User Score
8.1

Generally favorable reviews- based on 2095 Ratings

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  1. May 22, 2019
    5
    Loved the atmosphere, sound and art style, but the gameplay is awful. Basically to finish the game, you'll need to die a lot... so you can figure out the puzzles, which are not that good either. Pickens get stuck in limbo.
  2. Sep 22, 2011
    7
    Atmospheric, clever and challenging.The controls are tight and it makes a nice use of physics .It requires quick reactions, and you will die a lot, and the game is based on learning from your mistakes.A forgiving checkpoint prevents the game from getting frustrating A great game overall.
  3. Apr 11, 2013
    6
    This game is good. It is worthy of the time spent playing it. It is pretty intuitive and can really bring you into its dark imagining. However, this game is not worthy of 10 bucks. This is a $2.50 indie game and the fact that the price was raised because of its popularity is shameful of Playdead. Instead of charging you what the game is worth they seen an opportunity to squeeze more moneyThis game is good. It is worthy of the time spent playing it. It is pretty intuitive and can really bring you into its dark imagining. However, this game is not worthy of 10 bucks. This is a $2.50 indie game and the fact that the price was raised because of its popularity is shameful of Playdead. Instead of charging you what the game is worth they seen an opportunity to squeeze more money out of a product regardless of real worth, and it effectively halted all popular progress the game was making. Fail decision on Playdead's part. That being said, the game itself not considering price could be an 8 or 9 for its genre, but considering bang for your buck, only gets a 6 from me. Expand
  4. Feb 2, 2014
    7
    Very simple, black and white. Yet it delivers a very good atmosphere! The puzzles are sometimes a challenge. I really enjoy playing this game! I recommend it!
  5. Jun 29, 2014
    7
    Limbo is a decently fun game with a disappointing story and ending. I would rate this game much higher if the game had any sort of story-driven sequences or anything more than just a scene at the end hinting at something. I like the atmosphere but I am kind of disappointed in this game.

    This is another example of an overrated indie title, seemingly just because of its lack of content. A
    Limbo is a decently fun game with a disappointing story and ending. I would rate this game much higher if the game had any sort of story-driven sequences or anything more than just a scene at the end hinting at something. I like the atmosphere but I am kind of disappointed in this game.

    This is another example of an overrated indie title, seemingly just because of its lack of content. A game lacking what many other games do well does not make a good game. Sometimes critics are up their own **** holes too far to realize simple things like this.
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  6. Apr 24, 2017
    7
    Dark. Artistic. Difficult.
    Those three words sum up the game experience for me in a nutshell. Platformer game with a ending that left me still wondering why. It's open for interpretation
  7. Aug 10, 2016
    6
    This review contains spoilers, click expand to view. Simple and immersive game, with great visuals and a nice atmosphere. However my biggest gripe with Limbo is with some baffling design decisions: the beginning of the game is by far the most intriguing part, with an encounter with a giant spider that ends in a climatic way, and an encounter with a strange tribe. But after all these mysteries, the game becomes filled with puzzle without any kind of world building. So all these intriguing promises leaves you hanging until the end, and left you frustrated. The very end of the game is nice enough, with some striking imagery. But ultimately the rythm of the game seem completely flawed, starting extremly strong and winding down until the end. Expand
  8. Jul 5, 2018
    7
    Entretenido, y muy bizarro .
  9. Apr 24, 2018
    7
    ``La belleza dentro de la Oscuridad´´
    Limbo es un juego único en su genero de plataforma, es un experimento indie sin mucha ambición, que termino transformándose en una oscura, filosófica, violenta, hermosa y deliciosa obra de arte. La historia del juego se asimila a el clasico libro de Dante Alighieri *La Divina comedia* el cual cuenta sobre un hombre que viaja por el infierno en busca
    ``La belleza dentro de la Oscuridad´´
    Limbo es un juego único en su genero de plataforma, es un experimento indie sin mucha ambición, que termino transformándose en una oscura, filosófica, violenta, hermosa y deliciosa obra de arte. La historia del juego se asimila a el clasico libro de Dante Alighieri *La Divina comedia* el cual cuenta sobre un hombre que viaja por el infierno en busca de su amada. En este caso es lo mismo, solo que nuestro protagonista es un niño, quien busca a su hermana en el extenso y espeso mundo de lo que se supone que es: La entrada al Inframundo.
    Los unicos colores que este juego posee son el Blanco, negro y gris. Y son usados de forma maravillosa, la jugabilidad es básica y simple a mas no poder, con solo 3 botones de uso (Salto, caminar y accionar cosas) y por su puesto, es bastante frío y crudo al momento de mostrar la violencia. ¿Personajes secundarios? Niños que se supone que son *almas en pena* alejados de toda moralidad y humanidad, Sacados directamente del libro *El señor de las moscas* de William Golding.
    Un punto vulnerable de esta joya, es su duración, el juego se puede pasar en 50 minutos o menos si se es muy cuidadoso. Pero en total es una experiencia única y recomiendo jugarlo.
    Limbo es un juego que no es para todos, no esperen explosiones, shooters o magia obvia y con rasgos de exageración... Pero si se busca un juego diferente, simple, sombrío, con un toque artistico y una historia fascinante. Entonces este titulo es para ustedes:

    Jugabilidad: 7/10
    Personajes: 6/10
    Historia: 9/10
    Diseño: 10/10
    Entretenimiento: 8/10
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  10. Mar 10, 2012
    6
    Everything was good from the beginning to the spider. Than the game became bland and boring. The puzzles are uninspiring and the game drags on and on. People say the game is too short, I say the game is too long. I don't understand the praise this game recieves.
  11. Nov 25, 2011
    6
    Yes, this game has eerie and beautiful visuals, but the trial-and-error gameplay is simply too frustrating to warrant a higher rating. You'll have lots of deaths followed by "How the hell was I supposed to know that would kill me?" A clear "games are art" game, it priced too high, is too simple, and too frustrating for the average gamer.
  12. Nov 10, 2011
    6
    A simple puzzle-platformer with a good atmosphere. The start of the game was noticeably better than the rest, and the entire second half was just repetitive.

    It's alright, I guesss.
  13. Oct 7, 2011
    6
    Limbo is the gaming equivalent of 'designer' bottled water -- the bottle is gorgeous, but you can get higher quality tap-water for a fraction of the price. Limbo has absolutey excellent art-direction, and the entire experience is eerily beautiful. Sadly, the game's selling points end there. The story is almost entirely non-existent, and manages to wrap itself up after only 3 hours of gameLimbo is the gaming equivalent of 'designer' bottled water -- the bottle is gorgeous, but you can get higher quality tap-water for a fraction of the price. Limbo has absolutey excellent art-direction, and the entire experience is eerily beautiful. Sadly, the game's selling points end there. The story is almost entirely non-existent, and manages to wrap itself up after only 3 hours of game play. If it were a Newgrounds title, all my 5 would belong to this. However, compared against other titles in the under $10 range, it leaves a lot to be desired. Expand
  14. Nov 27, 2011
    5
    This game is pretty good but its far from being a master piece. As it is its a decent 2d platformer with some interesting puzzles. There are some major flaws with this game in my opinion first of all there is just not much to it. If you read the description your searching for your sister but in the game their is no story whatsoever not even a single message so you have to pretty much readThis game is pretty good but its far from being a master piece. As it is its a decent 2d platformer with some interesting puzzles. There are some major flaws with this game in my opinion first of all there is just not much to it. If you read the description your searching for your sister but in the game their is no story whatsoever not even a single message so you have to pretty much read the store page description to understand whats going on. It was also somewhat confusing when i first started playing on the PC because there was no tutorial what so ever and the sad part is there are only 5 buttons 4 of which are arrow keys used in the game so a tutorial would have taken 3 secs. I enjoyed the first 10 or so level of the games because it felt like a interesting world with dark forest, monster spiders, and fellow children. However about halfway through the game all other forms of life disappear and you are left with somewhat boring mechanical puzzles which serve no other purpose then to make you spend more time in the game. The end of the game just reaffirmed my belief that i had just wasted 2 hours of my life it was very subtle and I did not receive the boss battle/ hard puzzle I was hoping for. The end cut scene was also very weak and had no emotional impact on me whatsoever the previous hour of mechanical puzzle solving left me completely numb and i just wanted the game to be over. Overall this game would have been great if it could have kept the feel it had for the first 10 or so levels but as it stands half the game is amazing and the other half is varies in quality from mediocre to mind numbingly meticulous.

