User Score
8.0

Generally favorable reviews- based on 5 Ratings

User score distribution:
  1. Positive: 4 out of 5
  2. Mixed: 0 out of 5
  3. Negative: 1 out of 5

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  1. Mar 1, 2023
    3
    Limbus company attempts to re-hash the strategic and deep combat found in Library of Ruina for a mobile gacha, but has failed to preserve what made this combat system so complex and engaging back in Library of Ruina. The amount of agency that a player has in combats is very low, and the sanity and stagger system both make the individual fights much shorter than normal. Often, fights areLimbus company attempts to re-hash the strategic and deep combat found in Library of Ruina for a mobile gacha, but has failed to preserve what made this combat system so complex and engaging back in Library of Ruina. The amount of agency that a player has in combats is very low, and the sanity and stagger system both make the individual fights much shorter than normal. Often, fights are won or lost in a matter of 2-3 turns, with the player's inputs not really affecting the outcome. In addition, the free-to-play new player experience is miserable, since the amount of options given to the new player is very limited. All of this combined with the Project moon tradition of incomprehensible UI and a lack of real effort in creating good tutorials will make this game nigh-impossible to get into for anyone unfamiliar with project moon's previous works, and a let-down for long-term fans who want to experience more of Library of Ruina's deep and engaging combat. Expand
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No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Mar 8, 2023
    75
    Limbus Company is an attractive game with a deep-dark concept world with characters with alienated nature. While personal tastes may differ, it delivers decent sound, visual and story as well. However, the game surely need for improvements in things such as frustrating grinding, complicated combat, uncomfortable and unfriendly UI/UX and so on.