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Feb 5, 2020That aside, this is a very decent first-person puzzle game, albeit heavily weighed down by its derivative nature, that constant sense that you’re playing ideas from other games pasted together. However, when there doesn’t appear to be another Portal or Talos Principle coming along any time soon, this is a great scratch for anyone with that itch.
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Edge MagazineJan 31, 2020It's exactly how we felt the first time we played Portal, and the first-person puzzlers that followed afterwards, and it's been a good while since we last played one. Tunnel Vision is more than comfortable in that shadow and, honestly, so are well. [Issue#342, p.122]
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Jan 22, 2020Lightmatter is almost a tribute to Portal, but thanks to its puzzle and the catchy story, it is able to stand on its own feet.
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Jan 22, 2020Lightmatter is a very interesting Portal-like game, featuring some brilliant ideas and puzzles based on light and shadow.
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Jan 16, 2020Quotation forthcoming.
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Jan 15, 2020Lightmatter is a little heavy on its influences, but nonetheless is a fascinating and tightly-wound first person puzzle game with plenty of tricks.
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Jan 14, 2020It might have some problems with its difficulty curve, performance, and the way it's being sold, but Lightmatter is a very solid puzzle game that offers a decent amount of playtime, some very good puzzles, and a great story.
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Jan 13, 2020Lightmatter is a generally well-crafted experience which gently eases you into more difficult challenges and switches up the puzzles just when you’re getting irritable. Tunnel Vision Games have created a finessed puzzler with superb pacing.
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Feb 3, 2020Lightmatter rests somewhere in the middle of the pack when it comes to first person puzzlers. It uses the basic light tools satisfactorily, and the sharp visual style and brisk pace help it succeed. Unfortunately some technical blemishes offset its better qualities.
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Jan 13, 2020This is a game that tasks you with trying to escape the facility in one moment, then with helping to shut it down in the next. And because your motivations are so ill-defined, it’s impossible not to see your character as anything but a vehicle for solving puzzles, ensuring that Lightmatter is unable to step out of the silhouette of its most brilliant predecessor. And that’s a damning thing for a game that’s all about deadly shadows.
User score distribution:
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Positive: 13 out of 25
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Mixed: 11 out of 25
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Negative: 1 out of 25
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Jan 15, 2020This was the best game I have played for quite a while, really itched my portal scratch. Loved it.
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Jan 15, 2020
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Feb 27, 2020