    I'm glad i got it for $2.50 i would surely have been extremely disappointed to waste $10 on this game.
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  15. Dec 10, 2011
    5
    For the first 20 minutes or so of the game, I was very impressed with the atmosphere. I can certainly congratulate the people in the art department for creating that dark and eerie world. The gameplay however, was a bit disappointing. Although some of the puzzles were very clever, most required me to die first just to figure out what I was being asked to do. Sadly towards the end theFor the first 20 minutes or so of the game, I was very impressed with the atmosphere. I can certainly congratulate the people in the art department for creating that dark and eerie world. The gameplay however, was a bit disappointing. Although some of the puzzles were very clever, most required me to die first just to figure out what I was being asked to do. Sadly towards the end the gameplay becomes too repetitive, and for me this game has zero lasting appeal. I never want to play this game again after finishing the first run.
    The artwork in this game is truly amazing, but overall the gameplay is bland and there's not much to rave.
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  16. Dec 8, 2012
    7
    Limbo is rather well done graphically and the atmosphere is very strange/dark. We can't say that the game breathes joy but it is its style so you must have a certain amount of black humor to enjoy it.
    The game doesn't offer any in-game music but the effects are good and rich enough so that it doesn't bother.
    Regarding game-play, it gets a little boring after a while so it has nothing of
    Limbo is rather well done graphically and the atmosphere is very strange/dark. We can't say that the game breathes joy but it is its style so you must have a certain amount of black humor to enjoy it.
    The game doesn't offer any in-game music but the effects are good and rich enough so that it doesn't bother.
    Regarding game-play, it gets a little boring after a while so it has nothing of a big hit. But if you grab it at a discounted price, that's okay.
    Replay value however is the biggest flaw and once finished, there is not much to do except trying to finish it again as fast as possible and using as few lives as possible.
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  17. Jan 1, 2012
    6
    You know what annoys me about "hard" games like this, is that they believe they're tipping their hat to the nightmarish difficulty plat-formers of yesteryear. But what they fail to realize, is that back then, the difficulty levels were only hard to stop people from finishing a full price game in a short amount of time. Nowadays, when I pay $10 for a game and find myself dying instantlyYou know what annoys me about "hard" games like this, is that they believe they're tipping their hat to the nightmarish difficulty plat-formers of yesteryear. But what they fail to realize, is that back then, the difficulty levels were only hard to stop people from finishing a full price game in a short amount of time. Nowadays, when I pay $10 for a game and find myself dying instantly every time I reach the end of the screen, I don't feel gooey nostalgia, but only bubbling rage. Limbo is a game with such a mechanic, albeit a fantastic sense of design and atmosphere, but nevertheless let down by its complete lack of story, cheap sudden deaths and boring and repetitive physics puzzles. I swear that see-saw puzzles make their way into every single game with a basic physics engine and they have NEVER BEEN FUN.

    It's unfair to rate a game down based solely off its difficulty and simplicity and all things considered, Limbo isn't that bad. But it sure ain't as amazing as people make it out to be.
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  18. Oct 13, 2012
    7
    Many of the puzzles seem to expect the player to either be a masochist, or to not notice that they are pseudo-puzzles. By that I refer to the times when you are forced to die to see how the "puzzle" is done so you can proceed. Pseudo-puzzles sap much of the satisfaction, and you begin to feel like you've payed money and spent time to get jerked around.

    I liked the art and music. The
    Many of the puzzles seem to expect the player to either be a masochist, or to not notice that they are pseudo-puzzles. By that I refer to the times when you are forced to die to see how the "puzzle" is done so you can proceed. Pseudo-puzzles sap much of the satisfaction, and you begin to feel like you've payed money and spent time to get jerked around.

