- Publisher: Strange Scaffold
- Release Date: Apr 16, 2024
- Critic score
- Publication
- By date
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Apr 16, 2024Life Eater provides something quite different from anything else available, and will likely live long in the memory. For that reason, even in spite of its faults, it's probably worth a try for anyone with even a cursory interest in horror or new ways for games to tell their stories.
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Apr 16, 2024Life Eater is a game I’m a little sad I can’t rate on concept and premise alone. Snooping through timelines of activities of potential targets and investigating tidbits to try and correctly take down those requested is good on paper, offering the same highs of franchises such as Hitman. However, its execution is a little underbaked. The qualifiers for targets are equally too vague and too simple with little variety, leading to friction and distrust about whether or not you’re on the right track. There is quality design in the way you’re managing meters to avoid suspicion and maximising your time, along with some stellar returning performances from the likes of Xalavier Nelson Jr. However, Life Eater needed a little more time bunkering down, taking notes, and just getting every little thing right. The perfect hunt it is not.
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Apr 17, 2024Mechanically, Life Eater uses a diary-based puzzle system in some really interesting ways, but it struggles to say anything meaningful about the shock-factor setting it's gone for.
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Apr 16, 2024Life Eater takes an interesting premise but loses itself in monotony.
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Apr 16, 2024Life Eater feels like an experiment that neither fizzled nor exploded. All the parts are there, but they don’t fit together quite right. Something is missing, and before that something was located, it was released into the wild as-is. Because it can’t find its effectiveness, the central concept that should be so compelling and disturbing is just kind of fluffy. If an apathetic detachment from ritual sacrifice was what Life Eater was aiming for, then it nailed it. Unfortunately.