings are lowered, resulting in less than amazing graphics (yet still good enough). There are some elements of the graphics that will cripple performance, even on the fastest systems out today, while they shouldn't be such a large performance hit (flares will slow down performance even when not in view). (other performance culprits are smoke, fire of destroyed tanks, water which is rendered even when not visible [covered by terrain] etc) Optimization of the graphics and other parts of the game should be able yield significant improvement. Regarding the performance of the aircraft, it was sad to see the "advanced simulation" package being dropped. It wasn't finished and is thus understandable to see this happen. The radar (low altitudes) and performance of some missiles needs to be fixed. There are also some other minor mistakes (some of which have been acknowledged and may not be hard to fix, such as the amount of rounds for the MiG29?s gun). The game's user interface looks nice but doesn't always work as expected. In some cases it's even confusing.
    I know I've said quite a few negative things. They should be considered according to their proportion. Overall, playing the game itself is absolutely great, especially in multiplayer coop missions. As said by others, the game is scalable so rookies and veterans should be comfortable (those who want more complexity may always fall back on F4 SP3 ;) ).

    Final verdict: a great game, with a bumpy release, and some issues (technical and gameplay), most of which can be fixed with further support (patches). Let?s hope Lomac is the base of further modern air combat simulations.
    Expand
  26. CarlosA.
    Dec 16, 2003
    7
    There are many bugs for fix... but the sim is nice.
  27. JanneG.
    Dec 16, 2003
    7
    A sim with a great potential, but also with some child diseases.
  28. JimL.
    Dec 16, 2003
    7
    I think if this game had been designed from scratch and not based on flanker technology and with bits and pieces robbed from left right and centre it would have been a lot betterand probably worked better straight from box. You cannot make a silk purse out of a sows ear, but lomac team have come close to working the miracle.
  29. Trout
    Dec 16, 2003
    7
    Stunning graphics. It would only lack some minor post processing to be photorealistic (well, major). Very beautiful game. I read a lot of praises about Flanker's Flight Model (never played it) and so I expected it to impress me in Lock-on as well, I think it's good but still a bit "itchy" and lacks the smoothness of IL-2. The mission editor seemed pretty much excellent to me as Stunning graphics. It would only lack some minor post processing to be photorealistic (well, major). Very beautiful game. I read a lot of praises about Flanker's Flight Model (never played it) and so I expected it to impress me in Lock-on as well, I think it's good but still a bit "itchy" and lacks the smoothness of IL-2. The mission editor seemed pretty much excellent to me as it allows (with a scary ammount of settings at first) large scale missions. Like some reviewers mentionned, bugs & hard to find combo of drivers & stuff make it kinda hard to approach, without mentionning heavy memory usage... I think this game holds a very HUGE potential for future but definately needs some hot fixes (the guys at ED are hardworking for sure), optimizations, ---flight model tune up--- & more community options (easily editable camos & paintschemes). Seven. Expand
  30. Kblocker
    Dec 16, 2003
    7
    Rather than spend another couple of months to insure the game they were about to release was finished, UBI went for the holiday bucks and left us with an unfinished, unpolished game that is following an all too familiar marketing strategy, RELEASE NOW AND PATCH LATER. Stormin and Wags deserve tons of credit for their dedication to the community, and I hope their good intentions come to fruition.
Metascore
76

Generally favorable reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 13 out of 20
  2. Negative: 0 out of 20
  1. Our favourite is the A-10 Warthog – cruising at 50 feet, on the prowl for enemy tanks, it’s one of the most exhilarating missions available in any recent simulator.
  2. Computer Gaming World
    70
    Detailed terrain, buildings, water, and effects lend an unprecedented feeling of speed to low-level flight. [March 2004, p.82]
  3. It has great graphics, fairly simple controls, great scenery, a decent choice of planes, and a great editor. Although the sounds easily get on your nerves, it will be the load times and need for a computer upgrade that will have you pulling your hair out.