    I liked the art and music. The controls were slightly awkward but not unbearable. The main negative to this game would be the pseudo-puzzles. If it was all good quality puzzles, then the ratings would be appropriate - otherwise it is over-hyped and it isn't worth paying much for this. I was fortunate enough to get it for $2.50 on Steam, which I think was reasonable. But it isn't worth more than that. It's worth the short amount of time to play, just not worth much money.
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  19. Jan 30, 2012
    5
    I suppose it's worth the sale price of 5 bucks, but not much more than that. It's very average. A lot of the game is simply dieing and then correcting the mistake you made that led you to die. I don't find it very entertaining. Compared to Braid, this game sucks.
  20. May 20, 2012
    7
    A short but pleasant experience. When I played it I couldn't help myself but think it could have been much more, but it stands good enough where it sits. There are many things that could be fixed though - a lot of puzzles require you to die first to see how it's solved, others are simply frustrating.
  21. Jun 5, 2012
    7
    Limbo is a wonderful game, with innovative scenery and an unique ambiance.
    The main dark point is the game is the lifetime is so short... You may clean the game in 2/3 hours; nevertheless 2/3 hours of fun and reflexion!
  22. Dec 28, 2012
    5
    The best way to describe this game is mediocre at best. The art and backgrounds are very well done but that's about the only things the game has going for it. For starters, it lacks a story line or any kind of basic information that might give the game coherence or meaning. When you begin, you're more or less thrown to the wolves (literally) to figure out what the heck you're supposedThe best way to describe this game is mediocre at best. The art and backgrounds are very well done but that's about the only things the game has going for it. For starters, it lacks a story line or any kind of basic information that might give the game coherence or meaning. When you begin, you're more or less thrown to the wolves (literally) to figure out what the heck you're supposed to be doing. As the game progresses, you move your character across a black and white 2D platform setting and try to solve seemingly simple yet frustrating puzzles. There is no health or life bar in this game. You make a mistake, you die immediately and start over at the beginning of the level (and die you will, over and over and over again trying to work through one unexpected hazard after the next). Bottom line: The artwork is good, the gameplay is simple, the storyline is non-existant, and the general gameplay can get frustrating. Don't buy this game at the regular price of $10 because it's not worth more than $5. Expand
  23. Jan 5, 2013
    7
    Limbo is a darker game, with interesting puzzles, and moments that make you feel tense. The atmosphere and tone that the devs set fits very nicely with this sort of platformer game, and the overall package is a nice addition to any casual gamers library. The game is not that long, and can be completed from start to finish in a few hours. With the length of the game in mind, the $10 priceLimbo is a darker game, with interesting puzzles, and moments that make you feel tense. The atmosphere and tone that the devs set fits very nicely with this sort of platformer game, and the overall package is a nice addition to any casual gamers library. The game is not that long, and can be completed from start to finish in a few hours. With the length of the game in mind, the $10 price tag is steep. Wait for it to go on sale because it has very little replayability. Expand
  24. Oct 13, 2013
    7
    Game Play[8]
    Controls[10]
    Contactable/Easter Eggs[0]
    Innovation[10]
    Graphics[7]
    Sounds[7]
    replay Value[4]
    Gaming Satisfaction[10]
    Price/Playtime[8]
    Technical Issues[10]
    ------------------------------------
    Over All[7.4]
  25. Jwv
    Jan 9, 2014
    7
    This review contains spoilers, click expand to view. Good puzzles and I like the occasional humour in the puzzles (cf. the boy-scout chase and the spider). The game does a great job of creating a mysterious, uncanny atmosphere with intelligent use of colour and sound. I can't keep from comparing this game with the genius Braid however. Expand
  26. Aug 19, 2011
    6
    If a game could be considered art then this is it! 10/10 for style and presentation and I loved playing it. I'm giving it 6/10 for three reasons. Firstly and perhaps predictably, it's too short. Secondly, and perhaps this is why it's too short. If you're, let's say, more of a mature gamer like I am and have been around since the dawn of gaming, then the puzzle aspect of this game isIf a game could be considered art then this is it! 10/10 for style and presentation and I loved playing it. I'm giving it 6/10 for three reasons. Firstly and perhaps predictably, it's too short. Secondly, and perhaps this is why it's too short. If you're, let's say, more of a mature gamer like I am and have been around since the dawn of gaming, then the puzzle aspect of this game is just too simple. I have to stress however that this does not take away the enjoyment of basically controlling an excellently animated, very intriguing character, in a feature length cartoon. The third reason for the controversial rating is the re-playability, for me is NIL. A bit like watching a Christmas movie, maybe I'll play it (watch it) again in a few years but that's it. Expand
  27. Jan 8, 2012
    5
    This review contains spoilers, click expand to view. According to steam, I have clocked a total playtime of 20.5 hours. I believe I have spent 3 hours on the first try, another hour to get achievements, and the remaining 16 hours on getting the No point in dying achievement, which requires you to complete the game with 5 deaths or less. Having attained that achievement, and subsequently not touching the game since then, this is what I have to say: The game is interesting during the initial run. Mario-like gameplay and unique puzzles, together with the presence of the gothic greyscale theme of 2D sied scrolling, make this game quite an ejoyable and unique experience. However, that's basically it. There are, in fact, quite a number of shortcomings to this game. The first and most obvious one is, of course, it's short game play. 3 hours for 10 USD is real short, especially for a game in 2D. Furthermore, this game has absolutely no replayability. Unless you want to pass each and every level with perfect precision so that you can attain the achievement No Point in Dying, there really is no point in replaying the game. If that is not enough, this game's background music is relatively mundane, in a way that I have to load a few albums of my own if I don't want to fall asleep and end up pressing the wrong button and dying. Oh and one more problem. This game's controls is slightly problematic for the keyboard. You can adjust your movement speed with the xbox joystick, but that is not possible with the keyboard. This is a real problem in areas such as the part where you have to jump over a gap with the cocoon limbo. Expand
  28. Dec 1, 2011
    6
    I've a problem with this game.Visuals are great, art design as well. Moody graphics, sounds, eerie atmoshere - it all works very well. In the other hand, Limbo is short... and most of all - not even challenging. You'll need about 3-5h to beat it from start to the end, depending on you how easily you get frustrated. Limbo constantly pushes your poor character to.. die. In your firstI've a problem with this game.Visuals are great, art design as well. Moody graphics, sounds, eerie atmoshere - it all works very well. In the other hand, Limbo is short... and most of all - not even challenging. You'll need about 3-5h to beat it from start to the end, depending on you how easily you get frustrated. Limbo constantly pushes your poor character to.. die. In your first playthrough there no chance to predict what obstacle awaits you. Most of the times, you die... and with the new knowledge start from the nearest checkpoint. I guess it's not the way the platformer game should work... And believe me, most of the tasks are rather easy to perform, when you know how. In conclusion, Limbo is a perfectly designed game... but it's better to watch than to play. I've enjoyed the gameplay, but overall im disapointed. Nevertheless, game deserves at least 6 points. I had a good time... but i guess only once, there's no need to play it again. Expand
  29. Aug 3, 2011
    6
    Let me preface this by saying the gameplay of Limbo was good. The game took full advantage of the 2D platformer genre. The downside to this game however is the lack of a coherent story. Making a story vague to the point where players have to keep guessing as to what it's about doesn't exactly make it good. With Limbo it was almost as if the developers hired Jonathan Blow and told him toLet me preface this by saying the gameplay of Limbo was good. The game took full advantage of the 2D platformer genre. The downside to this game however is the lack of a coherent story. Making a story vague to the point where players have to keep guessing as to what it's about doesn't exactly make it good. With Limbo it was almost as if the developers hired Jonathan Blow and told him to write a story behind Kazimir Malevich's "Black Square". Expand
  30. Jan 6, 2013
    7
    Nice game with an attractive art style but way too short. The puzzles are fun but some of them rely too much on trial and error.
    Still a good buy if you wait for a special on Steam.
  31. Jan 31, 2012
    6
    The artwork is quite nice and some of the puzzles were a bit challenging, but the game is pretty short. Definitely not worth $10 for only a few hours of gameplay. Also, the game can cause arachnophobia.
  32. Aug 4, 2011
    7
    this game is very interesting because is like machinarium where you must to logic the ways of life of the little boy LIMBO.
  33. Jun 4, 2012
    5
    Why does this game receive praise? I have no idea. It's bland and boring. The only thing this game has going for it is the cool graphics style. The controls are basic and glitchy. You can't even rebind the controls and the game forces you to use the arrow keys to move. No WASD. It's like the people that made this game never played a computer game in their life. No grahpics settings either.Why does this game receive praise? I have no idea. It's bland and boring. The only thing this game has going for it is the cool graphics style. The controls are basic and glitchy. You can't even rebind the controls and the game forces you to use the arrow keys to move. No WASD. It's like the people that made this game never played a computer game in their life. No grahpics settings either. There's one "action" button that controls everything you do that isn't moving around. The puzzles are really basic and uninspiring until you get to the last 5-7 chapters of the game. The game is under 3 hours long and I ended up wishing it was shorter because of how boring it really was. There are some nice easter eggs hidden throughout the game which was nice to see. Overall though it was a basic and boring puzzle-platformer. I don't recommend it. Expand
  34. Jan 22, 2012
    6
    Despite rendering in 2D and black & white, Limbo features some quite disgusting content in many sequences. There are a lot of dead children and you must climb over them and drag them around. Also if you are afraid of spiders, stay away from Limbo. It has spiders lurking, chasing and killing you all over the place while you will cripple and kill them in return. If you don't mind thoseDespite rendering in 2D and black & white, Limbo features some quite disgusting content in many sequences. There are a lot of dead children and you must climb over them and drag them around. Also if you are afraid of spiders, stay away from Limbo. It has spiders lurking, chasing and killing you all over the place while you will cripple and kill them in return. If you don't mind those things, the game offers a unique, strong look and atmosphere with minimalistic but powerful sound. Many puzzles are smart and fun, but some lengthy death sequences (drowning takes up to 5 seconds) become a nuisance when retrying a puzzle 10 times, which you will as they become very difficult as you proceed towards the end. Expand
  35. Mar 22, 2012
    7
    I should not but I will.
    Limbo got me sucked in and I really enjoyed the experience for the first 20-30 minutes. then it started sliding and after I killed the spider, It pretty quickly got tedious.
    The game got a lot of the praise for the art style and again, it was fun to look at for the first 10-15 minutes but then that too got a bit boring. It is not a bad game but it is not as great
    I should not but I will.
    Limbo got me sucked in and I really enjoyed the experience for the first 20-30 minutes. then it started sliding and after I killed the spider, It pretty quickly got tedious.
    The game got a lot of the praise for the art style and again, it was fun to look at for the first 10-15 minutes but then that too got a bit boring. It is not a bad game but it is not as great as people say.
    It was a good experience for the price so I still recommend it.
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  36. May 31, 2012
    7
    4$ on steam now (special offer) absolutely worth it for that price... I played through in a few hours and I love how they created all those details with only black and white, sound is k and the puzzles are nicely done.
  37. Jan 10, 2014
    7
    Interesting but sometimes annoying game. After this time, it still "hangs" at the very end unless you modify the video card settings. The puzzles are too much trial-and-error and it makes you die before you can realize the solution.
  38. Oct 2, 2013
    7
    Limbo is one of the most captivating games I've played so far. After I saw ending, I was thinking about it and I was stunned for a moment when I understood it. It lingered in my mind for a while.
  39. Oct 29, 2018
    5
    Не люблю головоломки, пробовал 2 раза, а смотря подсказки на ютабе теряешь весь интерес.
  40. Aug 4, 2020
    6
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  41. Aug 9, 2011
    7
    The only thing i have against the game is the length... finished it in a little under 3 hours. it should have been much longer (for the asking price) or extend it via updates/DLC like Angry Birds or Cut the Rope.
  42. Mar 30, 2012
    7
    This review contains spoilers, click expand to view. I think the thing that stands out the most in the game and will be the most memorable is the atmosphere of the game. the fact that it's only black and white and mainly has ambiance as music make for a rather dark experience, especially since you're playing as a little boy. The death scenes are intense, really adding to the dark atmosphere.
    This is all fine and good. However, at the end, I kinda got the feeling that whole atmosphere got destroyed under the many trial and error moments that you will be confronted with. It's a shame, because a lot could have been done with the ending, but the fact that you just see your self dying so much during the last few levels kind of ruin the experience.
    Now, dying is a part of the game's atmosphere, so at the beginning of the game, if you don't watch out or haven't played it thorough already once, they kinda make you die, but in a way, that you know what to do afterwards. The fact that the game was so fluid that way made the experience perfect. I just got the feeling that just got kind of dumped towards the end.
    Another thing is that it could have used a little more music. Now I know it's part of the games atmosphere that it doesn't have any at parts, which is alright, but it just feels kind of....empty during puzzle sequences (which them selves are really good ad at times require some logical thinking.
    And know I keep repeating the word "atmosphere" a lot, but really, that's just what the game is based on.

    Don't get me wrong. It's a fantastic experience and if you loved the game during the first few chapters, you will forgive the mistakes during the end.
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  43. Aug 30, 2011
    7
    I wish so much they didn't try to attempt any narrative. The game's fun and challenging. I do agree with others that in many late-game instances, you DO have to die to figure out how you're supposed to solve the puzzle, but this is excusable. The film noir aesthetic is beautiful and immersive. - But after finishing the game, I felt cheated more than ever before. The game keeps hinting at aI wish so much they didn't try to attempt any narrative. The game's fun and challenging. I do agree with others that in many late-game instances, you DO have to die to figure out how you're supposed to solve the puzzle, but this is excusable. The film noir aesthetic is beautiful and immersive. - But after finishing the game, I felt cheated more than ever before. The game keeps hinting at a narrative -- that the game's making some type of commentary on... something. It seems to really be trying at some points, but at the end, nothing really makes sense. Nothing is explained, and there's not enough of a coherent story to make interesting theories on like in Braid. After finishing, I ended up scouring Internet forums looking for someone to enlighten me. Instead, I found some of the most frustrating nonsensical drivel I've yet read. It was confirmed to me that while LIMBO's creators made some attempt at a narrative, there was nothing substantive.

    Seriously, I'm not OCD, but the game's lack of a story rips a huge hole in an otherwise brilliant indie game. But.... with most games pretending even harder to have a story and failing equally hard at six times the price, I can't give LIMBO a bad rating. In the end, it's a great, enjoyable, rewarding puzzle game great for night-time play.
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  44. Dec 30, 2013
    7
    Game: LIMBO
    Genre: Puzzle
    Developer: PLAYDEAD System: Steam (PC) Total Score: 74/100 Value Score: 7.4/10 • Story: 6/10 • Characters: 6/10 • GamePlay: 10/10 • Graphics: 8/10 • Sound: 10/10 • Music: 4/10 • Length: 5/10 • Replay Value: 8/10 • Player Value: 7/10 Pros +Great Puzzles +Gameplay focused mostly on dark colors and sound effects which bring a unique
    Game: LIMBO
    Genre: Puzzle
    Developer: PLAYDEAD
    System: Steam (PC)
    Total Score: 74/100
    Value Score: 7.4/10

    • Story: 6/10
    • Characters: 6/10
    • GamePlay: 10/10
    • Graphics: 8/10
    • Sound: 10/10
    • Music: 4/10
    • Length: 5/10
    • Replay Value: 8/10
    • Player Value: 7/10

    Pros
    +Great Puzzles
    +Gameplay focused mostly on dark colors and sound effects which bring a unique experience.
    +Great for those who love difficult games as the game can be brutal.
    +Great for horror fans
    +Great for casual fans and those who want to play something short and sweet.
    +Replay value is high as you can replay every single section even if you want to play certain stages or if you missed some achievements, the game allows you to go back exactly to a specific part rather than playing the game all over again.

    Cons
    -No Plot or character development however it is up to the player's imagination to decrypt on what the game is about.
    -Very little to no music used at all.
    -Length might not be suitable for some people who are looking for a long term experience.
    -Game can become quite difficult through its puzzles and traps.
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  45. Dec 18, 2011
    6
    Limbo may be the creepiest game I've ever played, although I don't know if I'd call it fun. At times it's frightening, at other times it's frustrating. It doesn't help that the game is only a few hours long. Limbo certainly has it's moments, but those are too few and far between for me to really recommend it.
  46. Jul 12, 2012
    7
    The gameplay is competent and tight and the aesthetics are brilliantly executed but I still can't shake the feeling that it represents the confusion on someone's part of fatalism with art. Go ahead and ignore me though, I felt pretty much the exact same way about Watchmen (the comic).
  47. Jan 1, 2013
    5
    I have to agree this game was very pleasing visually and the art style set it apart from other similar games. The controls were simple and the puzzles were engaging, and I enjoyed the experience in the beginning. However, this game gets boring quick. The puzzles became extremely bland and chore-like by around the middle of the game. I was begging for the game to end, because who doesn'tI have to agree this game was very pleasing visually and the art style set it apart from other similar games. The controls were simple and the puzzles were engaging, and I enjoyed the experience in the beginning. However, this game gets boring quick. The puzzles became extremely bland and chore-like by around the middle of the game. I was begging for the game to end, because who doesn't finish a game they buy? But it was just so boring, it was making me work for it without the slightest bit of fun. It's kind of like when a show takes several episodes of boring fillers to build up for a single event. Sure, jump on the bandwagon and praise this game, but the only aspect that makes this game special is simply the art style. Otherwise, it's just another platformer, a bland one at that. Expand
  48. Dec 29, 2011
    7
    Limbo is a 2D puzzle-based platformer with a dark and stylish mood. It offers a hig-quality casual gameplay, with well designed and non repetitive puzzles which will keep you busy for some time. The game in itself has a reasonable length, without the risk of annoying you too much. There is no frustration of trial and error, because most of the time you will respawn in a location in whichLimbo is a 2D puzzle-based platformer with a dark and stylish mood. It offers a hig-quality casual gameplay, with well designed and non repetitive puzzles which will keep you busy for some time. The game in itself has a reasonable length, without the risk of annoying you too much. There is no frustration of trial and error, because most of the time you will respawn in a location in which you were a few seconds before you died. Visuals are consistent through the whole game, even if the "theme" (forest, underground, technology, ...) changes; the engine is very good, and even the overall feeling is perfect. Just forget the "plot" which serves as a mere justification for you being there. Being a single-solution puzzle game, it has zero replayability.
    In conclusion, Limbo is worth the money and, in general, is a very good game.
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  49. Jun 11, 2012
    7
    It's a brilliant game when it comes to artstyle & feeling. It has a unique story and is one of that kind of games that leaves you thinking about it for a long time.
    Sadly, the controls with a PC sometimes can be very frustrating.
    But what disturbed me the most were the puzzles, which just needed timing, not thinking. In the last quarter of the game the solutions to the puzzles mostly are
    It's a brilliant game when it comes to artstyle & feeling. It has a unique story and is one of that kind of games that leaves you thinking about it for a long time.
    Sadly, the controls with a PC sometimes can be very frustrating.
    But what disturbed me the most were the puzzles, which just needed timing, not thinking. In the last quarter of the game the solutions to the puzzles mostly are pretty obvious. However, you die too often trying out your solution, leaving you questioning: "Is this the real solution?" Then you try something other until you came to the point when you realize that your first idea was the true one but you didn't perform it correct, which often depends on milliseconds. So the last puzzles drove me very angry because of that... But I realized that this don't destroy the whole game, which is - like I said - pretty awesome and inspiring.
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  50. Apr 5, 2014
    7
    I thought the game was well designed and fluid for what it is. You get nothing when you start, no instructions, no direction, nothing. But that was the whole point.. for you to figure your way out of the 'darkmess'. Level design was a 9/10 easy. Overall game gets an 8/10 from me. It's good but only good for what it is. A very simplistic game with complex level design.
  51. Jul 20, 2012
    6
    Overall this game is mediocre at best, I feel 6 is about as accurate as you can give it. Is the game well designed? Yes. Is it well polished? Yes. Is the art unique and artistic? Yes and yes. Ok, so the game is well designed and looks good. How does it play? Is it fun? Is it challenging for the right reasons? What's the overall sense you get from the game?

    Well this is where
    Overall this game is mediocre at best, I feel 6 is about as accurate as you can give it. Is the game well designed? Yes. Is it well polished? Yes. Is the art unique and artistic? Yes and yes. Ok, so the game is well designed and looks good. How does it play? Is it fun? Is it challenging for the right reasons? What's the overall sense you get from the game?

    Well this is where it starts to fall falt on its face. First - the play control is AWFUL. Jumping is not smooth nor is the movement and momentum. When half of the challenge of the game involves getting around its awful play control, you have a problem. Furthermore, what about the puzzles? Were they clever? Did they make sense? Were they somewhat intuitive? Too easy? Too hard?

    I will say that to all of the above it's about an even 50/50 yes or no depending on the puzzle. Some were pretty good, others were just inexcusably awful. Again, most of the puzzles only become a puzzle due to the **** controls. On top of that, some of them just weren't clever... at all, and actually made me pissed at how minimalistic they ended up being (some would call this a good thing, I personally do NOT). And another thing - only in VERY rare cases will I forgive a game for having water kill you. Limbo is not one of those games, in fact it may very well have some of the most COMICALLY BAD water deaths I've ever seen in video gaming. Aside from wading through puddles that are waste high, only to die if you accidently poke your head under water for one millesecond - there are also moments in the game where the water is rising and if you are submerged for even the slightest second you drown. This is not good game design, all it ends up being is a cop out by the developers and in the end it won't score you any points with me. There should be NO reason that I die in a puddle of water that literally extends just slightly longer than the length of my body.

    Overall you have to ask yourself when playing through a game, "am I having fun?" Well, most of the time in my playthrough of Limbo (short by the way since the game hardly has anything to it) the answer was "No, not really having that much fun".

    So take it for what it is - it's a game you can appreciate for the effort put in, but as a game itself it doesn't execute very well.
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  52. Sep 19, 2012
    7
    Love the black & white style to the game and from start to finish I can definitely say it looks beautiful, but it can also feel quite redundant at times. Thankfully there are some memorable moments to break the monotony: the first "boss", the neon signs, and the rotating world all jump to mind. Unfortunately while much attention was paid to the art/animation by the developers - the gameLove the black & white style to the game and from start to finish I can definitely say it looks beautiful, but it can also feel quite redundant at times. Thankfully there are some memorable moments to break the monotony: the first "boss", the neon signs, and the rotating world all jump to mind. Unfortunately while much attention was paid to the art/animation by the developers - the game itself still feels unfinished. There is no story (only the title and your imagination to go by), little if any music (some levels this works while others beg for atmospheric melodies), and the ending sucked. Even having only offered ~5-6 hours of game-play with no replay value I still don't regret buying it. Its one of those indie games worth supporting. Expand
  53. Sep 20, 2014
    6
    I was expecting a lot more. Reading a lot of the reviews (especially by the players) it seemed to be something that you can't miss. Well not really, it's really short (there are about 20 "missions" and 3/4 of them can be done in 2-3 hours) and most of the puzzles are easy (it gets a little bit more difficult near the end). The art style is very nice, but apart from that I don't see anyI was expecting a lot more. Reading a lot of the reviews (especially by the players) it seemed to be something that you can't miss. Well not really, it's really short (there are about 20 "missions" and 3/4 of them can be done in 2-3 hours) and most of the puzzles are easy (it gets a little bit more difficult near the end). The art style is very nice, but apart from that I don't see any reason to replay it. I guess the hype kinda killed it for me. Expand
  54. Aug 16, 2012
    7
    Great artwork, very interesting sometimes adult horror themes, I found the play-through refreshing and fun. there were, however, a couple challenges which I spent most of my time playing the game on that dropped my rating significantly. I didn't want to play through the game again because of the difficultly of those challenges.
  55. Oct 30, 2012
    7
    A beautiful game with very well thought out gameplay, physics, and puzzles. My biggest complaint was that it was way too short. About 2-3 hours of gameplay.
  56. Nov 20, 2013
    7
    It’s enjoyable, atmospheric and in parts quite spooky… I'm more than happy to give Limbo its props for looking and feeling different, however it is fundamentally a standard puzzle platform game! I enjoyed the game, despite completing it in just over 3 hours over two separate days of a gap of 1 year! So taking a year for me to finish despite only playing for over three hours comes down toIt’s enjoyable, atmospheric and in parts quite spooky… I'm more than happy to give Limbo its props for looking and feeling different, however it is fundamentally a standard puzzle platform game! I enjoyed the game, despite completing it in just over 3 hours over two separate days of a gap of 1 year! So taking a year for me to finish despite only playing for over three hours comes down to the fact I didn't really get into it originally and it's not that long a game! I'm not a massive puzzle fan and there are some parts in this which I found more tedious than enjoyable! However if you do enjoy puzzle platform games, this should definitely be an awesome experience despite its fairly short length! Expand
  57. Jul 10, 2016
    7
    I think this game is good, but a bit overrated. First let's talk about the goods. As I really love film noir, the art style is what got me hooked. Music is also really great, no doubt about that! Shame they haven't released a complete version of the OST. Control is very simple - only movements and one action key. Puzzles are quite tricky. You have to die many times to figure out how to notI think this game is good, but a bit overrated. First let's talk about the goods. As I really love film noir, the art style is what got me hooked. Music is also really great, no doubt about that! Shame they haven't released a complete version of the OST. Control is very simple - only movements and one action key. Puzzles are quite tricky. You have to die many times to figure out how to not die.

    Now onto the bads. Story? Don't even mention it because it doesn't exist. The ending made me particularly frustrated because it made no sense and explained nothing! Furthermore the game is so short I can finish it within 2 hours. There is no replay value.

    At best, it's an artsy game. But at worst, it can also be called style over substance. If you remove the music and art style front, you are left with a 15-year-old flash game. The whole game just feel half-baked. I got this game because it was free for a day on Steam. There's no way I'm buying this game at $9.99.

    To smilzoboboz:
    Like it or hate it, you have to die until you get it because that's the whole point of the game. I agree that the game doesn't give you a reason to move forward. It asks you to imagine what the story is about which I think is just an excuse for the lack of story.
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  58. Mar 5, 2016
    7
    Uniquely rendered world, decent puzzles, and a generally strange ride. At times it felt like Lord of the Flies and at others like I was in a Tarkovsky film. Somewhat hampered by being soooo basic and rather short.
  59. Jul 4, 2016
    5
    I don't get it, you can't ask players to play a (puzzle) platformer if you don't give them a reason to move further and further to their right.
    Started the game, no "tutorial" (stared at the screen for a whole minute until I actually tried to press random keys), there was no bgm, died multiple times for things I couldn't predict since I've been given no knowledge of the world whatsoever.
    I don't get it, you can't ask players to play a (puzzle) platformer if you don't give them a reason to move further and further to their right.
    Started the game, no "tutorial" (stared at the screen for a whole minute until I actually tried to press random keys), there was no bgm, died multiple times for things I couldn't predict since I've been given no knowledge of the world whatsoever. Speaking of that, my idea when it comes to death in games is that it should be a punishment for not having put to use the knowledge and/or instrument you were given before, you can't "teach" knowledge by killing players.
    Still, the main concern is still about the reason to move forward, for example if you need to rescue a princess you run and try your best to get to her but in this case you just bore yourself on a greish world solving puzzles (at least at the beginning of the game, where a reason to move forward is the most important thing).

    Ah, finally, setting jump and up on a single button was a terrible design idea.

    If any of you can help me appreciate this game, please do in the comments below, I'd really like to (I'm actually quite fond of platformers).
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  60. Aug 8, 2015
    5
    Pretty boring. I played 40 minutes (the game is only 70 minutes long anyways, apparently) and the puzzles and platforming were not stimulating, pretty basic and weak. The game seems to try to hinge on a dark imposing atmosphere, but it's not enough to carry such a weak game. Also very little value in its length.

    If you're looking to play a video game this is a 5/10. If you're looking
    Pretty boring. I played 40 minutes (the game is only 70 minutes long anyways, apparently) and the puzzles and platforming were not stimulating, pretty basic and weak. The game seems to try to hinge on a dark imposing atmosphere, but it's not enough to carry such a weak game. Also very little value in its length.

    If you're looking to play a video game this is a 5/10.

    If you're looking for some kind of art project I guess you would rate it higher? Although I feel like other games can cut just as good an atmosphere while actually backing it up with gameplay.
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  61. Jun 25, 2016
    5
    An ok puzzle platformer. The art and the dark atmosphere are nice and unique, but the puzzles are not that hard, only 1 or 2 are really satisfying.At the beginning until like 40mins into the game, it appears that the story will be deep and will make you think, but as the game goes on, it seems that everybody left the development, with the exception of the programmer. The story is leftAn ok puzzle platformer. The art and the dark atmosphere are nice and unique, but the puzzles are not that hard, only 1 or 2 are really satisfying.At the beginning until like 40mins into the game, it appears that the story will be deep and will make you think, but as the game goes on, it seems that everybody left the development, with the exception of the programmer. The story is left behind and you keep seeing the same boring things over and over again: boxes, saws, magnets...

    It's not bad, but it's not an incredible game either. 5/10
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  62. Oct 31, 2017
    5
    Beautiful game with intriguing world and immersive, dark atmosphere. And while I'm not a puzzle enthusiast, I found them to be interesting and reasonably challenging. Even the minimalist story told entirely through images I'm ok with.

    There's only one problem. The ending. I don't think it's a spoiler to say there's none. After I got invested into the main character and his quest, it
    Beautiful game with intriguing world and immersive, dark atmosphere. And while I'm not a puzzle enthusiast, I found them to be interesting and reasonably challenging. Even the minimalist story told entirely through images I'm ok with.

    There's only one problem. The ending. I don't think it's a spoiler to say there's none. After I got invested into the main character and his quest, it felt like developers had shown me a giant middle finger. Imagine if the Lord of the Rings abruptly finished when Frodo enters Mount Doom with the one ring. It's that kind of an ending.
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  63. May 20, 2022
    7
    From the first sight Limbo may come across as a rather simple 2D platformer, but underneath lies a pretty challenging and unique experience. Even after more than a decade since it's launch, the distinct art style still holds up, creating a beautifully melancholic atmosphere. Sound design, the minimalistic soundtrack are solid aswell and complement the visuals.

    The core gameplay loop
    From the first sight Limbo may come across as a rather simple 2D platformer, but underneath lies a pretty challenging and unique experience. Even after more than a decade since it's launch, the distinct art style still holds up, creating a beautifully melancholic atmosphere. Sound design, the minimalistic soundtrack are solid aswell and complement the visuals.

    The core gameplay loop relies on dying to learn how to overcome it's obstacles, its not a bad design choice by any means, dying in Limbo can be part of the fun, generally, but it can get on your nerves eventually. The physics based puzzles are punishing when you encounter them for the first time, but they're satisfying nevertheless once you figure them out. Of what there is of the story, it's left mostly up to the player's interpretation, unless you're willing to find additional info on it outside of the game's environment. Still, it's enjoyable and drives you forward to see how it ends. Not gonna try to spoil it, but if you've played Inside before Limbo, like i did, Limbo's ending will feel very familiar. In my case, it left me wanting something just a bit more again.

    Even though 2D platformers generally arent my jam, i had fun with Limbo, it's definetly a good and unique game.
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  64. Mar 16, 2017
    7
    I think it's a bit overrated. Game has some flows. The physics puzzles are nothing special, sometimes clever. I feel like they did run out of ideas pretty quickly, and some ideas were never developed.
  65. Mar 3, 2020
    6
    Clever puzzles, cool art, short duration. Simple gameplay that revolves around dying to figure out what you need to do.
  66. Mar 23, 2022
    7
    Buenos escenarios, y temática. La ambientación es sobresaliente. El nivel de dificultad es el adecuado y los extras increíbles. Le falta música, contexto, historia y algo más de duración
  67. Aug 9, 2019
    5
    I found this game to generally be pretty frustrating, but I suppose my issues lie more with the general faults of the genre that LIMBO lies within than LIMBO itself.
  68. May 27, 2023
    7
    Стильно. Анимация и физика это лучшее что есть в игре. Головоломки здесь скорее на реакцию чем на подумать. Хоть игра и короткая, но всё ровно затянутая.
    7/10 за стиль.
  69. Jun 30, 2020
    7
    LIMBO is a 2D, black-and-white, physics-based mini-puzzle platformer that relies heavily on an eerie atmosphere and simple yet evolving puzzle mechanics, rather than stunning visuals or story-telling. The atmosphere worked really well for me, with the minimalist ambient music and sound effects complimenting it beautifully (though I wish the soundtrack was more pronounced). However, theLIMBO is a 2D, black-and-white, physics-based mini-puzzle platformer that relies heavily on an eerie atmosphere and simple yet evolving puzzle mechanics, rather than stunning visuals or story-telling. The atmosphere worked really well for me, with the minimalist ambient music and sound effects complimenting it beautifully (though I wish the soundtrack was more pronounced). However, the puzzles only got engaging more or less halfway through the game, the first half being closer to a walking simulator (which, in the case of a platformer essentially means keeping "right" pressed for prolonged amounts of time. Still, ultimately pretty enjoyable, with rewarding secret areas, and a nice final challenge in the form of an achievement to finish the game in one sitting with 5 or less deaths (which takes about an hour). Expand
  70. Nov 10, 2019
    6
    Я люблю, когда титьками девки трясут.
    Я люблю, когда денежки в руки плывут.
    Я люблю, когда детей дома нет. Я люблю, когда свободен туалет. Я люблю, когда жена уходит навсегда! Я люблю, когда в доме вкусная еда! Я люблю пиво, шампанское, икру, И я ненавижу эту игру!
    Я люблю, когда титьками девки трясут.
    Я люблю, когда денежки в руки плывут.
    Я люблю, когда детей дома нет.
    Я люблю, когда свободен туалет.
    Я люблю, когда жена уходит навсегда!
    Я люблю, когда в доме вкусная еда!
    Я люблю пиво, шампанское, икру,
    И я ненавижу эту игру!
  71. Dec 2, 2022
    7
    Ne anlatmak istedigini düşünüyorum.........................................
  72. Dec 2, 2020
    7
    It's always nice to try different games. This one of those games which you just give it a try and you like it.
  73. Oct 7, 2020
    7
    Incredible atmosphere and sound effects. Some puzzles are cool, some are somewhat cheaty-ish. I would give it a better rating if it were a bit longer and had some more variety.
  74. Apr 17, 2022
    6
    The silence and darkness of LIMBO are perfect for making its story haunting and ambiguous. Unfortunately, the silence means there's little to tell you how the mechanics work and the darkness means there's little to tell you what the pieces are, making the puzzles' solutions ambiguous too.
  75. May 22, 2021
    6
    I don't think I've ever played a game that was so incredibly overrated.
    The visuals are great. The art design really resonated with me and the idea of a non-verbal game is also something I can get behind.
    Now I remember when it came out and basically became a viral hit. I'd played the demo to death and really wanted to play the full thing but never was able to realize it until today. The
    I don't think I've ever played a game that was so incredibly overrated.
    The visuals are great. The art design really resonated with me and the idea of a non-verbal game is also something I can get behind.
    Now I remember when it came out and basically became a viral hit. I'd played the demo to death and really wanted to play the full thing but never was able to realize it until today. The anticipation probably did it no good at all.

    Maybe I'm just not in the right headspace right now, but I'm not sure if a single minute was actually fun. Sure, the visuals and atmosphere are appealing. But that's about it.

    Puzzles were either boring or frustrating and none were particularly hard (maybe 3 that I actually enjoyed). The controls also really held it back. I played with a gamepad and they actually managed to f up two-button-controls*. I also really despise timing-based puzzles, of which this game has A LOT.
    The biggest problem about the puzzles was that I could often clearly see the solution but was unable to solve it despite that (usually because of the timing-based nature), which is the most frustrating thing ever. They also kinda went the "Dark Souls-route", where you "have" to die multiple times to figure something out. Generally a fun idea, but here it just didn't fit at all. The movement is way too slow for that and the puzzles weren't challenging enough to bring satisfaction upon completion.

    Also, this game has little to no story. People might tell you that it's just very subtle (which is true) and that there is a lot of depth to it (I don't think so). Sure, some intriguing things happened here and there but nothing was ever really "explained" (not even visually) and it felt very unfulfilling overall. I'll try to read up on it and find out more but this is about the game itself and not its supporting literature

    *) admittedly it was the movement that felt clunky and not the two buttons
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  76. Dec 16, 2022
    6
    Довольно интересный платформер, не скажу что это шедевр, но поиграть определенно можно.
  77. Sep 6, 2021
    6
    6.5 / 10 - Nice
    (after 3.5 hours of playing & completing the game)

    A short puzzle platformer, perfect for 2 quiet evenings. You have to tell the story yourself
  78. May 12, 2020
    7
    It is a really good game, challenging and, in my opinion, has a nice level design and visuals. But, where is the plot my dude?
  79. Oct 10, 2020
    5
    A short story (only 1-3 hours) of a boy (i guess) who can't swim, sprint and many more things. You basically can do 3 things: walk, jump and "action" (which is most of the time pull something).
    The game is a mix of puzzles and jump&run elements. There are many checkpoints, so if you die you don't have to replay the whole level. The main goal i guess is to anticipate the traps and
    A short story (only 1-3 hours) of a boy (i guess) who can't swim, sprint and many more things. You basically can do 3 things: walk, jump and "action" (which is most of the time pull something).
    The game is a mix of puzzles and jump&run elements. There are many checkpoints, so if you die you don't have to replay the whole level. The main goal i guess is to anticipate the traps and challenges and avoid dying. In the beginning the puzzles are very easy, in the end you sometimes don't even know what the developer wants from you.
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  80. May 22, 2020
    7
    The Game is a Difficult Game, but an Adventure Game is Not Finished Yet People Are Going Crazy In Some Places
  81. Jun 24, 2020
    7
    Хорошее приключение на несколько часов, интересно наблюдать за миром, в котором происходит действие игры. Финал немного вгоняет в тоску.
  82. Aug 18, 2021
    6
    Alright game for 3 hours. Not as good as Inside, but it came out earlier as well.
  83. Mar 25, 2021
    5
    Это игра очень переценена у игры нет практически ничего сюжет не понятный геймплей не интересный только рисовка хорошая и мне понравилось что осталось от паука в итоге.
  84. Aug 15, 2023
    6
    I think that is an overrated game. Fortunately, PLAYDEAD improved a lot on INSIDE.
  85. Mar 8, 2023
    6
    Limbo is a very unique, abstract game that is very interesting to play. There's some good stuff here, the puzzles were often good and made me think and the graphics have a unique style which I enjoyed very much but the movement, story, some puzzles and sections of the game can all be confusing and annoying. First of all, the movement. You can't use the arrow keys to move and controllingLimbo is a very unique, abstract game that is very interesting to play. There's some good stuff here, the puzzles were often good and made me think and the graphics have a unique style which I enjoyed very much but the movement, story, some puzzles and sections of the game can all be confusing and annoying. First of all, the movement. You can't use the arrow keys to move and controlling the character sometimes feels clunky. Missing jumps because you didn't get the exact timing right, doing trial and error just to accomplish basic tasks isn't enjoyable. The story of the game is way too vague, it feels like it's trying to tell a story but that's not the focus at all. Normally, abstract storytelling is my kinda thing but it just doesn't work when it's this vague. Some puzzles are also annoying to deal with. Some puzzles mess with your movement and a lot of them require precise jumps which, as I mentioned before, isn't the easiest thing to figure out in this game. In it's core, I think this is a good experience but it definitely has a lot of flaws. Expand
  86. Jul 31, 2023
    7
    No entendi mucho el juego, es entretenido lo corto que es pero con una historia nula y sin sentido
  87. Apr 22, 2021
    7
    Mediocre game. Everything is. So now i just need to fill this review for 75 characters. Thanks.
  88. Jun 27, 2022
    6
    Solid but basic platformer, with sections of creativity and intrigue bookended by formulaic but well-done segments.
  89. Sep 7, 2022
    7
    Непоганий платформер для паузи між серйозними тріпл еями. Вайб і звук розкішні, логічні задачки не складні.
  90. Jan 17, 2023
    5
    Игра просто неплохая. Сразу оговорюсь, что отзыв этот скорее нейтральный, нежели негативный, но к большому сожалению стим не имеет такой оценки :)
    Стилистика игры отличная, сделана полностью только в черно-белых тонах.
    Достаточное количество различных механик: гравитация, взаимодействие с различными объектами, такими как: ящики, лестницы, рычаги и т.д. Звуковое сопровождение
    Игра просто неплохая. Сразу оговорюсь, что отзыв этот скорее нейтральный, нежели негативный, но к большому сожалению стим не имеет такой оценки :)
    Стилистика игры отличная, сделана полностью только в черно-белых тонах.
    Достаточное количество различных механик: гравитация, взаимодействие с различными объектами, такими как: ящики, лестницы, рычаги и т.д.
    Звуковое сопровождение превосходное.
    Что касается сюжета, то он просто есть, ничего гениального в нем не увидел, как и абсурдного.
    Игра просто, чтобы убить часа 4 и дальше будет висеть в библиотеке.
    Expand
  91. Dec 28, 2022
    6
    This review contains spoilers, click expand to view. "Uncertain of his sister's fate, a boy enters limbo," This is how you begin your journey into the world of Limbo. Without any other information you find yourself dropped into the middle of a dark and intriguing place, everything around you is dark except for a light that comes from the background, and your glowing eyes. From there you follow a linear story solving numerous puzzles of various types to progress and reach your final destination.

    6.2/10

    Limbo is a game that doesn't fit everyone's taste, it has no combat or action, just a young boy in a senseless world where everything tries to kill you. The game's proposal is interesting and well executed, it follows a pattern from the beginning to the end without getting lost, as said before, you will move on solving puzzles until you get somewhere, without knowing why.

    Definitely the strongest point of Limbo are its graphics, the game is simple but very beautiful, its environment is amazing, everything is dark, macabre, brings an atmosphere that the place is not good. All the objects in the game are black, including the character, except his eyes, which perhaps indicate that he is still alive inside, or that he still has hope that something good will happen.

    Its soundtrack is different from the usual soundtrack of platform games, the game does not have any music during its entire length, only the sounds of the environment, the machines, the animals, the character's steps, and his deaths, which are extremely brutal. However, this is not a bad thing at all, the sounds in the game are striking and bring up several feelings in an extraordinary way. From the thunderous sounds of the bear trap closing, the frightening sound of a giant spider following you, to the calm sound of the rain. The lack of music as a main soundtrack causes some moments of silence, which following the proposal does not cause strangeness to the player, but moments of reflection, you begin to wonder what you are doing there, who are you, what is your goal anyway? Is your sister really there?

    The gameplay is very simple, you use only 4 buttons on the keyboard, the arrows to the left, right, up, and ctrl. The commands work very well, have a good response but I found that they end up limiting the game a little, the puzzles are limited to simple actions, such as pushing / pulling boxes and activating some button using the ctrl, which is the action button. However, this limitation is offset by the variety of puzzles, although the action has a certain limit you will use it in various situations, the issue of only using boxes will be combined with water, with altered gravity, etc. In my opinion, the weak point of the gameplay is that there comes a time when to progress you simply have to die, over and over again. You don't think anymore to move forward, you just have to try again until you get it right.

    Limbo is the kind of game that doesn't tell you anything about the story, this may cause many to dislike it. *Spoiler Alert* The game doesn't have a conclusion, in the end you get to your sister and the game just ends, without you knowing anything about what happened. But this creates a huge space theories, and you can create your own and stick with it.

    Conclusion - It is a reasonable one, it makes you think and try to understand what just happened on your screen when you finish it. I find games that leave an ending open for theories interesting, but because Limbo gives you absolutely no context about the game I didn't enjoy it that much. At a certain point it changes the way you solve challenges and is no longer about puzzles that you have to think about to solve, but rather timing it to activate a button or not. It was not a game that held me very much, perhaps because of the lack of a story, or the variety of things to do. But it is a game that I recommend. It is a different experience that is worthwhile, especially because it is a short game, you will not get bored of the puzzles even if they are repeated a bit. I think it's a good one time experience, wouldn't play again.
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  92. Jan 31, 2023
    6
    This is a really fun and beautifully designed game. The puzzle solving is pretty clever. There's no music throughout, only ambient sounds here and there. This can be called a short and different experience.
  93. Jun 10, 2023
    5
    Really short cute little enjoyable game but there are others in same genre much better in my opinion such as FAR series.
  94. Jun 1, 2023
    6
    Based on the gameplay, graphics, sound, content, and originality of the game, I will give it a rating of 6.
  95. Jul 21, 2023
    6
    I was so hyped before I play Limbo but as soon as I started to play I realized that this game is just another overrated indie only because its art style.

    Firstly, Limbo hasn't got a story, it just has a few scenes that are trying to show a story but they doesn't make any sense together. Especially the ending was just a meaningless 10 second scene. So it becomes impossible to make a
    I was so hyped before I play Limbo but as soon as I started to play I realized that this game is just another overrated indie only because its art style.

    Firstly, Limbo hasn't got a story, it just has a few scenes that are trying to show a story but they doesn't make any sense together. Especially the ending was just a meaningless 10 second scene. So it becomes impossible to make a connection with the game.

    Secondly, controls are so annoying and it makes you crazy. The character doesn't jump as I wanted or he doesn't hold as I wish. It feels like I'm not controlling him, the character does whatever he wants.

    Despite all this you can get entertained by Limbo's brilliantly designed puzzles. They can be really creative and difficult to solve. But one bad thing about the puzzles is they can be really cryptic and that's not good for me. Sometimes it becomes extremely challenging and i believe that %95 of the people can't finish this game without looking to a guide or walk-through video. Especially the secret level was that close to make me rage-quit.

    The soundtracks are also very bad chosen and there are music only in the 10 second "storytelling" cutscenes.

    Overall
    Good sides:
    Entertaining puzzles
    Good art style
    Sometimes fun gameplay

    Bad Sides:
    No story
    No soundtracks
    Bad controls
    Some over difficult puzzles
    Expand
  96. Sep 6, 2023
    6
    Not great overall, bored in story. But as an indie, nice job. I dont like PlatformPuzzle type games but Visually almost perfect
  97. Sep 7, 2023
    7
    Limbo is a puzzle game with its unique look. This game is really unforgiving so you have to be really patient and enjoy similar games to have fun. While the game is beautiful and entertaining it feels like there is no real idea behind it.
Metascore
88

Generally favorable reviews - based on 22 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 22
  2. Mixed: 0 out of 22
  3. Negative: 0 out of 22
  1. Jan 10, 2012
    80
    Limbo is a beautiful, intense experience.
  2. PC Games (Russia)
    Sep 19, 2011
    90
    A brilliant indie platformer. Braid can finally retire. [October 2011, p.100]
  3. Sep 15, 2011
    90
    Minimum effort, maximum tension!